Missions
Missions are the primary method of gaining experience in the game, and thereby increasing your Rank.
Requirements
Missions consume energy to complete. Some may also have another requirement, for example The Terra Project, which consumes a Terraforming Device artifact for every one round of the mission.
There are also prerequisites that you must meet in order to be eligible for a mission. The most common of these involves being of a certain minimum rank. Other common requirements include a minimum stat (attack for combat missions, scanning for search missions, etc), kills (for hunt & destroy missions), or even the ending of other, prerequisite missions.
Be careful, as some missions may also have hidden costs. These costs, known as Risks, involve a chance of negative occurrence. Common risks include ship damage/disablement or mission failure. Less common risks include permanent loss of crew.
Also, there are missions that are only available to specific races.
Rewards
Completing a mission always earns you experience, and (usually) credits. Some less common rewards may include special materials, research points, or (rarely) artifacts.
Some missions also have a Chance to Get, which is a small chance that you will receive an extra reward, in addition to the normal rewards listed for the mission. These can be anything from extra credits to rare ingredients required for high-level items.
Mission Ending
Virtually all missions can be completed a limited number of times before the mission ends, or disappears from your list of missions. When this happens, you receive credit for one mission ended, which gets you closer to earning one of the sought-after Mission Rewards.
If the mission had a follow-on mission, then ending the prerequisite also unlocks the follow-on, and adds it to your list of missions available.
Mission List
This section lists the missions by name. The permanent missions are also available to view as a single page here
Seasonal Missions
Permanent Missions
- A Fallen Experiment
- A Fallen World
- A Pact with the Drannik
- A Plot Confessed
- A Station Adrift
- A Stryll Target
- A Syndicate Trap
- A Visit to the Homeworld
- Aberrant Signals
- Aerlen Field Training
- Aggressive Evolution
- Altered Directions
- An Urgent Escape
- Analyze Strange Device
- Anomalous Appearance
- Attack on the Resistance
- Audience With High Council
- Avarice of the Scruuge
- Beneath the Snow
- Beyond the Corporeal
- Biological Warfare
- Blockade a Rebel Planet
- Border Patrol
- Bounty Hunter
- Building the Injector
- Capture Cargo Ship
- City of None
- Clear Mine Field
- Clues of the Resistance
- Collective Coercion
- Controlling the Anomaly
- Controlling the Silthion
- Cracking the Protovault
- Crimson Confrontation
- Crimson Operations
- Crystal Inferno
- Dangerous Rescue
- Dark Upgrades
- Darkness Falls
- Decrypting the Vault
- Deepest Journeys
- Defense Against the Prejor
- Detection Research
- Disarm Omicron Device
- Disrupt Trade Route
- Drannik Awakening
- Drannik Rebirth
- Drill Capture
- Dubious Intent
- Dynite Shortage
- Echoes from Taltheria
- Embattled Retreat
- Empty Arrival
- Encrypted Mystery
- Eralach's Proposal
- Escort a Frigate
- Event Security
- Exo-Rift Expansion
- Exotic Algorithm
- Exotic Endeavours
- Exotic Innovation
- Exotic Revelations
- Finding the Fornyis Twins
- Finding the Superweapon
- Following the Trail
- Fragments of the Unseen
- Frigate Rescue
- Fugitive Escapee
- Furtive Adjustments
- Futile Interrogation
- Future's Admonition
- Grid Resistance
- Hack into Starbase Prime
- Hacking the Sentiox
- Harnessing the Weapon
- Hastened Dispatch
- Help from the Inside
- Hidden Voices
- Hijack Rescue
- Intercept Enemy Cruisers
- Intercept Enemy Scouts
- Into the Expanse
- Invasive Action
- Investigate a Black Hole
- Investigate an Anomaly
- Invisible Pirates
- Journey of the Magnus
- Komarran Unrest
- Konqul Initiation Ritual
- Lazuli Independence
- Limitless Travel
- Meeting with Eralach
- Message from the Prejor
- Mysterious World
- Network of Secrets
- New Generations
- NFX-2 Integration
- Octafari Distress
- Octafari Migration
- Omicron Retaliation
- Ominous Threat
- Orbital Patrol
- Organic Convergence
- Outposts of the Resistance
- Portal Prototypes
- Potent Residuum
- Prejoran Motives
- Prevent Meteor Impact
- Priceless Transport
- Protecting the Colonies
- Protogrid Entry
- Prototype Engineering
- Radioactive Disposal
- Relentless Blockade
- Renderer Recall
- Repair Warp Gate
- Research Espionage
- 'Restructuring' the Council
- Returning the Message
- Ruler of Exotica
- Seal of the Genetarr
- Secrets of the Outsiders
- Setup Asteroid Field Base
- Shield Strength Test
- Shipment Delivery
- Signal Alignment
- Signature Disruption
- Silthion Hybrids
- Slaves to the Cause
- Slowing the Prejor Advance
- Spoils of War
- Spy on the Resistance
- Stabilize a Wormhole
- Starbase Royale
- Stellar Cartography
- Stolen Research
- Stryll Infiltration
- Supernova Evacuation
- Supernova Potential
- Suspicious Construction
- Temporal Manipulation
- The Aeon Moon
- The Aerlen 'Race'
- The Aevax Experiment
- The Beacon Search
- The Broodmind Hunt
- The Colossal Project
- The Crimson Cluster Project
- The Crimson Defector
- The Dark Theft
- The Darrinyte Effect
- The Drannik Extinction
- The Fate of Komarra
- The Galactic Advance
- The Genetarr Capture
- The Glaviz Incident
- The Glaviz Vendetta
- The Grid Crisis
- The Inside Job
- The Krionite Vortex
- The Kronyn Exodus
- The Mylarai Accord
- The Mylarai Embargo
- The Paradox Project
- The Pawlacite Thaw
- The Permanent Bond
- The Prejor
- The Prejoran Relic
- The Rift Project
- The Sha'jha Approach
- The Shadow Lab
- The Slave Revolution
- The Terra Project
- The Titancore Genesis
- The Trellith Emergence
- The Trellith Symbiosis
- The Xecti Agreement
- The Xecti Incursion
- The Zolazin Battle
- The Zolazin Pursuit
- The Zolazin Truce
- Thetacron Yield Test
- Thoughts Revealed
- Titancore Betrayal
- Titancore Escapees
- Titancore Revelations
- Tracing the Shipments
- Tracking the Contacts
- Transporting the Bomb
- Ultimate Betrayal
- Unfamiliar Remnants
- Unrelenting Expansion
- Unstoppable Forces
- Unwelcome Visitors
- Vengeful Deeds
- Vornexa's Taunt
- Weakened Reticulation
- Weapon Yield Test
- Weaponizing T-Plasma
- Xecti Recrudescence
- XTS-9 Refinement
- Zortah's Abduction
Completed Mission Summaries
(Amounts shown are the totals for finishing the missions.)
Mission Chains
Race-Unlocking Chains
Some mission chains can unlock playable races. These were formerly included at the bottom of the Missions page, but have been moved here for clarity. To unlock a race you must finish the final mission of the relevant chain, upon completion you will receive an artifact which will usually have the word "Pact" in its name. Activating this will add the new race to your list of playable races but will not change your race.
To become the new race, you must purchase a race change for 20 Galaxy Points or use a race change artifact, such as a Glaviz Device or Sphere of the New Era. Each of these methods will allow you to change your Profession at the same time, should you wish to do so. Some unlockable races are able to use professions that are not available to the starting races.
Zolazin Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Glaviz Incident | 4,500 | 20 Scans Performed | 9,000 | 2 Zolazin Jammers | 2 | - |
2 | The Zolazin Pursuit | 12,500 | ? | 27,500 | 10 Zolazin Analyzers | 2.2 | - |
3 | The Zolazin Battle | 150 | 30 Zolazin Debris | 1,950 | 3 The Glaviz Devices | 13 | Zolazin Ships (to obtain debris) |
4 | The Glaviz Vendetta | 3,750 | - | 9,000 | 2 Stryll Tracking Cores | 2.4 | 2 Stryll Deep Trackers |
5 | Vornexa's Taunt | 12,500 | - | 30,000 | 10 Zolazin Shroud Covers | 2.4 | 10 Zolazin Shroud Bases |
6 | Spoils of War | 10,000 | 50 Battles, ship not too damaged (damage risk) | 24,000 | Chance Zolazin Void Tower and/or Stealth Optimizer | 2.4 | - |
7 | The Zolazin Truce | 2,625 | ? | 5,625 | 1 Zolazin Truce Pact allows Race: Zolazin | 2.1429 | - |
Totals: 46,025 energy, 107,075 XP, 2.3265 XP/energy ratio
Kronyn Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Anomalous Appearance | 12,500 | 500 Flux Probes | 27,500 | 20 Anomaly Readings | 2.2 | - |
2 | Aberrant Signals | 9,000 | - | 19,800 | 4 Exo-Temporal Translators | 2.2 | - |
3 | Future's Admonition | 12,000 | - | 26,400 | 6 Kronyn Datacubes | 2.2 | - |
4 | The Aevax Experiment | 22,500 | - | 49,500 | 15 Ergosphere Filters | 2.2 | 15 Ergosphere Extractors |
5 | The Kronyn Exodus | 12,500 | - | 27,500 | 10 Kronyn Evac Pods | 2.2 | - |
6 | Returning the Message | 9,000 | - | 19,800 | 4 Kronyn Anomaly Engines | 2.2 | - |
7 | Altered Directions | 8,000 | 80 Subspace Seekers | 17,600 | 1 Kronyn Alliance Pact allows Race: Kronyn | 2.2 | - |
Totals: 85,500 energy, 188,100 XP, 2.2 XP/energy ratio
Genetarr Chain (can be started at Rank 10)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Stryll Infiltration | 4,000 | ? | 8,800 | 2 Stryll Transponders | 2.2 | - |
2 | A Stryll Target | 10,000 | ? | 22,800 | 10 Convoy Heat Seekers | 2.28 | 10 Hired Convoys |
3 | The Genetarr Capture | 750 | ? | 2,000 | - | 2.666 | - |
4 | Thoughts Revealed | 8,000 | - | 17,600 | 4 Genetarr Transmitters | 2.2 | - |
5 | Tracking the Contacts | 8,750 | - | 19,250 | 5 Contact Coordinates | 2.2 | - |
6 | An Urgent Escape | 8,000 | - | 19,200 | 4 Stryll Confinement Chambers | 2.4 | 4 Stryll VX-Outposts |
7 | Signature Disruption | 8,000 | - | 17,600 | 4 Bio-Signature Scramblers | 2.2 | - |
8 | Seal of the Genetarr | 3,600 | - | 7,650 | 1 Genetarr Alliance Pact allows Race: Genetarr | 2.125 | - |
Totals: 51,100 energy, 114,900 XP, 2.249 XP/energy ratio
Mylarai Chain (can be started at Rank 10)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Octafari Distress | 20,625 | - | 53,625 | 15 Quantum Hydro-Meliorators | 2.6 | - |
2 | Following the Trail | 9,000 | - | 19,800 | 4 Mylarai Plasma Lances | 2.2 | 4 Mylarai Deep-Miners |
3 | The Mylarai Embargo | 22,500 | - | 58,500 | 15 Mylarai Stripcore Mines | 2.6 | - |
4 | Octafari Migration | 18,750 | - | 41,250 | 10 Octafari Hydroshifters | 2.2 | - |
5 | Dubious Intent | 22,500 | - | 49,500 | 15 Hyper-Dimensional Anchors | 2.2 | - |
6 | The Grid Crisis | 9,000 | - | 19,800 | 4 Octafari Deflectors | 2.2 | 4 Octafari Science Vessels |
7 | Grid Resistance | 2,000 | 40 Kalvium Deposits | 4,800 | 2 Kalvium Fortified Platings | 2.4 | 80 Kalvium Asteroids (for Kalvium Deposits) |
8 | Embattled Retreat | 22,500 | - | 49,500 | 15 Modified Grid-Pylons | 2.2 | 15 Octafari Grid-Pylons |
9 | The Mylarai Accord | 10,000 | 100 Spy Probes - Resources | 21,000 | 1 Mylarai Truce Pact allows Race: Mylarai | 2.1 | - |
Totals: 136,875 energy, 317,775 XP, 2.3216 XP/energy ratio
Xecti Chain (can be started at Rank 20)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Station Adrift | 30,000 | - | 66,000 | 20 Adaptive Spires | 2.2 | - |
2 | Xecti Recrudescence | 18,750 | - | 41,250 | 15 Xecti Ensconcing Fields | 2.2 | 15 Xecti Agents |
3 | The Xecti Incursion | 22,500 | - | 49,500 | 15 Xecti Pathway Detectors | 2.2 | - |
4 | Desperate Confinement | 9,000 | - | 19,800 | 4 Modulated Xecti Disruptors | 2.2 | - |
5 | Influence of the Broodmind | 9,000 | - | 21,000 | 15 Xectiphage Towers | 2.333 | - |
6 | The Broodmind Hunt | 28,125 | - | 61,875 | 15 Xecti Signal Repeaters | 2.2 | - |
7 | Cold Evasion | 26,250 | - | 57,750 | 15 Extracted Lithovoric Stems | 2.2 | 15 Broodmind Clones |
8 | The Xecti Agreement | 7,200 | 120 Positron Clouders | 15,600 | 1 Xecti Truce Pact allows race: Xecti | 2.17 | - |
Totals: 150,825 energy, 332,775 XP, 2.206 XP/energy ratio.
Drannik Chain (can be started at Rank 185)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Drannik Extinction | 10,000 | 50 Drannik Archive Chips | 23,750 | 5 The Gaia Seed | 2.375 | Drannik Archivists (to obtain chips) |
2 | Ultimate Betrayal | 21,000 | 800 Scan | 48,000 | 5 Drannik Databanks | 2.2857 | 5 Drannik Databanks |
3 | Drannik Rebirth | 15,750 | 75 Cloning Pods | 35,625 | 5 Cloning Centers | 2.2619 | - |
4 | Drannik Awakening | 29,025 | 50 (?) Colonized planets | 64,800 | 3 Drannik Colony Ships | 2.2326 | - |
5 | Protecting the Colonies | 53,750 | - | 115,000 | 10 X-Pulse Towers | 2.1395 | - |
6 | A Pact with the Drannik | 25,000 | - | 51,000 | 1 Drannik Alliance Pact allows Race: Drannik | 2.04 | - |
Totals: 154,525 energy, 338,175 XP, 2.1885 XP/energy ratio
Lazuli Chain (can be started at Rank 190)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Syndicate Trap | 21,500 | 1,000 Cloak | 47,000 | 4 Phase Interceptor Drives | 2.186 | 4 Lazuli Interceptors |
2 | Drill Capture | 16,800 | 80 EMP Spheres | 36,000 | 10 Antimatter Drills | 2.1429 | - |
3 | Suspicious Construction | 11,000 | 50 Lazuli Parts Manifests | 30,000 | 5 Experimental Crates | 2.7273 | Lazuli Parts Runner (to obtain manifests) |
4 | Finding the Superweapon | 25,200 | 1,000 Scan | 58,800 | 12 Tevrazon Gas Tanks | 2.333 | 6 Tevrazon Refineries |
5 | Tracing the Shipments | 22,000 | 1,000 scan (?) | 50,000 | 2 Tevrazon Tracers | 2.2727 | - |
6 | Help from the Inside | 20,000 | 80 Sentry Guards | 44,000 | 4 Lazuli Tevrazon Cores | 2.2 | 4 Lazuli Supercannons |
7 | Lazuli Independence | 20,000 | - | 40,800 | 1 Lazuli Independence Pact allows Race: Lazuli | 2.04 | - |
Totals: 136,500 energy, 306,600 XP, 2.2462 XP/energy ratio
Taltherian Chain (can be started at Rank 230)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Empty Arrival | 61,250 | 500 Scan | 153,750 | 10 Archaic Stasis Cells | 2.5102 | - |
2 | Deepest Journeys | 48,000 | 1,000 Scan | 125,000 | 4 Gravidynamic Isolators | 2.6042 | - |
3 | City of None | 33,600 | 2,000 Scan | 87,500 | 2 Gravidynamic Scan Data | 2.6042 | - |
4 | Echoes from Taltheria | 96,000 | 2,500 Scan | 250,000 | 10 Taltherian Archives | 2.6042 | - |
5 | Unwelcome Visitors | 72,000 | 2,900 Scan | 174,000 | 4 Taltherian Sentries | 2.4167 | 4 Taltherian Border Sentries |
6 | New Generations | 60,000 | - | 144,000 | 6 Taltherian Def-Opts | 2.4 | - |
7 | Taltherian Renewal | 33,000 | - | 72,000 | 1 Taltherian Alliance Pact allows Race: Taltherian | 2.1818 | - |
Totals: 403,850 energy, 1,006,250 XP, 2.4916 XP/energy ratio
Non-Race Chains
Galaxy Legion also has several mission chains of 2 or more missions, which do not unlock a race, but may give nice rewards, such as ship modules, planet structures, extra NPC slots, etc., or higher than usual XP/energy ratios. Generally the later missions in any chain give the best rewards.
Anti-Resistance Chain (can be started at any rank, but requires 30 Mission Completions)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Audience With High Council | 60 | 30 Missions Completed | 180 | - | 3.000 | - |
2 | Clues of the Resistance | 1,500 | - | 3,600 | - | 2.400 | - |
3 | Outposts of the Resistance | 1,575 | - | 3,375 | - | 2.142 | - |
4 | Spy On The Resistance | 1,350 | Cloak 75 | 2,700 | - | 2.000 | - |
5 | Attack on the Resistance | 1,800 | - | 4,200 | Anti-Resistance Base Blueprint + 30 Political Favor | 2.333 | - |
Totals: 6,285 Energy, 14,055 XP, 2.236 XP/Energy ratio
Note: Although there is no minimum rank requirement, the XP gained from completing 30 missions will probably take you to Rank 3 or 4, and you may choose to ignore this chain until much later.
Aerlen Chain (can be started at any rank, but requires Aerlen Race)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Aerlen Field Training | 40 | Aerlen Race | 120 | - | 3.0 | - |
2 | The Aerlen 'Race' | 30 | Aerlen Race | 75 | 10,000 Credits | 2.5 | - |
Totals: 70 Energy, 195 XP, 2.79 XP/Energy ratio
Note: Although there is no minimum rank requirement, you must be an Aerlen to unlock the mission, and you may choose to ignore this chain until much later.
Patrol Chain (can be started at Rank 1)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Orbital Patrol | 200 | - | 200 | 12,000 Credits | 1.0 | - |
2 | Border Patrol | 1,500 | Rank 10 | 4,600 | 180,000 Credits | 3.07 | - |
Totals: 1,700 Energy, 4,800 XP, 2.82 XP/Energy ratio
Investigation Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Investigate an Anomaly | 1,200 | 10 Scans Performed | 2,000 | 200,000 Credits + Chance Energy Cubes | 1.67 | - |
2 | Investigate a Black Hole | 2,250 | Scan 20 | 5,250 | 750 RP | 2.33 | - |
Totals: 3,450 Energy, 7,250 XP, 2.1 XP/Energy ratio
Rescue Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Frigate Rescue | 400 | Scan 15 | 1,000 | 40,000 Credits | 2.5 | - |
2 | Dangerous Rescue | 2,400 | Rank 15 | 4,200 | 315,000 Credits + 10 Political Favor + Chance Political Favor | 1.75 | - |
Totals: 2,800 Energy, 5,200 XP, 1.86 XP/Energy ratio
Intercept Chain (can be started at Rank 10)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Intercept Enemy Scouts | 700 | 2 PvP Kills + Attack 25 + Defense 25 | 1,300 | 50,000 Credits | 1.86 | - |
2 | Intercept Enemy Cruisers | 3,150 | 10 PvP Kills | 5,550 | 630,000 Credits | 1.76 | - |
Totals: 3,850 Energy, 6,850 XP, 1.78 XP/Energy ratio
Omicron Chain (can be started at Rank 13)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Disarm Omicron Device | 60 (minimum possible) | None 1 | 150 | - | 2.500 | - |
2 | Detection Research | 3,200 | - | 5,400 | 700 RP | 1.687 | - |
3 | Omicron Retaliation | 2,100 | - | 4,500 | - | 2.143 | - |
Totals: 5,360 Energy 2, 10,050 XP, 1.875 XP/Energy ratio
1 There are no set requirements, but it helps to have about 400-600 hull or shield to avoid being disabled, and 150+ energy to offset the high chance of failure.
2 Minimum Total Energy if you manage to complete Disarm Omicron Device without failing once. Failure also results in loss of XP, so the XP/energy ratio may be much lower than stated.
Strange Device Chain (can be started at Rank 15)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Analyze Strange Device | 800 | - | 1,600 | Chance RP | 2.00 | - |
2 | Harnessing the Weapon | 2,200 | - | 3,500 | 1 Psionic Amplifier | 1.59 | - |
Totals: 3,000 Energy, 5,100 XP, 1.7 XP/Energy ratio
Supernova Chain (can be started at Rank 20)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Supernova Potential | 3,150 | Scan 50 | 5,250 | 750,000 Credits | 1.67 | - |
2 | Supernova Evacuation | 1,725 | - | 3,450 | 607,500 Credits + 5 Political Favor + Chance Political Favor | 2.0 | - |
Totals: 4,875 Energy, 8,700 XP, 1.78 XP/Energy ratio
Planetary Project Chain a.k.a. Terra Chain (can be started at Rank 25)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Terra Project | 260 | 10 Terraforming Devices | 500 | 1 Hyper Terraformer | 1.9 | - |
2 | The Colossal Project | 800 | Rank 50 + 10 Quasi-Special Expanders | 2,400 | 1 Dyson Transformer | 3.0 | - |
3 | The Rift Project | 3,000 | 200 Missions Completed + 30 Quasi-Special Expanders | 7,500 | 3 Subspace Fissurons | 3.0 | - |
Totals: 4,060 Energy, 10,400 XP, 2.56 XP/Energy ratio
Bounty Chain (can be started at Rank 30)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Bounty Hunter | 3,000 | 20 PvP Kills + Scan 50 | 5,625 | 2,100,000 Credits | 1.88 | - |
2 | Encrypted Mystery | 2,500 | - | 5,500 | Chance XP | 2.2 | - |
Totals: 5,500 Energy, 11,125 XP, 2.02 XP/Energy ratio
Prejor Chain (can be started at Rank 40)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Visit to the Homeworld | 150 | 200 Missions | 540 | - | 3.600 | - |
2 | Mysterious World | 2,250 | 100 exotic matter | 7,500 | - | 3.333 | - |
3 | The Slave Revolution | 2,500 | - | 8,000 | - | 3.200 | - |
4 | The Prejor | 4,800 | "Your advanced research" = Some amount or level of research? | 14,400 | - | 3.000 | - |
5 | The Prejoran Relic | 3,000 | - | 6,000 | Chance to get Prejoran Techs (max 1 per completion) | 2.000 | - |
6 | The Galactic Advance | 8,000 | - | 18,000 | 80 Prejoran techs | 2.250 | - |
7 | Defense Against the Prejor | 3,000 | - | 6,500 | Prejoran Power-Diffuser | 2.167 | - |
8 | Slowing the Prejor Advance | 12,000 | 12,000 exotic matter | 25,200 | 3 Exotic Pulsers | 2.100 | - |
9 | Slaves to the Cause | 5,000 | - | 12,000 | Prejoran Slave Barrier Blueprint, Chance to get Prejoran techs (max 1 per round) | 2.400 | - |
10 | Message from the Prejor | 8,800 | - | 18,480 | 2 Prejor Beacon Sensors, Chance to get Prejoran techs (max 1 per round). | 2.100 | - |
11 | Hidden Voices | 5,000 | - | 12,000 | 5 Prejor Decrypted Data, Chance to get Prejoran techs (max 1 per round). | 2.400 | - |
12 | The Beacon Search | 3,000 | - | 6,300 | 3 Prejor Beacon Jammers | 2.100 | - |
13 | Prejoran Motives | 6,250 | - | 11,250 | 5 Prejor Ship Parts | 1.800 | - |
Totals: 63,750 Energy, 146,170 XP, 2.293 XP/Energy Ratio
Trellith Chain (can be started at Rank 40)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unfamiliar Remnants | 28,125 | - | 61,875 | 15 Intraphasic Hoveroids | 2.2 | - |
2 | Fragments of the Unseen | 8,500 + 100 for Mini Challenges | - | 18,700 | 4 Datastream Compilers | 2.1744 including Mini Challenges | - |
3 | The Trellith Emergence | 35,000 | - | 77,000 | 20 Trellith Comm Relay Upgrades | 2.2 | - |
4 | Beyond the Corporeal | 42,500 | - | 93,500 | 20 Trellith Structural Energizers | 2.2 | - |
5 | Organic Convergence | 7,500 | 300 Cloning Pods | 19,500 | 10 Trellith Resequencers | 2.6 | - |
6 | The Trellith Symbiosis | 37,500 | - | 82,500 | 20 Symbiont Test Lab Upgrades | 2.2 | - |
7 | The Permanent Bond | 11,000 | 110 Containment Cages | 23,100 | 1 Trellith Binding Catalyst | 2.1 | - |
Totals: 170,225 energy, 376,175 XP, 2.21 XP/energy ratio
Darrinyte Chain (can be started at Rank 40)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Darrinyte Effect | 2,280 | 300 Darrinyte | 4,800 | - | 2.11 | - |
2 | Stolen Research | 3,375 | Scan 80 | 6,000 | 3,000,000 Credits | 1.78 | - |
Totals: 5,655 energy, 10,800 XP, 1.91 XP/energy ratio
Invasion Chain a.k.a. Exotica Chain (can be started at Rank 45)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Invasive Action | 5,100 | 1 Planetary Invasion + Attack 100 | 9,000 | 5,000,000 Credits | 1.76 | - |
2 | Ruler of Exotica | 4,500 | Scan 100 + Cloak 100 | 8,250 | Exotica on Scan | 1.83 | - |
Totals: 9,600 energy, 17,250 XP, 1.8 XP/energy ratio
Low-Level Crimson Chain (can be started at Rank 50)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Crimson Confrontation | 6,000 | 25 NPC Kills | 13,000 | 5 Crimson Phase Launchers | 2.17 | 5 Crimson Shriekers |
2 | Crimson Operations | 7,500 | 60 NPC Kills | 16,000 | 5 Captured Crimson Bases | 2.13 | 5 Crimson Operations Bases |
Totals: 13,500 energy, 29,000 XP, 2.15 XP/energy ratio
Shadow Lab Chain (can be started at Rank 60)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Shadow Lab | 12,200 | Cloak 250 | 28,000 | 10 Shadow Cloaks | 2.3 | - |
2 | Darkness Falls | 600 | 8 Dark Pyramids + 8 Void Shells | 1,280 | 1 Void Barrier Chassis (Repeatable) | 2.13 | - |
Totals: 12,800 energy, 29,280 XP, 2.29 XP/energy ratio
Terran Outsiders Chain (can be started at Rank 75)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unrelenting Expansion | 2,100 | Cloak 200 | 4,950 | - | 2.357 | - |
2 | The Inside Job | 8,500 | 40 NPC Kills | 20,000 | 5 Tarlis Barrier Cells | 2.352 | 5 Tarlis Command Ships |
3 | Finding the Fornyis Twins | 800 | 4 Grid Controllers | 2,400 | 2 T.O Shield Generators | 3.000 | 4 The Fornyis |
4 | 'Restructuring' the Council | 11,250 | - | 27,500 | 5 T.O Grid Barrier | 2.444 | 5 T.O. Council Stations |
5 | Secrets of the Outsiders | 25,000 | Cloak 500 | 57,500 | 10 T.O. Research Cores | 2.300 | 10 T.O. Ellipsis Bases |
6 | Relentless Blockade | 80,000 | - | 180,000 | 50,000 Exotic Matter | 2.250 | - |
Totals: 127,650 Energy, 292,350 XP, 2.290 XP/Energy Ratio
Exotic Chain (can be started at Rank 85)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unstoppable Forces | 7,700 | 2,000 Exotic Matter | 17,000 | - | 2.207 | - |
2 | Exotic Endeavours | 5,400 | 1,800 Exotic Matter | 13,200 | Exotic Turret Blueprint | 2.444 | - |
3 | Exotic Revelations | 6,000 | 15,000 Exotic Matter | 15,600 | Exotic Barrier Blueprint | 2.600 | - |
4 | Exotic Innovation | 12,000 | 75,000 Exotic Matter | 31,500 | Exotic Lab Blueprint | 2.625 | - |
5 | Exotic Algorithm | 19,200 | 180,000 Exotic Matter | 51,600 | Exotic Tactical Algorithm | 2.688 | - |
Totals: 50,300 Energy, 128,900 XP, 2.563 XP/Energy ratio
Pawlacite Chain a.k.a Planetary Improvements Chain (can be started at Rank 95)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Pawlacite Thaw | 10,000 | 500 Pawlacite | 21,000 | 5 Mass Surface Melters | 2.100 | - |
2 | Crystal Inferno | 37,500 | 6,000 Pawlacite | 84,000 | 10 Gamma Crystallizers | 2.240 | - |
3 | Potent Residuum | 42,000 | 300 Isolytic Fuel | 96,000 | 15 Isolytic Irradiators | 2.286 | 300 Dark Iso-Runners |
Totals: 89,500 Energy, 201,000 XP, 2.246 XP/Energy ratio
Protogrid Chain (can be started at Rank 100)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Protogrid Entry | 5,500 | Cloak 400 | 12,000 | 50,000,000 Credits | 2.18 | - |
2 | Cracking the Protovault | 4,200 | Cloak 400 + 25 Hacks | 9,100 | 100,000,000 Credits + 5 Protogrid Access Consoles | 2.17 | - |
Totals: 9,700 Energy, 21,100 XP, 2.18 XP/Energy ratio
Aeon Moon Chain (can be started at Rank 120)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Aeon Moon | 10,080 | Scan 1000 | 20,800 | - | 2.06 | - |
2 | Temporal Manipulation | 11,700 | 4,500 Exotic Matter | 24,750 | 3 Planet Fluxes | 2.12 | - |
3 | Controlling the Anomaly | 3,250 | 6,250 Exotic Matter | 7,500 | 1 Temporal Flux Orb (Repeatable) | 2.3 | - |
Totals: 25,030 Energy, 53,050 XP, 2.12 XP/Energy ratio
XTS-10 Injector Chain (can be started at Rank 140)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Fallen World | 19,375 | Scan 400 | 42,500 | - | 2.193 | - |
2 | A Fallen Experiment | 12,000 | - | 8,750 | Chance XTS-9 | 2.187 | - |
3 | Building the Injector | 16,500 | 1,000 XTS-9 | 37,000 | 5 XTS-10 Injectors | 2.242 | - |
Totals: 47,875 Energy, 88,250 XP, 1.843 XP/Energy ratio
Komarran Chain (can be started at Rank 150)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Fate of Komarra | 7,750 | 400 Mission Completions + 50 Grav-Whip Traps | 21,000 | 25 Political Favor + 500 Kurenite | 2.71 | - |
2 | Komarran Unrest | 35,000 | 200 Calming Amplifiers | 86,000 | 1,000 Political Favor | 2.46 | - |
Totals: 42,750 Energy, 107,000 XP, 2.5 XP/Energy ratio
Titancore Chain (can be started at Rank 165)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Titancore Genesis | 12,375 | 375 Dieterion | 30,000 | 375 Political Favor | 2.424 | - |
2 | Titancore Revelations | 15,750 | - | 37,800 | 3 Titancore Data | 2.4 | - |
3 | Titancore Betrayal | 83,250 | - | 193,500 | 15 Titancore Braindumps | 2.3 | - |
4 | Titancore Escapees | 3,600 | - | 12,300 | - | 2.3 | - |
5 | Hacking the Sentiox | 46,250 | - | 105,000 | 5 Planetary Sentiox | 2.27 | - |
6 | Ominous Threat | 27,000 | - | 63,000 | 3 TitanProxy Sensory Parts | 2.333 | 3 TitanCore Proxy ships |
7 | Weakened Reticulation | 104,000 | - | 240,000 | 4 TitanCore Reactors | 2.308 | 4 TitanCore Power Nodes |
Totals: 292,225 Energy, 681,600 XP, 2.332 XP/Energy ratio
Rogue Science League Chain (can be started at Rank 175)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Decrypting the Vault | 178,000 | 45 RSL Anti-Cryptex (Optional) | 400,000 | 10 RSL Memory Vaults | 2.247 | Rogue Data Analyzers (Optional) |
2 | Network of Secrets | 45,000 | - | 110,000 | 10 RSL Data Uplinks | 2.444 | - |
Totals: 223,000 Energy, 510,000 XP, 2.287 XP/Energy ratio
CTP Engineering Chain (can be started at Rank 200)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Prototype Engineering | 9,500 | 500 Complex Parts | 25,000 | 5 Prototype Engineering Bays | 2.632 | - |
2 | Signal Alignment | 9,500 | 250 Complex Parts | 25,500 | 1 Signal Processor Blueprint | 2.68 | - |
3 | Portal Prototypes | 14,000 | 1,050 Complex Parts | 36,400 | 1 Sulcation Portal Blueprints | 2.60 | - |
Totals: 33,000 Energy, 86,900 XP, 2.633 XP/Energy ratio
Silthion Chain (can be started at Rank 210)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Aggressive Evolution | 32,200 | - | 70,000 | 4 Silthion Exo-Platings | 2.174 | 4 Silthion Workers |
2 | Into the Expanse | 30,375 | - | 68,850 | 3 Vorigar Scan Data | 2.266 | - |
3 | Controlling the Silthion | 4,500 | - | 10,000 | 1 T-Plasma Attractor (repeatable), chance to encounter Silthion Hybrid Larva | 2.222 | - |
Totals: 67,075 Energy, 148,850 XP, 2.219 XP/Energy
Silthion Extension (can be started on finding and disabling Silthion Hybrid Larva)
Note: Although there are only two links in this chain they should be considered as the 4th and 5th missions in the preceding chain, as the final (repeatable) mission in that chain must be active for the Silthion Hybrid Larva to spawn.
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Silthion Hybrids | 108,000 | 360 Quantum Flares, 1 Hybrid Larva Sample available from Silthion Hybrid Larva (Rare NPC, requires 1,500 scan to see). | 234,000 | 4 T-Plasma Dynamos | 2.16 | 1 Silthion Hybrid Larva to unlock mission. |
2 | Weaponizing T-Plasma | 27,000 | Silthion Hybrids, 90 Silthion Drone Glands | 63,000 | 3 T-Plasma Gemini Cannons | 2.333 | 90 Silthion Hybrid Drones to collect glands |
Totals: 135,000 energy, 297,000 XP, 2.2 XP/Energy ratio
Sha'din Chain (can be started at Rank 260)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Zortah's Abduction | 54,000 | - | 126,000 | 3 Zortah's Interface Jack | 2.333 | - |
2 | Futile Interrogation | 45,000 | 75,000 Exotic Matter | 105,000 | 3 Zortah's Interface Upgrade | 2.5 | - |
3 | A Plot Confessed | 16,000 | 40 Sha'din Directory Index | 36,000 | 2 Coalition Database | 2.25 | 40 Sha'din Directory Cores |
4 | The Sha'jha Approach | 200,000 | 500 Positron Clouders | 460,000 | 25 Sha'jha Link Upgrades | 2.3 | 25 The Sha'jha Uplink |
5 | Renderer Recall | 80,000 | 200 Tachyon Cylinders | 178,000 | 2 Tachyonic Renderers | 2.225 | - |
6 | NFX-2 Integration | 105,000 | 250 Grid Consoles | 227,500 | 1 NFX-2 Virus Source | 2.225 | - |
Totals: 500,000 Energy, 1,132,500 XP, 2.265 XP/Energy ratio
Dark Smugglers Chain (can be started on finding and disabling Caelon, Dark Dispatcher)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Hastened Dispatch | 86,400 | 240 Longevity Serums, 1 Dark Contraband obtained from the extremely rare, rank 300 NPC Caelon, Dark Dispatcher. 2,000 scan required to have a chance of encountering Caelon. Opening the Dark Contraband starts this mission. | 192,000 | 3 Dark Assembly Bots | 2.22 | 1 Caelon, Dark Dispatcher to open the mission |
2 | Furtive Adjustments | 32,000 | 4,000 CTP | 68,000 | 1 Dark Smuggler Chassis | 2.125 | - |
3 | Dark Upgrades | 100,000 | 250 Unstable Wormhole Emitters | 212,500 | 1 Dark Aperture-Key | 2.125 | - |
Totals: 218,400 Energy, 472,500 XP, 2.163 XP/Energy ratio
High-Level Crimson Chain (can be started at Rank 310)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Crimson Defector | 146,250 | 375 Spy Uplink Chassis | 311,250 | 15 Meta-Tuned Jammers | 2.128 | - |
2 | Meeting with Eralach | 121,600 | - | 262,400 | - | 2.158 | 8 Crimson Spacedocks |
3 | Eralach's Proposal | 68,400 | 180 Containment Missiles | 144,000 | 2 Sirakar Hull Upgrades | 2.105 | - |
4 | Vengeful Deeds | 240,000 | - | 480,000 | 10 Rithkar's War Forges | 2.05 | 10 Rithkar's Guardships |
Totals: 576,250 Energy, 1,197,650 XP, 2.08 XP/Energy ratio
Note: This chain may not be complete yet.