Xecti Agent

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The discovery of an active Xecti Agent is a foreboding sign. Agents, like other Xecti ships, can adapt quickly to the offensive strategies of their enemies.


Rank: Matched
Abilities: Xecti Adaptation - Will sometimes adapt to weapons of attacking ships, increasing its defense by 75% (lasts 1 hour)
Shields: Scaled: 2*ROUND(SQRT(rank)*70,-2)
Hull: Scaled: =3*ROUND(SQRT(rank)*70,-2)
Attack: Scaled: =5*ROUND(rank*0.7,0)-50
Defense: Scaled: =10*ROUND(rank*0.7,0)-50
Cloak: 100
Rewards: Xecti Ensconcing Field
Expires: Never
Experience Earned on Kill: 50

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: ((XP Earned on Kill)/((Minimum Shots)*5))+2


FORMULA IS KNOWN .. DO NOT EDIT TABLE .. JUST THERE FOR MIN.HIT REFERENCE
Rank Stats

Rank Shields Hull Attack Defense Max Dmg Min Shots
27 800 1200 45 140 67.5 30
63 1200 1800 170 390 157.5 20
85 1200 1800 250 550 212.5 15
163 1800 2700 520 1090 407.5 12
244 2200 3300 805 1660 610 10
323 2600 3900 1080 2210 807.5 9
399 2800 4200 1345 2740 997.5 8
566 3400 5100 1930 3910 1415 7
798 4000 6000 2745 5540 1995 6
1249 5000 7500 4320 8690 3122.5 5
2199 6600 9900 7645 15340 5497.5 4
4899 9800 14700 17095 34240 12247.5 3

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