Defensive Modules

Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user will take damage from enemy ships.

Defensive Modules come in two kinds: Thrusters, and Dampeners. It's important to make the distinction, because 4 thrusters and 4 dampeners can be installed at once on a ship.

The current maximum Defense that can be obtained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 4 Trans-Entropy Drive-Mark IIIs and 4 Exergonic Inverter-Mark IIIs, which give 5784 Defense for 784 decks and take a total upkeep of 2,600,000,000 (2.6 billion) credits per day.

Contents

Thrusters

Thrusters are devices which are used in order to increase the maneuverability of a vessel. In Galaxy Legion, however, they simply perform the task of increasing the defensive capabilities of the warship.

Thrusters
Name Size Defense Defense per Size Cost Upkeep Repair Cost Image URL
Maneuvering Thrusters 10 +6 0.600 2,000 CR 100 CR  ?? CR Image
Maneuvering Thrusters - Mark II 12 +10 0.833 2,800 CR 140 CR  ?? CR Image
Maneuvering Thrusters - Mark III 14 +14 1.000 3,920 CR, 78 Dynite 196 CR  ?? CR Image
Spacial Thrusters 34 +84 2.471 114,000 CR, 23 Darrinyte 5,700 CR  ?? CR Image
Spacial Thrusters - Mark II 36 +94 2.611 159,000 CR, 32 Darrinyte 8,000 CR  ?? CR Image
Spacial Thrusters - Mark III 38 +104 2.737 222,000 CR, 9 Hydium 11,100 CR  ?? CR Image
Microwarp Nacelle 50 +176 3.520 1,700,000 CR, 34 Erixion 85,000 CR  ?? CR Image
Microwarp Nacelle - Mark II 52 +190 3.654 2,340,000 CR, 47 Erixion 117,000 CR  ?? CR Image
Microwarp Nacelle - Mark III 54 +204 3.778 3,280,000 CR, 13 Pawlacite 164,000 CR  ?? CR Image
Quantum Overlay Engine 66 +300 4.545 25,000,000 CR, 50 Dieterion 1,250,000 CR  ?? CR Image
Quantum Overlay Engine - Mark II 68 +318 4.676 35,000,000 CR, 70 Dieterion 1,800,000 CR  ?? CR Image
Quantum Overlay Engine - Mark III 70 +336 4.800 48,000,000 CR, 48 Dysillon 2,400,000 CR  ?? CR Image
Trans-Temporal Nacelle 82 +456 5.56 360,000,000 CR, 60 Kurenite 18,000,000 CR  ?? CR Image
Trans-Temporal Nacelle - Mark II 84 +478 5.69 510,000,000 CR, 110 Kurenite 25,500,000 CR  ?? CR Image
Trans-Temporal Nacelle - Mark III 86 +500 5.81 715,000,000 CR, 200 Kurenite 35,750,000 CR  ?? CR Image
Trans-Entropy Drive 98 +720 7.347 5,000,000,000 CR, 75 Aidonium 250,000,000 CR  ?? CR Image
Trans-Entropy Drive - Mark II 100 +770 7.7 7,500,000,000 CR, 100 Aidonium 350,000,000 CR  ?? CR Image
Trans-Entropy Drive - Mark III 102 +820 8.04 10,000,000,000 CR, 150 Aidonium 500,000,000 CR  ?? CR Image

Discoverable or Salvageable Thrusters

Discoverable or Salvageable Thrusters
Name Size Defense Secondary Bonus Defense per Size Repair Cost Upkeep Obtained From Equip Limit Scrap For Image URL
BM50 Convoy Shuttle 20 +100 +5% Defense Bonus against enemy bases 5 38,000,000 CR 2,000,000 CR Battle Market: 30 Silver Badges 3 Convoy Shuttles  ?? to ??? CTP Image
Chron-Pulse Drive 0 +30 +50 Shield N/A (never breaks) 0 CR Mission Completion Reward: 90 Missions Ended. 1 N/A Image
Dark Complex Thruster 15 +100 - 6.666 2,750,000 CR 137,500 CR NPC: Dark MegaComplex 4 Dark Defenses 19 to 38 CTP Image
Dark Phase Engine 20 +150 - 7.500 50,000,000 CR 2,500,000 CR NPC: Dark Command Nexus 4 Dark Defenses 8 to 16 CTP Image
Dark Ring Thruster 12 +70 - 5.833 500,000 CR 25,000 CR NPC: The Dark Ring 4 Dark Defenses 19 to 38 CTP Image
Dark Void Engine 25 +250 Activated Ability (with 20 hour cooldown): 6% defense bonus for 1 hour (can not be debuffed, only 1 module can be activated at a time). 10.0 570,000,000 CR 25,700,000 CR NPC: Pevreon, Dark Specialist 4 Dark Defenses 6 to 13 CTP Image
Kronyn TransThruster 15 +50 Non-Player Enemy Defense Bonus: +5% 3.333 95,000,000 CR 5,000,000 CR Medal: The Erudite 1 Kronyn TransThruster 7 to 13 CTP Image
Scruuge Xeocore1 15 +150 +50 Energy 10 15M CR 300M CR NPC: Hub-GMU3, Scruuge Base 2 Xeocores 5 to 10 CTP [Image
Scruuge Xeocore II1 15 +170 +60 Energy 11.33 47.5M CR 950M CR NPC: Hub-GMU3, Scruuge Base 2 Xeocores 5 to 10 CTP [Image
Scruuge Xeocore III 15 +190 +70 Energy 12.66 1.95B CR 950M CR NPC: Hub-GMU3, Scruuge Base 2 Xeocores 5 to 10 CTP [Image
Silthion Hybrid Utricle 26 +300 - 11.538  ? CR  ? CR NPC: Silthion Hybrid Cluster 4 Silthion Defense 8 to 16 CTP Image
Silthion Hybrid Utricle (100% Upgrade) 26 +600 - 23.08  ? CR  ? CR NPC: Silthion Hybrid Cluster 4 Silthion Defense 8 to 16 CTP Image
Silthion T-Phase Utricle 20 +125 - 6.250 10,000,000 CR 500,000 CR NPC: Silthion Hive Colony 4 Silthion Defense 7 to 14 CTP Image
Silthion T-Phase Utricle (100% upgrade)2 20 +250 - 12.5  ? CR  ? CR NPC: Silthion Hive Colony 4 Silthion Defense 7 to 14 CTP Image
Subquantum Tracing Console (500% Upgrade) 20 +180 +150 Attack, +180 Cloak 9 24M CR 480M CR the mission Zane's Deal 1 Subquantum Tracing Console N/A Image
Subspace Compressor 0 +15 +15 Energy N/A (never breaks) 0 CR Mission Completion Reward: 42 Missions Ended. 1 N/A Image
Trinity-Core Drive 9 +50 Under Attack Defense Bonus: +8% 5.556 190,000 CR 10,000 CR Artifact Market:
52 Galaxy Points
2 Trinity-Core Drives 7 to 13 CTP Image
VARA Interface (500% Upgrade) 20 +240 +420 Shield 12 27M CR 540M CR the mission The VARA Integration 1 VARA Interface N/A [Image
Velox Thruster 30 +250 Total Defense Bonus: +5% 8.333 95,000,000 CR 2,500,000 CR Collective Theory Lab 3 Velox Thrusters  ? to ? CTP Image

1This item is no longer available as it was replaced by an upgraded version the following year.
2Note: It is NOT advisable to upgrade these due to the effort used in obtaining the upgrade artifact. It is better used on the Silthion Hybrid Utricle


Dampeners

Dampeners are devices which mitigate the G-forces which are exerted upon a vessel (and its occupants) during rapid changes in speed. In Galaxy Legion, though, they simply add a defensive bonus to the vessel, same as Thrusters.

Dampeners
Name Size Defense Defense per Size Cost Upkeep Repair Cost Image URL
Autopilot Console 3 +1 0.333 500 CR 25 CR  ?? CR Image
Autopilot Console - Mark II 5 +2 0.400 1,000 CR 50 CR  ?? CR Image
Motion Compensator 18 +24 1.333 7,500 CR, 154 Dynite 385 CR  ?? CR Image
Motion Compensator - Mark II 20 +30 1.500 10,800 CR, 216 Dynite 450 CR  ?? CR Image
Motion Compensator - Mark III 22 +36 1.636 15,000 CR, 30 Chrisium 750 CR  ?? CR Image
Inertial Dampeners 26 +50 1.923 29,500 CR, 59 Chrisium 1,500 CR  ?? CR Image
Inertial Dampeners - Mark II 28 +58 2.071 41,000 CR, 82 Chrisium 2,100 CR  ?? CR Image
Inertial Dampeners - Mark III 30 +66 2.200 58,000 CR, 12 Darrinyte 2,900 CR  ?? CR Image
Inertial Canceler 42 +126 3.000 463,000 CR, 17 Hydium 21,800 CR  ?? CR Image
Inertial Canceler - Mark II 44 +138 3.136 610,000 CR, 24 Hydium 30,500 CR  ?? CR Image
Inertial Canceler - Mark III 46 +150 3.261 854,000 CR, 17 Erixion 42,700 CR  ?? CR Image
Phase Shift Engine 58 +234 4.034 6,500,000 CR, 26 Pawlacite 325,000 CR  ?? CR Image
Phase Shift Engine - Mark II 60 +250 4.167 9,000,000 CR, 36 Pawlacite 450,000 CR  ?? CR Image
Phase Shift Engine - Mark III 62 +266 4.290 12,600,000 CR, 25 Dieterion 630,000 CR  ?? CR Image
Energy Nullifier 74 +374 5.054 95,000,000 CR, 95 Dysillon 4,750,000 CR  ?? CR Image
Energy Nullifier - Mark II 76 +394 5.184 133,000,000 CR, 133 Dysillon 6,515,000 CR  ?? CR Image
Energy Nullifier - Mark III 78 +414 5.308 186,000,000 CR, 37 Kurenite 9,300,000 CR  ?? CR Image
Exergonic Inverter 90 +552 6.133 1,400,000,000 CR, 15 Aidonium 70,000,000 CR  ?? CR Image
Exergonic Inverter - Mark II 92 +590 6.413 1,900,000,000 CR, 30 Aidonium 95,000,000 CR  ?? CR Image
Exergonic Inverter - Mark III 94 +626 6.660 2,500,000,000 CR, 50 Aidonium 125,000,000 CR  ?? CR Image

Discoverable or Salvageable Dampeners

Discoverable or Salvageable Dampeners
Name Size Defense Secondary Bonus Defense per Size Repair Upkeep Obtained From Equip Limit Scrap For Image URL
Auto-Evasion Node 10 25 Under Attack Defense Bonus: +3% 2.500  ?? CR 125K CR Medal: Clear Skies 1 Auto-Evasion Node 7 to 13 CTP Image
Octafari Deflector 12 25 +40 Shields 2.083 76,000 CR 2000 CR Mission NPC: Octafari Science Vessel 4 Octafari Deflectors 6 - 12 CTP Image
Prejor Grav-Hutch 20 80 100 Shield 5.000 900M CR 45M CR NPC: Chuhn Merchant 2 Prejor Grav-Hutches  ? CR Image
Prejoran Power-Diffuser1 10 50 - 5.000 95,000 CR 5,000 CR Mission: Defense Against the Prejor (unlocks blueprint) 4 Prejoran Power-Diffuser Variable CR 2 Image
Scruuge X-Deflector 13 30 +60 Hull 2.308 2,100,000 CR 105,000 CR Mission NPC: Scruuge Behemoth 4 Scruuge X-Deflectors 4 to 8 CTP Image
Sha'din Forcevoider 22 140 - 6.364 19,000,000 CR 1,000,000 CR NPC: Sha'din Hypergrid 4 Sha'din Defenses 19 to 38 CTP Image
Sha'din Hypervoider 28 225 - 8.036 200,000,000 CR 10,000,000 CR NPC: Sha'din Hyperport
Sha'din Hypergrid
4 Sha'din Defenses 5 to 10 CTP Image
Thrust Stabilizer 0 +10 +50 Hull N/A (never breaks) 0 CR Mission Completion Rewards: 18 Missions Ended. 1 N/A (Cannot be scrapped) Image

1 Each requires 40 Prejoran Tech to build. You should have 80 by the time you unlock the blueprint, you will need to perform additional Prejoran missions or buy extra Prejoran Tech in the Galactic Trade Centre or (unofficial) facebook trade groups in order to build the second two.

2 As this is built via the Ship tab, its scrap value is dependent on the module's condition.


Legion Mission-Exclusive Defense Mods

These ship modules are available only from completing specific tasks during Legion missions, which are a special type of collaborative mission that is undertaken by an entire legion rather than just individual players. Each mission has three tasks that must all be completed, but each player may only complete one of the tasks, meaning a legion must carefully decide who does each task. Legion missions last for three days (72 hours), but this can be both increased - or decreased - by spending Galaxy Points.

Legion Mission-Exclusive Defense Mods
Name Size Defense Secondary Bonus Defense per Size Mission Task Equip Limit Upkeep per day Image URL
Cerulean Displacement Drive (200% Upgrade) 24 480 +4% Defense against enemy players 20 The Cerulean Conclave Roathir Blockade 1 Cerulean Displacement Drive 109.3M CR With 3 Bots Image
Cobalt Drive (200% Upgrade) 25 420 +120 Energy Activated Ability1 16.8 The Hunt for Mawks: Offworld Pursuit Arrest Mawks' Accomplices 1 Cobalt Drive 237.9M CR With 3 Bots Image

1 Activated Ability: Increases Ship Drive Efficiency (+3 max Energy) Cooldown: 20 hours


See also

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