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  • Races
    …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… {{GameImage|ships/ship-base2.png}}
    33 KB (4522 words) - 06:40, 7 May 2023
  • Weapons
    '''Weapons''' are [[Equipment]] that increases your ships [[Attack]]. Better weapons are unlocked by putting [[Research]] into the "Advanced … …avy Quasi-Chaotic Blasters 100% upgraded with Havoc Coils, which give 6832 Attack for 440 decks and take a total upkeep of 16,400,000,000 (16.4 billion) cre…
    61 KB (7385 words) - 21:15, 26 May 2024
  • Planets
    Your ship's computer is equipped with an initially empty planet database. The planet… …fter a specific amount of time. If the planet is colonized (or [[Planetary Invasion|invaded]] then colonized) by a particular recipient during this window, th…
    57 KB (7629 words) - 07:09, 29 May 2024
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… …orresponding blueprint, can build an Exotic Turret, which gives 250 planet attack. This actually makes exotic matter an incredibly useful commodity at the h…
    10 KB (1488 words) - 04:09, 4 April 2023
  • Senator Test
    [Size: 1, Artifact: 1, Research: 2, Attack: 500, Limit: 1] |[Ship Ally, Type Familiar]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    28 KB (3299 words) - 21:33, 26 May 2024
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    19 KB (2126 words) - 20:56, 26 May 2024
  • Other Modules
    [[Category:Modules]][[Category:Ship]] | +5 Attack, +5 Defense, +5 Scan, and +5 Cloak
    21 KB (2478 words) - 22:38, 26 May 2024
  • Hints
    * Remember to '''Uninstall''' any [[Relays]] your ship is using and '''Install''' your [[Reactors|Reactors or Cores]], '''''befor… … [[Reactors]] ([[Research#Advanced Power Systems|energy modules]]) on your ship, and '''Uninstall''' relays.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Stryll Pathogen
    '''Artifact Type:''' Ship Enhancement<br> '''Artifact Effects:''' Invasion attack bonus +200<br>
    791 B (110 words) - 09:21, 9 April 2013
  • Combat Badges
    …ed for disabling ships of less than (0.6*your rank), or disabling the same ship again within 12 hours of the previous kill. …ships of much lower rank (less than 40% of your rank), or hacking the same ship again within 12 hours of the previous successful hack.
    17 KB (2526 words) - 04:21, 4 April 2023
  • Battle Market Artifacts
    …special/badge-b.png}}) for successfully '''''Hacking''''' another player's ship, though only one may be gained per individual player every 12 Hours. …ecial/badge-r.png}}) for successfully '''''Disabling''''' another player's ship, though only one may be gained per individual player every 12 Hours.
    17 KB (2234 words) - 13:18, 8 May 2024
  • Mission Artifacts
    |effect=Destroys one standard, non-artifact, defense, attack, or population structure at random on an enemy planet. |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship.
    49 KB (6180 words) - 12:45, 20 January 2020
  • Alerts
    ship will continue to guard the planet after the alert expires, until the ship is disabled or guards a different planet. **only 1 ship can be alerted every 12 hours (shares timer with [[Alerts#Planet_Alerts|Pl…
    7 KB (1211 words) - 00:07, 16 March 2023
  • Atmospheric Decimator
    …ip Weapons]][[Category:Planet Invasion]][[Category:Ship Attack]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]] ''Installs an '''Atmospheric Decimator''' on your ship.''
    1 KB (165 words) - 20:36, 27 January 2020
  • Equations
    ===Planet Invasion Cost=== (Invasion Cost) = ((Number Of Planets Controlled)^3) * 2000
    11 KB (1597 words) - 22:12, 19 January 2020
  • Lazuli Mind Controller
    …p Weapons]][[Category:Ship Size 15]][[Category:Planet Invasion]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Lazuli Syndicat… …in your ship. A special weapon used by Lazuli Syndicate Pirates, increases attack by 35 and double that during invasions.''
    1 KB (166 words) - 23:25, 23 January 2020
  • Collective Theory Lab
    |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship) |[[Ship Module]]
    15 KB (1889 words) - 23:11, 6 May 2024
  • Universal Service Terminal
    …ion with special ship Bonuses. It provides an array of buffs to any player ship that has the [[Research Tree#Legion Base Research|Universal Maintenance]] … ! align="center" width="80" | Attack
    8 KB (1042 words) - 00:05, 24 January 2020
  • Planetary Events and Effects
    * Invasion - a successful invasion may trigger a beneficial or negative event. These effects are always tempo… | align="left" | Attack +25%
    16 KB (2223 words) - 04:24, 4 April 2023

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