Jammers and Cloaking Modules

(added categories)
(Discoverable or Salvageable Cloaks and Jammers)
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| align="center" | +35 Cloak, +25 Defense
| align="center" | +35 Cloak, +25 Defense
| align="center" | 2.917
| align="center" | 2.917
-
| align="left" |     
+
| align="left" |    [[Course Corrections]]
| align="center" |    3 (Mission Reward)
| align="center" |    3 (Mission Reward)
| align="center" | [https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/bioscloak.png Image]
| align="center" | [https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/bioscloak.png Image]
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| align="center" | +70 Cloak, +50 Defense
| align="center" | +70 Cloak, +50 Defense
| align="center" | 5.833
| align="center" | 5.833
-
| align="left" |     
+
| align="left" |    [[Course Corrections]]
| align="center" |    3 (Mission Reward)
| align="center" |    3 (Mission Reward)
| align="center" | [https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/bioscloak.png Image]
| align="center" | [https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/bioscloak.png Image]

Revision as of 20:52, 22 May 2013

Jammers and Cloaking Devices both count towards your Cloaking Ability. Cloak provides the following bonuses:

  • Decreases the chance your ship will be randomly attacked.
  • Reduce the chance for a critical strike in combat.
  • Increases your hacking potential and hacking defense.
  • Provides cloaking to any guarded planet.

Contents

You can have a total of two Jammers and two Cloaking Devices on your ship. That is why this section has them split up into two sections because they can BOTH be built at the same time.


Jammers

Name Size Cloaking Bonus Cloak Per Size Cost Upkeep per day Image URL
Proximity Jammer 4 +3 0.750 500 CR 25 CR Image
Proximity Jammer - Mark II 6 +5 0.833 750 CR 38 CR Image
Sensor Jammer 14 +23 1.643 5,000 CR, 100 Dynite 250 CR Image
Sensor Jammer - Mark II 15 +27 1.800 7,600 CR, 152 Dynite 380 CR Image
Sensor Jammer - Mark III 16 +31 1.938 11,400 CR, 228 Dynite 570 CR Image
Wideband Jammer 22 +62 2.818 130,000 CR, 26 Darrinyte 6,500 CR Image
Wideband Jammer - Mark II 23 +69 3.000 195,000 CR, 39 Darrinyte 9,800 CR Image
Wideband Jammer - Mark III 24 +76 3.167 292,000 CR, 12 Hydium 14,600 CR Image
Quantum Jammer 30 +136 4.533 3,300,000 CR, 13 Pawlacite 165,000 CR Image
Quantum Jammer - Mark II 31 +149 4.806 5,000,000 CR, 20 Pawlacite 250,000 CR Image
Quantum Jammer - Mark III 32 +162 5.063 7,500,000 CR, 30 Pawlacite 375,000 CR Image
Subspace Jammer 38 +258 6.789 85,000,000 CR, 85 Dysillon 4,250,000 CR Image
Subspace Jammer - Mark II 39 +277 7.103 128,000,000 CR, 128 Dysillon 6,400,000 CR Image
Subspace Jammer - Mark III 40 +296 7.400 191,000,000 CR, 38 Kurenite 8,550,000 CR Image
Anti-Tachyon Jammer 46 +435 9.457 2,000,000,000 CR, 400 Kurenite 100,000,000 CR Image
Anti-Tachyon Jammer - Mark II 47 +463 9.851 3,200,000,000 CR, 600 Kurenite 160,000,000 CR Image
Anti-Tachyon Jammer - Mark III 48 +491 10.229 4,900,000,000 CR, 900 Kurenite 245,000,000 CR Image
Inverse Flux Jammer 54 +691 12.796 15,000,000,000 CR, 100 Aidonium 750,000,000 CR Image
Inverse Flux Jammer - Mark II 55 +726 13.2 18,000,000,000 CR, 140 Aidonium 900,000,000 CR Image
Inverse Flux Jammer - Mark III 56 +761 13.589 21,000,000,000 CR, 200 Aidonium 1,050,000,000 CR Image

Cloaking Devices

Name Size Cloaking Bonus Cloak Per Size Cost Upkeep per day Image URL
EM Absorbant Panels 10 +10 1.000 1,000 CR 50 CR Image
EM Absorbant Panels - Mark II 11 +13 1.182 1,500 CR 75 CR Image
EM Absorbant Panels - Mark III 12 +16 1.333 2,250 CR 113 CR Image
Refraction Panels 18 +40 2.222 26,000 CR, 52 Chrisium 1,300 CR Image
Refraction Panels - Mark II 19 +45 2.368 38,000 CR, 76 Chrisium 1,900 CR Image
Refraction Panels - Mark III 20 +50 2.500 58,000 CR, 12 Darrinyte 2,900 CR Image
EM Adaptive Panels 26 +93 3.577 660,000 CR, 26 Hydium 33,000 CR Image
EM Adaptive Panels - Mark II 27 +103 3.815 990,000 CR, 20 Erixion 49,500 CR Image
EM Adaptive Panels - Mark III 28 +113 4.036 1,500,000 CR, 30 Erixion 75,000 CR Image
Stealth Field Emitter 34 +191 5.618 17,000,000 CR, 34 Dieterion 850,000 CR Image
Stealth Field Emitter - Mark II 35 +207 5.914 25,000,000 CR, 50 Dieterion 1,250,000 CR Image
Stealth Field Emitter - Mark III 36 +223 6.194 38,000,000 CR, 76 Dieterion 1,900,000 CR Image
Cloak Field Generator 42 +337 8.024 431,000,000 CR, 86 Kurenite 21,550,000 CR Image
Cloak Field Generator - Mark II 43 +359 8.349 650,000,000 CR, 130 Kurenite 32,500,000 CR Image
Cloak Field Generator - Mark III 44 +381 8.659 950,000,000 CR, 190 Kurenite 47,500,000 CR Image
Dimensional Masking 50 +553 11.06 7,000,000,000 CR, 1,200 Kurenite 350,000,000 CR Image
Dimensional Masking - Mark II 51 +587 11.392 8,500,000,000 CR, 1,400 Kurenite 425,000,000 CR Image
Dimensional Masking - Mark III 52 +621 11.942 10,000,000,000 CR, 1,600 Kurenite 500,000,000 CR Image

Discoverable or Salvageable Cloaks and Jammers

Name Size Cloak Bonus Cloak Per Size Gained from Equip limit Image URL Upkeep per day
Bio-Signature Scrambler 11 +25 Cloak, +20 Defense 2.273   Signature Disruption   4 (Mission Reward) Image 2,500 CR
CipherBot 10 +45 cloak, +7% hack chance 4.500 Battle Market / Blue Badges 3 (Battle Market) Image 25,000 CR
Coalition Database 16 +8% Cloak 0.5%   A Plot Confessed   2 (Mission Reward) Image 10,800,000 (?) CR
Kronyn Anomaly Engine 10 +25 Cloak, +40 Defence 2.500   Returning the Message   4 (Mission Reward) Image 2,500 CR
Litheor Data Interface 15 +50 Cloak, +20 Scan, +30 Attack 3.333   Uncomfortable Diplomacy   3 (Mission Reward) Image 15,000 CR
Phase Interceptor Drive 15 +30 Cloak, +30 Defense 2.000   Lazuli Interceptor   4 Lazuli Devices Image 45,000 CR
Sha'din AI Core 12 +35 Scan, +35 Cloak 2.916   Sha'din AI Matrix   4 Sha'din Computers Image 50,000 CR
Sha'din Hypergrid Core 14 +55 Scan, +55 Cloak 3.929   Sha'din Hypergrid   4 Sha'din Computers Image 500,000 CR
Sha'din Supercomputer 10 +25 Scan, +25 Cloak 2.500   Yahnosh, Sha'din Hacker and Sha'din AI Matrix   4 Sha'din Computers Image 10,000 CR
Triaxial Array 12 +35 Cloak, +25 Defense 2.917   Course Corrections   3 (Mission Reward) Image 3,800 CR
Triaxial Array: Mark II 1 12 +70 Cloak, +50 Defense 5.833   Course Corrections   3 (Mission Reward) Image 3,800 CR
Zolazin Jammer 10 +40 Cloak 4.000   The Glaviz Incident   2 (Mission Reward) Image 2,500 CR

1 The Triaxial Array will install as Mark II if you currently have at least one Trinity-Core Drive installed.


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