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  • Races
    …ows the transformation of a Barren, Desert, Metallic, Icy, Terra, or Toxic planet into a [[Planets#Luminous_Planets|Luminous]] world, at the cost of 15 [[P… …n|Erudition]] Ability, allowing them to upgrade the research richness of a planet once every 40 hours, and costs 200 energy to use.
    33 KB (4522 words) - 06:40, 7 May 2023
  • Weapons
    …ter" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour. …r" | +100 cloak. Ability (with cooldown): -10% defense to a targeted enemy planet for 1 hour.
    66 KB (7937 words) - 04:49, 31 January 2022
  • Missions
    | align="center" | [[Blockade Rebel Planet]] …net, but cannot "stack" on the same resource unless you choose a different planet.
    64 KB (6814 words) - 08:27, 15 April 2019
  • Senator Test
    |Constructs an Affection Disseminator building on your planet. |Constructs an Affection Disseminator 2.0 building on your planet.
    55 KB (7557 words) - 18:51, 12 December 2019
  • Ranks
    …Planets]] you can occupy by your current [[Ranks|rank]]. The limit is one planet, plus one per four ranks you have achieved. | align="Left" | [[Analyze Strange Device]]<BR> [[Blockade Rebel Planet]]<BR> [[Dangerous Rescue]]<BR>
    38 KB (4423 words) - 03:20, 6 May 2024
  • The Fate of Komarra
    …gate pulled Komarra's moon dangerously close, and now it drifts toward the planet to its peril. By modifying some grav-whip traps, we should be able to stab… '''Per Round Requirements: ''' 155 energy, 1 [[Grav-Whip Trap]]</div>
    2 KB (190 words) - 05:53, 3 May 2020
  • Roathir: Diplomatic Resolution
    …e - Size:1, Artifact:2, Mining:2, Research:2, Population:+60%] Limit 1 per planet. Requires: 500 Energy, 5 [[Halcyon Trap]] , 6000 [[Exotic Matter]] per round. (20 rounds to complete)
    10 KB (1500 words) - 22:35, 21 February 2023
  • Exotica
    …ties - it is not sharable with your legion and is immune to artifacts. The planet's location is revealed upon completion of the mission [[Ruler of Exotica]]… *Halcyon Trap, Halcyon Aura, and Calming Amplifier effects are automatically removed fro…
    3 KB (420 words) - 21:29, 25 January 2020
  • Special Buildings
    …ry:Planet Structures]][[Category:Planets]][[Category:Artifacts]][[Category:Planet Artifacts]] …of the current time, every special building takes up a certain size on the planet, in exchange for the bonuses it bestows.
    42 KB (5226 words) - 12:16, 29 March 2020
  • Planetary Cloaking
    …Category:Planets]][[Category:Planet Cloak]][[Category:Concepts]][[Category:Planet Structures]] … is not a guarantee of protection. However, if you can get the cloak of a planet up high enough, it will be a challenge for anyone else to find it through …
    19 KB (2280 words) - 01:13, 24 January 2020
  • Drill Capture
    |prevmission=[[A Syndicate Trap]] '''Becomes Available Upon: ''' Completion [[A Syndicate Trap]]</div>
    2 KB (186 words) - 08:49, 20 January 2020
  • Grav-Whip Trap
    …[[Category:Mission Artifacts]][[Category:Collective Theory Lab]][[Category:Planet Artifacts]] When applied, the first ship to attack the target planet will take 400 damage.
    1 KB (173 words) - 19:17, 22 November 2023
  • Common Artifacts
    |Trap, planet, 1 week |When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.
    24 KB (3133 words) - 22:04, 17 June 2023
  • Mission Artifacts
    |type=Enemy planet …n-artifact, defense, attack, or population structure at random on an enemy planet.
    49 KB (6180 words) - 12:45, 20 January 2020
  • Galactic Glossary
    |style="padding:3px"|[[Krionus Virus Trap]] |style="padding:3px"|[[Planets#Planet Sizes|Mega Colossal]]
    3 KB (478 words) - 03:51, 8 October 2014
  • T-Plasma Attractor
    …rtifacts]][[Category:Planet Artifacts]][[Category:Planet Traps]][[Category:Planet Defense]][[Category:Mission Artifacts]][[Category:Invasion Defense]] … applied, a ship that attacks the target planet has a chance to cause that planet to gain 1500 defense for 24 hours.''
    857 B (115 words) - 15:58, 8 December 2019
  • Alarm Sentry
    …e Theory Lab]][[Category:Planet Traps]][[Category:Multiple Use]][[Category:Planet Artifacts]][[Category:Mission Required]] ''When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.''
    1 KB (180 words) - 19:13, 22 November 2023
  • Drannik Swarm Trap
    … Artifacts]][[Category:NPC Artifacts]][[Category:Planet Attack]][[Category:Planet Traps]][[Category:Drannik Automatons]] ''When applied, the first ship to attack the target planet will awaken a swarm of Drannik drones, boosting its attack by 1000 for 12 …
    1 KB (152 words) - 03:44, 29 July 2022
  • Xecti Pathway Detector
    …cts]][[Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Planet Traps]][[Category:Invasion Defense]] ''The next time the planet is scanned or viewed by an enemy, it will notify '''only''' its owner, and…
    976 B (140 words) - 23:30, 23 January 2020
  • Exo-Rift Repulsor
    …cts]][[Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Planet Traps]] … applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours.''
    841 B (120 words) - 05:50, 3 May 2020
  • Collective Theory Lab
    … Structure]] - Size:1, Population +500, Population Bonus +50% (Limit 1 per planet) |[[Planet Artifacts|Planet]], [[Chassis]]
    15 KB (1889 words) - 23:11, 6 May 2024
  • BUGREPORT:LogCatagories
    * "Important Alerts" - Shows: "Battle", "NPC", and "Planet" Categories * "Battle Logs" - Shows: "Battle", and "Planet" Categories
    1 KB (196 words) - 13:23, 28 September 2012
  • Mission List
    *[[A Syndicate Trap]] *[[A Trap for Ja'kell]]<font color="cyan">++</font>
    10 KB (1254 words) - 05:13, 5 May 2024
  • Abysmal Rift Trap
    [[Category:Artifacts]][[Category:Base Crate Artifacts]][[Category:Planet Artifacts]] ''When applied, a ship that attacks the target planet will cause it to be invincible to all attacks and actions for 12 hours.''
    1 KB (161 words) - 12:34, 23 May 2021
  • Reticulate Archival
    … Artifacts]][[Category:Planets]][[Category:Planet Enhancements]][[Category:Planet Transformers]][[Category:Research Production]][[Category:Gas Planets]][[Ca… …lanets#Gas_Planets|Gas]] planet, boosting research by 3%, and shifting the planet's visual appearance.''
    2 KB (221 words) - 20:27, 22 November 2023
  • Medals
    ===Scan a New Planet=== …can a new planet while you have 10 or more planets already scanned in your planet list.
    58 KB (7640 words) - 12:06, 8 May 2024
  • Buffs
    … allowing you to attack or invade a planet. This is a Buff you get from a Trap, when another player attacks you, but may be unwelcome even though you int…
    2 KB (327 words) - 22:19, 5 June 2012
  • Drannik Shield Trap
    …Artifacts]][[Category:NPC Artifacts]][[Category:Planet Defense]][[Category:Planet Traps]] ''When applied, the first ship to attack the target planet will awaken a swarm of Drannik guards, boosting its defense by 2500 for 1 …
    875 B (127 words) - 23:31, 2 May 2024
  • Alarri Signaling Drone
    …cts]][[Category:Planet Artifacts]][[Category:Planet Structures]][[Category:Planet Size 1]][[Category:Mining Production]][[Category:Artifact Production]][[Ca… ''Installs an '''Alarri Signaling Drone''' on your planet.''
    1 KB (178 words) - 06:17, 26 April 2018
  • Planetary Invasion
    [[Category:Planet Invasion]][[Category:Invasion Defense]] … researched scan modules or the [[Mission_Chains#Planet_Transformer_Chain| Planet Transformer Chain]] of missions, finding excellent planets is a huge chall…
    26 KB (3430 words) - 23:35, 22 December 2023
  • Closing Engagement
    |prevmission=[[A Trap for Ja'kell]] '''Becomes Available Upon: ''' Completing the mission [[A Trap for Ja'kell]]</div>
    5 KB (710 words) - 06:23, 20 January 2020
  • Galactic Concord Station
    …n]][[Category:Planet Defense]][[Category:Collective Theory Lab]][[Category:Planet Structures]] ''Constructs a '''Galactic Concord Station''' on your planet.''
    1 KB (154 words) - 20:16, 22 November 2023
  • Search Filter Abbreviations
    ==Planet Artifacts== ===Use Planet Artifact (own planet)===
    16 KB (2238 words) - 04:21, 20 January 2024
  • Legion Mission Artifacts
    | Planet Enhancement | Increases a planet's production by 1% + 1% for every 2 loyal Aerlen in your legion (rounded u…
    13 KB (1594 words) - 18:14, 12 July 2017
  • The Hunt for Mawks
    …ows you to retry failed [[Base_Combat#Base_Raids|base raids]])(limit 1 per planet)<br> '''Requires:''' 700 energy, 30k research points, 10 [[Grav-Whip Trap]]s (20 rounds)<br>
    14 KB (2012 words) - 22:36, 21 February 2023
  • The Hunt for Mawks: Showdown in Taladar
    …ueling outpost in that region, we struck a deal with its owner to set up a trap. <font color=violet>Lady Mawks: Taladar is big. You plan on searching each planet... under every rock?</font><br>
    13 KB (1963 words) - 22:37, 21 February 2023
  • The Tenebris Discovery (Late Timeline)
    … easy to get there. The area is full of battling Bralkir warships, and the planet that the artifact was taken from... is occupied by brutal worshipers of B'… '''Task Type''' Planet Scan<br>
    14 KB (2100 words) - 23:42, 12 February 2023
  • Categories
    :[[:Category:Trap Artifacts]] Delayed effect artifacts, both ship and planet. :[[:Category:Planetary Production Artifacts]] Planet structures or consumables that produce.
    3 KB (294 words) - 20:49, 4 December 2014
  • Polaron Emitter
    ''Constructs an '''Polaron Emitter''' on your planet.'' '''Artifact Type:''' Planet Structure<br>
    952 B (128 words) - 20:21, 22 November 2023
  • Mission Strategies
    ==Planet Artifact Production== …ss to 3 invincible planets. The [[Mission_Chains#Planet_Transformer_Chain|Planet Transformer Chain]] provides access to artifacts which will boost both pla…
    51 KB (5739 words) - 23:16, 23 January 2020
  • The Vetheral Prisoner
    …on Vardis VI, one of the planets we just discovered during our search. The planet is using some sophisticated signal jammers - I can't determine where the s… …on Vardis VI, one of the planets we just discovered during our search. The planet is using some sophisticated signal jammers - I can't determine where the s…
    8 KB (1321 words) - 09:26, 19 February 2023
  • Lepus (seasonal event)
    === Planet Structures === | align="center" |Planet Structure
    54 KB (6973 words) - 06:29, 5 May 2024
  • Bane (seasonal event)
    …[[Planetary_Events#Temporary_Invasion_Events|Bane Coercion]]' event on the planet. Ability:: -8% defense to an enemy planet for 1 hour. 40 hour cooldown, 50 energy cost.
    49 KB (6497 words) - 06:26, 3 May 2024
  • Base Combat
    …dow, closing the window, refreshing the browser, or clicking an NPC/Player/Planet alert will make you lose your scan if you haven't locked it in yet''' | style="padding:5px;" | [ Trap - 1 Day ] When applied, the next ship to damage the base will increase the…
    19 KB (2472 words) - 00:33, 18 May 2023
  • Non-Race Mission Chains
    …n Chains|unlock a race]], but may give nice rewards, such as ship modules, planet structures, etc., or higher than usual XP/energy ratios. Generally the lat… == Invincible Planet Chain ==
    65 KB (7500 words) - 06:56, 23 December 2023

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