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  • Main Page
    Your character in Galaxy Legion plays the role of a commander of a ship in the galaxy, your goal is to become the most powerful commander in the g… * [[GL Interface Ship Tab]]
    3 KB (327 words) - 19:52, 5 May 2024
  • Rank Points
    [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …More decks allow you to equip more, or larger, and therefore more powerful ship modules.
    5 KB (874 words) - 21:31, 23 January 2020
  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Stats
    [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.
    5 KB (705 words) - 21:34, 23 January 2020
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Modules
    …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: … opportunity to obtain or unlock new modules for your ship. Sources of new ship modules include:
    5 KB (740 words) - 23:38, 27 August 2014
  • Weapons
    …l look of your ship to support this illusion. Installing it will make your ship look like [http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/image… If tripped, the attacking ship will be dealt damage equal to 50% of its maximum hull + shield.
    66 KB (7937 words) - 04:49, 31 January 2022
  • Planets
    …d on the "PLANETS" tab of your main console. From the PLANETS tab, you can scan for new planets, click on an individual planet for details/options, and so… …e same legion. This functionality is based on heavily regulated and leased scan-link channels; planets added under this method are only temporarily availa…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Vorigar Scan Data
    …lanets]][[Category:Planet Artifacts]][[Category:Ship Artifacts]][[Category:Ship Scanning]][[Category:Aphotic Planets]][[Category:Mining Production]][[Cate… '''Artifact Type:''' Planet Scan<br>
    1 KB (151 words) - 00:23, 3 March 2017
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… Unless otherwise specified, all mission tier items require NO space on a ship. The following can also be viewed in table form on the [[Mission Tiers]] p…
    10 KB (1488 words) - 04:09, 4 April 2023
  • AI Supercomputer
    …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''
    1,019 B (148 words) - 08:58, 15 April 2019
  • Missions
    | align="center" | Scan 15 | align="center" | [[Capture Cargo Ship]]
    64 KB (6814 words) - 08:27, 15 April 2019
  • Senator Test
    |[Ship Ally, Type Familiar] |Makes your ship appear as a space asteroid when targeted by other ships. Lasts 24 Hours.
    55 KB (7557 words) - 18:51, 12 December 2019
  • Cloak
    …ructures]]. Players start the game with zero cloaking power. It counters [[Scan]]. *Defense against being found - Cloak helps prevent your ship or planets from showing up on other people's scans, thereby reducing your …
    2 KB (339 words) - 00:38, 20 January 2020
  • Scan
    [[Category:Scan]][[Category:Ship]] …tics that will define your capabilities in the game. Players start with a scan power of 1. It is countered by [[Cloak]].
    5 KB (834 words) - 12:44, 20 January 2020
  • Research Tree
    …e modules for a tier, the player gets those at the same time as the second ship weapon on that tier. ! align="center" width="150" | Ship Modules
    51 KB (6812 words) - 23:50, 23 January 2020
  • Sensors and Scanners
    [[Category:Scan]] …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5.
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] | +5 Attack, +5 Defense, +5 Scan, and +5 Cloak
    22 KB (2558 words) - 20:23, 19 January 2020
  • Hints
    * Remember to '''Uninstall''' any [[Relays]] your ship is using and '''Install''' your [[Reactors|Reactors or Cores]], '''''befor… … [[Reactors]] ([[Research#Advanced Power Systems|energy modules]]) on your ship, and '''Uninstall''' relays.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Erixion
    [[Deep Scan Harmonizer]] Used in the construction of the following ship modules:
    1 KB (156 words) - 03:15, 24 January 2023
  • Invisible Pirates
    '''Un-gray Requirements: ''' Scan Power 200 , ship not too damaged</div>
    1 KB (140 words) - 06:07, 3 May 2020
  • Stolen Research
    …g darrinyte exposure was attacked. Their research was stolen by an unknown ship. You must hurry and go after it, or we will lose the data forever. '''Un-gray Requirements: ''' Scan 80</div>
    1 KB (163 words) - 04:30, 20 January 2020
  • Bounty Hunter
    '''Un-gray Requirements: ''' PvP Kills 20, Scan Power 50, ship not disabled</div>
    1 KB (146 words) - 04:29, 20 January 2020
  • Disrupt Trade Route
    '''Un-gray Requirements: ''' PvP Kills 10, Scan Power 30</div> ''A frigate returns fire on your ship! ... You have disabled an enemy trade frigate''<BR>
    1 KB (160 words) - 16:58, 19 September 2018
  • Fugitive Escapee
    '''Un-gray Requirements: ''' Attack 40, Scan Power 30</div> '''Per Round Risks: ''' Potential for ship damage (medium). Potential for criminal escape (mission failure).</div>
    1 KB (137 words) - 01:01, 21 February 2019
  • Hidden Voices
    '''Per Completion Rewards: ''' 1 [[Prejor Decrypted Data]]: +70 Scan for 4 hours</div> …can use a [[Quantum Crucible]] (if you still have one) to repair all those ship modules to perfect condition.
    2 KB (273 words) - 15:51, 27 May 2021
  • Ruler of Exotica
    '''Un-gray Requirements: ''' Scan 100, Cloak 100, Ship not disabled</div>
    2 KB (246 words) - 04:37, 20 January 2020
  • Yahnosh, Sha'din Hacker
    …hnosh is notorious for breaking into several major trade networks. A core ship of the Sha'din fleet, it is equipped with very sophisticated computing dev… *Requires [[Scan]] better than 150 to appear in Battle Tab
    927 B (127 words) - 23:55, 30 October 2019
  • Genetarr Transmitter
    …Scanning]][[Category:Ship Energy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]] ''Installs a '''Genetarr Transmitter''' on your ship.''
    1 KB (150 words) - 03:51, 5 March 2017
  • Titancore Revelations
    …e, our enemies will crumble at our feet. Link your ship with the Titancore scan interface to gather an intelligent data matrix on potential enemy worlds. … '''Un-Gray Requirements: ''' 1000 Scan Power<br/>
    1 KB (161 words) - 06:26, 20 January 2020
  • Planetary Cloaking
    …rofessions and races is tracked on the [[Scan Blitz and Max Scan#Max_Scan|Scan Blitz]] page. …_Planets|scanning for new planets]], there is a first roll to check if the scan was successful. If it was, a random planet is picked from the galaxy.
    19 KB (2280 words) - 01:13, 24 January 2020
  • Signal Alignment
    Though your ship's scanners are advanced, they still sometimes suffer from coordinated proc… '''Un-gray Requirements: ''' Scan 1000</div>
    1 KB (171 words) - 06:28, 20 January 2020
  • Hack Hacks Hacking
    *Success is based on Cloak and Scan (and Hacking modifiers from [[Professions#Hacker|Hacker]] profession and t… *Defense is based on Cloak and Scan
    3 KB (465 words) - 01:00, 6 May 2020
  • Tachyon Cylinder
    …Artifacts]][[Category:Ship Artifacts]][[Category:Ship Scanning]][[Category:Ship Effects]][[Category:Artifact Market]][[Category:Artifact Shipments]][[Cate… ''Temporarily increases the scanning capability of your ship by 50.''
    1 KB (194 words) - 19:27, 22 November 2023
  • Scan Blitz and Max Scan
    [[Category:Scan]][[Category:Gameplay and Help]] ==How to do a Scan Blitz==
    21 KB (2412 words) - 09:06, 7 February 2020
  • The Oruas Eye (ally)
    Rank 1: Scan +70 (Before Rank Bonus) …hour cooldown. Note: Each Corruption currently takes up 500 space in your ship cargo and also opens up a [[Corruption Market]].
    6 KB (833 words) - 07:08, 22 March 2023
  • Zortah's Interface Jack
    …Scanning]][[Category:Ship Energy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs '''Zortah's Interface Jack''' on your ship.''
    959 B (128 words) - 00:17, 3 March 2017
  • Battle Market Artifacts
    …special/badge-b.png}}) for successfully '''''Hacking''''' another player's ship, though only one may be gained per individual player every 12 Hours. …ecial/badge-r.png}}) for successfully '''''Disabling''''' another player's ship, though only one may be gained per individual player every 12 Hours.
    17 KB (2234 words) - 13:18, 8 May 2024
  • Common Artifacts
    |When applied, the first ship to attack the target planet will cause the planet to strike to action, boo… |Ship module, temporary
    24 KB (3133 words) - 22:04, 17 June 2023
  • NFX-2 Integration
    …, extensive testing will be needed on redundant firmware - as well as your ship systems. '''Un-gray Requirements: ''' Previous mission, no cloak/scan required </div>
    2 KB (206 words) - 02:11, 9 April 2020
  • Bases
    …Installs a Command Beacon on your base.<br>[Base Module - Special Size: 2, Scan Cost: -1 Red Badge, Limit: 3 per Base] Unlike ship modules, base modules cannot be "uninstalled", as there is no cargo storag…
    50 KB (6265 words) - 11:18, 5 May 2024
  • Game Guide
    …woman in the galaxy. You can do this in a number of ways: strength of your ship, number of your legion, most technologically advanced, or a combination of… …mall ship and no resources. Your goal is to improve this by improving your ship and increasing the number of planets you colonize. Your first choice is to…
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship. |name=Drannik Colony Ship
    49 KB (6180 words) - 12:45, 20 January 2020
  • Star Chart Purger
    …ket]][[Category:Mission Artifacts]][[Category:Planet Artifacts]][[Category:Ship Artifacts]] ''Removes the target planet from your scan database, increasing your chances of scanning for new locations.''
    1 KB (221 words) - 06:49, 17 April 2023
  • Ship Strategy
    The most popular ship layout, as an all rounder you will have a balanced ship with a balanced [[Research Tree]], although special attention should be pa… …of decks early on is often beneficial but should primarily be left up to [[Ship-Bot]]s. Since [[Cargo]], [[Helmsmen]] and [[Scientists]] are generally les…
    12 KB (1907 words) - 00:09, 24 January 2020
  • Alerts
    …er conquered the planet, colonized the planet, or had previously had it on scan. … ship will continue to guard the planet after the alert expires, until the ship is disabled or guards a different planet.
    7 KB (1211 words) - 00:07, 16 March 2023
  • Signal Processor Blueprints
    …nning]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Co-Align Signal Processor module on your ship (Devices).
    1 KB (154 words) - 04:42, 16 February 2017

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