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- Races …les and crew effects. Changing your race will cause you to lose the trait bonus for your original race, and acquire the racial trait of the new race that … …n ships are very agile and difficult to target. The Aerlen race have a 30% bonus to ship [[Defense]]. Which allows one's ship to have higher [[Defense]] ga…33 KB (4522 words) - 06:40, 7 May 2023
- Weapons ! align="center" width="105" | Second Bonus | align="Center" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hou…61 KB (7385 words) - 21:15, 26 May 2024
- Planets …n is the stated scanning probability multiplied by the results of the scan-cloak function; therefore, the stated scanning probability is an upper-bound on … … the scan-cloak function, the identified planet may or may not have enough cloak to remain hidden from the scan after the identification. If the planet is …57 KB (7640 words) - 02:21, 27 June 2024
- Hulls ! align="center" | Hull Bonus ! align="center" | Secondary Bonus19 KB (2173 words) - 21:22, 26 May 2024
- Mission Rewards {{GameImage|items/supercomputer.png}} [[AI Supercomputer]]: Adds a 5 point bonus to scan, attack, defense, and cloaking, Added to devices category of the s… {{GameImage|items/mech.png}} [[Prototype Mech XV]]: Provides 15 attack bonus during planetary invasions, added to weapons category of ship.10 KB (1489 words) - 03:59, 16 June 2024
- Missions ! align="center" | Bonus | align="center" | [[Outposts of the Resistance]],<br>Cloak 7564 KB (6816 words) - 17:48, 6 February 2025
- Senator Test …and above. The Chromatic Cannon has an ability (with cooldown): 5% attack bonus against enemy bases for 2 hours. …nnon on your ship, increasing its attack by 50 and its base attack ability bonus to 7%, without increasing its size.55 KB (7557 words) - 18:51, 12 December 2019
- Cloak …atistic that define your capabilities in the game. It is the total of the cloak provided by installed [[Jammers and Cloaking Modules]] for your ship or on… Cloak has several uses:2 KB (339 words) - 00:38, 20 January 2020
- Defensive Modules ! align="center" | Secondary Bonus | align="center" | +5% Defense Bonus against enemy bases29 KB (3343 words) - 00:26, 3 May 2024
- Sensors and Scanners ! align="center" width="60pt" | Scan Bonus ! align="center" | Bonus29 KB (3405 words) - 17:28, 15 January 2025
- Reactors '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number of '''researched''' reactors … A Fusion Reactor gives a +10 bonus to energy. By equipping 3 of these to a ship that normally would have 100 …33 KB (4062 words) - 21:27, 26 May 2024
- Jammers and Cloaking Modules Jammers and Cloaking Devices both count towards your Cloaking Ability. Cloak provides the following bonuses: …se Flux Jammer-Mark IIIs and 2 Dimensional Mask-Mark IIIs, which give 2764 Cloak for 216 decks and take a total upkeep of 3,100,000,000 (3.1 billion) credi…19 KB (2126 words) - 20:56, 26 May 2024
- Hints …e they can invade the planet. Also any cloaking you have on ship will also cloak the planet. This will help keep lower levels from taking your best planet. …chassis that will help more on a +1200% production bonus instead of a +50% Bonus.14 KB (2261 words) - 21:36, 23 January 2020
- Legion * Players receive a 2% bonus to planetary attack, defense, and cloak for each active legion member …e [Bases#Base_Loyalty_Bonus|Resource Production] receives a 40% production bonus for each Loyal legion member. The normal cap on the number of members in a…8 KB (1299 words) - 21:49, 20 January 2020
- Special Buildings …s, tier reward, or NPC. As such they give more than one type of bonus or a bonus that is hard to get. *Cloak: 114.286 (or 800 cloak from 7 space)43 KB (5362 words) - 19:15, 7 August 2024
- Maximizing Planets 5) Maximize your passive defense/cloak via artifacts.<BR> … double the bonuses) and a [[Quantum Hydro-Meliorator]] (triple population bonus on the resulting melted oceanic).46 KB (6386 words) - 04:28, 4 April 2023
- The Oruas Eye (ally) …ooldown). Each time this ally ranks up, this ally will provide a (2%*rank) bonus to all existing stats. Rank 1: Defense +90 (Before Rank Bonus)6 KB (853 words) - 15:26, 5 November 2024
- The Sha'jha Approach '''Un-gray Requirements: ''' Previous mission, Cloak 1500, Scan 1000 </div> …a '''Sha'jha Uplink''', doubling its research bonus and tripling its cloak bonus).2 KB (241 words) - 06:31, 20 January 2020
- Battle Market Artifacts |effect=Initial: [Size: 0, Energy: 60, Cloak:60, Hull 120, Upkeep: 100m [[Credits|CR]]/day] |effect=[Size: 10, Cloak: 45, Hacking Bonus: +7%, Limit: 3, Upkeep: 25,000 [[Credits|CR]]/day]22 KB (2827 words) - 13:39, 13 February 2025
- Cosmic Rail Cloak: +60 Bonus: If this device is already installed on your ship, this will instead upgra…4 KB (435 words) - 03:46, 25 July 2024