Balthion, Lazuli Flagship
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'''Hull:''' 1,500,000 <br> | '''Hull:''' 1,500,000 <br> | ||
'''Abilities:''' | '''Abilities:''' | ||
- | Neural Resistant Hull: Immune to Improved Mind Influence<BR> | + | Neural Resistant Hull: Immune to [[Ability#Improved_Mind_Influence|Improved Mind Influence]]<BR> |
Hull Absorption Manifold: Will sometimes activate its Absorption Manifold, mitigating (and reversing) incoming damage for 30 seconds.<BR> | Hull Absorption Manifold: Will sometimes activate its Absorption Manifold, mitigating (and reversing) incoming damage for 30 seconds.<BR> | ||
* The Manifold will be come less effective the more damaged the Flagship hull is. | * The Manifold will be come less effective the more damaged the Flagship hull is. |
Revision as of 22:32, 30 October 2019
https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/npcs/lazuliflagship.png
The Balthion's unique containment system is designed to destroy key areas of the ship, and important cargo, to prevent technology from falling into the wrong hands.
- Extremely Rare Elite Flagship
- Top 3 damagers are rewarded
- Share with Ranks 2,200 - 8,000
Rank: 2500
Shields: None
Hull: 1,500,000
Abilities:
Neural Resistant Hull: Immune to Improved Mind Influence
Hull Absorption Manifold: Will sometimes activate its Absorption Manifold, mitigating (and reversing) incoming damage for 30 seconds.
* The Manifold will be come less effective the more damaged the Flagship hull is.
Attack: 480,000
Defense: 400,000
Cloak: 6,000
Rewards: Lazuli Universal Coupling (50%), Lazuli Shipyard (25%), Fused Balthion Plating (25%)
Expires: 2 hours*
Experience Earned on Kill: 50
*On Actions tab:
Disable Containment System: 500 Energy, Disables the Flagship's containment systems, ensuring up to 3 rewards will be given when disabled.
After disabling the containment systems, the Flagship will attempt to retreat and will only remain in your Battle list for another 2 minutes .. even if there is LESS than 2 minutes on the initial NPC timer.
Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)
Return to Combat
The Lazuli Syndicate | |
---|---|
Common | Ionic Battleship | Ionic Cruiser | Lazuli Interceptor (Mission-Exclusive) | Lazuli Parts Runner (Mission-Exclusive) |
Uncommon | Lazuli Harrower |
Rare | Lazuli Fabrication Plant | Lazuli Factory Complex | Lazuli Refinery Center Ravid, Lazuli Scout | Reynard, Lazuli Titan | Tevrazon Refinery (Mission-Exclusive) |
Extremely Rare | Attiroth, Lazuli Carrier | Balthion, Lazuli Flagship | Lazuli Supercannon (Mission-Exclusive) Renegar, Lazuli Station | Rethion, Lazuli Superhauler |
Special | Attiroth Repair Ship (Attiroth-Exclusive) |
NPC Factions | |
---|---|
Battle Tab Factions | The Crimson Blades | Dark Smugglers Guild | The Drannik Automatons | The Lazuli Syndicate The Mylarai Mining Guild | Rogue Science League | The Sha'din Coalition | The Stryll Order | The Terran Outsiders |
Mission-Exclusive Factions | The Alarri | The Cerulean Conclave | The Kronyn | The Litheor | The Lutuma | The Octafari | The Silthion Hive Space Objects | The Taltherians | The Tejiar | The Titancore | The Voliir | The Xecti | The Zolazin Cyborgs |
Special Factions | The Bralkir Clan | The Elios | The Hallows Bane | The Lepus Drones | The Q-Pedds | The Scruuge | Space Entities |