Ship Shields
(→Discoverable or Salvageable Shield Systems) |
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- | + | [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] | |
- | - | + | This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shield systems, please refer to the [[Structures#Planet_Defense_Structures|Planet Shields section]]. |
- | + | ---- | |
+ | In Galaxy Legion, '''Shields''' act as a second layer of health on top of the hull. While shield generators take up more space than [[hull]] modules and provide fewer hit points (Making them less space-efficient), shields automatically recharge over time (2% of total unbuffed shield per 'tick') when they take damage. Shield recharge modules can also reduce the recharge time (thereby increasing the repair rate), making shields even more effective during prolonged combat. | ||
They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your Hull. Five standard Shield modules can be installed at one time. Additional special Shield modules can also be discovered or salvaged. | They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your Hull. Five standard Shield modules can be installed at one time. Additional special Shield modules can also be discovered or salvaged. | ||
- | + | ==Researchable Shield Systems== | |
- | The following Shield modules are unlocked by conducting research into Shield systems. They automatically become available to build once the prerequisite technology has been researched. | + | The following Shield modules are unlocked by conducting research into Shield systems. They automatically become available to build once the prerequisite technology has been researched. You can fit up to 5 of these modules at once. |
+ | |||
+ | The current maximum Shields that can be obtained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 5 Heavy Obviator Shields, which give 2795 Shields for 260 decks and take a total upkeep of 325,000,000 (325 million) credits per day. | ||
{|border="1" cellpadding="5" cellspacing="0" align="top" | {|border="1" cellpadding="5" cellspacing="0" align="top" | ||
Line 26: | Line 29: | ||
| align="center" | 2.000 | | align="center" | 2.000 | ||
| align="left" | 1,000 [[Credits|CR]] | | align="left" | 1,000 [[Credits|CR]] | ||
- | | align=" | + | | align="center" | 50 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/magnetic-field.png}} |
|- | |- | ||
| align="left" | Magnetic Deflector | | align="left" | Magnetic Deflector | ||
Line 35: | Line 38: | ||
| align="center" | 2.091 | | align="center" | 2.091 | ||
| align="left" | 1,400 [[Credits|CR]] | | align="left" | 1,400 [[Credits|CR]] | ||
- | | align=" | + | | align="center" | 70 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,400 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/magnetic-field2.png}} |
|- | |- | ||
| align="left" | Heavy Magnetic Deflector | | align="left" | Heavy Magnetic Deflector | ||
Line 44: | Line 47: | ||
| align="center" | 2.167 | | align="center" | 2.167 | ||
| align="left" | 1,960 [[Credits|CR]] | | align="left" | 1,960 [[Credits|CR]] | ||
- | | align=" | + | | align="center" | 98 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,960 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/magnetic-field3.png}} |
|- | |- | ||
| align="left" | Light Hull Polarizer | | align="left" | Light Hull Polarizer | ||
Line 53: | Line 56: | ||
| align="center" | 2.500 | | align="center" | 2.500 | ||
| align="left" | 3,800 [[Credits|CR]], 76 [[Dynite]] | | align="left" | 3,800 [[Credits|CR]], 76 [[Dynite]] | ||
- | | align=" | + | | align="center" | 190 [[Credits|CR]] |
- | | align=" | + | | align="center" | 3,800 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/polarized-hull.png}} |
|- | |- | ||
| align="left" | Hull Polarizer | | align="left" | Hull Polarizer | ||
Line 62: | Line 65: | ||
| align="center" | 2.600 | | align="center" | 2.600 | ||
| align="left" | 5,400 [[Credits|CR]], 108 [[Dynite]] | | align="left" | 5,400 [[Credits|CR]], 108 [[Dynite]] | ||
- | | align=" | + | | align="center" | 270 [[Credits|CR]] |
- | | align=" | + | | align="center" | 5,400 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/polarized-hull2.png}} |
|- | |- | ||
| align="left" | Heavy Hull Polarizer | | align="left" | Heavy Hull Polarizer | ||
Line 71: | Line 74: | ||
| align="center" | 2.750 | | align="center" | 2.750 | ||
| align="left" | 7,500 [[Credits|CR]], 150 [[Dynite]] | | align="left" | 7,500 [[Credits|CR]], 150 [[Dynite]] | ||
- | | align=" | + | | align="center" | 375 [[Credits|CR]] |
- | | align=" | + | | align="center" | 7,500 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/polarized-hull3.png}} |
|- | |- | ||
| align="left" | Light Inverse Graviton Shield | | align="left" | Light Inverse Graviton Shield | ||
Line 80: | Line 83: | ||
| align="center" | 3.000 | | align="center" | 3.000 | ||
| align="left" | 15,000 [[Credits|CR]], 30 [[Chrisium]] | | align="left" | 15,000 [[Credits|CR]], 30 [[Chrisium]] | ||
- | | align=" | + | | align="center" | 750 [[Credits|CR]] |
- | | align=" | + | | align="center" | 15,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/graviton-shield.png}} |
|- | |- | ||
| align="left" | Inverse Graviton Shield | | align="left" | Inverse Graviton Shield | ||
Line 89: | Line 92: | ||
| align="center" | 3.158 | | align="center" | 3.158 | ||
| align="left" | 21,000 [[Credits|CR]], 42 [[Chrisium]] | | align="left" | 21,000 [[Credits|CR]], 42 [[Chrisium]] | ||
- | | align=" | + | | align="center" | 1,100 [[Credits|CR]] |
- | | align=" | + | | align="center" | 21,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/graviton-shield2.png}} |
|- | |- | ||
| align="left" | Heavy Inverse Graviton Shield | | align="left" | Heavy Inverse Graviton Shield | ||
Line 98: | Line 101: | ||
| align="center" | 3.250 | | align="center" | 3.250 | ||
| align="left" | 29,000 [[Credits|CR]], 58 [[Chrisium]] | | align="left" | 29,000 [[Credits|CR]], 58 [[Chrisium]] | ||
- | | align=" | + | | align="center" | 1,500 [[Credits|CR]] |
- | | align=" | + | | align="center" | 29,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/graviton-shield3.png}} |
|- | |- | ||
| align="left" | Light Force Shield | | align="left" | Light Force Shield | ||
Line 107: | Line 110: | ||
| align="center" | 3.500 | | align="center" | 3.500 | ||
| align="left" | 57,000 [[Credits|CR]], 11 [[Darrinyte]] | | align="left" | 57,000 [[Credits|CR]], 11 [[Darrinyte]] | ||
- | | align=" | + | | align="center" | 2,900 [[Credits|CR]] |
- | | align=" | + | | align="center" | 57,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/force-shield.png}} |
|- | |- | ||
| align="left" | Force Shield | | align="left" | Force Shield | ||
Line 116: | Line 119: | ||
| align="center" | 3.625 | | align="center" | 3.625 | ||
| align="left" | 79,000 [[Credits|CR]], 16 [[Darrinyte]] | | align="left" | 79,000 [[Credits|CR]], 16 [[Darrinyte]] | ||
- | | align=" | + | | align="center" | 4,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 79,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/force-shield2.png}} |
|- | |- | ||
| align="left" | Heavy Force Shield | | align="left" | Heavy Force Shield | ||
Line 125: | Line 128: | ||
| align="center" | 3.792 | | align="center" | 3.792 | ||
| align="left" | 110,000 [[Credits|CR]], 22 [[Darrinyte]] | | align="left" | 110,000 [[Credits|CR]], 22 [[Darrinyte]] | ||
- | | align=" | + | | align="center" | 5,500 [[Credits|CR]] |
- | | align=" | + | | align="center" | 110,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/force-shield3.png}} |
|- | |- | ||
| align="left" | Light Lattice Shield | | align="left" | Light Lattice Shield | ||
Line 134: | Line 137: | ||
| align="center" | 4.038 | | align="center" | 4.038 | ||
| align="left" | 220,000 [[Credits|CR]], 9 [[Hydium]] | | align="left" | 220,000 [[Credits|CR]], 9 [[Hydium]] | ||
- | | align=" | + | | align="center" | 11,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 220,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/lattice.png}} |
|- | |- | ||
| align="left" | Lattice Shield | | align="left" | Lattice Shield | ||
Line 143: | Line 146: | ||
| align="center" | 4.185 | | align="center" | 4.185 | ||
| align="left" | 300,000 [[Credits|CR]], 12 [[Hydium]] | | align="left" | 300,000 [[Credits|CR]], 12 [[Hydium]] | ||
- | | align=" | + | | align="center" | 15,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 300,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/lattice2.png}} |
|- | |- | ||
| align="left" | Heavy Lattice Shield | | align="left" | Heavy Lattice Shield | ||
Line 152: | Line 155: | ||
| align="center" | 4.286 | | align="center" | 4.286 | ||
| align="left" | 430,000 [[Credits|CR]], 17 [[Hydium]] | | align="left" | 430,000 [[Credits|CR]], 17 [[Hydium]] | ||
- | | align=" | + | | align="center" | 21,500 [[Credits|CR]] |
- | | align=" | + | | align="center" | 430,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/lattice3.png}} |
|- | |- | ||
| align="left" | Light Phase Shield | | align="left" | Light Phase Shield | ||
Line 161: | Line 164: | ||
| align="center" | 4.533 | | align="center" | 4.533 | ||
| align="left" | 840,000 [[Credits|CR]], 17 [[Erixion]] | | align="left" | 840,000 [[Credits|CR]], 17 [[Erixion]] | ||
- | | align=" | + | | align="center" | 42,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 840,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/p-shield.png}} |
|- | |- | ||
| align="left" | Phase Shield | | align="left" | Phase Shield | ||
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| align="center" | 4.677 | | align="center" | 4.677 | ||
| align="left" | 1,200,000 [[Credits|CR]], 24 [[Erixion]] | | align="left" | 1,200,000 [[Credits|CR]], 24 [[Erixion]] | ||
- | | align=" | + | | align="center" | 60,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,200,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/p-shield2.png}} |
|- | |- | ||
| align="left" | Heavy Phase Shield | | align="left" | Heavy Phase Shield | ||
Line 179: | Line 182: | ||
| align="center" | 4.813 | | align="center" | 4.813 | ||
| align="left" | 1,600,000 [[Credits|CR]], 32 [[Erixion]] | | align="left" | 1,600,000 [[Credits|CR]], 32 [[Erixion]] | ||
- | | align=" | + | | align="center" | 80,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,600,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/p-shield3.png}} |
|- | |- | ||
| align="left" | Light Disruption Shield | | align="left" | Light Disruption Shield | ||
Line 188: | Line 191: | ||
| align="center" | 5.059 | | align="center" | 5.059 | ||
| align="left" | 3,200,000 [[Credits|CR]], 13 [[Pawlacite]] | | align="left" | 3,200,000 [[Credits|CR]], 13 [[Pawlacite]] | ||
- | | align=" | + | | align="center" | 160,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 3,200,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/d-shield.png}} |
|- | |- | ||
| align="left" | Disruption Shield | | align="left" | Disruption Shield | ||
Line 197: | Line 200: | ||
| align="center" | 5.171 | | align="center" | 5.171 | ||
| align="left" | 4,500,000 [[Credits|CR]], 18 [[Pawlacite]] | | align="left" | 4,500,000 [[Credits|CR]], 18 [[Pawlacite]] | ||
- | | align=" | + | | align="center" | 225,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 4,500,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/d-shield2.png}} |
|- | |- | ||
| align="left" | Heavy Disruption Shield | | align="left" | Heavy Disruption Shield | ||
Line 206: | Line 209: | ||
| align="center" | 5.306 | | align="center" | 5.306 | ||
| align="left" | 6,300,000 [[Credits|CR]], 25 [[Pawlacite]] | | align="left" | 6,300,000 [[Credits|CR]], 25 [[Pawlacite]] | ||
- | | align=" | + | | align="center" | 315,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 6,300,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/d-shield3.png}} |
|- | |- | ||
| align="left" | Light Stasis Shield | | align="left" | Light Stasis Shield | ||
Line 215: | Line 218: | ||
| align="center" | 5.553 | | align="center" | 5.553 | ||
| align="left" | 12,000,000 [[Credits|CR]], 48 [[Pawlacite]] | | align="left" | 12,000,000 [[Credits|CR]], 48 [[Pawlacite]] | ||
- | | align=" | + | | align="center" | 600,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 12,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/stasisshield.png}} |
|- | |- | ||
| align="left" | Stasis Shield | | align="left" | Stasis Shield | ||
Line 224: | Line 227: | ||
| align="center" | 5.692 | | align="center" | 5.692 | ||
| align="left" | 17,000,000 [[Credits|CR]], 34 [[Dieterion]] | | align="left" | 17,000,000 [[Credits|CR]], 34 [[Dieterion]] | ||
- | | align=" | + | | align="center" | 850,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 17,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/stasisshield2.png}} |
|- | |- | ||
| align="left" | Heavy Stasis Shield | | align="left" | Heavy Stasis Shield | ||
Line 233: | Line 236: | ||
| align="center" | 5.825 | | align="center" | 5.825 | ||
| align="left" | 24,000,000 [[Credits|CR]], 48 [[Dieterion]] | | align="left" | 24,000,000 [[Credits|CR]], 48 [[Dieterion]] | ||
- | | align=" | + | | align="center" | 1,200,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 24,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/stasisshield3.png}} |
|- | |- | ||
| align="left" | Light Rift Shield | | align="left" | Light Rift Shield | ||
Line 242: | Line 245: | ||
| align="center" | 6.167 | | align="center" | 6.167 | ||
| align="left" | 47,000,000 [[Credits|CR]], 47 [[Dysillon]] | | align="left" | 47,000,000 [[Credits|CR]], 47 [[Dysillon]] | ||
- | | align=" | + | | align="center" | 2,350,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 47,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/riftshield.png}} |
|- | |- | ||
| align="left" | Rift Shield | | align="left" | Rift Shield | ||
Line 251: | Line 254: | ||
| align="center" | 6.442 | | align="center" | 6.442 | ||
| align="left" | 66,000,000 [[Credits|CR]], 66 [[Dysillon]] | | align="left" | 66,000,000 [[Credits|CR]], 66 [[Dysillon]] | ||
- | | align=" | + | | align="center" | 3,300,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 66,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/riftshield2.png}} |
|- | |- | ||
| align="left" | Heavy Rift Shield | | align="left" | Heavy Rift Shield | ||
Line 260: | Line 263: | ||
| align="center" | 6.795 | | align="center" | 6.795 | ||
| align="left" | 93,000,000 [[Credits|CR]], 93 [[Dysillon]] | | align="left" | 93,000,000 [[Credits|CR]], 93 [[Dysillon]] | ||
- | | align=" | + | | align="center" | 4,650,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 93,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/riftshield3.png}} |
|- | |- | ||
| align="left" | Light Meta-Chron Shield | | align="left" | Light Meta-Chron Shield | ||
Line 269: | Line 272: | ||
| align="center" | 7.304 | | align="center" | 7.304 | ||
| align="left" | 180,000,000 [[Credits|CR]], 40 [[Kurenite]] | | align="left" | 180,000,000 [[Credits|CR]], 40 [[Kurenite]] | ||
- | | align=" | + | | align="center" | 9,000,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 180,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/metachron.png}} |
|- | |- | ||
| align="left" | Meta-Chron Shield | | align="left" | Meta-Chron Shield | ||
Line 278: | Line 281: | ||
| align="center" | 7.702 | | align="center" | 7.702 | ||
| align="left" | 250,000,000 [[Credits|CR]], 60 [[Kurenite]] | | align="left" | 250,000,000 [[Credits|CR]], 60 [[Kurenite]] | ||
- | | align=" | + | | align="center" | 12,500,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 250,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/metachron2.png}} |
|- | |- | ||
| align="left" | Heavy Meta-Chron Shield | | align="left" | Heavy Meta-Chron Shield | ||
Line 287: | Line 290: | ||
| align="center" | 8.083 | | align="center" | 8.083 | ||
| align="left" | 360,000,000 [[Credits|CR]], 80 [[Kurenite]] | | align="left" | 360,000,000 [[Credits|CR]], 80 [[Kurenite]] | ||
- | | align=" | + | | align="center" | 18,000,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 360,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/metachron3.png}} |
|- | |- | ||
| align="left" | Light Obviator Shield | | align="left" | Light Obviator Shield | ||
Line 296: | Line 299: | ||
| align="center" | 9.000 | | align="center" | 9.000 | ||
| align="left" | 700,000,000 [[Credits|CR]], 20 [[Aidonium]] | | align="left" | 700,000,000 [[Credits|CR]], 20 [[Aidonium]] | ||
- | | align=" | + | | align="center" | 35,000,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 700,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/forceob.png}} |
|- | |- | ||
| align="left" | Obviator Shield | | align="left" | Obviator Shield | ||
Line 305: | Line 308: | ||
| align="center" | 9.804 | | align="center" | 9.804 | ||
| align="left" | 980,000,000 [[Credits|CR]], 40 [[Aidonium]] | | align="left" | 980,000,000 [[Credits|CR]], 40 [[Aidonium]] | ||
- | | align=" | + | | align="center" | 49,000,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 980,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/forceob2.png}} |
|- | |- | ||
| align="left" | Heavy Obviator Shield | | align="left" | Heavy Obviator Shield | ||
Line 314: | Line 317: | ||
| align="center" | 10.750 | | align="center" | 10.750 | ||
| align="left" | 1,300,000,000 [[Credits|CR]], 60 [[Aidonium]] | | align="left" | 1,300,000,000 [[Credits|CR]], 60 [[Aidonium]] | ||
- | | align=" | + | | align="center" | 65,000,000 [[Credits|CR]] |
- | | align=" | + | | align="center" | 1,300,000,000 [[Credits|CR]] |
- | | align="center" | | + | | align="center" | {{GameImage|items/forceob3.png}} |
|- | |- | ||
|} | |} | ||
- | |||
---- | ---- | ||
- | + | ==Discoverable or Salvageable Shield Systems== | |
These Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield modules, providing additional Shield strength. | These Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield modules, providing additional Shield strength. | ||
Line 332: | Line 334: | ||
! align="center" width="65" | Shield Per Size | ! align="center" width="65" | Shield Per Size | ||
! align="center" width="45" | Other Bonus | ! align="center" width="45" | Other Bonus | ||
- | ! align="center" width="170pt" | | + | ! align="center" width="170pt" | Gained From |
! align="center" width="125pt" | Upkeep | ! align="center" width="125pt" | Upkeep | ||
! align="center" width="110pt" | Repair Cost | ! align="center" width="110pt" | Repair Cost | ||
! align="center" width="125pt" | Equip Limit | ! align="center" width="125pt" | Equip Limit | ||
! class="unsortable" align="center" | Image URL | ! class="unsortable" align="center" | Image URL | ||
- | |||
|- | |- | ||
- | | align="center" | Gravidynamic Isolator | + | | align="center" | [[Aegis Capacitor]] |
+ | | align="center" | 20 | ||
+ | | align="center" | +300 | ||
+ | | align="center" | 15 | ||
+ | | align="center" | +5% Shields | ||
+ | | align="center" | [[Collective Theory Lab]] | ||
+ | | align="center" | 2,500,000 [[Credits|CR]] per day | ||
+ | | align="center" | 95,000,000 [[Credits|CR]] | ||
+ | | align="center" | 3 Aegis Capacitors | ||
+ | | align="center" | {{GameImage|items/bg-aegiscap.png}} | ||
+ | |- | ||
+ | | align="center" | Cyclobeam Charger <small><sup>1</sup></small> | ||
+ | | align="center" | 20 | ||
+ | | align="center" | +180 | ||
+ | | align="center" | 9 | ||
+ | | align="center" | +90 Attack, Activated Ability (with 5 charges): Cyclobeam charge, 6% attack bonus for 8 hours. | ||
+ | | align="center" | Mission: [[Ravyn's Return]] | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 3 Cyclobeam Chargers | ||
+ | | align="center" | {{GameImage|items/tgcharge.png}} | ||
+ | |- | ||
+ | | align="center" | [[Gravidynamic Isolator]] | ||
| align="center" | 15 | | align="center" | 15 | ||
| align="center" | +60 | | align="center" | +60 | ||
Line 348: | Line 371: | ||
| align="center" | ?? [[Credits|CR]] | | align="center" | ?? [[Credits|CR]] | ||
| align="center" | 4 Gravidynamic Isolator | | align="center" | 4 Gravidynamic Isolator | ||
- | | align="center" | ?? | + | | align="center" | {{GameImage|items/gravid.png}} |
+ | |- | ||
+ | | align="center" | Harvest Shield | ||
+ | | align="center" | 15 | ||
+ | | align="center" | +100 | ||
+ | | align="center" | 6.667 | ||
+ | | align="center" | Activated Ability (with cooldown): 8% shield bonus for 1 hour | ||
+ | | align="center" | Limited Time GP Item (Thanksgiving 2012, cost: 50 [[Galaxy Points|GP]]) | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Harvest Shields | ||
+ | | align="center" | {{GameImage|artifacts/harvshield.gif}} | ||
+ | |- | ||
+ | | align="center" | Harvest Shield II | ||
+ | | align="center" | 15 | ||
+ | | align="center" | +160 | ||
+ | | align="center" | 10.67 | ||
+ | | align="center" | Activated Ability (with cooldown): 10% shield bonus for 1 hour | ||
+ | | align="center" | Limited Time GP Item (Thanksgiving 2013, cost: 39 [[Galaxy Points|GP]]) | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Harvest Shields | ||
+ | | align="center" | {{GameImage|items/harvshield2.gif}} | ||
+ | |- | ||
+ | | align="center" | Harvest Shield III | ||
+ | | align="center" | 15 | ||
+ | | align="center" | +230 | ||
+ | | align="center" | 15.33 | ||
+ | | align="center" | Activated Ability (with cooldown): 12% shield bonus for 1 hour | ||
+ | | align="center" | Limited Time GP Item (Thanksgiving 2014, cost: 44 [[Galaxy Points|GP]]) | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Harvest Shields | ||
+ | | align="center" | {{GameImage|items/harvshield3.gif}} | ||
+ | |- | ||
+ | | align="center" | Harvest Shield IV | ||
+ | | align="center" | 15 | ||
+ | | align="center" | +320 | ||
+ | | align="center" | 21.33 | ||
+ | | align="center" | Activated Ability (with cooldown): 14% shield bonus for 1 hour | ||
+ | | align="center" | Limited Time GP Item (Thanksgiving 2015, cost: 45 [[Galaxy Points|GP]]) | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Harvest Shields | ||
+ | | align="center" | {{GameImage|items/harvshield4.gif}} | ||
+ | |- | ||
+ | | align="center" | [[Mega-Coil Repulsor]] | ||
+ | | align="center" | 20 | ||
+ | | align="center" | +150 | ||
+ | | align="center" | 7.5 | ||
+ | | align="center" | NPC Defense +5% | ||
+ | | align="center" | [[Battle Market Artifacts|Battle Market]]: 32 Silver Badges, Minimum Rank: 50, Minimum Medal Points: 500 | ||
+ | | align="center" | 500K [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 3 Repulsors | ||
+ | | align="center" | {{GameImage|artifacts/shockshield.png}} | ||
|- | |- | ||
| align="center" | Octafari Deflector | | align="center" | Octafari Deflector | ||
Line 355: | Line 433: | ||
| align="center" | 3.333 | | align="center" | 3.333 | ||
| align="center" | +25 Defense | | align="center" | +25 Defense | ||
- | | align="center" | NPC: [[Octafari Science Vessel]] | + | | align="center" | Mission NPC: [[Octafari Science Vessel]] |
| align="center" | 2000 [[Credits|CR]] per day | | align="center" | 2000 [[Credits|CR]] per day | ||
- | | align="center" | | + | | align="center" | 76,000 [[Credits|CR]] |
| align="center" | 4 Octafari Deflectors | | align="center" | 4 Octafari Deflectors | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/oct-def.png}} |
|- | |- | ||
- | | align="center" | | + | | align="center" | [[Omni-Field Regulator]]<small><sup>2</sup></small> |
+ | | align="center" | 28 | ||
+ | | align="center" | +300 | ||
+ | | align="center" | 10.714 | ||
+ | | align="center" | +80 Scan | ||
+ | | align="center" | Artifact: [[Klorvis Debris]] | ||
+ | | align="center" | ?? [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 3 Omni-Field Regulators | ||
+ | | align="center" | {{GameImage|items/wregulator.gif}} | ||
+ | |- | ||
+ | | align="center" | [[Q-Pedd Ansible]]<small><sup>3</sup></small> | ||
+ | | align="center" | 15 | ||
+ | | align="center" | 200 | ||
+ | | align="center" | 13.333 | ||
+ | | align="center" | 50 Energy, Activated Ability | ||
+ | | align="center" | Artifact Market (During fortnight before Valentine's Day): 58 [[Galaxy Points|GP]] | ||
+ | | align="center" | 1,000,000 [[Credits|CR]] | ||
+ | | align="center" | 18,000,000 [[Credits|CR]] | ||
+ | | align="center" | 2 Q-Pedd Ansibles | ||
+ | | align="center" | {{GameImage|items/qpeddans.gif}} | ||
+ | |- | ||
+ | | align="center" | [[Sarkonis Barrier]]<small><sup>4</sup></small> | ||
+ | | align="center" | 20 | ||
+ | | align="center" | +200 | ||
| align="center" | 10 | | align="center" | 10 | ||
- | | align="center" | + | + | | align="center" | +50 Defense |
- | | align="center" | | + | | align="center" | NPC: [[Sarkonis, Harvest Leader]] (Thanksgiving 2012) |
- | + | | align="center" | ?? [[Credits|CR]] per day | |
- | + | | align="center" | ?? [[Credits|CR]] | |
- | | align="center" | | + | | align="center" | 2 Sarkonis Barriers |
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/sarkbar.png}} |
- | | align="center" | 2 | + | |
- | | align="center" | | + | |
|- | |- | ||
- | | align="center" | T.O. Force Barrier | + | | align="center" | [[Sarkonis Barrier II]] |
+ | | align="center" | 22 | ||
+ | | align="center" | +250 | ||
+ | | align="center" | 11.36 | ||
+ | | align="center" | +75 Defense | ||
+ | | align="center" | NPC: [[Sarkonis, Harvest Leader]] (Thanksgiving 2014) | ||
+ | | align="center" | 55M [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Sarkonis Barriers | ||
+ | | align="center" | {{GameImage|items/sarkbar2.png}} | ||
+ | |- | ||
+ | | align="center" | [[Sarkonis Barrier III]] | ||
+ | | align="center" | 24 | ||
+ | | align="center" | +300 | ||
+ | | align="center" | 12.5 | ||
+ | | align="center" | +90 Defense | ||
+ | | align="center" | NPC: [[Sarkonis, Harvest Leader]] (Thanksgiving 2015) | ||
+ | | align="center" | 95M [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 2 Sarkonis Barriers | ||
+ | | align="center" | {{GameImage|items/sarkbar3.png}} | ||
+ | |- | ||
+ | | align="center" | [[Tejiar Capitol Barrier]] III | ||
+ | | align="center" | 25 | ||
+ | | align="center" | +960 | ||
+ | | align="center" | 38.4 | ||
+ | | align="center" | +420 Defense | ||
+ | | align="center" | Mission: [[Assault on the Capitol]] | ||
+ | | align="center" | 1B [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 1 Tejiar Capitol Barrier | ||
+ | | align="center" | {{GameImage|artifacts/capitolshield.png}} | ||
+ | |- | ||
+ | | align="center" | [[Titancore Reactor]] <small><sup>3</sup></small> | ||
+ | | align="center" | 20 | ||
+ | | align="center" | 200 | ||
+ | | align="center" | 10 | ||
+ | | align="center" | 60 Energy | ||
+ | | align="center" | NPC: [[Titancore Power Node]] (one spawned for each completion of [[Weakened Reticulation]] mission) | ||
+ | | align="center" | ? [[Credits|CR]] | ||
+ | | align="center" | ? to ? ?? | ||
+ | | align="center" | 4 Titancore Reactors | ||
+ | | align="center" | {{GameImage|items/titanpowerc.png}} | ||
+ | |- | ||
+ | | align="center" | [[T.O. Force Barrier]] | ||
| align="center" | 20 | | align="center" | 20 | ||
| align="center" | +150 | | align="center" | +150 | ||
- | | align="center" | 7. | + | | align="center" | 7.5 |
- | | align="center" | | + | | align="center" | - |
| align="center" | NPC: [[Stalar Command Center]] | | align="center" | NPC: [[Stalar Command Center]] | ||
| align="center" | 140,000 [[Credits|CR]] per day | | align="center" | 140,000 [[Credits|CR]] per day | ||
| align="center" | 2,800,000 [[Credits|CR]] | | align="center" | 2,800,000 [[Credits|CR]] | ||
| align="center" | 2 T.O. Barriers | | align="center" | 2 T.O. Barriers | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/toshielder2.png}} |
|- | |- | ||
- | | align="center" | T.O. Phase Barrier | + | | align="center" | [[T.O. Phase Barrier]] |
| align="center" | 25 | | align="center" | 25 | ||
| align="center" | +250 | | align="center" | +250 | ||
- | | align="center" | 10 | + | | align="center" | 10 |
- | | align="center" | | + | | align="center" | - |
| align="center" | NPC: [[Telarys Carrier]] | | align="center" | NPC: [[Telarys Carrier]] | ||
| align="center" | 1,400,000 [[Credits|CR]] per day | | align="center" | 1,400,000 [[Credits|CR]] per day | ||
| align="center" | 28,000,000 [[Credits|CR]] | | align="center" | 28,000,000 [[Credits|CR]] | ||
| align="center" | 2 T.O. Barriers | | align="center" | 2 T.O. Barriers | ||
- | | align="center" | [ | + | | align="center" | {{GameImage|items/toshielder3.png}} |
+ | |- | ||
+ | | align="center" | [[T.O. Shield Generator]] | ||
+ | | align="center" | 10 | ||
+ | | align="center" | +75 | ||
+ | | align="center" | 7.5 | ||
+ | | align="center" | - | ||
+ | | align="center" | Mission: [[Finding the Fornyis Twins]] | ||
+ | | align="center" | 20,000 [[Credits|CR]] per day | ||
+ | | align="center" | 400,000 [[Credits|CR]] | ||
+ | | align="center" | 2 Shield Generators (NOT counted as a T.O. Barrier) | ||
+ | | align="center" | {{GameImage|items/toshielder.png}} | ||
+ | |- | ||
+ | | align="center" | [[XRP Battery Pack]] <small><sup>3</sup></small> | ||
+ | | align="center" | 15 | ||
+ | | align="center" | 40 | ||
+ | | align="center" | 2.667 | ||
+ | | align="center" | 40 Energy | ||
+ | | align="center" | NPC: [[XRP-Prototype]] | ||
+ | | align="center" | 25,000 [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 4 XRP Batteries | ||
+ | | align="center" | {{GameImage|artifacts/rslbattery2.png}} | ||
+ | |- | ||
+ | | align="center" | XRP Warp-Charge Pack <small><sup>3</sup></small> | ||
+ | | align="center" | 18 | ||
+ | | align="center" | 70 | ||
+ | | align="center" | 3.889 | ||
+ | | align="center" | 70 Energy | ||
+ | | align="center" | NPC: [[XRP Warp Station]] | ||
+ | | align="center" | 5,500,000 [[Credits|CR]] per day | ||
+ | | align="center" | ?? [[Credits|CR]] | ||
+ | | align="center" | 4 XRP Batteries | ||
+ | | align="center" | {{GameImage|artifacts/warpflow.gif}} | ||
|- | |- | ||
|} | |} | ||
+ | <small><sup>1</sup></small> The Cyclobeam Charger is listed under weapons on the ship tab, not shields. | ||
+ | |||
+ | <small><sup>2</sup></small> The Omni-Field Regulator will be displayed in the devices section of your ship stats, not in the shields section. It's listed here because it provides more shields than scanning. | ||
+ | |||
+ | <small><sup>3</sup></small> The Q-Pedd Ansible, Titancore Reactor and both types of XRP Pack are listed in the "Energy" tab on your ship. They are listed here because they provide at least as much shield as energy (in the case of the Ansible and Reactor, MUCH more). For a description of the Activated Ability of the Q-Pedd Ansible, see the note under its entry in [[Reactors#Discoverable_or_salvageable_Reactors|Reactors]] | ||
+ | |||
+ | <small><sup>4</sup></small> This is no longer available as the Sarkonis NPC now drops the Sarkonis Barrier II. | ||
---- | ---- | ||
- | + | ==Discoverable or Salvageable Shield Recharge Systems== | |
- | These Shield systems specifically improve the rate at which your existing shield systems recharge (Repair) by reducing the amount of time between "ticks" by several seconds per module. They can be found by completing missions or defeating certain NPC's in combat. | + | These Shield systems specifically improve the rate at which your existing shield systems recharge (Repair) by reducing the amount of time between "ticks" by several seconds per module. They can be found by completing missions or defeating certain NPC's in combat. Scrap Value 8 to 16 [[ctp]]. |
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | ||
Line 412: | Line 596: | ||
! align="center" width="125pt" | Equip Limit | ! align="center" width="125pt" | Equip Limit | ||
! class="unsortable" align="center" | Image URL | ! class="unsortable" align="center" | Image URL | ||
- | |||
|- | |- | ||
| align="center" | T.O. Harmonic Pulser | | align="center" | T.O. Harmonic Pulser | ||
Line 422: | Line 605: | ||
| align="center" | 80,000 [[Credits|CR]] | | align="center" | 80,000 [[Credits|CR]] | ||
| align="center" | 4 Harmonic Pulsers | | align="center" | 4 Harmonic Pulsers | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/tocharger.png}} |
|- | |- | ||
| align="center" | T.O. Harmonic MegaPulser | | align="center" | T.O. Harmonic MegaPulser | ||
Line 432: | Line 615: | ||
| align="center" | 800,000 [[Credits|CR]] | | align="center" | 800,000 [[Credits|CR]] | ||
| align="center" | 4 Harmonic Pulsers | | align="center" | 4 Harmonic Pulsers | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/tocharger3.png}} |
|- | |- | ||
| align="center" | T.O. Harmonic GigaPulser | | align="center" | T.O. Harmonic GigaPulser | ||
Line 442: | Line 625: | ||
| align="center" | 1,800,000 [[Credits|CR]] | | align="center" | 1,800,000 [[Credits|CR]] | ||
| align="center" | 4 Harmonic Pulsers | | align="center" | 4 Harmonic Pulsers | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/tocharger4.png}} |
|- | |- | ||
| align="center" | T.O. Harmonic TeraPulser | | align="center" | T.O. Harmonic TeraPulser | ||
Line 452: | Line 635: | ||
| align="center" | 25,000,000 [[Credits|CR]] | | align="center" | 25,000,000 [[Credits|CR]] | ||
| align="center" | 4 Harmonic Pulsers | | align="center" | 4 Harmonic Pulsers | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/tocharger5.png}} |
|- | |- | ||
|} | |} | ||
Line 458: | Line 641: | ||
---- | ---- | ||
- | + | ==Mission Completion Reward Shield and Shield Recharge Systems== | |
These Shield systems are gained through completing a certain number of missions. Only one of each is available per player. Once received, they cannot be uninstalled, but they do not take up any deck space nor do they have any upkeep costs. | These Shield systems are gained through completing a certain number of missions. Only one of each is available per player. Once received, they cannot be uninstalled, but they do not take up any deck space nor do they have any upkeep costs. | ||
Line 473: | Line 656: | ||
! align="center" width="125pt" | Equip Limit | ! align="center" width="125pt" | Equip Limit | ||
! class="unsortable" align="center" | Image URL | ! class="unsortable" align="center" | Image URL | ||
- | |||
|- | |- | ||
| align="center" | Harmonic Resonator | | align="center" | Harmonic Resonator | ||
Line 483: | Line 665: | ||
| align="center" | None; cannot be uninstalled | | align="center" | None; cannot be uninstalled | ||
| align="center" | 1 (1 per player) | | align="center" | 1 (1 per player) | ||
- | | align="center" | | + | | align="center" |{{GameImage|items/resonator.png}} |
|- | |- | ||
| align="center" | Q-Phase Battery Array | | align="center" | Q-Phase Battery Array | ||
Line 493: | Line 675: | ||
| align="center" | None; cannot be uninstalled | | align="center" | None; cannot be uninstalled | ||
| align="center" | 1 (1 per player) | | align="center" | 1 (1 per player) | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/array.png}} |
|- | |- | ||
| align="center" | Chron-Transistor | | align="center" | Chron-Transistor | ||
Line 503: | Line 685: | ||
| align="center" | None; cannot be uninstalled | | align="center" | None; cannot be uninstalled | ||
| align="center" | 1 (1 per player) | | align="center" | 1 (1 per player) | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/ctransistor.png}} |
|- | |- | ||
| align="center" | Impact Absorber | | align="center" | Impact Absorber | ||
Line 513: | Line 695: | ||
| align="center" | None; cannot be uninstalled | | align="center" | None; cannot be uninstalled | ||
| align="center" | 1 (1 per player) | | align="center" | 1 (1 per player) | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/ngyro.png}} |
|- | |- | ||
| align="center" | Field Balancer | | align="center" | Field Balancer | ||
Line 523: | Line 705: | ||
| align="center" | None; cannot be uninstalled | | align="center" | None; cannot be uninstalled | ||
| align="center" | 1 (1 per player) | | align="center" | 1 (1 per player) | ||
- | | align="center" | | + | | align="center" | {{GameImage|items/fieldcoupling.png}} |
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==Legion Mission Shield System== | ||
+ | The following module can be installed to improve the strength of your Shield systems. It is earned by completing the "Eliminate Dropship Activity" Task of the [[Illegal Excavation]] Legion Mission. | ||
+ | |||
+ | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | ||
+ | |- | ||
+ | ! align="center" width="135pt" | Name | ||
+ | ! align="center" width="45" | Size | ||
+ | ! align="center" width="45" | Bonus | ||
+ | ! align="center" width="65" | Shield Per Size | ||
+ | ! align="center" width="225" | Additional Bonus | ||
+ | ! align="center" width="110pt" | When Received | ||
+ | ! align="center" width="100pt" | Repair Cost | ||
+ | ! align="center" width="125pt" | Equip Limit | ||
+ | ! class="unsortable" align="center" | Image URL | ||
+ | |- | ||
+ | | align="center" | [[T.O. Heliofield]] | ||
+ | | align="center" | 25 | ||
+ | | align="center" | +300 Shields | ||
+ | | align="center" | 12 | ||
+ | | align="center" | Additional +40% for each additional Module up to +200%; Full upgrade +5% overall shields. | ||
+ | | align="center" | Complete Task "Eliminate Dropship Activity" | ||
+ | | align="center" | 800M [[CR]] | ||
+ | | align="center" | 1 T.O. Heliofield | ||
+ | | align="center" | {{GameImage|items/tochcell.png}} | ||
|} | |} | ||
---- | ---- | ||
- | + | ==Common Artifact Shield Upgrades== | |
The following single-use artifacts can be used to improve the strength of your Shield systems, usually on a temporary basis unless otherwise stated. They can be found randomly by cashing in your hourly artifact hauls. | The following single-use artifacts can be used to improve the strength of your Shield systems, usually on a temporary basis unless otherwise stated. They can be found randomly by cashing in your hourly artifact hauls. | ||
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | ||
Line 539: | Line 747: | ||
! align="center" | Artifact Point Cost | ! align="center" | Artifact Point Cost | ||
! class="unsortable" align="center" width="80pt" | Image URL | ! class="unsortable" align="center" width="80pt" | Image URL | ||
- | |||
|- | |- | ||
- | | align="center" | Shield Amplifier | + | | align="center" | [[Shield Amplifier]] |
| align="center" | Doubles Shield strength and Shield recharge (Repair) rate. | | align="center" | Doubles Shield strength and Shield recharge (Repair) rate. | ||
| align="center" | Four hours | | align="center" | Four hours | ||
| align="center" | [[Artifact]] Shipments | | align="center" | [[Artifact]] Shipments | ||
| align="center" | 350 Artifact Points | | align="center" | 350 Artifact Points | ||
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/shieldrelay.png}} |
|- | |- | ||
- | | align="center" | Shield Restorer | + | | align="center" | [[Shield Restorer]] |
| align="center" | Fully restores Shield strength when used. | | align="center" | Fully restores Shield strength when used. | ||
Note: A full Shield restoration may be purchased directly for 3 [[Galaxy Points]]. Your shields will also be fully repaired each time you increase in rank. Shields will also automatically repair themselves over time. | Note: A full Shield restoration may be purchased directly for 3 [[Galaxy Points]]. Your shields will also be fully repaired each time you increase in rank. Shields will also automatically repair themselves over time. | ||
Line 554: | Line 761: | ||
| align="center" | [[Artifact]] Shipments | | align="center" | [[Artifact]] Shipments | ||
| align="center" | 1200 Artifact Points | | align="center" | 1200 Artifact Points | ||
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/restorer.png}} |
|- | |- | ||
- | | align="center" | XCharge Cells | + | | align="center" | [[XCharge Cells]] |
| align="center" | Integrates into existing field systems, permanently increasing your shield capacity by 5. | | align="center" | Integrates into existing field systems, permanently increasing your shield capacity by 5. | ||
| align="center" | Permanent | | align="center" | Permanent | ||
| align="center" | [[Artifact]] Shipments | | align="center" | [[Artifact]] Shipments | ||
| align="center" | 1800 Artifact Points | | align="center" | 1800 Artifact Points | ||
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/cells2.png}} |
|- | |- | ||
|} | |} | ||
- | + | ==NPC Dropped Shield Upgrades== | |
The following single-use artifacts can be used to improve the strength of your Shield systems. They may be dropped when you defeat certain powerful NPC's. | The following single-use artifacts can be used to improve the strength of your Shield systems. They may be dropped when you defeat certain powerful NPC's. | ||
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | ||
Line 574: | Line 781: | ||
! align="center" | Dropped By | ! align="center" | Dropped By | ||
! class="unsortable" align="center" width="80pt" | Image URL | ! class="unsortable" align="center" width="80pt" | Image URL | ||
- | |||
|- | |- | ||
- | | align="center" | Lazuli Parts Vault | + | | align="center" | [[Lazuli Microfuser]] |
+ | | align="center" | An expensive tool used to upgrade Lazuli vessels. Increases shields by 15 and hull by 20. | ||
+ | | align="center" | Permanent | ||
+ | | align="center" | NPC: [[Rethion, Lazuli Superhauler]] | ||
+ | | align="center" | {{GameImage|artifacts/lmicrofuse.png}} | ||
+ | |- | ||
+ | | align="center" | [[Lazuli Parts Vault]] | ||
| align="center" | A large vault containing various Lazuli ship upgrades. Increases shields by 10, hull by 10, and ship size by 2. | | align="center" | A large vault containing various Lazuli ship upgrades. Increases shields by 10, hull by 10, and ship size by 2. | ||
| align="center" | Permanent | | align="center" | Permanent | ||
| align="center" | NPC: [[Renegar, Lazuli Station]], [[Reynard, Lazuli Titan]], [[Lazuli Factory Complex]] | | align="center" | NPC: [[Renegar, Lazuli Station]], [[Reynard, Lazuli Titan]], [[Lazuli Factory Complex]] | ||
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/lazuliupgrade.png}} |
|- | |- | ||
- | | align="center" | Tarlis Barrier Cells | + | | align="center" | [[Tarlis Barrier Cells]] |
| align="center" | Remnants of the original Tarlis barrier shield. Increases max shield by 15. | | align="center" | Remnants of the original Tarlis barrier shield. Increases max shield by 15. | ||
| align="center" | Permanent | | align="center" | Permanent | ||
| align="center" | NPC: [[Tarlis Command Ship]] | | align="center" | NPC: [[Tarlis Command Ship]] | ||
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/tarlispart.png}} |
|- | |- | ||
|} | |} | ||
- | + | ==Daily Reward Shield Upgrades== | |
- | The following single-use artifacts can be used to improve the strength of your Shield systems. They can be received as a Daily | + | The following single-use artifacts can be used to improve the strength of your Shield systems. They can be received as a [[Daily Reward]] from the game [[GL Interface News Tab|News tab]]. |
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" | ||
|- | |- | ||
Line 599: | Line 811: | ||
! align="center" | Dropped By | ! align="center" | Dropped By | ||
! class="unsortable" align="center" width="80pt" | Image URL | ! class="unsortable" align="center" width="80pt" | Image URL | ||
- | |||
|- | |- | ||
- | | align="center" | Tri-Matrix Emblem | + | | align="center" | [[Tri-Matrix Emblem]] |
| align="center" | Fully restores shields, hull and energy. | | align="center" | Fully restores shields, hull and energy. | ||
Note: uninstall your relays, uninstall any weapon modules that drain energy, equip all of your best power cores, equip all of your best shields, and equip all of your best hull modules BEFORE you use the Tri-Matrix Emblem to get the maximum energy recharge, shield recharge, and hull repair possible from this artifact. | Note: uninstall your relays, uninstall any weapon modules that drain energy, equip all of your best power cores, equip all of your best shields, and equip all of your best hull modules BEFORE you use the Tri-Matrix Emblem to get the maximum energy recharge, shield recharge, and hull repair possible from this artifact. | ||
| align="center" | N/A | | align="center" | N/A | ||
- | | align="center" | Daily Reward | + | | align="center" | [[Daily Reward]] |
- | | align="center" | | + | | align="center" | {{GameImage|artifacts/emblem-i.png}} |
|- | |- | ||
|} | |} | ||
+ | |||
---- | ---- | ||
- | ==See | + | |
+ | ==See also== | ||
*[[Equipment]] | *[[Equipment]] | ||
*[[Grids]] | *[[Grids]] |
Current revision as of 03:03, 3 May 2024
This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shield systems, please refer to the Planet Shields section.
In Galaxy Legion, Shields act as a second layer of health on top of the hull. While shield generators take up more space than hull modules and provide fewer hit points (Making them less space-efficient), shields automatically recharge over time (2% of total unbuffed shield per 'tick') when they take damage. Shield recharge modules can also reduce the recharge time (thereby increasing the repair rate), making shields even more effective during prolonged combat.
They can also have a slight psychological effect against attackers, as players are more likely to stop attacking you if they keep damaging your shields, rather than your Hull. Five standard Shield modules can be installed at one time. Additional special Shield modules can also be discovered or salvaged.
Researchable Shield Systems
The following Shield modules are unlocked by conducting research into Shield systems. They automatically become available to build once the prerequisite technology has been researched. You can fit up to 5 of these modules at once.
The current maximum Shields that can be obtained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 5 Heavy Obviator Shields, which give 2795 Shields for 260 decks and take a total upkeep of 325,000,000 (325 million) credits per day.
Name | Size | Shield Strength | Bonus Per Size | Cost | Upkeep | Repair Cost | Image URL |
---|---|---|---|---|---|---|---|
Light Magnetic Deflector | 10 | +20 | 2.000 | 1,000 CR | 50 CR | 1,000 CR | ![]() |
Magnetic Deflector | 11 | +23 | 2.091 | 1,400 CR | 70 CR | 1,400 CR | ![]() |
Heavy Magnetic Deflector | 12 | +26 | 2.167 | 1,960 CR | 98 CR | 1,960 CR | ![]() |
Light Hull Polarizer | 14 | +35 | 2.500 | 3,800 CR, 76 Dynite | 190 CR | 3,800 CR | ![]() |
Hull Polarizer | 15 | +39 | 2.600 | 5,400 CR, 108 Dynite | 270 CR | 5,400 CR | ![]() |
Heavy Hull Polarizer | 16 | +44 | 2.750 | 7,500 CR, 150 Dynite | 375 CR | 7,500 CR | ![]() |
Light Inverse Graviton Shield | 18 | +54 | 3.000 | 15,000 CR, 30 Chrisium | 750 CR | 15,000 CR | ![]() |
Inverse Graviton Shield | 19 | +60 | 3.158 | 21,000 CR, 42 Chrisium | 1,100 CR | 21,000 CR | ![]() |
Heavy Inverse Graviton Shield | 20 | +65 | 3.250 | 29,000 CR, 58 Chrisium | 1,500 CR | 29,000 CR | ![]() |
Light Force Shield | 22 | +77 | 3.500 | 57,000 CR, 11 Darrinyte | 2,900 CR | 57,000 CR | ![]() |
Force Shield | 23 | +84 | 3.625 | 79,000 CR, 16 Darrinyte | 4,000 CR | 79,000 CR | ![]() |
Heavy Force Shield | 24 | +91 | 3.792 | 110,000 CR, 22 Darrinyte | 5,500 CR | 110,000 CR | ![]() |
Light Lattice Shield | 26 | +105 | 4.038 | 220,000 CR, 9 Hydium | 11,000 CR | 220,000 CR | ![]() |
Lattice Shield | 27 | +113 | 4.185 | 300,000 CR, 12 Hydium | 15,000 CR | 300,000 CR | ![]() |
Heavy Lattice Shield | 28 | +120 | 4.286 | 430,000 CR, 17 Hydium | 21,500 CR | 430,000 CR | ![]() |
Light Phase Shield | 30 | +136 | 4.533 | 840,000 CR, 17 Erixion | 42,000 CR | 840,000 CR | ![]() |
Phase Shield | 31 | +145 | 4.677 | 1,200,000 CR, 24 Erixion | 60,000 CR | 1,200,000 CR | ![]() |
Heavy Phase Shield | 32 | +154 | 4.813 | 1,600,000 CR, 32 Erixion | 80,000 CR | 1,600,000 CR | ![]() |
Light Disruption Shield | 34 | +172 | 5.059 | 3,200,000 CR, 13 Pawlacite | 160,000 CR | 3,200,000 CR | ![]() |
Disruption Shield | 35 | +181 | 5.171 | 4,500,000 CR, 18 Pawlacite | 225,000 CR | 4,500,000 CR | ![]() |
Heavy Disruption Shield | 36 | +191 | 5.306 | 6,300,000 CR, 25 Pawlacite | 315,000 CR | 6,300,000 CR | ![]() |
Light Stasis Shield | 38 | +211 | 5.553 | 12,000,000 CR, 48 Pawlacite | 600,000 CR | 12,000,000 CR | ![]() |
Stasis Shield | 39 | +222 | 5.692 | 17,000,000 CR, 34 Dieterion | 850,000 CR | 17,000,000 CR | ![]() |
Heavy Stasis Shield | 40 | +233 | 5.825 | 24,000,000 CR, 48 Dieterion | 1,200,000 CR | 24,000,000 CR | ![]() |
Light Rift Shield | 42 | +259 | 6.167 | 47,000,000 CR, 47 Dysillon | 2,350,000 CR | 47,000,000 CR | ![]() |
Rift Shield | 43 | +277 | 6.442 | 66,000,000 CR, 66 Dysillon | 3,300,000 CR | 66,000,000 CR | ![]() |
Heavy Rift Shield | 44 | +299 | 6.795 | 93,000,000 CR, 93 Dysillon | 4,650,000 CR | 93,000,000 CR | ![]() |
Light Meta-Chron Shield | 46 | +336 | 7.304 | 180,000,000 CR, 40 Kurenite | 9,000,000 CR | 180,000,000 CR | ![]() |
Meta-Chron Shield | 47 | +362 | 7.702 | 250,000,000 CR, 60 Kurenite | 12,500,000 CR | 250,000,000 CR | ![]() |
Heavy Meta-Chron Shield | 48 | +388 | 8.083 | 360,000,000 CR, 80 Kurenite | 18,000,000 CR | 360,000,000 CR | ![]() |
Light Obviator Shield | 50 | +450 | 9.000 | 700,000,000 CR, 20 Aidonium | 35,000,000 CR | 700,000,000 CR | ![]() |
Obviator Shield | 51 | +500 | 9.804 | 980,000,000 CR, 40 Aidonium | 49,000,000 CR | 980,000,000 CR | ![]() |
Heavy Obviator Shield | 52 | +559 | 10.750 | 1,300,000,000 CR, 60 Aidonium | 65,000,000 CR | 1,300,000,000 CR | ![]() |
Discoverable or Salvageable Shield Systems
These Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield modules, providing additional Shield strength.
Name | Size | Shield Strength | Shield Per Size | Other Bonus | Gained From | Upkeep | Repair Cost | Equip Limit | Image URL |
---|---|---|---|---|---|---|---|---|---|
Aegis Capacitor | 20 | +300 | 15 | +5% Shields | Collective Theory Lab | 2,500,000 CR per day | 95,000,000 CR | 3 Aegis Capacitors | ![]() |
Cyclobeam Charger 1 | 20 | +180 | 9 | +90 Attack, Activated Ability (with 5 charges): Cyclobeam charge, 6% attack bonus for 8 hours. | Mission: Ravyn's Return | ?? CR per day | ?? CR | 3 Cyclobeam Chargers | ![]() |
Gravidynamic Isolator | 15 | +60 | 4 | +40 Scan | Mission: Deepest Journeys | ?? CR per day | ?? CR | 4 Gravidynamic Isolator | ![]() |
Harvest Shield | 15 | +100 | 6.667 | Activated Ability (with cooldown): 8% shield bonus for 1 hour | Limited Time GP Item (Thanksgiving 2012, cost: 50 GP) | ?? CR per day | ?? CR | 2 Harvest Shields | ![]() |
Harvest Shield II | 15 | +160 | 10.67 | Activated Ability (with cooldown): 10% shield bonus for 1 hour | Limited Time GP Item (Thanksgiving 2013, cost: 39 GP) | ?? CR per day | ?? CR | 2 Harvest Shields | ![]() |
Harvest Shield III | 15 | +230 | 15.33 | Activated Ability (with cooldown): 12% shield bonus for 1 hour | Limited Time GP Item (Thanksgiving 2014, cost: 44 GP) | ?? CR per day | ?? CR | 2 Harvest Shields | ![]() |
Harvest Shield IV | 15 | +320 | 21.33 | Activated Ability (with cooldown): 14% shield bonus for 1 hour | Limited Time GP Item (Thanksgiving 2015, cost: 45 GP) | ?? CR per day | ?? CR | 2 Harvest Shields | ![]() |
Mega-Coil Repulsor | 20 | +150 | 7.5 | NPC Defense +5% | Battle Market: 32 Silver Badges, Minimum Rank: 50, Minimum Medal Points: 500 | 500K CR per day | ?? CR | 3 Repulsors | ![]() |
Octafari Deflector | 12 | +40 | 3.333 | +25 Defense | Mission NPC: Octafari Science Vessel | 2000 CR per day | 76,000 CR | 4 Octafari Deflectors | ![]() |
Omni-Field Regulator2 | 28 | +300 | 10.714 | +80 Scan | Artifact: Klorvis Debris | ?? CR per day | ?? CR | 3 Omni-Field Regulators | ![]() |
Q-Pedd Ansible3 | 15 | 200 | 13.333 | 50 Energy, Activated Ability | Artifact Market (During fortnight before Valentine's Day): 58 GP | 1,000,000 CR | 18,000,000 CR | 2 Q-Pedd Ansibles | ![]() |
Sarkonis Barrier4 | 20 | +200 | 10 | +50 Defense | NPC: Sarkonis, Harvest Leader (Thanksgiving 2012) | ?? CR per day | ?? CR | 2 Sarkonis Barriers | ![]() |
Sarkonis Barrier II | 22 | +250 | 11.36 | +75 Defense | NPC: Sarkonis, Harvest Leader (Thanksgiving 2014) | 55M CR per day | ?? CR | 2 Sarkonis Barriers | ![]() |
Sarkonis Barrier III | 24 | +300 | 12.5 | +90 Defense | NPC: Sarkonis, Harvest Leader (Thanksgiving 2015) | 95M CR per day | ?? CR | 2 Sarkonis Barriers | ![]() |
Tejiar Capitol Barrier III | 25 | +960 | 38.4 | +420 Defense | Mission: Assault on the Capitol | 1B CR per day | ?? CR | 1 Tejiar Capitol Barrier | ![]() |
Titancore Reactor 3 | 20 | 200 | 10 | 60 Energy | NPC: Titancore Power Node (one spawned for each completion of Weakened Reticulation mission) | ? CR | ? to ? ?? | 4 Titancore Reactors | ![]() |
T.O. Force Barrier | 20 | +150 | 7.5 | - | NPC: Stalar Command Center | 140,000 CR per day | 2,800,000 CR | 2 T.O. Barriers | ![]() |
T.O. Phase Barrier | 25 | +250 | 10 | - | NPC: Telarys Carrier | 1,400,000 CR per day | 28,000,000 CR | 2 T.O. Barriers | ![]() |
T.O. Shield Generator | 10 | +75 | 7.5 | - | Mission: Finding the Fornyis Twins | 20,000 CR per day | 400,000 CR | 2 Shield Generators (NOT counted as a T.O. Barrier) | ![]() |
XRP Battery Pack 3 | 15 | 40 | 2.667 | 40 Energy | NPC: XRP-Prototype | 25,000 CR per day | ?? CR | 4 XRP Batteries | ![]() |
XRP Warp-Charge Pack 3 | 18 | 70 | 3.889 | 70 Energy | NPC: XRP Warp Station | 5,500,000 CR per day | ?? CR | 4 XRP Batteries | ![]() |
1 The Cyclobeam Charger is listed under weapons on the ship tab, not shields.
2 The Omni-Field Regulator will be displayed in the devices section of your ship stats, not in the shields section. It's listed here because it provides more shields than scanning.
3 The Q-Pedd Ansible, Titancore Reactor and both types of XRP Pack are listed in the "Energy" tab on your ship. They are listed here because they provide at least as much shield as energy (in the case of the Ansible and Reactor, MUCH more). For a description of the Activated Ability of the Q-Pedd Ansible, see the note under its entry in Reactors
4 This is no longer available as the Sarkonis NPC now drops the Sarkonis Barrier II.
Discoverable or Salvageable Shield Recharge Systems
These Shield systems specifically improve the rate at which your existing shield systems recharge (Repair) by reducing the amount of time between "ticks" by several seconds per module. They can be found by completing missions or defeating certain NPC's in combat. Scrap Value 8 to 16 ctp.
Name | Size | Recharge Rate | Recharge Per Size | Dropped By | Upkeep | Repair Cost | Equip Limit | Image URL |
---|---|---|---|---|---|---|---|---|
T.O. Harmonic Pulser | 2 | +5 | 2.500 | NPC: T.O. Cruiser | 4,000 CR per day | 80,000 CR | 4 Harmonic Pulsers | ![]() |
T.O. Harmonic MegaPulser | 3 | +8 | 2.667 | NPC: T.O. Battle Cruiser | 40,000 CR per day | 800,000 CR | 4 Harmonic Pulsers | ![]() |
T.O. Harmonic GigaPulser | 5 | +10 | 2 | NPC: Stalar Command Center | 90,000 CR per day | 1,800,000 CR | 4 Harmonic Pulsers | ![]() |
T.O. Harmonic TeraPulser | 8 | +13 | 1.625 | NPC: Telarys Carrier | 1,250,000 CR per day (shows as 1.3M) | 25,000,000 CR | 4 Harmonic Pulsers | ![]() |
Mission Completion Reward Shield and Shield Recharge Systems
These Shield systems are gained through completing a certain number of missions. Only one of each is available per player. Once received, they cannot be uninstalled, but they do not take up any deck space nor do they have any upkeep costs.
Name | Size | Bonus | Additional Bonus | Tier Reward | When Received | Repair Cost | Equip Limit | Image URL |
---|---|---|---|---|---|---|---|---|
Harmonic Resonator | None | +10 Shield Recharge | None | 2nd Tier Reward | 6 Missions Completed | None; cannot be uninstalled | 1 (1 per player) | ![]() |
Q-Phase Battery Array | None | +15 Shield | +15 Energy | 7th Tier Reward | 22 Missions Completed | None; cannot be uninstalled | 1 (1 per player) | ![]() |
Chron-Transistor | None | +5 Shield Recharge | +5 Energy Recharge | 10th Tier Reward | 34 Missions Completed | None; cannot be uninstalled | 1 (1 per player) | ![]() |
Impact Absorber | None | +20 Shield | +45 Hull | 14th Tier Reward | 50 Missions Completed | None; cannot be uninstalled | 1 (1 per player) | ![]() |
Field Balancer | None | +20 Shield | +10 Shield Recharge | 17th Tier Reward | 62 Missions Completed | None; cannot be uninstalled | 1 (1 per player) | ![]() |
Legion Mission Shield System
The following module can be installed to improve the strength of your Shield systems. It is earned by completing the "Eliminate Dropship Activity" Task of the Illegal Excavation Legion Mission.
Name | Size | Bonus | Shield Per Size | Additional Bonus | When Received | Repair Cost | Equip Limit | Image URL |
---|---|---|---|---|---|---|---|---|
T.O. Heliofield | 25 | +300 Shields | 12 | Additional +40% for each additional Module up to +200%; Full upgrade +5% overall shields. | Complete Task "Eliminate Dropship Activity" | 800M CR | 1 T.O. Heliofield | ![]() |
Common Artifact Shield Upgrades
The following single-use artifacts can be used to improve the strength of your Shield systems, usually on a temporary basis unless otherwise stated. They can be found randomly by cashing in your hourly artifact hauls.
Name | Bonus | Lasts For | How Received | Artifact Point Cost | Image URL |
---|---|---|---|---|---|
Shield Amplifier | Doubles Shield strength and Shield recharge (Repair) rate. | Four hours | Artifact Shipments | 350 Artifact Points | ![]() |
Shield Restorer | Fully restores Shield strength when used.
Note: A full Shield restoration may be purchased directly for 3 Galaxy Points. Your shields will also be fully repaired each time you increase in rank. Shields will also automatically repair themselves over time. | N/A | Artifact Shipments | 1200 Artifact Points | ![]() |
XCharge Cells | Integrates into existing field systems, permanently increasing your shield capacity by 5. | Permanent | Artifact Shipments | 1800 Artifact Points | ![]() |
NPC Dropped Shield Upgrades
The following single-use artifacts can be used to improve the strength of your Shield systems. They may be dropped when you defeat certain powerful NPC's.
Name | Bonus | Lasts For | Dropped By | Image URL |
---|---|---|---|---|
Lazuli Microfuser | An expensive tool used to upgrade Lazuli vessels. Increases shields by 15 and hull by 20. | Permanent | NPC: Rethion, Lazuli Superhauler | ![]() |
Lazuli Parts Vault | A large vault containing various Lazuli ship upgrades. Increases shields by 10, hull by 10, and ship size by 2. | Permanent | NPC: Renegar, Lazuli Station, Reynard, Lazuli Titan, Lazuli Factory Complex | ![]() |
Tarlis Barrier Cells | Remnants of the original Tarlis barrier shield. Increases max shield by 15. | Permanent | NPC: Tarlis Command Ship | ![]() |
Daily Reward Shield Upgrades
The following single-use artifacts can be used to improve the strength of your Shield systems. They can be received as a Daily Reward from the game News tab.
Name | Bonus | Lasts For | Dropped By | Image URL |
---|---|---|---|---|
Tri-Matrix Emblem | Fully restores shields, hull and energy.
Note: uninstall your relays, uninstall any weapon modules that drain energy, equip all of your best power cores, equip all of your best shields, and equip all of your best hull modules BEFORE you use the Tri-Matrix Emblem to get the maximum energy recharge, shield recharge, and hull repair possible from this artifact. | N/A | Daily Reward | ![]() |