Stats
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- | | align="center" | [[Ship- | + | | align="center" | [[Ship-Bot]]s (P) |
| align="center" | [[Lazuli Parts Vault]] (P) | | align="center" | [[Lazuli Parts Vault]] (P) | ||
| align="center" | [[Prototype Engineering Bay]] (P) | | align="center" | [[Prototype Engineering Bay]] (P) |
Revision as of 06:02, 13 February 2016
Your Ship Statistics go a long way towards defining (and in some cases, limiting) what you can do in the game. There are 10 ship statistics, which can be permanently improved through the use of Rank Points, by receiving temporary boosts through the installation of equipment on your ship, or both. Note that ship equipment must be researched before it can be used. Managing these stats as you progress through the game will be one of your major focuses as captain of your ship.
1 Rescued Prisoners and Rescued Stryll prisoners are not included as they are essentially the same as rank points.
2 Modules received for disabling NPCs or completing missions come under "Ship Equipment"; therefore only non-module items which directly affect the statistic (temporarily or permanently) are included in these columns.
3 "Limited" refers to Mission rewards, Mission NPC drops, Seasonal NPC drops, Seasonal Mission rewards, or Combat Badge items, which are only available a certain number of times in the whole game. It also includes Collective Theory Lab (CT-Lab) items, which require access to a legion with a CT-lab, sufficient research (Hybrid Theory Dynamics), and the necessary artifacts and energy to create.
4 Items in the final 3 columns are followed by (P) for permanent improvement, (T) for temporary buffs, or (R) for refill/repair.