Lazuli Harrower

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Harrowers are deployed by the Lazuli Syndicate for a variety of purposes. Their mass-disruptors are especially effective against enemy installations.
Harrowers are deployed by the Lazuli Syndicate for a variety of purposes. Their mass-disruptors are especially effective against enemy installations.
*Uncommon Standard Invader
*Uncommon Standard Invader
*[http://173.203.31.34/galaxylegion/images/npcs/stealthpod.png Ship Image]
*[http://173.203.31.34/galaxylegion/images/npcs/stealthpod.png Ship Image]
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----
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<b>Rank:</b> Matched<br>
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'''Rank:''' Matched<br>
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<b>Shields:</b> Scaled: <code>(2+ROUND(Rank*3/100,0)-ROUNDUP((Rank-300)/75,0))*150</code> <br>
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'''Shields:''' Scaled: <code>(2+ROUND(Rank*3/100,0)-ROUNDUP((Rank-300)/75,0))*150</code> <br>
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<b>Hull:</b> Scaled: <code>ROUND(SQRT(Rank*3600),-2)</code> <br>
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'''Hull:''' Scaled: <code>ROUND(SQRT(Rank*3600),-2)</code> <br>
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<b>Abilities:</b> None <br>
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'''Abilities:''' None <br>
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<b>Attack:</b> Scaled: <code>20*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50</code> <br>
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'''Attack:''' Scaled: <code>20*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50</code> <br>
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<b>Defense:</b> Scaled: <code>15*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50</code> <br>
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'''Defense:''' Scaled: <code>15*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50</code> <br>
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<b>Cloak:</b> None <br>
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'''Cloak:''' None <br>
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<b>Rewards:</b> [[NPC-Dropped Artifacts|Orbital Mass-Disrupter]] <br>
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'''Rewards:''' [[NPC-Dropped Artifacts|Orbital Mass-Disrupter]] <br>
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<b>Expires:</b> After 24 Hours <br>
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'''Expires:''' After 24 Hours <br>
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<b>Experience Earned on Kill:</b> 20 <br>
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'''Experience Earned on Kill:''' 20 <br>
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'''Max DMG you can deal:''' Scaled: <code>Rank*2.5</code> <br>
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'''Minimum Shots to Kill:''' Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
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'''Best Possible XP/Energy Ratio:''' Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
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----
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<b>Max DMG you can deal:</b> Scaled: <code>Rank*2.5</code> <br>
 
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<b>Minimum Shots to Kill:</b> Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
 
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<b>Best Possible XP/Energy Ratio:</b> Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
 
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Return to: [[Combat]]
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Return to [[Combat]]  
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{{NPCLazuliNav}}<br>
{{NPCLazuliNav}}<br>
{{NPCFactionsNav}}
{{NPCFactionsNav}}
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[[Category:NPCs]]

Revision as of 16:58, 15 May 2012

Harrowers are deployed by the Lazuli Syndicate for a variety of purposes. Their mass-disruptors are especially effective against enemy installations.



Rank: Matched
Shields: Scaled: (2+ROUND(Rank*3/100,0)-ROUNDUP((Rank-300)/75,0))*150
Hull: Scaled: ROUND(SQRT(Rank*3600),-2)
Abilities: None
Attack: Scaled: 20*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50
Defense: Scaled: 15*(ROUNDDOWN(Rank/2,0)+ROUNDDOWN(Rank/10,0)+IF(Rank-9=MROUND(Rank-10,10),1,0)+IF(ODD(Rank),0,1))-50
Cloak: None
Rewards: Orbital Mass-Disrupter
Expires: After 24 Hours
Experience Earned on Kill: 20

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)




Return to Combat





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