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  • The Fate of Komarra
    … now it drifts toward the planet to its peril. By modifying some grav-whip traps, we should be able to stabilize the moon's orbit.
    2 KB (190 words) - 05:53, 3 May 2020
  • Special Buildings
    …ry:Planet Structures]][[Category:Planets]][[Category:Artifacts]][[Category:Planet Artifacts]] …of the current time, every special building takes up a certain size on the planet, in exchange for the bonuses it bestows.
    42 KB (5226 words) - 12:16, 29 March 2020
  • Grav-Whip Trap
    …[[Category:Mission Artifacts]][[Category:Collective Theory Lab]][[Category:Planet Artifacts]] When applied, the first ship to attack the target planet will take 400 damage.
    1 KB (173 words) - 19:17, 22 November 2023
  • Combat Badges
    …ties listed below, it is actually possible to earn 3 green badges from one planet invasion! …n badge during an invasion, you will earn an additional green badge if the planet's controller was inactive
    17 KB (2526 words) - 04:21, 4 April 2023
  • Common Artifacts
    |Trap, planet, 1 week |When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.
    24 KB (3133 words) - 22:04, 17 June 2023
  • T-Plasma Attractor
    …rtifacts]][[Category:Planet Artifacts]][[Category:Planet Traps]][[Category:Planet Defense]][[Category:Mission Artifacts]][[Category:Invasion Defense]] … applied, a ship that attacks the target planet has a chance to cause that planet to gain 1500 defense for 24 hours.''
    857 B (115 words) - 15:58, 8 December 2019
  • Alarm Sentry
    …e Theory Lab]][[Category:Planet Traps]][[Category:Multiple Use]][[Category:Planet Artifacts]][[Category:Mission Required]] ''When applied, the first ship to attack the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours.''
    1 KB (180 words) - 19:13, 22 November 2023
  • Drannik Swarm Trap
    …cts]][[Category:NPC Artifacts]][[Category:Planet Attack]][[Category:Planet Traps]][[Category:Drannik Automatons]] ''When applied, the first ship to attack the target planet will awaken a swarm of Drannik drones, boosting its attack by 1000 for 12 …
    1 KB (152 words) - 03:44, 29 July 2022
  • Xecti Pathway Detector
    …Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Planet Traps]][[Category:Invasion Defense]] ''The next time the planet is scanned or viewed by an enemy, it will notify '''only''' its owner, and…
    976 B (140 words) - 23:30, 23 January 2020
  • Exo-Rift Repulsor
    …Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Planet Traps]] … applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours.''
    841 B (120 words) - 05:50, 3 May 2020
  • Medals
    ===Scan a New Planet=== …can a new planet while you have 10 or more planets already scanned in your planet list.
    58 KB (7614 words) - 05:50, 17 February 2024
  • Drannik Shield Trap
    …ts]][[Category:NPC Artifacts]][[Category:Planet Defense]][[Category:Planet Traps]] ''When applied, the first ship to attack the target planet will awaken a swarm of Drannik guards, boosting its defense by 2500 for 1 …
    980 B (141 words) - 21:13, 5 January 2016
  • Search Filter Abbreviations
    ==Planet Artifacts== ===Use Planet Artifact (own planet)===
    16 KB (2238 words) - 04:21, 20 January 2024
  • Dark Pursuit
    …e them, we'll be ready to respond to any data that may be relayed once the traps are set.</font><BR> …ases modulated Shadow-Barbs near the planet - creating a Shadow-Barb Link. Planet must be unoccupied, and not an existing Nanosheared Drilling Site. Require…
    6 KB (859 words) - 04:40, 16 October 2022
  • Base Combat
    …dow, closing the window, refreshing the browser, or clicking an NPC/Player/Planet alert will make you lose your scan if you haven't locked it in yet''' Upgrades an existing Phase Cutter structure on your planet, tripling all of its bonuses.
    19 KB (2472 words) - 00:33, 18 May 2023

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