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  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …ne of the most important resources that you will manage as captain of your ship. Your current Energy reserve is shown by the yellow bar in the upper left …
    14 KB (1773 words) - 03:28, 24 January 2023
  • Weapons
    ! align="center" width="40" | Size | align="center" | 21
    61 KB (7385 words) - 21:15, 26 May 2024
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. Your ship's computer is equipped with an initially empty planet database. The planet…
    57 KB (7630 words) - 03:45, 12 June 2024
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] ! align="center" | Size
    19 KB (2173 words) - 21:22, 26 May 2024
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    15 KB (2063 words) - 20:31, 19 May 2024
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    28 KB (3299 words) - 21:33, 26 May 2024
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    33 KB (4062 words) - 21:27, 26 May 2024
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    19 KB (2126 words) - 20:56, 26 May 2024
  • A Syndicate Trap
    '''Battle Rewards: '''[[Phase Interceptor Drive]] (ship module - Size 15, +30 Cloak, +30 Defense) Requirements: 21,500 energy
    1 KB (184 words) - 08:49, 20 January 2020
  • Bases
    …ocks the use of certain base special abilities.<br>[Base Module - Standard Size: 2, Defense: +10%, Limit: 2 per Base] | style="padding:5px;" | Installs a Chromatic Teleporter on your base.<br>[Size: 2, Defense +6%, Limit: 2 per Base]
    51 KB (6413 words) - 02:03, 15 June 2024
  • Ship Strategy
    The most popular ship layout, as an all rounder you will have a balanced ship with a balanced [[Research Tree]], although special attention should be pa… …of decks early on is often beneficial but should primarily be left up to [[Ship-Bot]]s. Since [[Cargo]], [[Helmsmen]] and [[Scientists]] are generally les…
    12 KB (1907 words) - 00:09, 24 January 2020
  • Arenas of the Darmos Games
    …fense: 40, Scan: 40, Energy: 40. If this item is already installed on your ship it will instead increase it's stats by 40%, up to a maximum of 200%. Unloc… …w badge and no resources, you will not be able to use a mark on the raided ship.) <br>
    13 KB (1892 words) - 22:36, 21 February 2023
  • Weaponizing T-Plasma
    …ll & shield combined) to any attacking ship. 3 T-Plasma Gemini Cannons per ship. </div> Rewards: 21,000 XP, 1 [[T-Plasma Gemini Cannon]]
    2 KB (205 words) - 06:30, 20 January 2020
  • Collective Theory Lab
    |align="center" | 21 |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship)
    15 KB (1889 words) - 23:11, 6 May 2024
  • Medals
    …onal rewards. Medals can be viewed by using the View Medals button on the Ship tab. | align="center" |[[Ship_Design#Chrona|Ship Design]]: Chrona <BR><BR>Additional [[Prismodyne Energy Network]] items un…
    60 KB (7957 words) - 11:45, 13 June 2024
  • Ship Classes
    [[Category:Ship]][[Category:Concepts]] … [[Ship]] stats panel. Ship class is determined by how many [[Decks]] your ship has.
    3 KB (367 words) - 05:14, 28 August 2016
  • Merged Datanode
    …]][[Category:Ship Scanning]][[Category:Ship Cloaking]][[Category:Ship Size 21]] ''Installs or upgrades a '''Merged Datanode''' on your ship.''
    2 KB (296 words) - 18:40, 5 August 2013
  • Q-Pedd Assembly Line
    …:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Ship Hull]][[Category:Limited Time Artifacts]][[Category:Abilities]] ''Installs a '''Q-Pedd Assembly Line''' on your ship.''
    3 KB (389 words) - 07:39, 20 February 2022

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