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 Any Pointers? 
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Joined: Wed Mar 06, 2013 12:58 am
Posts: 21
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Rank:219
Hull:12375
Attack:5555
Defense:1514
Scan:106
Cloak:252
Deck:1018/1020

Engineers:540
Tactical Officers:1265
Helmsmen:869
Scientist:1069

Productions:Minerals:3397 Artifact:4666: Research:5537
You guys see any room for improvement?


Fri Jun 21, 2013 10:59 pm
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Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
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Yes.

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Fri Jun 21, 2013 11:18 pm
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Joined: Wed Sep 19, 2012 9:44 pm
Posts: 1997
Location: Causing chaos somewhere
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Yes theres always room for improvement. In your case I would stress like everyone else artifact production im lower rank than you but have double your artifact per hour

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Fri Jun 21, 2013 11:20 pm
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Joined: Tue Feb 14, 2012 1:08 am
Posts: 837
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-Defense is very poor, that needs to be raised, should be double if not more.
-Your artifact should be about double what it is currently.

You have not given enough information to comment on any more (modules, goals, etc.).


Fri Jun 21, 2013 11:55 pm
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Joined: Wed Mar 06, 2013 12:58 am
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Looking for more of a PVP ship
Ships/Allies Apparitious, Bane Familiar
Weapons Light Thetacron Cannon x8, Dominion Cannon - Mark III x2, Vortul Blast Phaser x4, Prototype Mech XV, Combat Analyzer
Energy Intra-D Collider - Mark IV x3, Drannik Power Core x4, Chron-Transistor, Omicron Injector
Sensors AI Supercomputer
Hull Perfect Syncopated Plating x5, Scruuge Hypernode x2, BioMimetic Sealer II x3, Protean Armory x3
Shields Q-Phase Battery Array, Harmonic Resonator
Cloaking Triaxial Array - Mark II x2, Gamma Channeler
Defenses Dark Complex Thruster x2, Auto-Evasion Node, Trinity-Core Drive x2, Thrust Stabilizer

pretty much everything you see here is upto date


Sat Jun 22, 2013 2:17 am
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Joined: Thu Aug 02, 2012 1:49 pm
Posts: 175
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PvP = more TO needed for sure. I know players half your rank with double your TO's

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Sat Jun 22, 2013 4:48 am
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Joined: Tue Oct 25, 2011 3:25 am
Posts: 2360
Location: New York
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mysteryfonzie wrote:
Rank:219
Hull:12375 >> Decent hull for your rank, assuming you dont have a fixer bonus
Attack:5555 >> Fairly good attack for your rank, again assuming you dont have konquol bonus
Defense:1514 >> oh man, yea that needs work, glass cannons are amazing red badge sources
Scan:106
Cloak:252
Deck:1018/1020
what about cargo? :P

Engineers:540
Tactical Officers:1265
Helmsmen:869
Scientist:1069

Productions:Minerals:3397 Artifact:4666: Research:5537 >> I preferred having balanced resources / hour at lower ranks, I do realize that having a higher arti / hour is better, but hey thats me ;)
You guys see any room for improvement?


Suggestions since you want a pvp ship ( in no particular order, just as they came to mind )
1. do the Mylarai chain
2. get the DOM upgrades ( and yes by associate, get the rest of the DOM III cannons )
3. research the Collective Theory Lab

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Sat Jun 22, 2013 11:17 pm
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Joined: Wed Jul 25, 2012 3:11 am
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mysteryfonzie wrote:
Weapons Light Thetacron Cannon x8

Eww. Why? Why do you have Light Thetas? ... only get the heavies of each gun.

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Sun Jun 23, 2013 12:39 am
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Joined: Sat Jul 02, 2011 6:52 pm
Posts: 1663
Location: where the dead ships dwell
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Topherousenator wrote:
Eww. Why? Why do you have Light Thetas? ... only get the heavies of each gun.

Why?

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Sun Jun 23, 2013 5:35 am
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ICBLF wrote:
Topherousenator wrote:
Eww. Why? Why do you have Light Thetas? ... only get the heavies of each gun.

Why?

Because the light versions have less attack:deck ratio than the heavy versions, because if you are getting the heavy versions, it's just a waste of money to buy the light and medium versions, because you just don't but the light versions, and most importantly because the heavy ones always look cooler than the light ones, and that is all that matters. :P

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Sun Jun 23, 2013 6:29 am
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Topherousenator wrote:
Because the light versions have less attack:deck ratio than the heavy versions,
In the same way that heavies of the previous type have less attack:deck. The ratio always increases up the tiers, so this argument only has weight if you advocate skipping cannons altogether until Heavy Quasis.

Topherousenator wrote:
because if you are getting the heavy versions, it's just a waste of money to buy the light and medium versions,
Waste of money is a subjective evaluation, but even accepting that it can be quantified, what if someone only ever buys lights? Or only buys every 4th (light x -> medium y -> heavy z)? Or only upgrades cannons once a year during the cicada emergence?

Topherousenator wrote:
because you just don't but the light versions,
All the cool kids are buting lights now.

Topherousenator wrote:
and most importantly because the heavy ones always look cooler than the light ones, and that is all that matters. :P
Can't argue with that.

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Sun Jun 23, 2013 7:05 am
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Joined: Sat May 07, 2011 11:01 am
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Dropping back to Heavy Null Rays will save you a lot of money for an almost unnoticable attack drop. In fact, by the time you get there Heavy Nulls <=> Heavy Thetas isn't all that noticeable either. Nor Heavy Thetas <=> Heavy Quasis. Heavy Nulls <=> Heavy Quasis is noticeable.

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Sun Jun 23, 2013 12:07 pm
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Joined: Tue Nov 27, 2012 12:22 pm
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For comparison here are my stats in red. Also I thought I would add that I'm an Aerlen (+30% Defence) Hacker. I have no mission planets and also I don't spend GP. I mainly do missions and NPCing myself. Currently been concentrating on +12 structures

mysteryfonzie wrote:
Rank:219 237
Hull:12375 5250
Attack:5555 2078
Defense:1514 3331
Scan:106 66
Cloak:252 270
Deck:1018/1020 1370/1370

Engineers:540 690
Tactical Officers:1265 74
Helmsmen:869 127
Scientist:1069 634

Productions:Minerals:3397 3163 Artifact:4666 3007 Research:5537 3968
You guys see any room for improvement?


Sun Jun 23, 2013 2:52 pm
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Joined: Tue Jul 24, 2012 9:31 pm
Posts: 187
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Topherousenator wrote:
ICBLF wrote:
Topherousenator wrote:
Eww. Why? Why do you have Light Thetas? ... only get the heavies of each gun.

Why?

Because the light versions have less attack:deck ratio than the heavy versions, because if you are getting the heavy versions, it's just a waste of money to buy the light and medium versions, because you just don't but the light versions, and most importantly because the heavy ones always look cooler than the light ones, and that is all that matters. :P


When i was a low rank i only bought light versions. It was the biggest jump in the stat that i wanted.
ex: Light antiproton = 228 atk, med is +11 and heavy is + 11 Light null is +24 med is + 13 and heavy is +13
With every researched item the biggest jump is from heavy to light.

I think you should only buy light versions atleast till you get to the point that you don't want to buy anything better.


Mon Jun 24, 2013 4:35 am
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Joined: Mon Nov 21, 2011 1:08 am
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thunderbolta wrote:
Dropping back to Heavy Null Rays will save you a lot of money for an almost unnoticable attack drop. In fact, by the time you get there Heavy Nulls <=> Heavy Thetas isn't all that noticeable either. Nor Heavy Thetas <=> Heavy Quasis. Heavy Nulls <=> Heavy Quasis is noticeable.

thats dependant on your attack

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Mon Jun 24, 2013 5:10 am
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