Author |
Message |
Chalky108
Joined: Thu Feb 17, 2011 5:27 am Posts: 1
|
It is what it says on the tin.
Delete any planet from your list any-time for whatever reason.
Thanks
|
Thu Feb 17, 2011 5:30 am |
|
 |
FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
|
You have to use Star Chart Purgers. It's part of the balance of the game, otherwise everybody would just find all the best planets right away.
|
Thu Feb 17, 2011 5:32 am |
|
 |
arius_silverwind
Joined: Tue Jan 18, 2011 4:29 am Posts: 22
|
FerrusManus wrote: You have to use Star Chart Purgers. It's part of the balance of the game, otherwise everybody would just find all the best planets right away. yeah, but as a beginning player (first few levels) you are still getting familiar with the game, and if you are unlucky enough you can have a list of worthless planets. maybe allow starting players a free chance to purge a few times in order to get set up in the game? remove the ability when they hit a certain level? also, make them immune to invades till they reach a given level? this new badge system can sure make um targets.
|
Thu Feb 17, 2011 6:32 am |
|
 |
Kalos
Joined: Thu Dec 30, 2010 12:09 pm Posts: 953
|

arius_silverwind wrote: FerrusManus wrote: You have to use Star Chart Purgers. It's part of the balance of the game, otherwise everybody would just find all the best planets right away. yeah, but as a beginning player (first few levels) you are still getting familiar with the game, and if you are unlucky enough you can have a list of worthless planets. maybe allow starting players a free chance to purge a few times in order to get set up in the game? remove the ability when they hit a certain level? also, make them immune to invades till they reach a given level? this new badge system can sure make um targets. they already are immune to invading, they have until level 20 or one (two?) weeks, which ever comes first. but I do think that low levels should get this ability for until maybe level ten. and I'd say maybe once a level. so a total of 9 times (not counting level 1). and I say don't give this ability to people who reset their accounts. because if they've gotten to level 78 or so, they've learned a decent amount about the game. they know what kinds of planets to go after. they don't necessarily need to purge their planets. plus, they know the risk their taking of resetting their accounts.
_________________ 
|
Thu Feb 17, 2011 6:39 am |
|
 |
Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
|
i dont agree that you should be able to get rid of planets at will at earlier stages but maybe if you are a lower rank you get a higher chance to get a star purger for less artifact points. My friend that I got playing has found 66 planets so far. His highest research output planet is a VL very abundant and everything else is worthless when it comes to research. Obviously he has ridiculously low research output per hour and has fallen very far behind in tech for his level.
|
Thu Feb 17, 2011 6:53 am |
|
 |
Lore
Joined: Fri May 07, 2010 7:37 pm Posts: 109
|
Nietszche wrote: i dont agree that you should be able to get rid of planets at will at earlier stages but maybe if you are a lower rank you get a higher chance to get a star purger for less artifact points. My friend that I got playing has found 66 planets so far. His highest research output planet is a VL very abundant and everything else is worthless when it comes to research. Obviously he has ridiculously low research output per hour and has fallen very far behind in tech for his level. Research scanners, build artifact production for purgers. What rank is he?
_________________ Run.
|
Thu Feb 17, 2011 5:10 pm |
|
 |
arius_silverwind
Joined: Tue Jan 18, 2011 4:29 am Posts: 22
|
Nietszche wrote: i dont agree that you should be able to get rid of planets at will at earlier stages but maybe if you are a lower rank you get a higher chance to get a star purger for less artifact points. My friend that I got playing has found 66 planets so far. His highest research output planet is a VL very abundant and everything else is worthless when it comes to research. Obviously he has ridiculously low research output per hour and has fallen very far behind in tech for his level. but higher level charicters know what they are doing, and can certainly ask others for assistance. the lowest levels are naive, just learning the rules, and more prone to rash decisions. Also we aren't talking about rough luck of a higher level charicter. I doubt very seriously you have seen a level 1 or 2 with 66 planets on their scan....more like 2 or 3 to choose from.
|
Thu Feb 17, 2011 10:00 pm |
|
 |
KyoAshira
Joined: Sat Feb 12, 2011 10:52 pm Posts: 46
|
Ive had two friends quit this game because the first 20 planets they scanned were all worthless, and the only very rich mining planet available was taken by a level 100 enemy.
_________________ The QQ Continuum : QQ'er than thou.
|
Thu Feb 17, 2011 10:15 pm |
|
 |
Drake Oblivion
Joined: Thu Oct 14, 2010 10:57 pm Posts: 216
|
Every noob had to learn some hard lessons. I have a couple of average-sized planets that remind me where I came from...
~ D
|
Fri Feb 18, 2011 3:07 am |
|
 |
Threadbare
Joined: Thu Jan 06, 2011 2:16 pm Posts: 916
|
I disagree with this suggestion because it would allow someone playing multiple characters to scan, purge, scan, purge, scan purge... end up with a much higher chance of having good worlds, and upon hitting level 20, share them to their primary account.
_________________ 
|
Fri Feb 18, 2011 4:45 am |
|
 |
FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
|
Yeah, if you get planets that are bad enough you don't think you'll be able to manage right from the start then you can just reset and try again; it's not like you'd've done very much at that point, so you've got nothing to lose.
|
Fri Feb 18, 2011 4:47 am |
|
 |
FuriousRage
Joined: Tue May 18, 2010 5:12 pm Posts: 909
|
I among others grabbed the first available planets to use, i think i grabbed a few too many. but when i get TD or QSE's or other artifacts to increase size and production i usually add it to my suckiest planet to make it less sucky, so far its gone pretty good doing this, might go slow, but im gonna get all my planets to atleast large+ and rich+, no matter if it takes 5 more years to get all arties for it. 
_________________Leader and co-founder of The Unknown. H HavingA AngerT TowardE EveryoneR ReachingS Success-- Galactic Encyclopedia
|
Fri Feb 18, 2011 6:13 am |
|
 |
zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
|
Here is a different idea: have it so a new player's first planet scanned is automatically an average barren planet with all average resources.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
|
Fri Feb 18, 2011 4:24 pm |
|
 |
FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
|
zophah wrote: Here is a different idea: have it so a new player's first planet scanned is automatically an average barren planet with all average resources. That's a pretty good idea.
|
Fri Feb 18, 2011 7:45 pm |
|
 |
vladd13
Joined: Sun Sep 12, 2010 10:05 pm Posts: 943
|
even I had some tiny's and smalls I had to suck it up and use gp to abandon planets and still use star chart purgers to drop anything tiny small very small from scans
the idea of first planet being avg size with average resources across the board is good but I wouldnt limit it to barren
_________________ 
|
Fri Feb 18, 2011 8:25 pm |
|
 |
Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
|
As long as it's average/avg/avg/avg, the only factor the planet type has on it is what you might be able to transform it into later. Barren actually has a couple options for this now, so it woulnd't be a terrible starter rock.
Here's another option, you could give a new pilot 3 specialty planet purgers. They'd be like the Aegis shield. Non-transferable, and non-replacable after a reroll.
_________________ Razorback Officer, Error 404
|
Sat Feb 19, 2011 2:01 am |
|
 |
|