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BigRedMeanie
Joined: Sat Jun 23, 2012 4:37 am Posts: 2
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Thanks for looking at my post. I'm mostly PVP, NPC at least until I get the 1k raid badge. Though when I can't kill anyone I sink energy into the Zolazin chain, at least until I get the extra NPC slots.
I also carry enough scan to find the elite NPC's for my rank.
Rank 123
Space 667/668 ATK 1495 DEF 1057 Scn 221 cloak 165 Cargo 731/950
Konqul Builder
Battles 17k (grand master) Kills 719 Deaths 140 NPC 501 Planets 218 Occupy 27 Captures 44 missions 151 Scans 360 Hacks 289 raids 461
Weapons 1495 Hvy Anti Proton 1 Dominion III 4 Vortul Blast 3 Crimson Phaser 1 Atmospheric Dec (2 uninstalled)
Def 1057 Dark Ring Thruster 1 Microwarp III 1 Phase Shift Engn III 2 Harmonic resonator 1 Trinity Core Drive 1
Hull 2164 Overcharged q phase 2 Protean 3 Vortul plating 2
Energy 316
Drannik Power 1 Surge Plexus 3 Zero-point reactor 1(2 uninstalled) Father 2 x-conduit 3(1 uninstalled)
Devices AI supercomputer Cipher Bot 1 Decryption Quad 2 Shaidin supercomp 1 Stryll Hunt Sensor 2 Stryll Transponder 2 Zolazin Jammer 1(1 uninstalled)
Production Mineral 712 Arti 860 Res 1393
Research tech Null Rays 0 Zero Point Energy 1 Rift Fields 1 Quantum Jam 1 Nexus Grid 0 Quantum Overlay 0 x Manifold Sensing 0 Astro Binding 0 xeno-deplomacy 0
I'm in a decent size legion with a lvl 5 arti base w/ only slight research production.
Thanks much!
Ancient Warrior Clan
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Tue Aug 21, 2012 3:26 pm |
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f3ar3dlegend
Joined: Wed Feb 01, 2012 10:18 pm Posts: 549
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Well you need some serious improvements...
Your ship NEEDS a lot more decks. I feel you are pretty well off in PvP/NPCs for now; try focusing on missions for a while.
Use ALL rank points on decks until you hit at least 2,000 (you'll be rank 250 or so)...
Uninstall the 2 Atmospheric Decimators, 2 Decryption Quad Frames, 2 Hunt Sensors, and 2 Transponders.
Then, install all 3 Mark IV Zero-Point Reactors and 4 X-conduit Mark III's. You might also want to research Transconduits.
After that, install all 5 Hull Modules. If you have any remaining space, install another defense module. You want to be able to "tank" any attacks if someone is trying to disable you, as you will be focusing on missions.
Finally, you need to raise your production. Get research and mining to at least 2k/hr, and arti to at least 1.5k/hr for now. Eventually, you want Artifacts to be the highest out of all.
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Tue Aug 21, 2012 3:39 pm |
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RigorMortis
Joined: Mon Nov 28, 2011 4:43 pm Posts: 2110
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f3ar3dlegend wrote: Well you need some serious improvements...
Your ship NEEDS a lot more decks. I feel you are pretty well off in PvP/NPCs for now; try focusing on missions for a while.
Use ALL rank points on decks until you hit at least 2,000 (you'll be rank 250 or so)...
Uninstall the 2 Atmospheric Decimators, 2 Decryption Quad Frames, 2 Hunt Sensors, and 2 Transponders.
Then, install all 3 Mark IV Zero-Point Reactors and 4 X-conduit Mark III's. You might also want to research Transconduits.
After that, install all 5 Hull Modules. If you have any remaining space, install another defense module. You want to be able to "tank" any attacks if someone is trying to disable you, as you will be focusing on missions.
Finally, you need to raise your production. Get research and mining to at least 2k/hr, and arti to at least 1.5k/hr for now. Eventually, you want Artifacts to be the highest out of all. I heavily disagree with this. I stopped using rank points on decks at 1450 decks (approximately rank 160) and it's gone very well. I would personally recommend against installing 3 energy cores and 4 relays, particularly with sparse decks and a largely PvP play style. If you have no plans on changing your gameplay, I would recommend between one and two energy cores and the relays (enough that, when offline for your longest offline periods, your energy doesn't cap). Then just install cores before ranking, and uninstall after. Otherwise, I agree with filling up the core modules (hulls, defenses, weapons).
_________________  Banner by SirKillsALot
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Tue Aug 21, 2012 3:50 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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I would say get out of builder as soon as you can, there are much more beneficial professions out there like fixer and excavator. To make up for that bring your mining up. Keep researching planetary research and improve your production in all three a lot, with the main focus on arti. Uninstall all your cloak/scan mods, until you reach the bare minimum you need to see the necessary elites, try to look for the most space efficient way of doing this. Install remaining energy mods, and then focus on maxing out hull and weapons. You should probably research better hull as well, up to about neutronium. Only keep one researched defense on for now while you work on maxing out hull and weapons, once you've maxed them, begin working on maxing out your defense. I would also say get your decks up a lot.
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Tue Aug 21, 2012 3:55 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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You're certainly rocking a light deck build, but there is no problem with that. Making the most of your decks is the main thing.
If you're PvP heavy, you need to bring your hull and attack up. Your defence is okay so long as it's over your decks. Maxing hull and attack is a priority, as well as keeping your defence respectable. Please, DO NOT PUT ANY MORE RESEARCH INTO WEAPONS. It's a pet-peeve of mine for gun-nuts to have null rays and maneuvering thrusters. Of course, my example is a little extreme, but you should definately put a bit more research into defence before doing better weapons. Nexus Grids would also go a long way to keeping your hull respectable.
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Tue Aug 21, 2012 4:08 pm |
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BigRedMeanie
Joined: Sat Jun 23, 2012 4:37 am Posts: 2
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Your ship NEEDS a lot more decks.
I put all my rank points into deck and have been almost exclusively since rank 60 or so. Though I do feel small for my rank. Here is my crew compliment.
Engineers 130 Tactical 126 Helm 156 Scientist 134
Uninstall all your cloak/scan mods, until you reach the bare minimum you need to see the necessary elites, try to look for the most space efficient way of doing this.
That scan is 200, so I'm just barely over that. No change in scan devices
I would recommend between one and two energy cores and the relays (enough that, when offline for your longest offline periods, your energy doesn't cap)
Im already at this point. no change
After that, install all 5 Hull Modules. If you have any remaining space, install another defense module. You want to be able to "tank" any attacks if someone is trying to disable you, as you will be focusing on missions.
Does this imply that hull is more important that defense? By uninstalling 2 of my def mods I would gain about 110 deck space. The 3 remaining hull mods would get me about 1200 more hull but i would lose 460 defense. Then I could also install another hvy Antiproton at that point and a phase cannon or something(20 deck).
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Tue Aug 21, 2012 4:19 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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You can't tank with hull alone unless you're a SSB. You can use a subspace seeker and tachycon cylinder instead of scan modules whilst NPCing, the energy spent will be made up for in the extra space available allowing you to fight better or add the final core.
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Tue Aug 21, 2012 4:24 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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my stats at that rank were:
2k attack 700 defense 4200 hull
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Wed Aug 22, 2012 5:48 am |
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Necrokristo
Joined: Sat Mar 10, 2012 7:43 pm Posts: 130
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konqul must always excel in attack. so increase the number of weapons on your ship. shouldnt have any problem with the upkeep. except the fact that your not making much cr. increase mining. hull, and def as well to ensure you wont get disabled to often. rearrange your modules according to your play style.
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Wed Aug 22, 2012 7:05 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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BigRedMeanie wrote: Does this imply that hull is more important that defense? By uninstalling 2 of my def mods I would gain about 110 deck space. The 3 remaining hull mods would get me about 1200 more hull but i would lose 460 defense. Then I could also install another hvy Antiproton at that point and a phase cannon or something(20 deck). It's all about getting the balance right, you should probably take off one defense and add 1-2 more hulls, that and research better hulls.You low decks will help make up for the drop in defense.
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Wed Aug 22, 2012 1:01 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Epicownage wrote: BigRedMeanie wrote: Does this imply that hull is more important that defense? By uninstalling 2 of my def mods I would gain about 110 deck space. The 3 remaining hull mods would get me about 1200 more hull but i would lose 460 defense. Then I could also install another hvy Antiproton at that point and a phase cannon or something(20 deck). It's all about getting the balance right, you should probably take off one defense and add 1-2 more hulls, that and research better hulls.You low decks will help make up for the drop in defense. Its the classic phillosophy of tank vs. Meat shield ( AC vs. HP ). At low levels most that pvp are interested in fast easy kills, take that away and they will most likely loose interest. Personally i always favor defence, so my early game build didnt have alot of hull, but i was not a very appealing target either. You just need to find what works for you, after you get that down you ship will fall into place pretty quickly.
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Wed Aug 22, 2012 6:17 pm |
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Oexarity
Joined: Fri Sep 23, 2011 9:19 pm Posts: 372
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Well if you want to compare, here's my stats at rank 132 (a little higher, i know, but it's pretty close). Also, these are not the stats I pvp with, I'm focusing on reaching Kronyn right now:
Rank 132 Aerlen Fixer
Size Class: Goliath Space: 1136 / 1136 Attack: 2360 Defense: 1816 Scan: 261 Cloak: 175 Cargo: ---- / 4125
Hull: 7976 Shield: 205 Energy: 469 with relays 629 without
Battles 25056 (Grand Master) Player Kills 1339 Deaths from Players 153 Non-Player Kills 1010 Planets Found 160 Planets Occupied 34 Planets Captured 16 Missions Completed 111 Scans Performed 294 Successful Hacks 326 Successful Raids 261
Weapons Heavy Null Ray x5, Dominion Cannon - Mark III x4, Vortul Blast Phaser x2, Atmospheric Decimator, Crimson Auto-Phaser x2
Energy Antimatter Reactor - Mark IV x3, Surge Plexus x2, Drannik Power Core x4, Positron Relay x4, Omicron Injector
Sensors Tetra-Seek Targeter x3, Sha'din AI Core, Stryll Hunt Sensor x2, AI Supercomputer
Hull Perfect Fermionic Armor x5, Protean Armory x3
Shields T.O. Harmonic MegaPulser x3, Harmonic Resonator
Cloaking CipherBot x3
Defenses Quantum Overlay Engine x2, BM50 Convoy Shuttle x3, Dark Ring Thruster x4, Trinity-Core Drive x2
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Fri Aug 24, 2012 11:14 pm |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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Here's one of my threads from around your rank, but with fewer decks http://galaxylegion.com/forum/viewtopic.php?f=3&t=24723Pay attention to Strm's post near the bottom of the page How the f#^@ did I have a ship that size and still function
_________________  A Necromancer Design Senatus et Populusque Imminente
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Sat Aug 25, 2012 1:20 am |
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PhantasyStar
Joined: Thu Jan 06, 2011 3:33 pm Posts: 654 Location: Malaysia
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At your rank I was running a very unorthodox build, meant to discourage people from hitting further, unless they had enough scan to see what I was actually running  I was all shields and defense, with zero hull, at rank 130 I was actually at 200 hull, 2000 shields, and 3k defense. It actually worked very well on the common player, but it's mighty risky alright. Take note back then there were no legion bases, the standard of ships was much lower, so 2k shields was actually very high.
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Wed Aug 29, 2012 5:55 am |
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