Vekno wrote:
i still feel that attack and defence arnt a viable option for keeping your planet while maximizing resources. if someone finds your planet there are artifacts that reduce planetary defence. If a high level finds you and likes what they see theyre gonna take your planet. no matter what. the best way to keep your planets is by cloaking them. that keeps them safer from scanning and hacking. it would just help all around to add cloaking satellites to the new scaling system. Honestly, i would prefer to see all buildings, production, cloak, and population all scale accordingly, but i feel that cloaking is the most crucial thing that needs to scale at this time.
It depends what sort of "high level" person you're talking about; if you mean 300+ or something then yes, but you're not going to be able to cloak it enough to hide it from them anyway.
I believe there's only 1 artifact that reduces a planet's defense, and it's only 15%.
You don't need to protect all of your planets anyway; if you're getting about 100 resources per hour or less from it then you don't need to protect it all that well. (unless you just have low planetary structure research; but if it's less than large and rich then people probably won't fight over it, and probably not much even then).
If you have about 1-2 thousand combined attack and defense on your best planets you should be pretty well set; I know that would probably keep me off. I think attack counts for invasion defense, but I don't remember where I read that so I'm not positive.