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  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Planets
    Your ship's computer is equipped with an initially empty planet database. The planet… … The planet database is typically maintained in an isolated enclave of the ship's computer with periodic synchronization. It is rare, but the results of a…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Prejoran Power-Diffuser Blueprints
    …fense]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).
    1 KB (155 words) - 04:46, 16 February 2017
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] | align="left" | [[Nanite Re-Assembler (200% upgrade)]]
    21 KB (2355 words) - 20:39, 19 January 2020
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Senator Test
    |[Ship Ally, Type Familiar] |Makes your ship appear as a space asteroid when targeted by other ships. Lasts 24 Hours.
    55 KB (7557 words) - 18:51, 12 December 2019
  • XRP Battery Pack
    …hip Artifacts]][[Category:Ship Shields]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Complex Tech Parts Scrap]][[Category:Rogue Science Lea… ''Installs an '''XRP Battery Pack''' on your ship.''
    1 KB (152 words) - 15:04, 23 May 2013
  • T.O. Shield Generator
    … Artifacts]][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Ship Size 10]] ''Installs a '''T.O. Shield Generator''' on your ship.''
    983 B (142 words) - 01:12, 3 March 2017
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number of '''res…
    35 KB (4328 words) - 21:03, 21 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] …e form of [[Equipment]]. However, these modules do not count to the normal module type limits.
    22 KB (2558 words) - 20:23, 19 January 2020
  • The Oruas Eye (ally)
    …he Player Abilities tab, and The Oruas Eye (after 40 hour cooldown) in the Module Abilities tab. …hour cooldown. Note: Each Corruption currently takes up 500 space in your ship cargo and also opens up a [[Corruption Market]].
    6 KB (833 words) - 07:08, 22 March 2023
  • Zortah's Interface Jack
    …Scanning]][[Category:Ship Energy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs '''Zortah's Interface Jack''' on your ship.''
    959 B (128 words) - 00:17, 3 March 2017
  • Cosmic Rail
    ''Installs or upgrades a '''Cosmic Rail''' on your ship.'' '''Artifact Type:''' Ship Module<br>
    4 KB (435 words) - 19:53, 19 January 2020
  • Bases
    …hared structure for the entire [[Legion]]. A legion will work over time to upgrade it, unlocking new modules and increasing its potential. …modules on the base or contribute to its upgrade. As the base continues to upgrade, members will need even more advanced levels of Logistics research.
    50 KB (6265 words) - 11:18, 5 May 2024
  • Mission Artifacts
    |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship. |name=Drannik Colony Ship
    49 KB (6180 words) - 12:45, 20 January 2020
  • Signal Processor Blueprints
    …nning]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Co-Align Signal Processor module on your ship (Devices).
    1 KB (154 words) - 04:42, 16 February 2017

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