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  • Artifact Market
    | align="center" | [[Planetary_Events_and_Effects#Planetary_Analysis|Planetary Effects]] * Installs a Warp Arch on your base, increasing Base Ability Point production.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Minerals
    …h building [[Resource_Storage#Resource_Storage_Structures|Resource Storage Structures]] on those planets. …as been colonized and is producing minerals, a countdown called "Planetary Production Output" will be displayed, counting down until the next shipment of minera…
    5 KB (769 words) - 03:37, 24 January 2023
  • Structures
    [[Category:Structures]][[Category:Planets]][[Category:Resources]] …anetary defensive stats like Attack, Defense, Cloak, and Population. Some structures will even prevent enemies from attacking the planet.
    19 KB (2221 words) - 22:07, 23 January 2020
  • Planets
    … removed after a specific amount of time. If the planet is colonized (or [[Planetary Invasion|invaded]] then colonized) by a particular recipient during this w… |+ '''Planetary Colonization Requirements'''
    57 KB (7640 words) - 02:21, 27 June 2024
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission Artifacts]][[Category:Blueprints… …lude Anti-Resistance Base, Exotic Turret, Exotic Barrier, and other Exotic structures/weapons.
    10 KB (1489 words) - 03:59, 16 June 2024
  • Senator Test
    …pened, it grants 6 hours worth of planetary production, not to exceed your planetary and rank capacity. …pened, it grants 7 hours worth of planetary production, not to exceed your planetary and rank capacity.
    55 KB (7557 words) - 18:51, 12 December 2019
  • Research Tree
    Research points can be spent gain new [[Equipment]] and [[Structures]] by researching technologies from the nine branches of the [[Research Tre… | align="center" | [[Structures|Ion Minefield]]<br />[[Bases#Turrets|Ion Turret]]
    51 KB (6874 words) - 11:31, 16 June 2024
  • Hints
    * Remember to '''Claim Last Shipment''' from the '''Production''' tab in the [[Legion Base]] panel, if you are in a legion, …P]] then filter a bit into artifacts. You can always refocus your resource production later on by demolishing old buildings and building new ones.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Legion
    * Legion members can repair each others ships and help construct structures on planets * Players receive a 2% bonus to planetary attack, defense, and cloak for each active legion member
    8 KB (1299 words) - 21:49, 20 January 2020
  • Special Buildings
    [[Category:Planet Structures]][[Category:Planets]][[Category:Artifacts]][[Category:Planet Artifacts]] … buildings to hunt down, the best effect-to-space ratios of researchable [[Structures]] are the following (per 1 unit of planet space):
    43 KB (5362 words) - 19:15, 7 August 2024
  • Resource Storage
    [[Category:Artifacts]][[Category:Artifact Market]][[Category:Planet Structures]][[Category:Planet Artifacts]][[Category:Resource Storage]] …y building [[Resource_Storage#Resource_Storage_Structures|Resource Storage Structures]] on your Planets.
    19 KB (2471 words) - 03:18, 10 September 2024
  • Sulcation Portal Blueprints
    [[Category:Artifacts]][[Category:Planet Structures]][[Category:Mining Production]][[Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Pla… Blueprints: Structure is added to your planetary building list
    1 KB (142 words) - 06:04, 5 March 2017
  • Bases
    …p Arch on your base.<br>[Base Module - Special Size: 2, Base Ability Point Production: +3 per Day, Limit: 3 per Base] =Base Resource Production=
    51 KB (6423 words) - 04:58, 19 August 2024
  • Game Guide
    * Excavator - 10% extra artifact production (Aerlen, Konqul, Vygoid) * Miner - 10% extra mineral production (Konqul, Human, Vygoid)
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    |type=Production |effect=Grants 4 hours of research production.
    49 KB (6180 words) - 12:45, 20 January 2020
  • Gauss Chain
    …ory:Research Production]][[Category:Artifact Production]][[Category:Mining Production]][[Category:Planet Defense]][[Category:Metallic Planets]][[Category:Dyson … '''Available from:''' the rank matched [[Planetary Events#Enemy Blockades|Planetary Event NPC]] known as an [[Allovore Entity]].
    1 KB (172 words) - 14:30, 24 July 2019
  • Ship Strategy
    …balanced [[Research Tree]], although special attention should be paid to [[Structures]] and [[Scanners]]. Players using this strategy will not be as effective i… …lier ones are available through [[Artifacts#Acquiring_Artifacts|Artifact]] production.
    12 KB (1907 words) - 00:09, 24 January 2020
  • Exotic Lab Blueprints
    …acts]][[Category:Blueprints]][[Category:Planet Size 1]][[Category:Research Production]] ''Allows the creation of '''Exotic Lab''' structures on your planets.''
    1 KB (164 words) - 23:48, 5 October 2024
  • Collective Theory Lab
    As with other special structures, the CT Lab will unlock a new option in the 'Actions' tab when installed. … …2222 energy to build on planet. <BR> Planet must already have 2+ Adumbrate structures to use.
    21 KB (2761 words) - 22:13, 4 November 2024
  • Trellith Structural Energizer
    …ory:Artifact Production]][[Category:Mining Production]][[Category:Research Production]][[Category:Planet Defense]][[Category:Planet Attack]][[Category:Populatio… …ise, the same would apply to a +10 mining building: 10 * 1.50 = +15 mining production.
    2 KB (247 words) - 07:39, 30 November 2023

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