Search results

No page title matches

There is no page titled "Defense Ship Modules".

For more information about searching GalaxyLegion, see Help.

Showing below up to 20 results starting with #1.

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Page text matches

  • Races
    …as a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the trait bon… {{GameImage|ships/ship-base2.png}}
    33 KB (4556 words) - 20:09, 9 May 2025
  • Main Page
    Your character in Galaxy Legion plays the role of a commander of a ship in the galaxy, your goal is to become the most powerful commander in the g… * [[GL Interface Ship Tab]]
    3 KB (327 words) - 19:52, 5 May 2024
  • Rank Points
    [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …decks allow you to equip more, or larger, and therefore more powerful ship modules.
    5 KB (874 words) - 21:31, 23 January 2020
  • Defense
    [[Category:Combat]][[Category:Ship]] …tics that will define your capabilities in the game. Players start with 5 defense, provided by the 5 [[Helmsmen]]. It acts to counter [[Attack]].
    616 B (88 words) - 20:48, 28 November 2013
  • Stats
    [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.
    5 KB (705 words) - 21:34, 23 January 2020
  • Modules
    …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: == Getting More Modules ==
    5 KB (740 words) - 23:38, 27 August 2014
  • Weapons
    …ayers. These can be installed ''in addition'' to your 8 researched weapon modules, but are subject to their own limits on how many of each type can be insta… | align="Center" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour.
    61 KB (7385 words) - 21:15, 26 May 2024
  • Combat
    ===Ship Strength=== …ed for the members of your legion. It is the sum of their [[attack]] and [[defense]] points. This value gives players an indication of the relative abilities…
    11 KB (1790 words) - 01:06, 24 January 2020
  • Prejoran Power-Diffuser Blueprints
    …]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).
    1 KB (155 words) - 04:46, 16 February 2017
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y…
    19 KB (2173 words) - 21:22, 26 May 2024
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission Artifacts… They allow for special buildings or modules to be constructed. Known blueprints include Anti-Resistance Base, Exotic T…
    10 KB (1489 words) - 03:59, 16 June 2024
  • AI Supercomputer
    …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''
    1,019 B (148 words) - 08:58, 15 April 2019
  • Senator Test
    [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Cloak
    … the cloak provided by installed [[Jammers and Cloaking Modules]] for your ship or on a planet, by [[Planetary Cloaking|cloaking structures]]. Players sta… *Defense against being found - Cloak helps prevent your ship or planets from showing up on other people's scans, thereby reducing your …
    2 KB (339 words) - 00:38, 20 January 2020
  • Shield
    [[Category:Ship]][[Category:Concepts]][[Category:Combat]] …e red bar representing your [[Hull]]). You can fit up to 5 standard shield modules at once.
    3 KB (447 words) - 23:03, 12 May 2014
  • Research Tree
    …e modules for a tier, the player gets those at the same time as the second ship weapon on that tier. ! align="center" width="150" | Ship Modules
    51 KB (6874 words) - 11:31, 16 June 2024
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user will take damage from enemy …
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    29 KB (3405 words) - 17:28, 15 January 2025
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    19 KB (2126 words) - 20:56, 26 May 2024

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Advanced search

Search in namespaces:

   
   
   
   
   
   
   
   

Search for  

Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Toolbox