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- Races …as a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the trait bon… {{GameImage|ships/ship-base2.png}}33 KB (4556 words) - 20:09, 9 May 2025
- Main Page Your character in Galaxy Legion plays the role of a commander of a ship in the galaxy, your goal is to become the most powerful commander in the g… * [[GL Interface Ship Tab]]3 KB (327 words) - 19:52, 5 May 2024
- Rank Points [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …decks allow you to equip more, or larger, and therefore more powerful ship modules.5 KB (874 words) - 21:31, 23 January 2020
- Defense [[Category:Combat]][[Category:Ship]] …tics that will define your capabilities in the game. Players start with 5 defense, provided by the 5 [[Helmsmen]]. It acts to counter [[Attack]].616 B (88 words) - 20:48, 28 November 2013
- Stats [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.5 KB (705 words) - 21:34, 23 January 2020
- Modules …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: == Getting More Modules ==5 KB (740 words) - 23:38, 27 August 2014
- Weapons …ayers. These can be installed ''in addition'' to your 8 researched weapon modules, but are subject to their own limits on how many of each type can be insta… | align="Center" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour.61 KB (7385 words) - 21:15, 26 May 2024
- Combat ===Ship Strength=== …ed for the members of your legion. It is the sum of their [[attack]] and [[defense]] points. This value gives players an indication of the relative abilities…11 KB (1790 words) - 01:06, 24 January 2020
- Prejoran Power-Diffuser Blueprints …]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).1 KB (155 words) - 04:46, 16 February 2017
- Ship Shields [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…32 KB (3778 words) - 03:03, 3 May 2024
- Hulls [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y…19 KB (2173 words) - 21:22, 26 May 2024
- Mission Rewards [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission Artifacts… They allow for special buildings or modules to be constructed. Known blueprints include Anti-Resistance Base, Exotic T…10 KB (1489 words) - 03:59, 16 June 2024
- AI Supercomputer …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''1,019 B (148 words) - 08:58, 15 April 2019
- Senator Test [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]55 KB (7557 words) - 18:51, 12 December 2019
- Cloak … the cloak provided by installed [[Jammers and Cloaking Modules]] for your ship or on a planet, by [[Planetary Cloaking|cloaking structures]]. Players sta… *Defense against being found - Cloak helps prevent your ship or planets from showing up on other people's scans, thereby reducing your …2 KB (339 words) - 00:38, 20 January 2020
- Shield [[Category:Ship]][[Category:Concepts]][[Category:Combat]] …e red bar representing your [[Hull]]). You can fit up to 5 standard shield modules at once.3 KB (447 words) - 23:03, 12 May 2014
- Research Tree …e modules for a tier, the player gets those at the same time as the second ship weapon on that tier. ! align="center" width="150" | Ship Modules51 KB (6874 words) - 11:31, 16 June 2024
- Defensive Modules [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user will take damage from enemy …29 KB (3343 words) - 00:26, 3 May 2024
- Sensors and Scanners …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat29 KB (3405 words) - 17:28, 15 January 2025
- Jammers and Cloaking Modules [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.19 KB (2126 words) - 20:56, 26 May 2024