Search results
No page title matches
There is no page titled "Defense Modules".
For more information about searching GalaxyLegion, see Help.
Showing below up to 20 results starting with #1.
View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)
Page text matches
- Races …as a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the trait bon… … a 30% bonus to ship [[Defense]]. Which allows one's ship to have higher [[Defense]] gained through [[Thrusters/Dampeners]] and Helmsmen. An Aerlen Fixer wit…33 KB (4522 words) - 06:40, 7 May 2023
- Main Page == Ship Modules == * [[Other Modules]]3 KB (327 words) - 19:52, 5 May 2024
- Rank Points …decks allow you to equip more, or larger, and therefore more powerful ship modules. …ce allows your ship to carry more minerals, artifacts, and unequipped ship modules at a time.5 KB (874 words) - 21:31, 23 January 2020
- Defense …tics that will define your capabilities in the game. Players start with 5 defense, provided by the 5 [[Helmsmen]]. It acts to counter [[Attack]]. Defense reduces the amount of damage taken in each attack.616 B (88 words) - 20:48, 28 November 2013
- Stats |[[Defense]] | align="center" | [[Defensive Modules|Thrusters and Dampeners]] (Defenses/Shields)5 KB (705 words) - 21:34, 23 January 2020
- Modules '''Modules''' include all of the equipment that can be installed in any of the 5 ship… == Getting More Modules ==5 KB (740 words) - 23:38, 27 August 2014
- Weapons …ayers. These can be installed ''in addition'' to your 8 researched weapon modules, but are subject to their own limits on how many of each type can be insta… | align="Center" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour.61 KB (7385 words) - 21:15, 26 May 2024
- Structures … space. Structures can improve the planetary defensive stats like Attack, Defense, Cloak, and Population. Some structures will even prevent enemies from at… | align="center" | Defense +2519 KB (2221 words) - 22:07, 23 January 2020
- Combat …ed for the members of your legion. It is the sum of their [[attack]] and [[defense]] points. This value gives players an indication of the relative abilities… …thers will give you a chance to improve your ship or planets via special [[modules]], [[artifacts]], and sometimes [[research]] points. Some may only be enco…11 KB (1790 words) - 01:06, 24 January 2020
- Prejoran Power-Diffuser Blueprints …]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).1 KB (155 words) - 04:46, 16 February 2017
- Ship Shields [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] … total unbuffed shield per 'tick') when they take damage. Shield recharge modules can also reduce the recharge time (thereby increasing the repair rate), ma…32 KB (3778 words) - 03:03, 3 May 2024
- Hulls [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y…19 KB (2173 words) - 21:22, 26 May 2024
- Mission Rewards [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission Artifacts… They allow for special buildings or modules to be constructed. Known blueprints include Anti-Resistance Base, Exotic T…10 KB (1489 words) - 03:59, 16 June 2024
- AI Supercomputer Defense: +5 Return to [[Ship Modules]]<BR>1,019 B (148 words) - 08:58, 15 April 2019
- Senator Test [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]55 KB (7557 words) - 18:51, 12 December 2019
- Cloak … It is the total of the cloak provided by installed [[Jammers and Cloaking Modules]] for your ship or on a planet, by [[Planetary Cloaking|cloaking structure… *Defense against being found - Cloak helps prevent your ship or planets from showin…2 KB (339 words) - 00:38, 20 January 2020
- Shield …e red bar representing your [[Hull]]). You can fit up to 5 standard shield modules at once. …line of defense against incoming attack damage. Equipping [[Shields|Shield Modules]] on your ship makes it harder for enemies to do lasting damage or disable…3 KB (447 words) - 23:03, 12 May 2014
- Research Tree … at the same time as the first ship weapon on that tier. If there are base modules for a tier, the player gets those at the same time as the second ship weap… ! align="center" width="150" | Ship Modules51 KB (6874 words) - 11:31, 16 June 2024
- Defensive Modules [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user will take damage from enemy …29 KB (3343 words) - 00:26, 3 May 2024
- Sensors and Scanners *Increases your hacking potential and defense …e per mark and 4 size per new system, except the newest "Chroniton Imager" modules which increase the space required per level. <br>29 KB (3405 words) - 17:28, 15 January 2025