Sha'din Charger

m
(Made attack and defense formulae more concise.)
Line 10: Line 10:
'''Shields:''' Scaled: <code>ROUND(SQRT(Rank)*40,-2)</code> <br>
'''Shields:''' Scaled: <code>ROUND(SQRT(Rank)*40,-2)</code> <br>
'''Hull:''' Scaled: <code>ROUND(SQRT(Rank)*40,-2)</code> <br>
'''Hull:''' Scaled: <code>ROUND(SQRT(Rank)*40,-2)</code> <br>
-
'''Attack:''' Scaled: <code>9*ROUND(Rank/3+Rank/15,0)-50</code> <br>
+
'''Attack:''' Scaled: <code>9*ROUND(Rank*2/5,0)-50</code> <br>
-
'''Defense:''' Scaled: <code>9*ROUND(Rank/3+Rank/15,0)-50</code> <br>
+
'''Defense:''' Scaled: <code>9*ROUND(Rank*2/5,0)-50</code> <br>
'''Rewards:''' None <br>
'''Rewards:''' None <br>
'''Expires:''' After 8 Hours <br>
'''Expires:''' After 8 Hours <br>

Revision as of 19:53, 8 April 2014

Template:Wikify


Members of the Sha'din are recruited for their well known criminal backgrounds. The Coalition's chargers are common ships in their fleet, performing a variety of tasks.


Rank: Matched
Abilities: None
Shields: Scaled: ROUND(SQRT(Rank)*40,-2)
Hull: Scaled: ROUND(SQRT(Rank)*40,-2)
Attack: Scaled: 9*ROUND(Rank*2/5,0)-50
Defense: Scaled: 9*ROUND(Rank*2/5,0)-50
Rewards: None
Expires: After 8 Hours
Experience Earned on Kill: 30

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)


Rank Stats Table


Return to Combat



Rank Shields Hull Attack Defense Max Dmg Min Shots XP Ratio
29 200 200 58 58 63 7 1.8
169 500 500 562 562  ?  ?  ?
303 700 700 1039 1039  ?  ?  ?



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