Professions


After deciding which of the Races is right for your character, you will be required to choose a profession. Like races, professions give powerful buffs to the player. Please consult this page and the Races article before choosing in-game.

If you wish to change your race and profession sometime in the future, you will need to either:

The bonuses gained from races and professions are very powerful, one should plan ahead as to what they would like to do in the game before choosing.

The professions are...



Contents

Biologist

Initial Races: Aerlen, Inergon, Sillixx
Unlockable Races: Genetarr, Kronyn, Lazuli
Passive Ability: Increases planet population by 30%.



Builder

Initial Races: Inergon, Konqul, Sillixx, Vygoid
Unlockable Races: Drannik, Genetarr, Kronyn, Lazuli, Taltherian, Xecti, Zolazin
Passive Ability: Reduces upkeep and hull repair costs by 50%.



Excavator

Initial Races: Aerlen, Konqul, Vygoid
Unlockable Races: Kronyn, Litheor, Taltherian
Passive Ability: Increases artifact production by 10%.



Explorer

Initial Races: Aerlen, Human, Inergon, Sillixx
Unlockable Races: Drannik, Genetarr, Kronyn, Litheor, Mylarai, Zolazin
Passive Ability: Increases Scan power by 20%.



Fixer

Initial Races: Aerlen, Konqul, Sillixx
Unlockable Races: Drannik, Genetarr, Lazuli, Litheor, Mylarai, Uldrinan, Xecti
Passive Ability: Increases hull strength by 30%.



Governor

Initial Races: None
Unlockable Races: Litheor, Uldrinan, Xecti
Passive Ability: 3x increased chance for random Planetary Events



Guard

Initial Races: None
Unlockable Races: Uldrinan
Passive Ability: 20% extra defense when under attack from Players



Hacker

Initial Races: Aerlen, Human, Vygoid
Unlockable Races: Drannik, Kronyn, Uldrinan, Zolazin
Passive Ability: Increases hacking strength by 30%.



Mentor

Initial Races: None
Unlockable Races: Bahreen
Base Ability: Mentor's Instruction - Boosts your base's production by 10% plus an additional 10% for each base level lower than 8, up to a maximum of 20% bonus at level 5 and lower. Costs: 15 Ability Points Requirements: 1+ Mentor Professions (Loyal Members)
Passive Ability: Boosts all planet production by 5%.



Merchant

Initial Races: Human, Inergon, Sillixx
Unlockable Races: Drannik, Genetarr, Mylarai, Taltherian, Uldrinan
Passive Ability: Increases max cargo space by 30%.



Miner

Initial Races: Human, Konqul, Vygoid
Unlockable Races: Lazuli, Litheor, Mylarai, Taltherian, Xecti
Passive Ability: Increases mineral production by 10%.



Physicist

Initial Races: Aerlen, Inergon, Vygoid
Unlockable Races: Drannik, Kronyn, Genetarr, Lazuli, Uldrinan
Passive Ability: Increases max shielding by 30%.



Raider

Initial Races: Human, Konqul, Sillixx
Unlockable Races: Lazuli, Mylarai, Taltherian, Xecti, Zolazin
Passive Ability: Increases raiding strength by 30%.



Saboteur

Initial Races: None
Unlockable Races: Zolazin
Active Ability: Sabotage—Destroy one standard attack, defense or population structure on an enemy planet for 10 energy with an 8 hour cooldown. In addition, the enemy planet's population must be taken down to 100 or less in order for this ability to work.



Spy

Initial Races: Human, Inergon, Konqul, Vygoid
Unlockable Races: Litheor, Mylarai, Taltherian, Xecti, Zolazin
Passive Ability: Increases cloaking by 20%.



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