Professions

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The professions are....
The professions are....
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Races: Human, Inergon, Sillixx, Drannik, Genetarr, Taltherian, Mylarai
Races: Human, Inergon, Sillixx, Drannik, Genetarr, Taltherian, Mylarai
Increases max [[cargo space]] by another 30%
Increases max [[cargo space]] by another 30%
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Revision as of 22:04, 22 July 2011


After deciding which of the Races is right for your character, you will be required to choose a profession. Like races, professions give powerful buffs to the player.

The professions are....





Contents

Merchant

Races: Human, Inergon, Sillixx, Drannik, Genetarr, Taltherian, Mylarai Increases max cargo space by another 30%



Spy

20% extra cloaking skill (available for Inergon, Konqul, Human, Taltherian, and Vygoid)



Physicist

30% extra max shielding (available for Aerlen, Inergon, and Vygoid)



Explorer

20% extra scanning skill (available for Aerlen, Inergon, Sillixx, Human, and Drannik)



Builder

50% reduced upkeep (available for Inergon, Konqul, Sillixx, Vygoid, Zolazin, Drannik, Taltherian, Genetarr, and Lazuli)



Fixer

30% extra max hull strength (available for Aerlen, Konqul, Sillixx, Drannik, and Lazuli)



Biologist

30% extra Planet Population (available for Aerlen, Inergon, Sillixx, and Lazuli)



Excavator

10% extra Artifact production (available for Aerlen, Konqul, Taltherian, and Vygoid)



Miner

10% extra mineral production (available for Konqul, Human, Taltherian and Vygoid)



Hacker

30% extra hacking success chance (available for Aerlen, Human, Vygoid, Zolazin and Drannik)



Raider

30% extra raiding success chance strength (available for Konqul, Sillixx, Human, Taltherian, and Zolazin)



Saboteur

Grants Sabotage Ability (destroy standard attack/defense structures on enemy planets) (available for Zolazin)



Please consult this and the Races page before choosing in-game as after choosing it will cost Galaxy Points to change these.

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