Dark Warp Gate

m
(I have determined the Equationns for Attack and Defense (Hull still vexes me however))
Line 10: Line 10:
'''Hull:''' Scaled: <code> Unknown </code> <br>
'''Hull:''' Scaled: <code> Unknown </code> <br>
'''Abilities:''' None <br>
'''Abilities:''' None <br>
-
'''Attack:''' Scaled: <code>Unknown</code> <br>
+
'''Attack:''' Scaled: <code>10*(RoundDown(((RANK+5)*7)/10,0)-80</code> <br>
-
'''Defense:''' Scaled: <code>Unknown</code> <br>
+
'''Defense:''' Scaled: <code>20*(RoundDown(((RANK+5)*7)/10,0)-110</code> <br>
'''Cloak:''' None <br>
'''Cloak:''' None <br>
'''Rewards:''' [[Reactors#Discoverable or Salvageable Reactors|Dark Warp Coil]]<br>
'''Rewards:''' [[Reactors#Discoverable or Salvageable Reactors|Dark Warp Coil]]<br>

Revision as of 23:25, 16 April 2013

The Dark Smugglers Guild use these powerful gates to bypass travel through areas not safe or ideal to route through directly.



Rank: Matched
Shields: None
Hull: Scaled: Unknown
Abilities: None
Attack: Scaled: 10*(RoundDown(((RANK+5)*7)/10,0)-80
Defense: Scaled: 20*(RoundDown(((RANK+5)*7)/10,0)-110
Cloak: None
Rewards: Dark Warp Coil
Expires: Never
Experience Earned on Kill: 80

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: ((XP Earned on Kill) / ((Minimum Shots) * 5)) + 2

Rank Stats

Rank Shields Hull Attack Defense Cloak Max Dmg Min Shots XP Ratio
638 0 9000 4420 8890 0 1595 6 3.66



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