Dark Iso-Runner

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Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks.
Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks.
*Uncommon Mission Shuttle
*Uncommon Mission Shuttle
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*[http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/npcs/darkfscout.png Ship Image]
 
*Randomly spawn while the [[Potent Residuum]] mission is active.
*Randomly spawn while the [[Potent Residuum]] mission is active.
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*[http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/npcs/darkfscout.png Ship Image]
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----
----
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<b>Rank:</b> Matched<br>
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'''Rank:''' Matched<br>
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<b>Shields:</b> None <br>
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'''Shields:''' None <br>
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<b>Hull:</b> Scaled: <code>Unknown</code> <br>
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'''Hull:''' Scaled: <code>Unknown</code> <br>
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<b>Abilities:</b> None <br>
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'''Abilities:''' None <br>
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<b>Attack:</b> Scaled: <code>Unknown</code> <br>
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'''Attack:''' Scaled: <code>Unknown</code> <br>
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<b>Defense:</b> Scaled: <code>Unknown</code> <br>
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'''Defense:''' Scaled: <code>Unknown</code> <br>
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<b>Cloak:</b> None <br>
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'''Cloak:''' None <br>
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<b>Rewards:</b> [[NPC-Dropped_Artifacts|Isolytic Fuel]] <br>
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'''Rewards:''' [[NPC-Dropped_Artifacts|Isolytic Fuel]] <br>
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<b>Expires:</b> After 24 Hours <br>
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'''Expires:''' After 24 Hours <br>
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<b>Experience Earned on Kill:</b> 25 <br>
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'''Experience Earned on Kill:''' 25 <br>
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<b>Max DMG you can deal:</b> Scaled: <code>Rank*2.5</code> <br>
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'''Max DMG you can deal:''' Scaled: <code>Rank*2.5</code> <br>
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<b>Minimum Shots to Kill:</b> Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
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'''Minimum Shots to Kill:''' Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
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<b>Best Possible XP/Energy Ratio:</b> Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
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'''Best Possible XP/Energy Ratio:''' Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br>
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Rank Stats
Rank Stats
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| align="center" | 6
| align="center" | 6
| align="center" | 2.83
| align="center" | 2.83
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|}
|}
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----
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----
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Return to [[Combat]]  
Return to [[Combat]]  
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{{NPCDSGNav}}<br>
{{NPCDSGNav}}<br>
{{NPCFactionsNav}}
{{NPCFactionsNav}}
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[[Category:NPCs]]
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[[Category:Mission NPCs]]

Revision as of 11:58, 16 May 2012

Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks.



Rank: Matched
Shields: None
Hull: Scaled: Unknown
Abilities: None
Attack: Scaled: Unknown
Defense: Scaled: Unknown
Cloak: None
Rewards: Isolytic Fuel
Expires: After 24 Hours
Experience Earned on Kill: 25

Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)


Rank Stats

Rank Shields Hull Attack Defense Cloak Max Dmg Min Shots XP Ratio
282 - 6500 2210 6730 -  ?  ?  ?
583 0 9500 4610 13930 0 1457 7 2.71
594 0 9500 4700 14200 0 1485 7 2.71
658 0 10500 5210 15730 0 1645 7 2.71
660 0 10500 5230 15790 0 1650 7 2.71
661 0 10500 5240 15820 0 1652 7 2.71
1030 0 13000 8190 24670 0 2575 6 2.83



Return to Combat





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