C-34 Hypersync, Lepus Base

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* If the NPC launches a parasite at you, you must NOT attack it as doing so will repair the NPC. If the Parasite Launcher has been disabled, you may STILL not attack the hull while having a parasite on your ship as this will repair BOTH the hull and the Parasite Launcher.
* If the NPC launches a parasite at you, you must NOT attack it as doing so will repair the NPC. If the Parasite Launcher has been disabled, you may STILL not attack the hull while having a parasite on your ship as this will repair BOTH the hull and the Parasite Launcher.
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* there is a 10 min transfer timer, but each parasite can be passed around up to 5 times before it expires
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* there is a 10 min transfer timer, but since each parasite lasts for 30 minutes, they can be passed around up to 2 times before it expires
{{NPCLepusNav}}
{{NPCLepusNav}}
{{NPCFactionsNav}}
{{NPCFactionsNav}}

Revision as of 20:03, 29 March 2017

The base, although considerably large, has no visible access ports or docking mechanisms, but scanners have detected drones entering and leaving its vicinity...

  • Top 5 damagers are rewarded
  • shares with Ranks 1,500 - 8,000
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*Notes on Disabling:

  • If the NPC launches a parasite at you, you must NOT attack it as doing so will repair the NPC. If the Parasite Launcher has been disabled, you may STILL not attack the hull while having a parasite on your ship as this will repair BOTH the hull and the Parasite Launcher.
  • there is a 10 min transfer timer, but since each parasite lasts for 30 minutes, they can be passed around up to 2 times before it expires



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