Allies
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'''Ship Allies''' are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired through missions or another source. Each Ally requires 0 deck and has different bonuses depending on their type and rank, typically starting with 2 stats at rank 1 and increasing to 5 stats at rank 100. An ally will typically gain a new attribute or stat at Rank 30, 60, and 100. | '''Ship Allies''' are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired through missions or another source. Each Ally requires 0 deck and has different bonuses depending on their type and rank, typically starting with 2 stats at rank 1 and increasing to 5 stats at rank 100. An ally will typically gain a new attribute or stat at Rank 30, 60, and 100. | ||
- | It was originally believed that each ship was only able to equip two allies, but as of October 15th 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two allies. | + | It was originally believed that each ship was only able to equip two allies, but as of October 15th, 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two allies. |
===Ships / Allies=== | ===Ships / Allies=== | ||
- | { | + | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" |
- | + | ! width="150" | Name | |
- | + | ! align="center" width="75" | Type | |
- | | | + | ! class="unsortable" align="center" width="225" | Effect |
- | | | + | ! class="unsortable" align="center" width="150" | Source |
- | | | + | ! class="unsortable" align="center" width="200" | Upgrade |
+ | |- | ||
+ | | align="center" | [[Anubix, AI Assault]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/sb360.png | ||
+ | | align="center" | Mechanical | ||
+ | | '''Base:''' +160 Invasion, +60 Cloak<br /> | ||
'''Max:''' +477 Invasion, +179 Cloak, +149 Defense, +268 Shield, +3% attack | '''Max:''' +477 Invasion, +179 Cloak, +149 Defense, +268 Shield, +3% attack | ||
- | | | + | | align="center" | [[Collective Theory Lab]] |
- | | | + | | Successfully Raiding a Base (Level 5 or higher). |
- | + | |- | |
- | + | | align="center" | [[Apparitious, Bane Familiar]]<BR>http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/hbaneally.png | |
- | + | | align="center" | Familiar | |
- | | | + | | '''Base:''' +60 Attack, +60 Defense<br /> |
- | | | + | |
- | | | + | |
'''Max:''' +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion | '''Max:''' +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion | ||
- | | | + | | align="center" | [[Artifact Market]] for 90 [[GP]] during the [[Bane_(seasonal_event)#Ship_Mods]], starting in 2012 |
- | + | | Invading a planet within 48 hours of getting it on scan. | |
- | | | + | |- |
- | + | | align="center" | [[Apparitious,_Bane_Familiar#Upgrades|Apparitious II, Bane Familiar]]<BR>http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/hbaneally.png | |
- | + | | align="center" | Familiar | |
- | + | | '''Base:''' +60 Attack, +60 Defense, Bane Shriek Ability (+5% Invasion for 1 hour)<br /> | |
- | | | + | |
- | | | + | |
- | | | + | |
'''Max:''' +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion, Bane Shriek Ability | '''Max:''' +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion, Bane Shriek Ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 58 [[GP]]during the [[Bane_(seasonal_event)#Ship_Mods]], starting in 2013 |
- | | | + | | Invading a planet within 48 hours of getting it on scan. |
- | + | |- | |
- | + | | align="center" | [[Bainar, Systems Cracker]]<BR>http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/darkabally.png | |
- | + | | align="center" | Hacker | |
- | | | + | | '''Base:''' +60 Energy, +60 Cloak, +120 Hull<br /> |
- | + | ||
- | + | ||
- | | | + | |
'''Max:''' +179 Energy, +179 Cloak, +358 Hull, +179 Scan, +15% Hack, Core Access ability | '''Max:''' +179 Energy, +179 Cloak, +358 Hull, +179 Scan, +15% Hack, Core Access ability | ||
- | | | + | | align="center" | [[Battle Market]] for 300 <font color=blue>Blue Badges</font><br />Requires 900 Medal Points |
- | + | | Use Bainar's 'Training' Ability<br />(10 <font color=blue>Blue Badges) | |
- | + | |- | |
- | + | | align="center" | [[Cuniculus, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | |
- | | | + | | align="center" | Biomech |
- | | | + | | '''Base:''' +120 Shield, +120 Hull<br /> |
- | | | + | |
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +5% Defense, Bio-Con Aspect ability | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +5% Defense, Bio-Con Aspect ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 126 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2014 |
- | | | + | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) |
- | + | |- | |
- | + | | align="center" | [[Cuniculus,_Lepus_Adjutant#Upgrades| | |
- | + | Cuniculus II, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | |
- | | | + | | align="center" | Biomech |
- | | | + | | '''Base:''' +120 Shield, +120 Hull<br /> |
- | | | + | |
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +7% Defense, Bio-Con Aspect ability | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +7% Defense, Bio-Con Aspect ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 66 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2015 |
- | | | + | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) |
- | + | |- | |
- | + | | align="center" | [[Cuniculus,_Lepus_Adjutant#Upgrades| | |
- | + | Cuniculus III, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | |
- | | | + | | align="center" | Biomech |
- | | | + | | '''Base:''' +120 Shield, +120 Hull<br /> |
- | | | + | |
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +9% Defense, Bio-Con Aspect ability | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +9% Defense, Bio-Con Aspect ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 66 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2016 |
- | | | + | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) |
- | + | |- | |
- | + | | align="center" | [[Cuniculus,_Lepus_Adjutant#Upgrades| | |
- | + | Cuniculus IV, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | |
- | | | + | | align="center" | Biomech |
- | | | + | | '''Base:''' +120 Shield, +120 Hull<br /> |
- | | | + | |
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +11% Defense, Bio-Con Aspect ability | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +11% Defense, Bio-Con Aspect ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 66 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2017 |
- | | | + | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) |
- | + | |- | |
- | + | | align="center" | [[Cuniculus,_Lepus_Adjutant#Upgrades| | |
- | + | Cuniculus V, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | |
- | | | + | | align="center" | Biomech |
- | | | + | | '''Base:''' +120 Shield, +120 Hull<br /> |
- | | | + | |
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +13% Defense, Bio-Con Aspect ability | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +13% Defense, Bio-Con Aspect ability | ||
- | | | + | | align="center" | [[Artifact Market]] for 66 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2018 |
- | | | + | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) |
- | }} | + | |- |
+ | | align="center" | [[Cuniculus,_Lepus_Adjutant#Upgrades| | ||
+ | Cuniculus VI, Lepus Adjutant]]<BR>https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | ||
+ | | align="center" | Biomech | ||
+ | | '''Base:''' +120 Shield, +120 Hull<br /> | ||
+ | '''Max:''' +358 Shield, +358 Hull, +149 Scan, +15% Defense, Bio-Con Aspect ability | ||
+ | | align="center" | [[Artifact Market]] for 66 [[GP]] during the [[Lepus_(seasonal_event)#Ship_Mods]], starting in 2019 | ||
+ | | Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{AllyArtHeader}} | ||
+ | |||
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{{AllyArtTable | {{AllyArtTable | ||
|name=Darmos Drone Ascendant | |name=Darmos Drone Ascendant | ||
Line 232: | Line 228: | ||
|source=[[Battle Market]] for 48 <font color=tan>Relic Badges</font><br />Requires 700 Medal Points to unlock | |source=[[Battle Market]] for 48 <font color=tan>Relic Badges</font><br />Requires 700 Medal Points to unlock | ||
|upgrade=Mercenary Payment<br />(Mission Market for 2 <font color=tan>Relic Badges</font> and requires 800 Medal Points) | |upgrade=Mercenary Payment<br />(Mission Market for 2 <font color=tan>Relic Badges</font> and requires 800 Medal Points) | ||
+ | |||
+ | |||
}} | }} | ||
|} | |} |
Revision as of 08:49, 13 April 2019
Ship Allies are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired through missions or another source. Each Ally requires 0 deck and has different bonuses depending on their type and rank, typically starting with 2 stats at rank 1 and increasing to 5 stats at rank 100. An ally will typically gain a new attribute or stat at Rank 30, 60, and 100.
It was originally believed that each ship was only able to equip two allies, but as of October 15th, 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two allies.
Ships / Allies
Name | Type | Effect | Source | Upgrade |
---|---|---|---|---|
Anubix, AI Assault https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/sb360.png | Mechanical | Base: +160 Invasion, +60 Cloak Max: +477 Invasion, +179 Cloak, +149 Defense, +268 Shield, +3% attack | Collective Theory Lab | Successfully Raiding a Base (Level 5 or higher). |
Apparitious, Bane Familiar http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/hbaneally.png | Familiar | Base: +60 Attack, +60 Defense Max: +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion | Artifact Market for 90 GP during the Bane_(seasonal_event)#Ship_Mods, starting in 2012 | Invading a planet within 48 hours of getting it on scan. |
Apparitious II, Bane Familiar http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/hbaneally.png | Familiar | Base: +60 Attack, +60 Defense, Bane Shriek Ability (+5% Invasion for 1 hour) Max: +179 Attack, +179 Defense, +149 Cloak, +477 Hull, +10% Invasion, Bane Shriek Ability | Artifact Market for 58 GPduring the Bane_(seasonal_event)#Ship_Mods, starting in 2013 | Invading a planet within 48 hours of getting it on scan. |
Bainar, Systems Cracker http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/darkabally.png | Hacker | Base: +60 Energy, +60 Cloak, +120 Hull Max: +179 Energy, +179 Cloak, +358 Hull, +179 Scan, +15% Hack, Core Access ability | Battle Market for 300 Blue Badges Requires 900 Medal Points | Use Bainar's 'Training' Ability (10 Blue Badges) |
Cuniculus, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +5% Defense, Bio-Con Aspect ability | Artifact Market for 126 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2014 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |
Cuniculus II, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +7% Defense, Bio-Con Aspect ability | Artifact Market for 66 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2015 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |
Cuniculus III, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +9% Defense, Bio-Con Aspect ability | Artifact Market for 66 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2016 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |
Cuniculus IV, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +11% Defense, Bio-Con Aspect ability | Artifact Market for 66 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2017 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |
Cuniculus V, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +13% Defense, Bio-Con Aspect ability | Artifact Market for 66 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2018 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |
Cuniculus VI, Lepus Adjutant https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/cuniculus.png | Biomech | Base: +120 Shield, +120 Hull Max: +358 Shield, +358 Hull, +149 Scan, +15% Defense, Bio-Con Aspect ability | Artifact Market for 66 GP during the Lepus_(seasonal_event)#Ship_Mods, starting in 2019 | Use Biomech Adaptation ability (Costs 15 Dark Badges and 250 Energy) |