Professions
After deciding which of the Races is right for your character, you will be required to choose a profession. Like races, professions give powerful buffs to the player.
The professions are....
Contents |
Merchant
30% extra max cargo space (available for Inergon, Sillixx, and Human)
Spy
20% extra cloaking skill (available for Inergon, Konqul, Human, and Vygoid)
Physicist
30% extra max shielding (available for Aerlen, Inergon, and Vygoid)
Explorer
20% extra scanning skill (available for Aerlen, Inergon, Sillixx, and Human)
Builder
50% reduced upkeep (available for Inergon, Konqul, Sillixx, Vygoid, Zolazin, Drannik, and Lazuli)
Fixer
30% extra max hull strength (available for Aerlen, Konqul, Sillixx, Drannik, and Lazuli)
Biologist
30% extra Planet Population (available for Aerlen, Inergon, and Sillixx)
Excavator
10% extra Artifact production (available for Aerlen, Konqul, and Vygoid)
Miner
10% extra mineral production (available for Konqul, Human, and Vygoid)
Hacker
30% extra hacking success chance (available for Aerlen, Human, and Vygoid)
Raider
30% extra raiding success chance strength (available for Konqul, Sillixx, Human, and Zolazin)
Saboteur
Grants Sabotage Ability (destroy standard attack/defense structures on enemy planets) (available for Zolazin)
Please consult this and the Races page before choosing in-game as after choosing it will cost Galaxy Points to change these.