Limited Time Artifacts
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The following artifacts are generally only available from the Artifact Market as part of seasonal or daily events. Once the event is over, the artifacts cease to be generally available, although any of the artifacts that are stored in a players' cargo hold will always function as expected when used, regardless of how long it has been since the original event took place.
Consumables
Name | Type | Effect | Duration | Source | Image | Availability |
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Planetary Aegis | Planet | A special and rare artifact that provides a powerful shield around a planet for 5 days.
[Planet defense: 5,000] The Planetary Aegis is a one-time artifact obtained when joining the game. Only one is available per player. Once used, you will not receive another one, even if you reset your account. | 5 days | Game start | Image | Game start |
Quantum Crucible | Ship | Completely repairs all of the modules on your ship to 'Perfect' status for no cost. | Instant | Daily Reward | Image | February 4, 2012 |
Tribute Cache | Production | A large cache of data and goods. When opened, it grants 2 hours worth of planetary production, not to exceed your planetary and rank capacity.
Note: Due to a typo with this artifact, the reward is 3 hours of production, but the description stated it provides 2 hours of production. | Instant | Daily Reward | Image | March 10, 2013 Dataclysm |
Artifacts by Daily Event
- Quantum Crucible 2012 only
- Anniversary Cache (2013 to present)
- various Disguises
Mothers Day (daily event) 2010, 2012 only
Memorial Day (daily event) 2010 only
Independence Day (daily event)
- XXX of Independence
Artifacts by Seasonal Event
- (February)
- (March / April)
- (July)
- (September)
- (October)
- (November)
- (December)
Allies
see Allies
Base Modules
Name | Type | Standard Size | Special Size | Effect | Source | Image | Availability |
---|---|---|---|---|---|---|---|
Chromatic Teleporter | Defense | 2 | 0 | Constructs a Chromatic Teleporter module on your base.
[Defense +6%, Limit: 2 Chromatic Teleporters] Note: If you have 2 Chromatic Teleporters installed on your base, this unlocks the 'Chromatic Collective' base combat ability. | Market: 76 GP | Image | April 2013 |
Chuhn Transgalactic Comm | Special | 0 | 1 | Constructs a Chuhn Transgalactic Comm module on your base.
[ Max Treaties: +1, Limit: 2 ] Set Bonus: Unlocks the 'Chuhn Trade Comm' base ability if 2 are installed on a base. Boosts base artifact output by 1%, plus an additional 1% for each continuously active trade pact (1 month or greater) you have with other legions. Lasts 20 hours, costs 4 Base Ability Points. | Market: 115 GP | Image | September 2014, 2015
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Chuhn Xondrite Adapter | Special | 0 | 0 | Constructs a Chuhn Xondrite Adapter module on your base.
Increases standard space available on your base by 3, even if already at maximum size. Upkeep: 1.5B Credits per day. | Market: 152 GP | Image | September 2015 |
Elios Warp Arch Upgrade | Special | 0 | 2 | Upgrades a Warp Arch on your base to a Elios Warp Arch, increasing its ability point production to 5.
[ Ability Point: 5/day, Limit: 2 ] | Market: 68 GP | Image | July 2014 |
Elios Warp Arch II Upgrade | Special | 0 | 2 | Upgrades an Elios Warp Arch on your base to an Elios Warp Arch II, increasing its ability point production to 7.
[ Ability Point: 7/day, Limit: 2 ] | Market: 63 GP | Image | July 2015
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Elios Warp Ring Upgrade | Special | 0 | 2 | Upgrades an Elios Warp Arch II on your base to an Elios Warp Ring, increasing its ability point production to 9 and providing +1500 Defense.
[ Ability Point: 9/day, Limit: 2 ] | Market: 63 GP | Image | July 2016 |
Elios Warp Ring II Upgrade | Special | 0 | 2 | Upgrades an Elios Warp Ring on your base to an Elios Warp Ring II, increasing its ability point production to 12 and providing +3000 Defense.
[ Ability Point: 12/day, Limit: 2 ] | Market: 63 GP | Image | July 2017
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Elios Warp Ring III Upgrade | Special | 0 | 2 | Upgrades an Elios Warp Ring II on your base to an Elios Warp Ring III, increasing its ability point production to 15 and providing +5000 Defense.
[ Ability Point: 15/day, Limit: 2 ] | Market: 63 GP | Image | July 2018 |
Hallows Bane Turret | Weapon | 2 | 0 | Installs a Hallows Bane Turret on your base.
[ Attack: 10%, Limit: 2 ] | Market: 68 GP | Image | October 2012, 2013, 2014 |
Hallows Bane Turret II Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret on your base to a Hallows Bane Turret II.
[ Attack: 12%, Limit: 2 ] | Market: 52 GP | Image | October 2013, 2014 |
Hallows Bane Turret III Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret II on your base to a Hallows Bane Turret III.
[ Attack: 14%, Limit: 2 ] | Market: 52 GP | Image | October 2014 |
Hallows Bane Turret IV Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret III on your base to a Hallows Bane Turret IV.
[ Attack: 16%, Limit: 2 ] | Market: 52 GP | Image | October 2015 |
Hallows Bane Turret V Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret IV on your base to a Hallows Bane Turret V.
[ Attack: 18%, Limit: 2 ] | Market: 52 GP | Image | October 2016 |
Hallows Bane Turret VI Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret V on your base to a Hallows Bane Turret VI.
[ Attack: 20%, Limit: 2 ] | Market: 52 GP | Image | October 2017
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Hallows Bane Turret VII Upgrade | Weapon | 2 | 0 | Upgrades a Hallows Bane Turret VI on your base to a Hallows Bane Turret VII.
[ Attack: 22%, Limit: 2 ] | Market: 52 GP | Image | October 2018 |
Harvest Aegis | Defense | 2 | 0 | Constructs a Harvest Aegis Module on your base.
[ Shield: +6%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 76 GP | Image | November 2013 |
Harvest Aegis Upgrade | Defense | 2 | 0 | Upgrades a Harvest Aegis on your base to a Harvest Aegis II,
increasing its shield bonus to 10%. [ Shield: +10%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 55 GP | Image | November 2014 |
Harvest Aegis II Upgrade | Defense | 2 | 0 | Upgrades a Harvest Aegis II on your base to a Harvest Aegis III,
increasing its shield bonus to 18%. [ Shield: +18%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 64 GP | Image | November 2015 |
Harvest Aegis III Upgrade | Defense | 2 | 0 | Upgrades a Harvest Aegis III on your base to a Harvest Aegis IV,
increasing its shield bonus to 26%. [ Shield: +26%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 64 GP | Image | November 2016 |
Harvest Aegis IV Upgrade | Defense | 2 | 0 | Upgrades a Harvest Aegis IV on your base to a Harvest Aegis V,
increasing its shield bonus to 34%. [ Shield: +34%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 64 GP | Image | November 2017 |
Harvest Aegis V Upgrade | Defense | 2 | 0 | Upgrades a Harvest Aegis V on your base to a Harvest Aegis VI,
increasing its shield bonus to 42%. [ Shield: +34%, Limit: 2 ] Set Bonus: Unlocks the 'Allied Aegis' base combat ability if 2 are installed on a base. This boosts base shields by 1% for every pact you have with other legions that are 2+ weeks old. Costs 2 Base Ability Points and lasts 4 hours. | Market: 64 GP | Image | November 2018 |
Q-Pedd Field Generator | Defense | 2 | 0 | Constructs a Q-Pedd Field Generator on your base.
[ Base Shields: +12%, Limit: 2 Q-Pedd Field Generators ] | Market: 68 GP | Image | February 2013 & 2014 |
Q-Pedd Field Generator 2.0 | Defense | 2 | 0 | Upgrades a Q-Pedd Field Generator on your base to a Q-Pedd Field Generator 2.0.
[ Base Shields: +16%, Limit: 2 Q-Pedd Field Generators ] | Market: 52 GP | Image | February 2013 & 2014 |
Q-Pedd Field Generator 3.0 | Defense | 2 | 0 | Upgrades a Q-Pedd Field Generator 2.0 on your base to a Q-Pedd Field Generator 3.0.
[ Base Shields: +20%, Limit: 2 Q-Pedd Field Generators ] | Market: 56 GP | Image | February 2015 |
Q-Pedd Field Generator 4.0 | Defense | 2 | 0 | Upgrades a Q-Pedd Field Generator 3.0 on your base to a Q-Pedd Field Generator 4.0.
[ Base Shields: +24%, Limit: 2 Q-Pedd Field Generators ] | Market: 58 GP | Image | February 2016 |
Q-Pedd Field Generator 5.0 | Defense | 2 | 0 | Upgrades a Q-Pedd Field Generator 4.0 on your base to a Q-Pedd Field Generator 5.0.
[ Base Shields: +28%, Limit: 2 Q-Pedd Field Generators ] | Market: 60 GP | Image | February 2017 |
Q-Pedd Field Generator 6.0 | Defense | 2 | 0 | Upgrades a Q-Pedd Field Generator 5.0 on your base to a Q-Pedd Field Generator 6.0.
[ Base Shields: +32%, Limit: 2 Q-Pedd Field Generators ] | Market: 62 GP | Image | February 2018 |
Scruuge Bastion | Plating | 2 | 0 | Constructs a Scruuge Bastion building on your base.
[ Hull: +12%, Limit: 2 Scruuge Bastions ] | Market: 68 GP | Image | December 2012 |
Scruuge Fortified Bastion Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Bastion building on your base to a Scruuge Fortified Bastion.
[ Hull: +16%, Limit: 2 Scruuge Bastions ] | Market: 52 GP | Image | December 2013 |
Scruuge Bastion Stronghold Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Fortified Bastion on your base to
a Scruuge Bastion Stronghold, increasing its hull bonus to 20%. [ Hull: +20%, Limit: 2 Scruuge Bastions ] | Market: 52 GP | Image | December 2014 |
Scruuge Bastion Citadel Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Bastion Stronghold on your base to
a Scruuge Bastion Citadel, increasing its hull bonus to 24%. [ Hull: +24%, Limit: 2 Scruuge Bastions ] | Market: 60 GP | Image | December 2015 |
Scruuge Bastion Fortress Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Bastion Citadel on your base to
a Scruuge Bastion Fortress, increasing its hull bonus to 28%. [ Hull: +24%, Limit: 2 Scruuge Bastions ] | Market: 60 GP | Image | December 2016 |
Scruuge Bastion Acropolis Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Bastion Fortress on your base to
a Scruuge Bastion Acropolis, increasing its hull bonus to 32%. [ Hull: +24%, Limit: 2 Scruuge Bastions ] | Market: 60 GP | Image | December 2017 |
Scruuge Bastion Gauntlet Upgrade | Plating | 2 | 0 | Upgrades a Scruuge Bastion Acropolis on your base to
a Scruuge Bastion Gauntlet, increasing its hull bonus to 34%?. [ Hull: +26%, Limit: 2 Scruuge Bastions ] | Market: 60? GP | Image | December 2018 |
Vile BaneCrystal | Hull | 2 | 0 | [ Defense: 2000, Limit: 3 ]
Unlocks the 'Vile Resonation' base combat ability. (Grants hull bonus based on # of loyal invaders) Hull: +10% + (Rounddown(0.5*loyal invaders)*BaneCrystal count)% | Market: 76 GP | Image | October 2016
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