Mission Artifacts


The following artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Click the mission links to find more specific information about that mission.



Artifact Name Type Effect Mission Total Available Scrap Value
Adaptive Spire Planet structure Grants +2 Mining or +2 Research or +2 Artifact (or +1 all three) depending on planet type A Station Adrift 20  ??
Anomaly Readings Research points Grants 4 hours worth of research production. Anomalous Appearance 20  ??
Antimatter Drill Planet structure Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. Drill Capture 10 6 to 12 CTP
Archaic Stasis Cells Planet Structure Invasion Defense: 500, Population: 200, Limit: 1. Empty Arrival 10 6 to 12 CTP
Chron Shifter Planet structure Size: 1, Cloak: 300, Limit: 1 The Dark Theft 5 N/A
Cloning Center Planet structure Size: 1, Population: 275

Cannot be constructed on Gas Planets.

Drannik Rebirth 5 ?? to ?? CTP
Contact Coordinates Battle Spawns one eligible Rare Non-Player enemy to your Battle Tab.
Tracking the Contacts 5  ??
Crimson Cluster Missile Battle, enemy Destroys one standard, non-artifact, Defense, Attack, or Population structure at random on an enemy planet. The Crimson Cluster Project 20  ??
Dark AssemblyBot Player +200 Hull, -5% upkeep Hastened Dispatch 3  ??
Drannik Alliance Pact Player Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs. A Pact with the Drannik 1  ??
Drannik Colony Ship Planet, player Allows the free colonization of a habitable unoccupied planet for the Drannik.
Does not use up one of your planet colony slots for your rank.
Cannot be used on Toxic, Volcanic, Gas or Shared planets.
Drannik Awakening 3  ??
Dyson Transformer Planet, permanent Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use.

All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak.

The Colossal Project 1  ??
Exo-Rift Repulsor Trap, planet, 2 weeks When applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours. Exo-Rift Expansion 20  ??
Exotic Barrier Blueprints Planet structures, repeatable Size: 2, Defense: 250 Exotic Revelations 1  ??
Exotic Lab Blueprints Planet structures, repeatable Size: 1, Research: 1 Exotic Innovation 1  ??
Exotic Turret Blueprints Planet structure, repeatable Size: 2, Attack: 250 Exotic Endeavours 1  ??
Experimental Crate Ship, permanent Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists) Suspicious Construction 5  ??
The Gaia Seed Planet, permanent Turns a Terra planet into a Gaia planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) The Drannik Extinction 5 ?? to ?? CR
Gamma Crystallizer Planet, permanent Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) Crystal Inferno 10 80000 - 320000

credits

Genetarr Alliance Pact Player Unlocks the ability to choose Genetarr whenever picking a new Race. The Genetarr Race have a Mind Influence ability to lower NPC attack by 50% for 30 minutes. Seal of the Genetarr 1  ??
The Glaviz Device Player race When activated, it will allow you to change your race and profession. The Zolazin Battle 3 N/A
Gravidynamic Scan Data Planet, player Reveals the location of an unoccupied Ecumenopolis planet. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +150, Passive Defence +150, Passive Cloak +150. City of None 2  ??
Hyper Terraformer Device Planet, permanent Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000) The Terra Project 1  ??
Hyper-Dimensional Anchor Planet, permanent Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds. Dubious Intent 15  ??
Isolytic Irradiator Planet, permanent Transforms a Toxic planet into an Irradiated world, permanently increasing its size by 1 (Average -> Large, etc), adding 300 passive attack, and increasing all resources by 2 (Abundant -> Very Abundant, etc). Potent Residuum 15  ??
Kalvium Fortified Plating Ship module, permanent Provides +150 Hull, +5% Overall hull integrity Grid Resistance 2 ?? to ?? CTP
Krionite Torpedo Battle, enemy Vaporizes all shield energy on an enemy ship. The Krionite Vortex 5 N/A
Kronyn Alliance Pact Player race Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours Altered Directions 1  ??
Kronyn Anomaly Engine Ship module, permanent 25 cloak and 40 defence. Returning the Message 4  ??
Kronyn Datacube Planet, permanent Permanently increases the research production of a planet by 1. This bonus doubles if the planet's current research production is abundant or less. Future's Admonition 6  ??
Kronyn Evac Pod Ship, permanent Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. The Kronyn Exodus 10  ??
Mass Surface Melter Planet, permanent Changes Icy planets into Oceanic and permanently increases their size by 2 (Average -> Very Large, etc) and all three resources by 2. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) The Pawlacite Thaw 5  ??
Modulated Xecti Disruptor Ship module Size: 15, Attack: 20, Cloak: 40. Konqul, Drannik, raiders receive double the attack bonus; Zolazin, spies, hackers receive double the cloak bonus. Desperate Confinement 4  ??
Mutagenic Cartridges Battle, player Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use. Biological Warfare 5  ??
Mylarai Stripcore Mine Planet structure Size: 1, Mining: 4, Artifact: -2 The Mylarai Embargo 15 ?? to ?? CTP
Mylarai Truce Pact Player race Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production The Mylarai Accord 15  ??
Octafari Hydroshifter Planet, permanent Converts a barren planet to an oceanic, and increasing its size and all resources by 1. Octafari Migration 10  ??
Paradox Generator Player Removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities, 5 are available, each has 2 uses The Paradox Project 5  ??
Permafrost Sub-Network Planet structure Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are doubled if installed on an Icy planet. Beneath the Snow

(Limited Holidays)

15 N/A
Planet Flux Planet, player, permanent This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC Dark Arms Carrier Temporal Manipulation 3+  ??
Planetary Sentiox Planet, permanent Transforms a barren planet into a Sentient world, Boosting its size by 1 and all resources by 2. Sentient worlds also provide 200 natural attack and defense. Hacking the Sentiox 5  ??
Prejor Beacon Jammer Planet structure Size: 1, Cloak: 75 The Beacon Search 3  ??
Prejor Ship Parts Ship, permanent Permanently adds two decks to your ship. Prejoran Motives 5  ??
Protogrid Access Console Ship module, 5 minutes. Boosts your scanning ability by 20%. Cracking the Protovault 5  ??
Prototype Engineering Bay Ship, permanent Decks: 3, Engineers: 10, Scientists: 25 Prototype Engineering 5  ??
Quantum Hydro-Meliorator Planet structure [Size: 1, Artifact: 1, Population: 100, Limit: 1]

Population bonus doubles if constructed on a Terra, Gaia, or Dyson planet. Population bonus triples if constructed on an Oceanic planet.

Octafari Distress 15 N/A
Quantum Bio-Vaporizer Battle, enemy Instantly Reduces the enemy Planet Population by Half (50%). Transporting the Bomb 20  ??
RSL Memory Vault Ship, permanent Adds 23 scientists to your crew when used. Decrypting the Vault 10  ??
Signal Processor Blueprints Ship module, repeatable Size: 15, Scan: 80 Signal Alignment 1  ??
Statue of the Magnus Planet structure Invasion Defence : 1000 Journey of the Magnus 7 ?? to ?? CTP
Stealth Optimizer Ship module, 24 hours. Increases your cloaking ability by 30%. Spoils of War random  ??
Stryll Confinement Chamber Ship module, permanent Size: 10, Hull: 50, Cloak: 20, Limit: 4 An Urgent Escape 4  ??
Stryll Transponder Ship module, permanent Special Device - Size: 10, Scan: 20, Defense: 20, Limit: 2 Stryll Infiltration 2 ?? to ?? CTP
Subspace Fissuron Planet, permanent Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. The Rift Project 3  ??
Sulcation Portal Blueprints Planet structure, repeatable Size: 2, Mining: 2, Population: 200 Portal Prototypes 1  ??
Tachyonic Renderer Player Grants you 1 additional non-player enemy slot in your Battle list. Renderer Recall 2  ??
Tactical Algorithm Ship, permanent Unlocks the 'Tactical Re-Modulation' Ability for your ship. Exotic Algorithm 20  ??
Taltherian Alliance Pact Player race Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production. Taltherian Renewal 1  ??
Taltherian Archives Planet structure Size: 1, Research: 1, Research Capacity: 1000, Limit: 2 Echoes from Taltheria 10 7 to 14 CTP
Taltherian Def-Opt Ship, permanent Adds 1 helmsman to your crew for each defense and shield module you currently have online. New Generations 6  ??
Tarlis Code Battle, NPC Disables all shields on most Terran Outsider ships. The Inside Job 5  ??
Temporal Flux Orb Planet, permanent This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. Controlling the Anomaly Unlimited  ??
Tevrazon Tracer Player Grants you 1 additional non-player enemy slot in your Battle list. Tracing the Shipments 2  ??
Thetacron Mine Trap Trap, ship, 1 week When applied, an attacking ship has a chance to take 2500 damage instantly Thetacron Yield Tests Unlimited ?? to ?? CR
Titancore Braindump Research points Grants 10,000 research points. Titancore Betrayal 15  ??
Titancore Data Planet Reveals a decent faraway planet currently occupied by another ship. Titancore Revelations 3  ??
T-Plasma Attractor Trap, planet, 1 week When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours. Controlling the Silthion repeatable  ??
Vorigar Scan Data Planet Reveals the location of an unoccupied planet in the Vorigar Expanse. Always Very Large, Mining: Very Rich, Artifacts: Extremely Rich, Research: Mega Rich, Passive cloak + 1200. Into the Expanse 3  ??
Xecti Pathway Detector Trap, planet Alerts the planet owner that the planet has been scanned and prevents alerting for 24 hours The Xecti Incursion 15 ?? to ?? CR
X-Pulse Tower Planet structure Size: 1, Attack: 350. Defence: 350, Limit: 2 Protecting the Colonies 10 ?? to ?? CTP
XTS-10 Injector Planet structure Mining +3, Max Population -150, Limit: 1

Note: reduces max population.

Building the Injector 5  ??
Zolazin Truce Pact Player race Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking. The Zolazin Truce 1  ??
Zolazin Void Tower Planet structure Size: 1, Cloak: 100 Spoils of War random  ??
Zortah's Interface Jack Ship module, permanent Size 16, provides 75 Scan and 30 Energy. Zortah's Abduction 3 ?? to ?? CTP
Zortah's Interface Upgrade Ship module, permanent Upgrades an unmodified Zortah's Interface Jack already installed on your ship, increasing its stats by 50% while its size remains the same. Costs 50 energy to upgrade. Futile Interrogation 3

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