Mission Artifacts
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|Planet, permanent | |Planet, permanent | ||
|Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use. | |Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use. | ||
- | All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. | + | All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden |
|[[The Colossal Project]] | |[[The Colossal Project]] | ||
|align="center" | 1 | |align="center" | 1 | ||
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|[[Hyper Terraformer Device]] | |[[Hyper Terraformer Device]] | ||
|Planet, permanent | |Planet, permanent | ||
- | |Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000) | + | |Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000). Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden) |
|[[The Terra Project]] | |[[The Terra Project]] | ||
|align="center" | 1 | |align="center" | 1 |
Revision as of 22:09, 21 October 2011
The following artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Click the mission links to find more specific information about that mission.
Artifact Name | Type | Effect | Mission | Total Available | Scrap Value |
---|---|---|---|---|---|
Adaptive Spire | Planet structure | Grants +2 Mining or +2 Research or +2 Artifact (or +1 all three) depending on planet type | A Station Adrift | 20 | ?? |
Anomaly Readings | Research points | Grants 4 hours worth of research production. | Anomalous Appearance | 20 | ?? |
Antimatter Drill | Planet structure | Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. | Drill Capture | 10 | 6 to 12 CTP |
Archaic Stasis Cells | Planet Structure | Invasion Defense: 500, Population: 200, Limit: 1. | Empty Arrival | 10 | 6 to 12 CTP |
Chron Shifter | Planet structure | Size: 1, Cloak: 300, Limit: 1 | The Dark Theft | 5 | N/A |
Cloning Center | Planet structure | Size: 1, Population: 275
Cannot be constructed on Gas Planets. | Drannik Rebirth | 5 | ?? to ?? CTP |
Contact Coordinates | Battle | Spawns one eligible Rare Non-Player enemy to your Battle Tab. | Tracking the Contacts | 5 | ?? |
Crimson Cluster Missile | Battle, enemy | Destroys one standard, non-artifact, Defense, Attack, or Population structure at random on an enemy planet. | The Crimson Cluster Project | 20 | ?? |
Dark AssemblyBot | Player | +200 Hull, -5% upkeep | Hastened Dispatch | 3 | ?? |
Drannik Alliance Pact | Player | Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs. | A Pact with the Drannik | 1 | ?? |
Drannik Colony Ship | Planet, player | Allows the free colonization of a habitable unoccupied planet for the Drannik. Does not use up one of your planet colony slots for your rank. Cannot be used on Toxic, Volcanic, Gas or Shared planets. | Drannik Awakening | 3 | ?? |
Dyson Transformer | Planet, permanent | Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use.
All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden | The Colossal Project | 1 | ?? |
Exo-Rift Repulsor | Trap, planet, 2 weeks | When applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours. | Exo-Rift Expansion | 20 | ?? |
Exotic Barrier Blueprints | Planet structures, repeatable | Size: 2, Defense: 250 | Exotic Revelations | 1 | ?? |
Exotic Lab Blueprints | Planet structures, repeatable | Size: 1, Research: 1 | Exotic Innovation | 1 | ?? |
Exotic Turret Blueprints | Planet structure, repeatable | Size: 2, Attack: 250 | Exotic Endeavours | 1 | ?? |
Experimental Crate | Ship, permanent | Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists) | Suspicious Construction | 5 | ?? |
The Gaia Seed | Planet, permanent | Turns a Terra planet into a Gaia planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Drannik Extinction | 5 | ?? to ?? CR |
Gamma Crystallizer | Planet, permanent | Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | Crystal Inferno | 10 | 80,000 to 320,000 |
Genetarr Alliance Pact | Player | Unlocks the ability to choose Genetarr whenever picking a new Race. The Genetarr Race have a Mind Influence ability to lower NPC attack by 50% for 30 minutes. | Seal of the Genetarr | 1 | ?? |
The Glaviz Device | Player race | When activated, it will allow you to change your race and profession. | The Zolazin Battle | 3 | N/A |
Gravidynamic Scan Data | Planet, player | Reveals the location of an unoccupied Ecumenopolis planet. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +150, Passive Defence +150, Passive Cloak +150. | City of None | 2 | ?? |
Hyper Terraformer Device | Planet, permanent | Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000). Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden) | The Terra Project | 1 | ?? |
Hyper-Dimensional Anchor | Planet, permanent | Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds. | Dubious Intent | 15 | ?? |
Isolytic Irradiator | Planet, permanent | Transforms a Toxic planet into an Irradiated world, permanently increasing its size by 1 (Average -> Large, etc), adding 300 passive attack, and increasing all resources by 2 (Abundant -> Very Abundant, etc). | Potent Residuum | 15 | ?? |
Kalvium Fortified Plating | Ship module, permanent | Provides +150 Hull, +5% Overall hull integrity | Grid Resistance | 2 | ?? to ?? CTP |
Krionite Torpedo | Battle, enemy | Vaporizes all shield energy on an enemy ship. | The Krionite Vortex | 5 | N/A |
Kronyn Alliance Pact | Player race | Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours | Altered Directions | 1 | ?? |
Kronyn Anomaly Engine | Ship module, permanent | 25 cloak and 40 defence. | Returning the Message | 4 | ?? |
Kronyn Datacube | Planet, permanent | Permanently increases the research production of a planet by 1. This bonus doubles if the planet's current research production is abundant or less. | Future's Admonition | 6 | ?? |
Kronyn Evac Pod | Ship, permanent | Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. | The Kronyn Exodus | 10 | ?? |
Mass Surface Melter | Planet, permanent | Changes Icy planets into Oceanic and permanently increases their size by 2 (Average -> Very Large, etc) and all three resources by 2. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Pawlacite Thaw | 5 | ?? |
Modulated Xecti Disruptor | Ship module | Size: 15, Attack: 20, Cloak: 40. Konqul, Drannik, raiders receive double the attack bonus; Zolazin, spies, hackers receive double the cloak bonus. | Desperate Confinement | 4 | 9 to 18 CTP |
Mutagenic Cartridges | Battle, player | Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use. | Biological Warfare | 5 | ?? |
Mylarai Stripcore Mine | Planet structure | Size: 1, Mining: 4, Artifact: -2 | The Mylarai Embargo | 15 | ?? to ?? CTP |
Mylarai Truce Pact | Player race | Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production | The Mylarai Accord | 15 | ?? |
Octafari Hydroshifter | Planet, permanent | Converts a barren planet to an oceanic, and increasing its size and all resources by 1. | Octafari Migration | 10 | ?? |
Paradox Generator | Player | Removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities, 5 are available, each has 2 uses | The Paradox Project | 5 | ?? |
Permafrost Sub-Network | Planet structure | Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are doubled if installed on an Icy planet. | Beneath the Snow (Limited Holidays) | 15 | N/A |
Planet Flux | Planet, player, permanent | This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC Dark Arms Carrier | Temporal Manipulation | 3+ | ?? |
Planetary Sentiox | Planet, permanent | Transforms a barren planet into a Sentient world, Boosting its size by 1 and all resources by 2. Sentient worlds also provide 200 natural attack and defense. | Hacking the Sentiox | 5 | ?? |
Prejor Beacon Jammer | Planet structure | Size: 1, Cloak: 75 | The Beacon Search | 3 | ?? |
Prejor Ship Parts | Ship, permanent | Permanently adds two decks to your ship. | Prejoran Motives | 5 | ?? |
Protogrid Access Console | Ship module, 5 minutes. | Boosts your scanning ability by 20%. | Cracking the Protovault | 5 | ?? |
Prototype Engineering Bay | Ship, permanent | Decks: 3, Engineers: 10, Scientists: 25 | Prototype Engineering | 5 | ?? |
Quantum Hydro-Meliorator | Planet structure | [Size: 1, Artifact: 1, Population: 100, Limit: 1]
Population bonus doubles if constructed on a Terra, Gaia, or Dyson planet. Population bonus triples if constructed on an Oceanic planet. | Octafari Distress | 15 | N/A |
Quantum Bio-Vaporizer | Battle, enemy | Instantly Reduces the enemy Planet Population by Half (50%). | Transporting the Bomb | 20 | ?? |
RSL Memory Vault | Ship, permanent | Adds 23 scientists to your crew when used. | Decrypting the Vault | 10 | ?? |
Signal Processor Blueprints | Ship module, repeatable | Size: 15, Scan: 80 | Signal Alignment | 1 | ?? |
Statue of the Magnus | Planet structure | Invasion Defence : 1000 | Journey of the Magnus | 7 | ?? to ?? CTP |
Stealth Optimizer | Ship module, 24 hours. | Increases your cloaking ability by 30%. | Spoils of War | random | ?? |
Stryll Confinement Chamber | Ship module, permanent | Size: 10, Hull: 50, Cloak: 20, Limit: 4 | An Urgent Escape | 4 | ?? |
Stryll Transponder | Ship module, permanent | Special Device - Size: 10, Scan: 20, Defense: 20, Limit: 2 | Stryll Infiltration | 2 | ?? to ?? CTP |
Subspace Fissuron | Planet, permanent | Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. | The Rift Project | 3 | ?? |
Sulcation Portal Blueprints | Planet structure, repeatable | Size: 2, Mining: 2, Population: 200 | Portal Prototypes | 1 | ?? |
Tachyonic Renderer | Player | Grants you 1 additional non-player enemy slot in your Battle list. | Renderer Recall | 2 | ?? |
Tactical Algorithm | Ship, permanent | Unlocks the 'Tactical Re-Modulation' Ability for your ship. | Exotic Algorithm | 20 | ?? |
Taltherian Alliance Pact | Player race | Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production. | Taltherian Renewal | 1 | ?? |
Taltherian Archives | Planet structure | Size: 1, Research: 1, Research Capacity: 1000, Limit: 2 | Echoes from Taltheria | 10 | 7 to 14 CTP |
Taltherian Def-Opt | Ship, permanent | Adds 1 helmsman to your crew for each defense and shield module you currently have online. | New Generations | 6 | ?? |
Tarlis Code | Battle, NPC | Disables all shields on most Terran Outsider ships. | The Inside Job | 5 | ?? |
Temporal Flux Orb | Planet, permanent | This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. | Controlling the Anomaly | Unlimited | ?? |
Tevrazon Tracer | Player | Grants you 1 additional non-player enemy slot in your Battle list. | Tracing the Shipments | 2 | ?? |
Thetacron Mine Trap | Trap, ship, 1 week | When applied, an attacking ship has a chance to take 2500 damage instantly | Thetacron Yield Tests | Unlimited | ?? to ?? CR |
Titancore Braindump | Research points | Grants 10,000 research points. | Titancore Betrayal | 15 | ?? |
Titancore Data | Planet | Reveals a decent faraway planet currently occupied by another ship. | Titancore Revelations | 3 | ?? |
T-Plasma Attractor | Trap, planet, 1 week | When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours. | Controlling the Silthion | repeatable | ?? |
Vorigar Scan Data | Planet | Reveals the location of an unoccupied planet in the Vorigar Expanse. Always Very Large, Mining: Very Rich, Artifacts: Extremely Rich, Research: Mega Rich, Passive cloak + 1200. | Into the Expanse | 3 | ?? |
Xecti Pathway Detector | Trap, planet | Alerts the planet owner that the planet has been scanned and prevents alerting for 24 hours | The Xecti Incursion | 15 | ?? to ?? CR |
X-Pulse Tower | Planet structure | Size: 1, Attack: 350. Defence: 350, Limit: 2 | Protecting the Colonies | 10 | ?? to ?? CTP |
XTS-10 Injector | Planet structure | Mining +3, Max Population -150, Limit: 1
Note: reduces max population. | Building the Injector | 5 | ?? |
Zolazin Truce Pact | Player race | Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking. | The Zolazin Truce | 1 | ?? |
Zolazin Void Tower | Planet structure | Size: 1, Cloak: 100 | Spoils of War | random | ?? |
Zortah's Interface Jack | Ship module, permanent | Size 16, provides 75 Scan and 30 Energy. | Zortah's Abduction | 3 | ?? to ?? CTP |
Zortah's Interface Upgrade | Ship module, permanent | Upgrades an unmodified Zortah's Interface Jack already installed on your ship, increasing its stats by 50% while its size remains the same. Costs 50 energy to upgrade. | Futile Interrogation | 3 |