Bio-Con Prime, Lepus Base

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Line 23: Line 23:
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<br>*'''Notes on disabling:'''  
<br>*'''Notes on disabling:'''  
-
The pilot who finds this NPC should take out the Distortion Grid  
+
* The pilot who finds this NPC should take out the Distortion Grid  
  <font color=red>BEFORE</font> alerting to the legion, this way the Grid
  <font color=red>BEFORE</font> alerting to the legion, this way the Grid
-
  will not purge any effects including the Chromatic Disruptions. Next five
+
  will not purge any effects including the Chromatic Disruptions.  
-
players must apply Chromatic Disruption to the NPC ''(Costs: 500 on the
+
* Next five players must apply Chromatic Disruption to the NPC ''(Costs: 500  
-
Actions tab)'', otherwise it will continually repair its hull to full.
+
on the Actions tab)'', otherwise it will continually repair its hull to full.
-
  Chromatic Disruption has a 1 hour cool-down from when a player who has
+
* Chromatic Disruption has a 1 hour cool-down from when a player who has
  already used the ability can use this again. It has a 30 second collective
  already used the ability can use this again. It has a 30 second collective
  cool-down to when the next disruption can be used on the NPC. Each
  cool-down to when the next disruption can be used on the NPC. Each

Revision as of 02:02, 18 April 2017

The base's hull is composed of strange bio-mechanical nanofibers, which easily replicate themselves to repair damage. Ships will need to create a unified chromatic energy beam to disrupt the effect.

  • Top 5 damagers are rewarded
  • Share with Ranks 500 - 5,000
  • Ship Image
  • Randomly spawns during The Lepus, Seasonal Event in April.

Return to Combat



*Notes on disabling:

  • The pilot who finds this NPC should take out the Distortion Grid
BEFORE alerting to the legion, this way the Grid
will not purge any effects including the Chromatic Disruptions. 
  • Next five players must apply Chromatic Disruption to the NPC (Costs: 500
on the Actions tab), otherwise it will continually repair its hull to full.
  • Chromatic Disruption has a 1 hour cool-down from when a player who has
already used the ability can use this again. It has a 30 second collective
cool-down to when the next disruption can be used on the NPC. Each
Chromatic Disruption lasts for 1 hour.



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