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  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …rrent energy capacity when full. Players start with 80 energy, provided by 80 [[Engineers]]. Having insufficient energy may mean you have to wait on yo…
    14 KB (1773 words) - 03:28, 24 January 2023
  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Weapons
    ! align="center" width="40" | Size ! align="center" width="40" | Size
    66 KB (7937 words) - 04:49, 31 January 2022
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. Your ship's computer is equipped with an initially empty planet database. The planet…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] ! align="center" | Size
    21 KB (2355 words) - 20:39, 19 January 2020
  • Senator Test
    ! align="center" width="80" | Artifact Name [Size: 1, Population: 200, Defense: 200, Limit: 2]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] …inishing missions completely. Each can only be obtained once. They have no size or upkeep, and cannot be sold or unequipped.
    22 KB (2558 words) - 20:23, 19 January 2020
  • Planetary Cloaking
    * If the planet's cloak is greater than the ship's scan rating, the scan will fail (unless the planet is owned by an inacti… * If the planet's cloak is less than the ship's scan rating, then a 2nd roll takes place to determine scan success (the …
    19 KB (2280 words) - 01:13, 24 January 2020
  • Radiant Surge Cannon
    Size 24]][[Category:Ship Size 30]][[Category:Ship Size 40]][[Category:Ship Size 50]][[Category:Multi Rated]] …. The Radiant Surge Cannon that is produced changes depending on what your ship's rank is at the time the artifact was used to create the weapon.
    5 KB (631 words) - 00:37, 20 January 2020
  • Battle Market Artifacts
    …special/badge-b.png}}) for successfully '''''Hacking''''' another player's ship, though only one may be gained per individual player every 12 Hours. …ecial/badge-r.png}}) for successfully '''''Disabling''''' another player's ship, though only one may be gained per individual player every 12 Hours.
    17 KB (2234 words) - 13:18, 8 May 2024
  • Cosmic Rail
    ''Installs or upgrades a '''Cosmic Rail''' on your ship.'' '''Artifact Type:''' Ship Module<br>
    4 KB (435 words) - 19:53, 19 January 2020
  • Common Artifacts
    ! align="center" width="80" | Type |When applied, the first ship to attack the target planet will cause the planet to strike to action, boo…
    24 KB (3133 words) - 22:04, 17 June 2023
  • Bases
    | align="center" | 80,000 | 80
    50 KB (6265 words) - 11:18, 5 May 2024
  • Mission Artifacts
    |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship. |name=Drannik Colony Ship
    49 KB (6180 words) - 12:45, 20 January 2020
  • Ion Pulse Ballistae
    …ip Energy]][[Category:Ship Size 10]][[Category:Drannik Weapons]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs an '''Ion Pulse Ballistae''' on your ship.''
    1 KB (160 words) - 03:10, 19 May 2013
  • Signal Processor Blueprints
    …nning]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Co-Align Signal Processor module on your ship (Devices).
    1 KB (154 words) - 04:42, 16 February 2017

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