Search results

No page title matches

There is no page titled "Ship Size 20".

For more information about searching GalaxyLegion, see Help.

Showing below up to 20 results starting with #1.

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Page text matches

  • Races
    …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… * pay 20 {{GP}};
    33 KB (4522 words) - 06:40, 7 May 2023
  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …ne of the most important resources that you will manage as captain of your ship. Your current Energy reserve is shown by the yellow bar in the upper left …
    14 KB (1773 words) - 03:28, 24 January 2023
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Weapons
    ! align="center" width="40" | Size | align="left" | 20,600 [[Credits|CR]]
    66 KB (7937 words) - 04:49, 31 January 2022
  • Minerals
    …ner of the planet has in excess of 150 [[Cargo|cargo space]] free on their ship). If you are getting poor mineral shipments, then try and save up more, o… When you collect minerals, the game splits the size of the shipment received between the different available types of minerals…
    5 KB (769 words) - 03:37, 24 January 2023
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. Your ship's computer is equipped with an initially empty planet database. The planet…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    35 KB (4070 words) - 22:33, 9 March 2020
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] ! align="center" | Size
    21 KB (2355 words) - 20:39, 19 January 2020
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… … is a rare substance which can occasionally (in actuality, considering the size of most [[Minerals|mineral]] shipments, pretty frequently) be obtained thr…
    10 KB (1488 words) - 04:09, 4 April 2023
  • Exotic Dynamo
    …y:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 0]][[Category:Ship Artifacts]] ''Installs a '''Exotic Dynamo''' on your ship.''
    1 KB (154 words) - 09:10, 15 April 2019
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Senator Test
    [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]
    55 KB (7557 words) - 18:51, 12 December 2019
  • T.O. Shield Generator
    …facts]][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Ship Size 10]] ''Installs a '''T.O. Shield Generator''' on your ship.''
    983 B (142 words) - 01:12, 3 March 2017
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    32 KB (3611 words) - 20:30, 19 January 2020
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] …inishing missions completely. Each can only be obtained once. They have no size or upkeep, and cannot be sold or unequipped.
    22 KB (2558 words) - 20:23, 19 January 2020
  • Hints
    … [[Daily Reward]]''' on the '''[[GL Interface News Tab|NEWS tab]]''' every 20 hours. * Remember to '''Uninstall''' any [[Relays]] your ship is using and '''Install''' your [[Reactors|Reactors or Cores]], '''''befor…
    14 KB (2261 words) - 21:36, 23 January 2020
  • Roathir: Diplomatic Resolution
    Rewards: 1 [[Cerulean Hyperstation]] (on completion) - [Planet Structure - Size:1, Artifact:2, Mining:2, Research:2, Population:+60%] Limit 1 per planet. …uires: 500 Energy, 5 [[Halcyon Trap]] , 6000 [[Exotic Matter]] per round. (20 rounds to complete)
    10 KB (1500 words) - 22:35, 21 February 2023

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Advanced search

Search in namespaces:

   
   
   
   
   
   
   
   

Search for  

Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Toolbox