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  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …rent energy capacity when full. Players start with 80 energy, provided by 80 [[Engineers]]. Having insufficient energy may mean you have to wait on yo…
    14 KB (1773 words) - 03:28, 24 January 2023
  • Artifact Market
    {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" ! align="left" width="50" | Cost in Galaxy Points {{GP}}
    10 KB (1359 words) - 11:24, 21 January 2024
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Modules
    …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: … opportunity to obtain or unlock new modules for your ship. Sources of new ship modules include:
    5 KB (740 words) - 23:38, 27 August 2014
  • Weapons
    …ich give 6832 Attack for 440 decks and take a total upkeep of 16,400,000,000 (16.4 billion) credits per day. {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
    66 KB (7937 words) - 04:49, 31 January 2022
  • Minerals
    *[[Aidonium]] {{GameImage|icons/mineral10.png}} …ner of the planet has in excess of 150 [[Cargo|cargo space]] free on their ship). If you are getting poor mineral shipments, then try and save up more, o…
    5 KB (769 words) - 03:37, 24 January 2023
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. Your ship's computer is equipped with an initially empty planet database. The planet…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] …ich give 5525 Hull for 215 decks and take a total upkeep of 800,000,000 (800 million) credits per day.
    21 KB (2355 words) - 20:39, 19 January 2020
  • Exotic Dynamo
    …y:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 0]][[Category:Ship Artifacts]] ''Installs a '''Exotic Dynamo''' on your ship.''
    1 KB (154 words) - 09:10, 15 April 2019
  • AI Supercomputer
    …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''
    1,019 B (148 words) - 08:58, 15 April 2019
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Senator Test
    {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" ! align="center" width="80" | Artifact Name
    55 KB (7557 words) - 18:51, 12 December 2019
  • XRP Battery Pack
    …rtifacts]][[Category:Ship Shields]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Complex Tech Parts Scrap]][[Category:Rogue Science League]] ''Installs an '''XRP Battery Pack''' on your ship.''
    1 KB (152 words) - 15:04, 23 May 2013
  • T.O. Shield Generator
    …][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Ship Size 10]] ''Installs a '''T.O. Shield Generator''' on your ship.''
    983 B (142 words) - 01:12, 3 March 2017
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] …inishing missions completely. Each can only be obtained once. They have no size or upkeep, and cannot be sold or unequipped.
    22 KB (2558 words) - 20:23, 19 January 2020

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