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  • Energy
    …rent energy capacity when full. Players start with 80 energy, provided by 80 [[Engineers]]. Having insufficient energy may mean you have to wait on yo… **The base regeneration period is 180 seconds per energy point.
    14 KB (1773 words) - 03:28, 24 January 2023
  • Prismatic Foundation
    … from:''' Structure is automatically built when you colonize the Prismatic Planet that appears when you use the [[Omnispectral Lens]] (moved known Prismatic… '''Artifact Type:''' Planet Structure<br>
    11 KB (1320 words) - 21:51, 22 January 2024
  • Artifact Market
    {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" ! align="left" width="50" | Cost in Galaxy Points {{GP}}
    10 KB (1359 words) - 11:24, 21 January 2024
  • Relay Tower Chassis
    …ures]][[Category:Artifacts]][[Category:Planet Artifacts]][[Category:Planet Size 1]][[Category:Artifact Production]][[Category:Research Production]][[Categ… ''Constructs a Relay Tower on your planet.''
    2 KB (231 words) - 19:23, 22 November 2023
  • Deck
    …tion automatically changes i.e. 150-199 decks is "Heavy Frigate" whereas 200-249 decks is "Light Cruiser". {|border="1" cellpadding="15" cellspacing="0" align="center"
    9 KB (1306 words) - 18:24, 18 March 2024
  • Weapons
    …ich give 6832 Attack for 440 decks and take a total upkeep of 16,400,000,000 (16.4 billion) credits per day. {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
    66 KB (7937 words) - 04:49, 31 January 2022
  • Minerals
    *[[Aidonium]] {{GameImage|icons/mineral10.png}} …ount of minerals that is currently being produced per shipment. The "Total Planet Capacity" is the maximum amount of minerals you can have stored, ready to …
    5 KB (769 words) - 03:37, 24 January 2023
  • Structures
    … Population. Some structures will even prevent enemies from attacking the planet. …{RP}} from structures are affected by the level of the [[Planets#Resources|Planet Resources]]. Finally, there are [[Resource Storage]] structures that allo…
    19 KB (2221 words) - 22:07, 23 January 2020
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. == Planet Database ==
    57 KB (7623 words) - 19:53, 25 February 2023
  • Ship Shields
    …Shield systems, please refer to the [[Structures#Planet_Defense_Structures|Planet Shields section]]. …which give 2795 Shields for 260 decks and take a total upkeep of 325,000,000 (325 million) credits per day.
    35 KB (4070 words) - 22:33, 9 March 2020
  • Senator Test
    {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top" ! align="center" width="80" | Artifact Name
    55 KB (7557 words) - 18:51, 12 December 2019
  • Jammers and Cloaking Modules
    *Provides cloaking to any guarded planet. …which give 2764 Cloak for 216 decks and take a total upkeep of 3,100,000,000 (3.1 billion) credits per day.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    …inishing missions completely. Each can only be obtained once. They have no size or upkeep, and cannot be sold or unequipped. {|border="1" cellpadding="5" cellspacing="0" align="center"
    22 KB (2558 words) - 20:23, 19 January 2020
  • Scruuge Resupply Depot
    … daily mission during the Scruuge seasonal event in December, starting in 2017. '''Artifact Type:''' Planet Structure<br>
    2 KB (216 words) - 00:01, 21 December 2020
  • Roathir: Diplomatic Resolution
    …etrival Node]] (500 [[Energy]] per round) on a [[Roathir Cerulean Base]] (10 rounds to complete) …e - Size:1, Artifact:2, Mining:2, Research:2, Population:+60%] Limit 1 per planet.
    10 KB (1500 words) - 22:35, 21 February 2023
  • Special Buildings
    …ry:Planet Structures]][[Category:Planets]][[Category:Artifacts]][[Category:Planet Artifacts]] …of the current time, every special building takes up a certain size on the planet, in exchange for the bonuses it bestows.
    42 KB (5226 words) - 12:16, 29 March 2020
  • Planetary Cloaking
    …Category:Planets]][[Category:Planet Cloak]][[Category:Concepts]][[Category:Planet Structures]] … is not a guarantee of protection. However, if you can get the cloak of a planet up high enough, it will be a challenge for anyone else to find it through …
    19 KB (2280 words) - 01:13, 24 January 2020
  • Maximizing Planets
    …ductivity of your planets, both by increasing resource richness and planet size. 1) Colonize the best planet you can in terms of size and resources.<br>
    46 KB (6386 words) - 04:28, 4 April 2023
  • Resource Storage
    …acts]][[Category:Artifact Market]][[Category:Planet Structures]][[Category:Planet Artifacts]][[Category:Resource Storage]] Artifact Points Storage increases by 1000 per [[Planets#Resources|planet]] owned. This capacity can be increased by building [[Resource_Storage#Re…
    17 KB (2283 words) - 06:22, 15 April 2024
  • Space Elevator Chassis
    …]][[Category:Artifact Production]][[Category:Population]][[Category:Planet Size 1]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:M… ''Constructs a '''Space Elevator''' on your planet.''
    1 KB (157 words) - 19:25, 22 November 2023

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