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  • Races
    If you wish to change your race and profession sometime in the future, you will need to either: …[[Defense]] gained through [[Thrusters/Dampeners]] and Helmsmen. An Aerlen Fixer with a well fit ship is the toughest character to kill of the initial stan…
    33 KB (4522 words) - 06:40, 7 May 2023
  • Professions
    …he [[Races]] is right for your character, you will be required to choose a profession. Like races, '''professions''' give powerful buffs to the player. Please c… If you wish to change your race and profession sometime in the future, you will need to either:
    10 KB (1328 words) - 14:14, 9 May 2024
  • Hulls
    …btained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 5 Perfect Syncopated Platings, which give 5525 Hull for 2… …when playing as a [[Profession#Biologist|Biologist]] or [[Profession#Fixer|Fixer]], it will provide an additional 50 Hull.
    21 KB (2355 words) - 20:39, 19 January 2020
  • Common Artifacts
    …ble to be a Lazuli Fixer, which would mean a total boost of 19.5 (1.3 from Fixer * 1.5 from Lazuli) per artifact for the cumulative +95% bonus. …'s +30% shield bonus. If you were to switch away from Physicist to another profession, you'd see that you still only permanently increased your shield by 5.
    24 KB (3133 words) - 22:04, 17 June 2023
  • Game Guide
    …e game so if you play a certain type of style you should choose a race and profession that will facilitate your style. Don't worry if you feel like you chose wr… * Fixer - 20% extra hull strength (Aerlen, Konqul, Sillixx)
    14 KB (2401 words) - 04:14, 22 January 2020
  • Ship Strategy
    …ed a very high Mining Points income to balance this and/or the [[Builder]] Profession. Due to [[Rank]] effecting what [[Minerals]] you get, you will need far hi… …uilder|Builder]], [[Professions#Excavator|Excavator]], [[Professions#Fixer|Fixer]], or [[Professions#Miner|Miner]]
    12 KB (1907 words) - 00:09, 24 January 2020
  • Drannik Alliance Pact
    * Drannik [[Profession]]s: Builder, Explorer, Fixer, Hacker, Merchant, Physicist
    1 KB (160 words) - 02:28, 3 March 2017
  • Mylarai Truce Pact
    * Mylarai [[Profession]]s: Explorer, Fixer, Merchant, Miner, Raider, Spy
    1 KB (167 words) - 20:09, 17 August 2020
  • Xecti Truce Pact
    … only three races to be able to choose the [[Professions#Governor|Governor Profession]] * Xecti [[Profession]]s: Builder, Fixer, Governor, Miner, Raider, Spy
    1 KB (184 words) - 08:50, 8 July 2021
  • BioMimetic Sealer
    …[Category:Ship Defenses]][[Category:Biologist Profession]][[Category:Fixer Profession]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]] …en playing as a [[Professions#Biologist|Biologist]] or [[Professions#Fixer|Fixer]], it will provide an additional 50 Hull.
    1 KB (173 words) - 19:39, 12 May 2013
  • Medals
    |While a member of the [[Professions#Hacker|Hacker]] profession, disable 900 ships from the [[The Sha'din Coalition]]. | align="center" |Profession: [[Professions#Hacker|Hacker]]
    58 KB (7640 words) - 12:06, 8 May 2024
  • Voliir Transgenic Lock
    Special: Ships of a chosen group of professions cannot invade. See profession breakdown in notes below. '''Profession groups:'''
    1 KB (187 words) - 07:07, 9 November 2018
  • Legion Missions
    …ssion. The table at the bottom of the page shows which tasks have race and profession requirements |align="center" |Builder, Fixer, Merchant, or Physicist
    15 KB (2316 words) - 14:16, 9 May 2024
  • Alarri Comm Tower
    …egory:Builder Profession]][[Category:Fixer Profession]][[Category:Explorer Profession]][[Category:Not Extractable]] *Must be [[Professions#Builder|Builder]]/[[Professions#Fixer|Fixer]]/[[Professions#Explorer|Explorer]] to upgrade to [[Alarri Comm Tower - Ma…
    2 KB (222 words) - 06:15, 26 April 2018
  • Litheor Alliance Pact
    * Litheor [[Profession]]s: Excavator, Explorer, Fixer, Governor, Miner, Spy
    1 KB (198 words) - 23:14, 23 January 2020
  • Lazuli Independence Pact
    * Lazuli [[Profession]]s: Biologist, Builder, Fixer, Miner, Physicist, Raider
    1,001 B (143 words) - 03:29, 5 March 2017
  • Alarri Comm Tower - Mark II
    …egory:Builder Profession]][[Category:Fixer Profession]][[Category:Explorer Profession]][[Category:Not Extractable]] *Must be Builder/Fixer/Explorer to upgrade to [[Alarri Comm Tower - Mark III]]:
    2 KB (205 words) - 03:12, 5 January 2016
  • Uldrinan Trade Pact
    * Uldrinan [[Profession]]s: Guard, Governor, Hacker, Merchant, Physicist, Fixer
    1 KB (198 words) - 05:08, 5 March 2017
  • Alarri Comm Tower - Mark III
    …egory:Builder Profession]][[Category:Fixer Profession]][[Category:Explorer Profession]][[Category:Not Extractable]] …om:''' Upgraded from a [[Alarri Comm Tower - Mark II]] by a [[Builder]], [[Fixer]], or [[Explorer]].
    1 KB (176 words) - 03:11, 5 January 2016
  • Base Combat
    …er]] or both. Legion members could also spend 20 {{GP}} to change race or profession, but that is generally a last recourse. …epair which repairs 3% of the base hull for each loyal [[Professions#Fixer|Fixer]]. Remote Intrusion should be reserved for use in the final 2 hours of a …
    19 KB (2472 words) - 00:33, 18 May 2023

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