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  • Races
    …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… {{GameImage|ships/ship-base2.png}}
    33 KB (4522 words) - 06:40, 7 May 2023
  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …ne of the most important resources that you will manage as captain of your ship. Your current Energy reserve is shown by the yellow bar in the upper left …
    14 KB (1773 words) - 03:28, 24 January 2023
  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Deck
    [[Category:Ship]] … capabilities in the game. It represents the total space available on our ship for mounting active [[equipment]].
    9 KB (1306 words) - 18:24, 18 March 2024
  • Weapons
    ! align="center" width="40" | Size | align="left" | 15 [[Credits|CR]]
    66 KB (7937 words) - 04:49, 31 January 2022
  • Planets
    …alaxy Legion, and what makes each one different is its Planet Type, Planet Size, the resources that it produces, and its name, of course. Your ship's computer is equipped with an initially empty planet database. The planet…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] ! align="center" | Size
    21 KB (2355 words) - 20:39, 19 January 2020
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… … is a rare substance which can occasionally (in actuality, considering the size of most [[Minerals|mineral]] shipments, pretty frequently) be obtained thr…
    10 KB (1488 words) - 04:09, 4 April 2023
  • Exotic Dynamo
    …y:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 0]][[Category:Ship Artifacts]] ''Installs a '''Exotic Dynamo''' on your ship.''
    1 KB (154 words) - 09:10, 15 April 2019
  • Relays
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Senator Test
    [Size: 1, Population: 200, Defense: 200, Limit: 2] [Size: 1, Research: 1, Population: 250, Defense: 250, Limit: 2]
    55 KB (7557 words) - 18:51, 12 December 2019
  • XRP Battery Pack
    …cts]][[Category:Ship Shields]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Complex Tech Parts Scrap]][[Category:Rogue Science League]] ''Installs an '''XRP Battery Pack''' on your ship.''
    1 KB (152 words) - 15:04, 23 May 2013
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] '''Reactors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number …
    35 KB (4328 words) - 21:03, 21 January 2020
  • Jammers and Cloaking Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.
    21 KB (2333 words) - 20:24, 19 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] …inishing missions completely. Each can only be obtained once. They have no size or upkeep, and cannot be sold or unequipped.
    22 KB (2558 words) - 20:23, 19 January 2020
  • Blockade Rebel Planet
    '''Un-gray Requirements: ''' Attack 40, Defense 40, Legion Size 3, Ship not too damaged</div> *15 Completions/Finish
    1,011 B (131 words) - 10:36, 24 May 2012
  • Roathir: Diplomatic Resolution
    ''(At least 15 members must be available to complete one of these tasks)'' Rewards: 1 [[Cerulean Hyperstation]] (on completion) - [Planet Structure - Size:1, Artifact:2, Mining:2, Research:2, Population:+60%] Limit 1 per planet.
    10 KB (1500 words) - 22:35, 21 February 2023
  • Planetary Cloaking
    * If the planet's cloak is greater than the ship's scan rating, the scan will fail (unless the planet is owned by an inacti… * If the planet's cloak is less than the ship's scan rating, then a 2nd roll takes place to determine scan success (the …
    19 KB (2280 words) - 01:13, 24 January 2020
  • A Syndicate Trap
    '''Battle Rewards: '''[[Phase Interceptor Drive]] (ship module - Size 15, +30 Cloak, +30 Defense)
    1 KB (184 words) - 08:49, 20 January 2020
  • Battle Market Artifacts
    …special/badge-b.png}}) for successfully '''''Hacking''''' another player's ship, though only one may be gained per individual player every 12 Hours. …ecial/badge-r.png}}) for successfully '''''Disabling''''' another player's ship, though only one may be gained per individual player every 12 Hours.
    17 KB (2234 words) - 13:18, 8 May 2024
  • Cosmic Rail
    ''Installs or upgrades a '''Cosmic Rail''' on your ship.'' '''Artifact Type:''' Ship Module<br>
    4 KB (435 words) - 19:53, 19 January 2020
  • Common Artifacts
    |When applied, the first ship to attack the target planet will cause the planet to strike to action, boo… Note: You can also purchase 1000 Research Points for 15 [[Galaxy Points]]. This is generally considered an extremely bad use of Ga…
    24 KB (3133 words) - 22:04, 17 June 2023
  • Bases
    | align="center" | 15,000 | 15
    50 KB (6265 words) - 11:18, 5 May 2024
  • Mission Artifacts
    |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship. |name=Drannik Colony Ship
    49 KB (6180 words) - 12:45, 20 January 2020
  • Modulated Xecti Disruptor
    …e]][[Category:Ship Attack]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs a '''Modulated Xecti Disruptor''' in your ship.''
    2 KB (204 words) - 22:40, 4 August 2020
  • Signal Processor Blueprints
    …nning]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Co-Align Signal Processor module on your ship (Devices).
    1 KB (154 words) - 04:42, 16 February 2017
  • Equations
    There is a maximum success chance of 90% regardless of ship attack and planet defenses. (Unconfirmed: there is also a minimum of 10%) ===Planet Space to Size Formula===
    11 KB (1597 words) - 22:12, 19 January 2020
  • Arenas of the Darmos Games
    …fense: 40, Scan: 40, Energy: 40. If this item is already installed on your ship it will instead increase it's stats by 40%, up to a maximum of 200%. Unloc… …w badge and no resources, you will not be able to use a mark on the raided ship.) <br>
    13 KB (1892 words) - 22:36, 21 February 2023
  • Lazuli Mind Controller
    …p Weapons]][[Category:Ship Size 15]][[Category:Planet Invasion]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Lazuli Syndicat… ''Installs a '''Lazuli Mind Controller''' in your ship. A special weapon used by Lazuli Syndicate Pirates, increases attack by 35…
    1 KB (166 words) - 23:25, 23 January 2020
  • Weaponizing T-Plasma
    …ll & shield combined) to any attacking ship. 3 T-Plasma Gemini Cannons per ship. </div>
    2 KB (205 words) - 06:30, 20 January 2020
  • Collective Theory Lab
    |align="center" | 15 |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship)
    15 KB (1889 words) - 23:11, 6 May 2024
  • Cerulean Fighter
    …ip Defenses]][[Category:Ship Fighters]][[Category:Ship Size 15]][[Category:Ship Attack]][[Category:No Scrap]] …le fighter requires 15 decks to support it, but it contributes 100 to your ship's total attack and defense.''
    1 KB (168 words) - 05:08, 28 August 2016
  • Kronyn TransThruster
    …hip Modules]][[Category:Ship Defenses]][[Category:Ship Size 15]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Combat]] … '''Kronyn TransThruster''' on your ship. Also provides a 5% boost to your ship's defense while battling non-player enemies.''
    1 KB (153 words) - 05:08, 28 August 2016
  • Medals
    …onal rewards. Medals can be viewed by using the View Medals button on the Ship tab. | align="center" |[[Ship_Design#Chrona|Ship Design]]: Chrona <BR><BR>Additional [[Prismodyne Energy Network]] items un…
    58 KB (7640 words) - 12:06, 8 May 2024
  • Voliir Modulator
    …Modules]][[Category:Ship Energy]][[Category:Ship Scanning]][[Category:Ship Size 10]][[Category:Voliir]] Installs a ''Voliir Modulator'' on your ship.
    1 KB (174 words) - 04:28, 27 January 2019
  • Mission Tiers
    Unless otherwise specified, all mission tier items require NO space on a ship. |[[Ship Module]]
    9 KB (1109 words) - 09:36, 15 April 2019
  • Ship Classes
    [[Category:Ship]][[Category:Concepts]] … [[Ship]] stats panel. Ship class is determined by how many [[Decks]] your ship has.
    3 KB (367 words) - 05:14, 28 August 2016
  • Zebeeren's Cannon
    Ship Modules]][[Category:Ship Size 15]][[Category:Ship Weapons]][[Category:Ship Attack]][[Category:Planet Defense]] '''Artifact Type:''' Ship Module, Weapon<br>
    1 KB (158 words) - 11:30, 21 January 2024
  • Litheor Data Interface
    …ip Size 15]][[Category:Ship Cloaking]][[Category:Ship Scanning]][[Category:Ship Attack]][[Category:NPCs]][[Category:Combat]][[Category:Abilities]] ''Installs a '''Litheor Data Interface''' on your ship.''
    1 KB (182 words) - 03:33, 5 March 2017
  • Dark Complex Thruster
    …nses]][[Category:Ship Artifacts]][[Category:Dark Defenses]][[Category:Ship Size 12]][[Category:Complex Tech Parts Scrap]] ''Installs a '''Dark Complex Thruster''' on your ship.''
    1 KB (147 words) - 22:34, 30 April 2015
  • Allies
    '''Ship Allies''' are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired … …two allies, but as of October 15th, 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two al…
    14 KB (1796 words) - 23:57, 17 February 2024
  • Q-Pedd Assembly Line
    …:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Ship Hull]][[Category:Limited Time Artifacts]][[Category:Abilities]] ''Installs a '''Q-Pedd Assembly Line''' on your ship.''
    3 KB (389 words) - 07:39, 20 February 2022
  • Legion Missions
    …ule, as there are no missions currently available for legions smaller than 15. Some details about the task will only be available once a ship has joined, so it's best to communicate with your legion about ships that …
    15 KB (2316 words) - 14:16, 9 May 2024
  • Foundry of War
    '''Requires:''' Set a [[Thetacron Mine Trap]] on your ship (20 rounds). At 500 xp per Thetacron .. sufficient Thetacrons to complete… *Gammacron Trap Bay: [Module - Size 25, Attack 60, Defense 60]
    8 KB (1093 words) - 22:27, 21 February 2023
  • The Xathe Vortex
    [Ship Module - Size: 25, Energy: 60, Shield: 200, Hull: 200]<br> If this module is already installed on your ship, this will instead upgrade its stats by 50%, up to 200%.<br>
    11 KB (1517 words) - 01:22, 1 May 2023
  • Vorean Extinction
    Rewards: ZERO xp, [[Vorean Habitat]] (1 on Completion) (Size:1, Artifact:1, Mining:1, Population:2000, If you are a Biologist when thi… …ence per round (8000 xp total), [[Vorean Biostasis Lab]] (1 on completion)(Size:1, Artifact:1, Research:1, Population +50%, If you are a Biologist when th…
    15 KB (1815 words) - 23:47, 1 September 2023
  • Illegal Excavation
    …5. This is possible because Ship 4's damage was higher than ship 3 and the ship that deals the last hit/disables it always gets credit. '''Rewards:''' [[T.O. Omnispanner]]: size: 1, Research: 2, cloak: 100 and 10% defense (must be a hacker, spy, or phy…
    12 KB (1659 words) - 22:28, 21 February 2023

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