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  • Races
    …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… {{GameImage|ships/ship-base2.png}}
    33 KB (4522 words) - 06:40, 7 May 2023
  • Main Page
    Your character in Galaxy Legion plays the role of a commander of a ship in the galaxy, your goal is to become the most powerful commander in the g… * [[GL Interface Ship Tab]]
    3 KB (327 words) - 19:52, 5 May 2024
  • GL Interface
    To the right of the GL logo, your [[Energy]], [[Hull]] and [[Shield]] bars are displayed, with your amount of [[Galax… …sists of tabs for: [[GL Interface News Tab|News]], [[GL Interface Ship Tab|Ship]], [[GL Interface Planets Tab|Planets]], [[GL Interface Legion Tab|Legion]…
    5 KB (809 words) - 03:06, 24 January 2023
  • Rank Points
    [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …More decks allow you to equip more, or larger, and therefore more powerful ship modules.
    5 KB (874 words) - 21:31, 23 January 2020
  • Energy
    [[Category:Ship Energy]][[Category:Gameplay and Help]] …Engineers]]. Having insufficient energy may mean you have to wait on your energy to recharge in order to do anything.
    14 KB (1773 words) - 03:28, 24 January 2023
  • Artifact Market
    '''Size: 5, Energy Recharge Rate: +5, Limit: 2 per Ship''' * Installs a Fusion Amplified Tensile High Energy Relay on your ship.
    10 KB (1359 words) - 11:24, 21 January 2024
  • Durtanium Brackets
    …cts]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Enhancements]] ''Stabilizes interior bulkheads, increasing ship hull integrity by 10.''
    930 B (122 words) - 19:16, 22 November 2023
  • Containment Cage
    …lective Theory Lab]][[Category:Multiple Use]][[Category:Combat]][[Category:Ship Artifacts]][[Category:Mission Required]] ''Removes all harmful effects (except traps) from your ship.''
    1 KB (203 words) - 03:33, 28 September 2023
  • Halcyon Trap
    …aps]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Artifacts]] ''When applied, an attacking ship has a chance to cause you to become pacified for 2 hours, being unable to …
    1 KB (210 words) - 19:18, 22 November 2023
  • Stats
    [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.
    5 KB (705 words) - 21:34, 23 January 2020
  • Modules
    …ules''' include all of the equipment that can be installed in any of the 5 ship equipment categories: *Energy - [[Reactors]] and [[Relays]]
    5 KB (740 words) - 23:38, 27 August 2014
  • Weapons
    | align="left" | [[Research_Tree#Advanced_Weapons|Phased Energy]] | align="left" | [[Research_Tree#Advanced_Weapons|Phased Energy]]
    66 KB (7937 words) - 04:49, 31 January 2022
  • Minerals
    …ner of the planet has in excess of 150 [[Cargo|cargo space]] free on their ship). If you are getting poor mineral shipments, then try and save up more, o… …arn [[Credits]] at later ranks. Selling minerals is also easier and more [[Energy]] efficient then gaining [[Credits]] through [[Missions]].
    5 KB (769 words) - 03:37, 24 January 2023
  • The Hallows Bane (Daily Mission)
    ''I imagine that our ship will also be susceptible to their influence? '''Per Round Requirements: ''' 90 Energy, 1 [[Spy Uplink Chassis]]</div>
    2 KB (380 words) - 07:20, 23 December 2023
  • Planets
    Your ship's computer is equipped with an initially empty planet database. The planet… … The planet database is typically maintained in an isolated enclave of the ship's computer with periodic synchronization. It is rare, but the results of a…
    57 KB (7623 words) - 19:53, 25 February 2023
  • Combat
    ===Ship Strength=== Ship strength is listed for the members of your legion. It is the sum of their …
    11 KB (1790 words) - 01:06, 24 January 2020
  • Prejoran Power-Diffuser Blueprints
    …fense]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).
    1 KB (155 words) - 04:46, 16 February 2017
  • Vorigar Scan Data
    …lanets]][[Category:Planet Artifacts]][[Category:Ship Artifacts]][[Category:Ship Scanning]][[Category:Aphotic Planets]][[Category:Mining Production]][[Cate… '''Cost in [[Energy]] to Use:''' <br>
    1 KB (151 words) - 00:23, 3 March 2017
  • Ship Shields
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] | align="center" | +20 Energy <small><sup>4</sup></small>
    21 KB (2355 words) - 20:39, 19 January 2020
  • Drannik Awakening
    '''Per Round Requirements: ''' Energy 215</div> '''Per Completion Rewards: ''' [[Drannik Colony Ship]]
    1 KB (203 words) - 08:48, 20 January 2020
  • Mission Rewards
    [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… …ipments. It is used as a resource to complete certain missions, similar to energy, but otherwise has no functional purpose. This is a fairly useless materia…
    10 KB (1488 words) - 04:09, 4 April 2023
  • Exotic Dynamo
    …y:Ship Modules]][[Category:Ship Energy]][[Category:Ship Size 0]][[Category:Ship Artifacts]] ''Installs a '''Exotic Dynamo''' on your ship.''
    1 KB (154 words) - 09:10, 15 April 2019
  • AI Supercomputer
    …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ''Constructs an '''AI Supercomputer''' on your ship.''
    1,019 B (148 words) - 08:58, 15 April 2019
  • Relays
    …Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] … level. You can equip up to four standard Relays at a time, but like other ship modules, you can conduct research to access better relays that increase yo…
    16 KB (2185 words) - 10:08, 6 October 2022
  • Missions
    | align="center" | [[Energy Cube]] (Chance) | align="center" | [[Capture Cargo Ship]]
    64 KB (6814 words) - 08:27, 15 April 2019
  • Senator Test
    |[Ship Ally, Type Familiar] …rovides a 5% boost to invasion attack for one hour. This ability costs 250 energy per use and can be activated every 20 hours.
    55 KB (7557 words) - 18:51, 12 December 2019
  • Hull
    [[Category:Concepts]][[Category:Ship]][[Category:Combat]] …represented by a red bar in the upper left portion of your screen (below [[Energy]], and above [[Shield]]).
    3 KB (413 words) - 08:23, 11 October 2012
  • Scan
    [[Category:Scan]][[Category:Ship]] '''Scan''' is one of the ten basic ship statistics that will define your capabilities in the game. Players start …
    5 KB (834 words) - 12:44, 20 January 2020
  • Dynite
    Used in the construction of the following ship modules: [[High Energy Relay]]
    1 KB (156 words) - 03:14, 24 January 2023
  • XRP Battery Pack
    …hip Artifacts]][[Category:Ship Shields]][[Category:Ship Energy]][[Category:Ship Size 15]][[Category:Complex Tech Parts Scrap]][[Category:Rogue Science Lea… ''Installs an '''XRP Battery Pack''' on your ship.''
    1 KB (152 words) - 15:04, 23 May 2013
  • Research Tree
    …e modules for a tier, the player gets those at the same time as the second ship weapon on that tier. ! align="center" width="150" | Ship Modules
    51 KB (6812 words) - 23:50, 23 January 2020
  • T.O. Shield Generator
    … Artifacts]][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Ship Size 10]] ''Installs a '''T.O. Shield Generator''' on your ship.''
    983 B (142 words) - 01:12, 3 March 2017
  • Defensive Modules
    [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat
    32 KB (3671 words) - 04:47, 16 October 2021
  • Reactors
    …Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Energy]] …ctors''' are a type of ship [[Module]] that give a bonus to your total max energy. The maximum number of '''researched''' reactors that may be equipped at o…
    35 KB (4328 words) - 21:03, 21 January 2020
  • Other Modules
    [[Category:Modules]][[Category:Ship]] | Energy
    22 KB (2558 words) - 20:23, 19 January 2020
  • Kurenite
    Used in the construction of the following ship modules: [[Energy Nullifier]] Mark III
    2 KB (189 words) - 03:16, 24 January 2023
  • Hints
    * Remember to '''Uninstall''' any [[Relays]] your ship is using and '''Install''' your [[Reactors|Reactors or Cores]], '''''befor… … [[Reactors]] ([[Research#Advanced Power Systems|energy modules]]) on your ship, and '''Uninstall''' relays.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Dysillon
    Used in the construction of the following ship modules: [[Energy Nullifier]] Marks I and II
    1 KB (151 words) - 03:15, 24 January 2023
  • Ranks
    …in a variety of ways. In addition, your [[GL_Interface#Left_Side_of_Header|Energy Bar, Hull Bar, and Shield Bar]] are restored to full. …e discussion of these is available on these wiki pages: [[Rank Points]]; [[Ship Strategy]]. Also check out the [http://galaxylegion.com/forum/viewforum.p…
    38 KB (4423 words) - 03:20, 6 May 2024
  • Attack on the Resistance
    … Resistance bases. This must be a coordinated attack and we will have your ship lead the effort. All of the bases must be destroyed and all data with them… '''Per Round Requirements: ''' Energy 60</div>
    1 KB (162 words) - 04:25, 20 January 2020
  • Journey of the Magnus
    '''Per Round Requirements: ''' Energy 140 , ship not too damaged</div> Requirements: 140 energy
    1 KB (159 words) - 05:59, 3 May 2020
  • Combat Reputation
    Each player's ship has a '''Combat Reputation''' and a Battle Reputation that can be viewed b… …ther increasing the disables you make, decreasing the disables of your own ship, or both concurrently.
    5 KB (798 words) - 01:42, 15 March 2020
  • Protogrid Entry
    … and secure entry through the grid undetected. If you are discovered, your ship will not make it. '''Per Round Requirements: ''' Energy 110 , ship not disabled</div>
    1 KB (177 words) - 06:03, 3 May 2020
  • The Pawlacite Thaw
    When bombarded with high gamma energy, pawlacite can radiate an intense amount of heat, hotter than warp plasma.… '''Un-gray Requirements: ''' ship not too damaged</div>
    1 KB (177 words) - 04:45, 20 January 2020
  • The Krionite Vortex
    Rarely does a ship venture near the Krionite Vortex, but this trip is worth the risk. Our eng… '''Per Round Requirements: ''' 101 energy</div>
    1 KB (168 words) - 06:04, 3 May 2020
  • Exotic Endeavours
    While firing small, controlled bursts of exotic matter is safe on a ship, a larger weapon is simply too unstable. However, constructing such a weap… '''Per Round Requirements: ''' Energy 90, [[Mission Rewards#Exotic Matter|30 exotic matter]]</div>
    1 KB (164 words) - 04:44, 20 January 2020
  • Priceless Transport
    A high official has asked for your ship to deliver a precious shipment to a secure location in a remote outpost. T… '''Per Round Requirements: ''' Energy 74</div>
    1 KB (158 words) - 06:05, 3 May 2020
  • Hijack Rescue
    …sengers include a variety of wealthy and prominent figures. Infiltrate the ship and rescue them all. '''Un-gray Requirements: ''' Raids: 5, Ship not disabled</div>
    1 KB (135 words) - 06:08, 13 February 2016
  • The Shadow Lab
    … experimental project involving phase cloaking, and would like to use your ship's devices to verify the results.. '''Per Round Requirements: ''' 61 energy</div>
    1 KB (178 words) - 06:54, 17 April 2023
  • Transporting the Bomb
    '''Per Round Requirements: ''' 125 energy , ship not disabled</div> Requirements: 125 energy
    1 KB (168 words) - 06:00, 3 May 2020
  • Encrypted Mystery
    The data you gathered from the disabled ship is heavily encrypted. We interrogated the officers and they've told us it … Requirements: 50 energy
    1 KB (151 words) - 04:29, 20 January 2020
  • Weapon Yield Test
    …ientists are researching stronger weapon yields. We would like to use your ship's extensive weaponry to perform the tests. This will involve overcharging … '''Per Round Requirements: ''' 48 energy</div>
    1 KB (139 words) - 22:17, 15 June 2012
  • Invisible Pirates
    '''Un-gray Requirements: ''' Scan Power 200 , ship not too damaged</div> '''Per Round Requirements: ''' Energy 60</div>
    1 KB (140 words) - 06:07, 3 May 2020
  • Stryll Pathogen
    '''Artifact Type:''' Ship Enhancement<br> '''Cost in [[Energy]] to Use:''' 5<br>
    791 B (110 words) - 09:21, 9 April 2013
  • Message from the Prejor
    '''Per Round Requirements: ''' Energy 20</div> …ship. If this takes you above your deck maximum, all of the uninstallable ship mods will become inoperative until you free up some decks
    2 KB (217 words) - 04:34, 20 January 2020
  • Slaves to the Cause
    '''Per Round Requirements: ''' Energy 25</div> "A Scientist protests the research, and decides to leave your ship"<BR>
    2 KB (223 words) - 04:34, 20 January 2020
  • The Prejoran Relic
    Excavators on the planet have discovered an ancient Prejoran ship buried under kilometers of ice. Something in our dig activated a failsafe … '''Per Round Requirements: ''' 10 energy</div>
    1 KB (159 words) - 04:33, 20 January 2020
  • Stolen Research
    …g darrinyte exposure was attacked. Their research was stolen by an unknown ship. You must hurry and go after it, or we will lose the data forever. '''Per Round Requirements: ''' Energy 45</div>
    1 KB (163 words) - 04:30, 20 January 2020
  • Bounty Hunter
    '''Un-gray Requirements: ''' PvP Kills 20, Scan Power 50, ship not disabled</div> '''Per Round Requirements: ''' Energy 40</div>
    1 KB (146 words) - 04:29, 20 January 2020
  • Disrupt Trade Route
    '''Per Round Requirements: ''' Energy 26</div> ''A frigate returns fire on your ship! ... You have disabled an enemy trade frigate''<BR>
    1 KB (160 words) - 16:58, 19 September 2018
  • Prevent Meteor Impact
    … meteor is heading towards a heavily populated planet in this sector. Your ship will need sufficient armaments to vaporize the meteor before it can do any… '''Per Round Requirements: ''' Energy 25</div>
    1 KB (177 words) - 01:00, 21 February 2019
  • Shield Strength Test
    …mprove the field strength of our shield systems and would like to use your ship's superior shielding for a round of tests. The test will be using real wea… '''Per Round Requirements: ''' Energy 25</div>
    1 KB (176 words) - 16:53, 19 September 2018
  • Fugitive Escapee
    '''Per Round Requirements: ''' Energy 21</div> '''Per Round Risks: ''' Potential for ship damage (medium). Potential for criminal escape (mission failure).</div>
    1 KB (137 words) - 01:01, 21 February 2019
  • Disarm Omicron Device
    '''Un-gray Requirements: ''' Ship not too damaged</div> '''Per Round Requirements: ''' Energy 2</div>
    1 KB (160 words) - 04:26, 20 January 2020
  • Dangerous Rescue
    The Prime Chancellor was enroute to an annual ceremony when his ship was attacked. He was taken hostage along with 14 others. Travel to where h… '''Per Round Requirements: ''' Energy 16</div>
    2 KB (200 words) - 04:22, 20 January 2020
  • Blockade Rebel Planet
    '''Un-gray Requirements: ''' Attack 40, Defense 40, Legion Size 3, Ship not too damaged</div> '''Per Round Requirements: ''' Energy 12</div>
    1,011 B (131 words) - 10:36, 24 May 2012
  • Crimson Confrontation
    …m here. It is fast - but if you hurry, you can catch up to it. Confont the ship after you close in on it. '''Per Round Requirements: ''' Energy 60</div>
    1 KB (174 words) - 06:07, 3 May 2020
  • Escort a Frigate
    '''Un-gray Requirements: ''' Ship not too damaged</div> '''Per Round Requirements: ''' Energy 3</div>
    1,006 B (123 words) - 12:38, 24 May 2012
  • Finding the Fornyis Twins
    …il Station, which lies deep within their defense grid. Using your ''race'' ship would be suicide. We'll need to disable the defense grid first. Only the F… '''Per Round Requirements: ''' Energy 200, 1 [[T.O. Grid Controller]]</div>
    2 KB (217 words) - 04:40, 20 January 2020
  • Hidden Voices
    '''Per Round Requirements: ''' Energy 25</div> Requirements: 25 energy
    2 KB (273 words) - 15:51, 27 May 2021
  • Orbital Patrol
    '''Un-gray Requirements: ''' Ship not too damaged</div> '''Per Round Requirements: ''' Energy 1</div>
    1 KB (168 words) - 04:21, 20 January 2020
  • Research Espionage
    …n enemy research station is conducting tests on a new material. Cloak your ship and get in close - steal as much data as you can. '''Per Round Requirements: ''' Energy 14</div>
    1 KB (172 words) - 01:02, 21 February 2019
  • The Inside Job
    '''Per Round Requirements: ''' 85 energy</div> …ompletion Rewards: ''' 1 [[Tarlis Codes]] and battle with [[Tarlis Command Ship]]</div>
    2 KB (217 words) - 04:40, 20 January 2020
  • Prejoran Motives
    '''Per Round Requirements: ''' Energy 25</div> '''Per Completion Rewards: ''' 1 [[Prejor Ship Parts]]</div>
    1 KB (169 words) - 04:35, 20 January 2020
  • Ruler of Exotica
    '''Un-gray Requirements: ''' Scan 100, Cloak 100, Ship not disabled</div> '''Per Round Requirements: ''' Energy 60</div>
    2 KB (246 words) - 04:37, 20 January 2020
  • Roathir: Diplomatic Resolution
    Requires: Use a [[Roathir Retrival Node]] (500 [[Energy]] per round) on a [[Roathir Cerulean Base]] (10 rounds to complete) Requires: 500 Energy, 5 [[Halcyon Trap]] , 6000 [[Exotic Matter]] per round. (20 rounds to comp…
    10 KB (1500 words) - 22:35, 21 February 2023
  • 'Restructuring' the Council
    '''Un-gray Requirements: ''' High Battle Experience , ship not disabled</div> '''Per Round Requirements: ''' Energy 90</div>
    2 KB (213 words) - 04:40, 20 January 2020
  • Exo-Rift Expansion
    …of exotic matter should divert its path, but this will require moving your ship perilously close to its rift horizon. Proceed with caution. '''Un-gray Requirements: ''' Ship not disabled</div>
    1 KB (155 words) - 05:50, 3 May 2020
  • Spoils of War
    '''Un-gray Requirements: ''' 50 battles and ship not currently disabled</div> '''Per Round Requirements: ''' Energy 25</div>
    1 KB (190 words) - 08:38, 20 January 2020
  • Decrypting the Vault
    We recently captured a Rogue Science League ship with a secure memory vault. Most of it is heavily encrypted. Brute forcing… '''Per Round Requirements: ''' Energy 178, (Optional) Use up to 45 [[RSL Anti-Cryptex]] to add 10 ''free'' round…
    3 KB (372 words) - 06:27, 20 January 2020
  • T.O. Force Barrier
    …p Artifacts]][[Category:Ship Modules]][[Category:Ship Scanning]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]] ''Installs a '''T.O. Force Barrier''' on your ship.''
    1 KB (148 words) - 04:58, 20 January 2024
  • Thoughts Revealed
    …tryll as planned, but help me configure this communication device for your ship first. '''Per Round Requirements: ''' Energy 25</div>
    1 KB (176 words) - 08:41, 20 January 2020
  • Genetarr Transmitter
    …Scanning]][[Category:Ship Energy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]] ''Installs a '''Genetarr Transmitter''' on your ship.''
    1 KB (150 words) - 03:51, 5 March 2017
  • Titancore Revelations
    …he power of the Titancore, our enemies will crumble at our feet. Link your ship with the Titancore scan interface to gather an intelligent data matrix on … '''Per Round Requirements: ''' 175 energy<br/>
    1 KB (161 words) - 06:26, 20 January 2020
  • Titancore Betrayal
    '''Un-Gray Requirements: ''' Ship not disabled<br/> '''Per Round Requirements: ''' 185 energy<br/>
    1 KB (157 words) - 06:26, 20 January 2020
  • Planetary Cloaking
    * If the planet's cloak is greater than the ship's scan rating, the scan will fail (unless the planet is owned by an inacti… * If the planet's cloak is less than the ship's scan rating, then a 2nd roll takes place to determine scan success (the …
    19 KB (2280 words) - 01:13, 24 January 2020
  • Prototype Engineering
    …the development of cutting edge prototypes. Given the advancements on your ship, you have been nominated to test these developments as they arrive. The co… '''Per Round Requirements: ''' Energy 190, 10 [[Complex Tech Parts]]</div>
    1 KB (180 words) - 06:28, 20 January 2020
  • Prototype Engineering Bay
    …:Ship Defenses]][[Category:Mission Artifacts]][[Category:Raids]][[Category:Ship Enhancements]] '''Artifact Type:''' Ship enhancement<br>
    1 KB (149 words) - 14:25, 30 May 2016
  • Signal Alignment
    Though your ship's scanners are advanced, they still sometimes suffer from coordinated proc… '''Per Round Requirements: ''' Energy 190, 5 [[Mission Rewards#Complex Tech Parts|Complex Tech Parts]]</div>
    1 KB (171 words) - 06:28, 20 January 2020
  • Drannik Ballistae
    …es later reconfigured them for ship-to-ship combat, which require powerful energy sources to maintain.
    893 B (118 words) - 00:03, 31 October 2019
  • A Syndicate Trap
    '''Per Round Requirements: ''' Energy 215</div> '''Battle Rewards: '''[[Phase Interceptor Drive]] (ship module - Size 15, +30 Cloak, +30 Defense)
    1 KB (184 words) - 08:49, 20 January 2020
  • Crystal Inferno
    '''Un-gray Requirements: ''' Ship not disabled</div> '''Per Round Requirements: ''' 125 energy, 20 [[Pawlacite]]</div>
    1 KB (180 words) - 04:46, 20 January 2020
  • Help from the Inside
    …have inside contacts that can provide disarming codes, but we want our own ship in return. Provide the parts - we will handle the rest. '''Per Round Requirements: ''' Energy 250, 1 [[Common Artifacts|Sentry Guard]] </div>
    2 KB (215 words) - 08:50, 20 January 2020
  • Hack Hacks Hacking
    *Cost: 5 energy *Does not require enemy ship to be disabled
    3 KB (465 words) - 01:00, 6 May 2020
  • Following the Trail
    '''Per Round Requirements: ''' Energy 25</div> …Discoverable or Salvageable Advanced Armor Plating|Mylarai Plasma Lance]] (ship module - hull)
    2 KB (205 words) - 08:40, 20 January 2020
  • Terraforming Device
    '''Cost in [[Energy]] to Use:''' 5<br> *Note: If you have 4 [[Litheor Tetractic Crystal]]s installed on your ship, using the Terraforming Device will also provide a 10% bonus to all produc…
    2 KB (235 words) - 00:13, 24 January 2020
  • Grid Console
    …][[Category:Mission Required]][[Category:Collective Theory Lab]][[Category:Ship Artifacts]][[Category:Multiple Use]] ''A temporary firmware package, increasing your ship's defense by 20% for 2 hours.''
    1 KB (186 words) - 19:18, 22 November 2023
  • Crimson Obelisk
    …s]][[Category:Collective Theory Lab]][[Category:Crimson Blades]][[Category:Ship Artifacts]] '''Cost in [[Energy]] to Use:''' 5<br>
    2 KB (213 words) - 09:06, 18 November 2023
  • Tachyon Cylinder
    …Artifacts]][[Category:Ship Artifacts]][[Category:Ship Scanning]][[Category:Ship Effects]][[Category:Artifact Market]][[Category:Artifact Shipments]][[Cate… ''Temporarily increases the scanning capability of your ship by 50.''
    1 KB (194 words) - 19:27, 22 November 2023
  • Dark Pyramid
    …eory Lab]][[Category:Mission Required]][[Category:Multiple Use]][[Category:Ship Artifacts]] '''Artifact Type:''' Ship effect<br>
    1 KB (190 words) - 19:15, 22 November 2023
  • Scan Blitz and Max Scan
    …buffs are applied in the order they are listed in your Effects tab on your ship stats window. | align="center" | New ship startup or reset
    21 KB (2412 words) - 09:06, 7 February 2020
  • The Oruas Eye (ally)
    …o rank this ally, you must use its Bond ability (costs 200 [[ctp]] and 300 energy, 20 hour cooldown). Each time this ally ranks up, this ally will provide a… Rank 1: Energy +80 (Before Rank Bonus)
    6 KB (833 words) - 07:08, 22 March 2023
  • Containment Missile
    …e]][[Category:Dark Smugglers Guild]][[Category:Enemy Artifacts]][[Category:Ship Artifacts]] ''Removes most beneficial effects (except traps) from an enemy ship.''
    2 KB (244 words) - 16:39, 10 February 2023
  • Planet Flux
    [[Category:Artifacts]][[Category:Planets]][[Category:Ship Scanning]][[Category:Enemy Artifacts]][[Category:Planet Artifacts]][[Categ… '''Cost in [[Energy]] to Use:''' 50<br>
    2 KB (278 words) - 23:33, 23 January 2020
  • Grav-Whip Trap
    When applied, the first ship to attack the target planet will take 400 damage. '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (173 words) - 19:17, 22 November 2023
  • Krionus Virus Trap
    …ack]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Artifacts]] ''When applied, an attacking ship has a chance to lose 90% attack power for 30 minutes.''
    885 B (125 words) - 19:19, 22 November 2023
  • Combat Badges
    …ed for disabling ships of less than (0.6*your rank), or disabling the same ship again within 12 hours of the previous kill. …ships of much lower rank (less than 40% of your rank), or hacking the same ship again within 12 hours of the previous successful hack.
    17 KB (2526 words) - 04:21, 4 April 2023
  • Zortah's Interface Jack
    …Scanning]][[Category:Ship Energy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs '''Zortah's Interface Jack''' on your ship.''
    959 B (128 words) - 00:17, 3 March 2017
  • A Plot Confessed
    '''Per Round Requirements: ''' Energy 400, [[Sha'din Directory Index]]</div> '''Per Completion Rewards: ''' 1 [[Coalition Database]]: [Ship Module: Size 16, +8% Cloak]</div>
    2 KB (195 words) - 06:31, 20 January 2020
  • Kalvium Fortified Plating
    …]][[Category:Ship Size 20]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs '''Kalvium Fortified Plating''' on the ship's hull.''
    1,023 B (141 words) - 05:49, 25 February 2020
  • Raid Raids Raiding
    …iding a disabled ship. You can still get a successful raid when the enemy ship has zero resources, but you will not gain any resources. Successfully rai… … to fail in your raid attempt. A normal raid failure only costs you the 5 energy. However, a critical raid failure causes you to lose one crew member (usu…
    6 KB (1007 words) - 21:42, 19 January 2020
  • Omicron Mine Trap
    [[Category:Artifacts]][[Category:Ship Traps]][[Category:Combat]][[Category:Ship Artifacts]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Ca… ''When applied, an attacking ship has a chance to take 400 damage instantly.''
    1 KB (161 words) - 19:20, 22 November 2023
  • Battle Market Artifacts
    …special/badge-b.png}}) for successfully '''''Hacking''''' another player's ship, though only one may be gained per individual player every 12 Hours. …ecial/badge-r.png}}) for successfully '''''Disabling''''' another player's ship, though only one may be gained per individual player every 12 Hours.
    17 KB (2234 words) - 13:18, 8 May 2024
  • Cosmic Rail
    ''Installs or upgrades a '''Cosmic Rail''' on your ship.'' '''Artifact Type:''' Ship Module<br>
    4 KB (435 words) - 19:53, 19 January 2020
  • Common Artifacts
    |When applied, the first ship to attack the target planet will cause the planet to strike to action, boo… |Ship module, temporary
    24 KB (3133 words) - 22:04, 17 June 2023
  • Ominous Threat
    …lity of your destruction. Calculations have already determined <your race> ship faults - continuing is pointless. '''Per Round Requirements: ''' 300 energy + 1 [[TitanProxy Sensory Part]]<br/>
    1 KB (169 words) - 06:27, 20 January 2020
  • NFX-2 Integration
    …, extensive testing will be needed on redundant firmware - as well as your ship systems. '''Per Round Requirements: ''' Energy 420, 1 [[Common Artifacts|Grid Console]]</div>
    2 KB (206 words) - 02:11, 9 April 2020
  • Paradox Generator
    …net Invasion]][[Category:Mission Artifacts]][[Category:Players]][[Category:Ship Artifacts]][[Category:Timer Reset Artifacts]] '''Cost in [[Energy]] to Use:''' None<br>
    1 KB (178 words) - 05:22, 5 October 2021
  • Bases
    …by clicking on the ‘Legion Base’ button in the legion area. (Cost: 100 Energy) ! align="center" width="150"| [[Energy]]
    50 KB (6265 words) - 11:18, 5 May 2024
  • NPC
    …w will even give you a chance to temporarily or permanently improve your [[ship]] or [[planets]] via special [[modules]] and [[artifacts]]. …. They are the strongest enemies in the game, requiring large amounts of [[energy]] to defeat. As with rare NPCs, they can be alerted to your legion, and ty…
    4 KB (628 words) - 13:33, 24 July 2019
  • Game Guide
    …woman in the galaxy. You can do this in a number of ways: strength of your ship, number of your legion, most technologically advanced, or a combination of… …mall ship and no resources. Your goal is to improve this by improving your ship and increasing the number of planets you colonize. Your first choice is to…
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    |effect=Unlocks the [[Dark Aperture-Key Ability]] for your ship. |name=Drannik Colony Ship
    49 KB (6180 words) - 12:45, 20 January 2020
  • Desperate Confinement
    [[Category:Missions]][[Category:Ship Reward Missions]][[Category:Xecti]][[Category:Xecti Missions]] '''Per Round Requirements: ''' 25 energy</div>
    2 KB (196 words) - 22:38, 4 August 2020
  • Modulated Xecti Disruptor
    …e]][[Category:Ship Attack]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs a '''Modulated Xecti Disruptor''' in your ship.''
    2 KB (204 words) - 22:40, 4 August 2020
  • Star Chart Purger
    …ket]][[Category:Mission Artifacts]][[Category:Planet Artifacts]][[Category:Ship Artifacts]] '''Cost in [[Energy]] to Use:''' 5<br>
    1 KB (221 words) - 06:49, 17 April 2023
  • Ion Pulse Ballistae
    …ip Energy]][[Category:Ship Size 10]][[Category:Drannik Weapons]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs an '''Ion Pulse Ballistae''' on your ship.''
    1 KB (160 words) - 03:10, 19 May 2013
  • The Kronyn Exodus
    We're out of options. Aevax's energy readings are fluxuating too rapidly, and a massive spacial rupture is grow… '''Per Round Requirements: ''' Energy 25</div>
    2 KB (203 words) - 08:39, 20 January 2020
  • Ship Strategy
    The most popular ship layout, as an all rounder you will have a balanced ship with a balanced [[Research Tree]], although special attention should be pa… …t ability is a key factor, although [[Research_Tree#Advanced_Power_Systems|energy]] is often useful. This is to enable autoranking off of enemy NPCs.
    12 KB (1907 words) - 00:09, 24 January 2020
  • Thetacron Yield Tests
    '''Un-gray Requirements: ''' Hull 1,100, Ship not disabled</div> '''Per Round Requirements: ''' Energy 135, 1 [[Omicron Mine Trap]]</div>
    1 KB (191 words) - 05:55, 3 May 2020
  • Kronyn Anomaly Engine
    …][[Category:Ship Cloaking]][[Category:Complex Tech Parts Scrap]][[Category:Ship Size 10]] … Anomaly Engine''' in your ship. This is a unique device for stabilizing a ship near anomalies.''
    1 KB (157 words) - 04:05, 5 March 2017
  • Crimson Amplifier
    [[Category:Artifacts]][[Category:Ship]][[Category:Combat]] '''Artifact Type:''' Ship enhancement<br>
    749 B (99 words) - 22:05, 14 August 2021
  • Nanite Swarm Capsules
    …]][[Category:Artifact Market]][[Category:Collective Theory Lab]][[Category:Ship Artifacts]] ''Releases a swarm of armor nanites around your ship, increasing hull integrity by 50% for a short period of time.''
    1 KB (175 words) - 19:19, 22 November 2023
  • Shockpulse Charger
    [[Category:Artifacts]][[Category:Combat]][[Category:Ship]] '''Cost in [[Energy]] to Use:''' 0<br>
    749 B (105 words) - 13:24, 2 July 2012
  • A Station Adrift
    …ntists have prepared a team to extract its biochamber - we would like your ship to collect any other important data you may find. '''Un-gray Requirements: ''' Rank 20, ship not disabled</div>
    1 KB (157 words) - 08:43, 20 January 2020
  • Lazuli Parts Vault
    …Artifacts]][[Category:NPC Artifacts]][[Category:Ship Artifacts]][[Category:Ship Enhancements]] ''A large vault containing various Lazuli ship upgrades. Increases ship size by 2, shields and hull by 10.''
    1 KB (161 words) - 15:50, 4 February 2024
  • Galactic Glossary
    |style="padding:3px"|[[Energy]] |style="padding:3px"|[[Ship Strategy#Small Ship Build - SSB / Raider|Small Ship Build]]
    3 KB (478 words) - 03:51, 8 October 2014
  • Stryll Confinement Chamber
    …y:Ship Hull]][[Category:Ship Cloaking]][[Category:Ship Size 10]][[Category:Ship Artifacts]] ''Installs a '''Stryll Confinement Chamber''' in your ship.''
    1 KB (159 words) - 18:41, 24 June 2019
  • Tarlis Codes
    '''Cost in [[Energy]] to Use:''' <br> • Tarlis Command Ship (Mission-Exclusive)
    1 KB (188 words) - 00:05, 28 November 2019
  • T-Plasma Attractor
    ''When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1… '''Cost in [[Energy]] to Use:''' <br>
    857 B (115 words) - 15:58, 8 December 2019
  • Signal Processor Blueprints
    …nning]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Co-Align Signal Processor module on your ship (Devices).
    1 KB (154 words) - 04:42, 16 February 2017
  • Dark Eluder Matrix
    …br>Complex firmware used to predict the attack vectors of bases. Increases ship defence while fighting enemy bases by 10% for 4 hours. <br>'''Cost in [[Energy]] to Use: None
    810 B (115 words) - 05:09, 6 September 2013
  • Silthion Exo-Plating
    …l]][[Category:Ship Size 9]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs a '''Silthion Exo-Plating''' Hull on your ship.''
    1 KB (158 words) - 14:31, 24 July 2019
  • Taltherian Def-Opt
    Ship Artifacts]][[Category:Raids]][[Category:Mission Artifacts]][[Category:Ship Defenses]] '''Artifact Type:''' Ship enhancement<br>
    3 KB (435 words) - 18:58, 7 December 2017
  • Prejor Ship Parts
    …Category:Artifacts]][[Category:Ship Artifacts]][[Category:Ship]][[Category:Ship Enhancements]] ''Permanently adds two decks to your ship.''
    802 B (109 words) - 05:28, 5 March 2017
  • Experimental Crate
    …Category:Raids]][[Category:Ship Energy]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Research]] …ning many experimental android parts. Adds 4 of each type of crew to your ship when opened.''<br>
    1 KB (141 words) - 03:29, 6 October 2021
  • Thetacron Mine Trap
    …sion Artifacts]][[Category:Ship Traps]][[Category:Ship Effects]][[Category:Ship Artifacts]] ''When applied, an attacking ship has a chance to take 2500 damage instantly.''
    977 B (140 words) - 16:20, 2 September 2021
  • Repair Nanodrones
    …Hull]][[Category:Artifact Shipments]][[Category:Ship Artifacts]][[Category:Ship Effects]] '''Artifact Type:''' Ship effect<br>
    910 B (130 words) - 19:23, 22 November 2023
  • Null Fuse
    …tegory:Artifacts]][[Category:Ship Artifacts]][[Category:Combat]][[Category:Ship Traps]][[Category:Artifact Shipments]][[Category:Artifact Market]] ''Removes a harmful trap effect (at random) from your ship.''
    921 B (130 words) - 19:20, 22 November 2023
  • Calming Amplifier
    …eory Lab]][[Category:Mission Required]][[Category:Multiple Use]][[Category:Ship Artifacts]] ''Prevents your ship from being attacked, but also prevents your ship from attacking. Lasts 4 hours. The effect is immune to removal from enem…
    2 KB (285 words) - 19:14, 22 November 2023
  • Positron Clouder
    …][[Category:Mission Required]][[Category:Collective Theory Lab]][[Category:Ship Effects]] ''Releases an intense blast of high-energy positrons, reducing enemy cloaking ability by 50% for 15 minutes.''
    1 KB (199 words) - 19:21, 22 November 2023
  • Spy Probe - Defenses
    [[Category:Artifacts]][[Category:Combat]][[Category:Ship Defenses]][[Category:Enemy Artifacts]][[Category:Artifact Shipments]][[Cat… ''This probe returns data on the total amount of defense a ship has.''
    1 KB (151 words) - 19:25, 22 November 2023
  • Flux Probe
    [[Category:Artifacts]][[Category:Artifact Shipments]][[Category:Ship Scanning]][[Category:Artifact Market]][[Category:Mission Required]][[Categ… '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (185 words) - 19:17, 22 November 2023
  • Spy Probe - Resources
    ''This probe returns data on a ship's available unspent resources.'' '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (180 words) - 19:26, 22 November 2023
  • Quantum Firewall Trap
    …ing]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Category:Ship Artifacts]] ''When applied, the first ship to hack you will lose all cloaking power for 2 hours.''
    971 B (136 words) - 19:22, 22 November 2023
  • Quantum Flare
    [[Category:Artifacts]][[Category:Combat]][[Category:Ship Scanning]][[Category:Enemy Artifacts]][[Category:Artifact Shipments]][[Cat… ''Emits rapid pulses of jamming energy, reducing enemy scan ability by 50% for 15 minutes.''
    1 KB (204 words) - 19:22, 22 November 2023
  • Shield Restorer
    …:Artifacts]][[Category:Ship Effects]][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Artifact Shipments]][[Category:Combat]] '''Cost in [[Energy]] to Use:''' 0<br>
    970 B (132 words) - 19:24, 22 November 2023
  • Alarm Sentry
    ''When applied, the first ship to attack the target planet will cause the planet to strike to action, boo… '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (180 words) - 19:13, 22 November 2023
  • Subspace Seeker
    …Artifacts]][[Category:Ship Scanning]][[Category:Ship Artifacts]][[Category:Ship Effects]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Cate… ''Temporarily increases the scanning capability of your ship by 175.''
    1 KB (194 words) - 19:27, 22 November 2023
  • Shield Amplifier
    …]][[Category:Artifact Market]][[Category:Collective Theory Lab]][[Category:Ship Artifacts]] ''Doubles the amount of shield power available on your ship for 4 hours.''
    1 KB (186 words) - 19:24, 22 November 2023
  • Continuum Beacon
    …t]][[Category:Collective Theory Lab]][[Category:Ship Artifacts]][[Category:Ship Effects]][[Category:Multiple Use]] ''Increases the scanning capability of your ship by 15% for 1 hour.''
    2 KB (224 words) - 19:15, 22 November 2023
  • Time Manipulator
    '''Cost in [[Energy]] to Use:''' 0<br> … (125 with fully upgraded [[Temporal Containment Shell]] installed on your ship)
    4 KB (557 words) - 19:27, 22 November 2023
  • Unstable Wormhole Emitter
    '''Cost in [[Energy]] to Use:''' 30<br> Removes 1 ship guarding an enemy planet
    1 KB (165 words) - 19:28, 22 November 2023
  • Android Helmsman
    …ory:Artifact Market]][[Category:Raids]][[Category:Multiple Use]][[Category:Ship Artifacts]] '''Artifact Type:''' Ship enhancement<br>
    1 KB (179 words) - 19:14, 22 November 2023
  • Android Scientist
    …ents]][[Category:Mission Artifacts]][[Category:Artifact Market]][[Category:Ship Artifacts]] '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (180 words) - 19:14, 22 November 2023
  • Ancient Crystal Foci
    …hipments]][[Category:Mission Required]][[Category:Multiple Use]][[Category:Ship Artifacts]] '''Artifact Type:''' Ship Effect<br>
    1 KB (154 words) - 19:13, 22 November 2023
  • Tesseract Container
    …acts]][[Category:Ship Artifacts]][[Category:Artifact Shipments]][[Category:Ship Enhancements]][[Category:Artifact Market]][[Category:Mission Artifacts]][[… ''Expands the cargo capacity of your ship by 10.''
    1 KB (198 words) - 19:27, 22 November 2023
  • XCharge Cells
    …facts]][[Category:Ship Enhancements]][[Category:Ship Artifacts]][[Category:Ship Shields]][[Category:Artifact Shipments]][[Category:Artifact Market]][[Cate… '''Artifact Type:''' Ship Enhancement<br>
    973 B (129 words) - 19:28, 22 November 2023
  • Drannik Saboteur
    [[Category:Artifacts]][[Category:Combat]][[Category:Ship Effects]][[Category:Enemy Artifacts]][[Category:Artifact Market]][[Categor… '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (140 words) - 06:36, 4 September 2023
  • Rescued Prisoners
    …pments]][[Category:NPC Artifacts]][[Category:Sha'din Coalition]][[Category:Ship Artifacts]] '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (150 words) - 19:23, 22 November 2023
  • Ship-Bot
    …tifacts]][[Category:Artifact Market]][[Category:Ship Artifacts]][[Category:Ship Enhancements]][[Category:Artifact Shipments]][[Category:Multiple Use]][[Ca… ''Permanently adds 2 decks to your ship when used.''
    1 KB (174 words) - 19:25, 22 November 2023
  • Spy Probe - Weapons
    …egory:Artifacts]][[Category:Combat]][[Category:Artifact Market]][[Category:Ship Attack]][[Category:Enemy Artifacts]][[Category:Artifact Shipments]][[Categ… ''This probe returns data on the total amount of attack power a ship has.''
    1 KB (152 words) - 19:26, 22 November 2023
  • Mass Storage Pod
    …acts]][[Category:Ship Artifacts]][[Category:Artifact Shipments]][[Category:Ship Enhancements]][[Category:Artifact Market]][[Category:Mission Artifacts]][[… ''Expands the cargo capacity of your ship by 10.''
    1 KB (195 words) - 19:19, 22 November 2023
  • RSL Memory Vault
    [[Category:Crew]][[Category:Artifacts]][[Category:Ship Artifacts]][[Category:Research]][[Category:Mission Artifacts]][[Category:R… '''Artifact Type:''' Ship enhancement<br>
    851 B (113 words) - 19:50, 30 May 2016
  • Stryll Trap Probe
    …tifacts]][[Category:Ship Artifacts]][[Category:Enemy Artifacts]][[Category:Ship Traps]] ''This probe returns data on the total amount of active traps a ship has online.''
    867 B (126 words) - 14:32, 24 July 2019
  • Stryll Seeker
    … Scanning]][[Category:Ship Artifacts]][[Category:NPC Artifacts]][[Category:Ship Effects]][[Category:Stryll Order]] ''Temporarily increases the scanning capability of your ship by 10%.''
    1 KB (150 words) - 03:39, 21 March 2019
  • Drannik Swarm Trap
    ''When applied, the first ship to attack the target planet will awaken a swarm of Drannik drones, boostin… '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (152 words) - 03:44, 29 July 2022
  • Disarming Bomb
    …act Market]][[Category:Enemy Artifacts]][[Category:Ship Attack]][[Category:Ship Artifacts]] ''Disrupts the systems of a target ship, temporarily reducing attack by 10%.''
    1 KB (144 words) - 19:16, 22 November 2023
  • EMP Sphere
    …on Required]][[Category:Ship Defenses]][[Category:Multiple Use]][[Category:Ship Artifacts]] ''Disrupts the systems of a target ship, temporarily reducing defense by 10%.''
    1 KB (177 words) - 19:17, 22 November 2023
  • Dark Void Foci
    …y:Combat]][[Category:NPC Artifacts]][[Category:Enemy Artifacts]][[Category:Ship Effects]] ''Absorbs harmful energy from non-player enemy ships, lowering their attack by 50% for 1 hour.''
    806 B (109 words) - 14:34, 24 July 2019
  • Drannik Power Core
    Ship Energy]][[Category:Ship Size 10]][[Category:Drannik Cores]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs a '''Drannik Power Core''' on your ship.''
    1 KB (159 words) - 03:46, 29 July 2022
  • Dark Ring Thruster
    …ip Defenses]][[Category:Dark Defenses]][[Category:Ship Size 12]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs a '''Dark Ring Thruster''' on your ship.''
    1,021 B (143 words) - 11:01, 14 June 2014
  • Complex Tech Parts
    '''Cost in [[Energy]] to Use:''' Varies depending on module built, most have no cost<br> …inary NPC-dropped items will eventually exceed the numbers allowed on your ship or planets, and these will become a significant source of CTP.
    11 KB (1431 words) - 03:18, 24 January 2023
  • Atmospheric Decimator
    …ip Weapons]][[Category:Planet Invasion]][[Category:Ship Attack]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]] ''Installs an '''Atmospheric Decimator''' on your ship.''
    1 KB (165 words) - 20:36, 27 January 2020
  • Tri-Matrix Emblem
    …y:Ship Artifacts]][[Category:Ship Energy]][[Category:Ship Hull]][[Category:Ship Shields]] ''Unleashes an aura of intense energy, fully restoring your '''hull, energy''', and '''shields'''.''
    1 KB (159 words) - 08:30, 20 January 2020
  • Drannik Colony Ship
    …ets]][[Category:Planet Artifacts]][[Category:Mission Artifacts]][[Category:Ship Scanning]] '''Cost in [[Energy]] to Use:''' <br>
    1 KB (159 words) - 18:25, 23 January 2020
  • Exo-Rift Repulsor
    ''When applied, a ship that attacks the target planet has a chance to cause that planet to be imm… '''Cost in [[Energy]] to Use:''' <br>
    841 B (120 words) - 05:50, 3 May 2020
  • Krionite Torpedo
    …rtifacts]][[Category:NPC Artifacts]][[Category:Enemy Artifacts]][[Category:Ship Shields]][[Category:Dark Smugglers Guild]] …he enemy ship with Krionite Phase Gas, vaporizing all shield energy on the ship.}}
    1 KB (195 words) - 00:05, 26 August 2022
  • Equations
    There is a maximum success chance of 90% regardless of ship attack and planet defenses. (Unconfirmed: there is also a minimum of 10%) === Energy to Rank-up ===
    11 KB (1597 words) - 22:12, 19 January 2020
  • Arenas of the Darmos Games
    …fense: 40, Scan: 40, Energy: 40. If this item is already installed on your ship it will instead increase it's stats by 40%, up to a maximum of 200%. Unloc… …w badge and no resources, you will not be able to use a mark on the raided ship.) <br>
    13 KB (1892 words) - 22:36, 21 February 2023
  • Mylarai Plasma Lance
    …][[Category:Complex Tech Parts Scrap]][[Category:Mylarai Tools]][[Category:Ship Artifacts]] ''Installs a '''Mylarai Plasma Lance''' on your ship.''
    1 KB (175 words) - 03:59, 5 March 2017
  • Furtive Adjustments
    …ning an Aperture-Key to the Dark Rootnode would be quite a prize, but your ship needs to appear more...criminal first. Specific parts are needed to create… '''Per Round Requirements: ''' Energy: 400, 50 [[Complex_Tech_Parts|Complex Tech Parts]]</div>
    2 KB (199 words) - 05:55, 23 May 2020
  • Stealth Optimizer
    …facts]][[Category:Ship Artifacts]][[Category:Ship Enhancements]][[Category:Ship Cloaking]] '''Artifact Type:''' Ship Enhancement<br>
    863 B (120 words) - 04:12, 5 March 2017
  • Mutagenic Cartridges
    …Combat]][[Category:Planet Invasion]][[Category:Enemy Artifacts]][[Category:Ship Artifacts]][[Category:No Scrap]] '''Artifact Type:''' Ship effect<br>
    1 KB (166 words) - 23:26, 23 January 2020
  • Protogrid Access Console
    …Artifacts]][[Category:Ship Scanning]][[Category:Ship Artifacts]][[Category:Ship Effects]][[Category:Mission Artifacts]] '''Artifact Type:''' Ship effect<br>
    1 KB (203 words) - 13:39, 29 July 2019
  • Stryll Transponder
    …anning]][[Category:Ship Defenses]][[Category:Mission Artifacts]][[Category:Ship Artifacts]] ''Installs a '''Stryll Transponder''' on your ship.''
    1,002 B (134 words) - 23:52, 11 May 2013
  • Temporal Flux Orb
    …ifacts]][[Category:Mission Artifacts]][[Category:Ship Scanning]][[Category:Ship Artifacts]] '''Cost in [[Energy]] to Use:''' <br>
    1 KB (215 words) - 10:00, 13 January 2020
  • Titancore Data
    [[Category:Artifacts]][[Category:Planets]][[Category:Combat]][[Category:Ship Scanning]][[Category:Mission Artifacts]][[Category:No Scrap]] '''Cost in [[Energy]] to Use:''' 10<br>
    827 B (113 words) - 10:51, 12 December 2015
  • Zortah's Interface Upgrade
    …nergy]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Module Upgrades]][[Category:No Scrap]] ''Upgrades an unmodified [[Zortah's Interface Jack]] installed on your ship,
    981 B (131 words) - 00:18, 3 March 2017
  • Lazuli Mind Controller
    …p Weapons]][[Category:Ship Size 15]][[Category:Planet Invasion]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Lazuli Syndicat… ''Installs a '''Lazuli Mind Controller''' in your ship. A special weapon used by Lazuli Syndicate Pirates, increases attack by 35…
    1 KB (166 words) - 23:25, 23 January 2020
  • Dark AssemblyBot
    …]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs a '''Dark AssemblyBot''' on the hull of your ship.''
    1 KB (163 words) - 22:09, 9 February 2020
  • The Broodmind Hunt
    '''Un-gray Requirements: ''' ship not too damaged</div> '''Per Round Requirements: ''' 25 energy</div>
    2 KB (207 words) - 19:16, 17 November 2020
  • Cold Evasion
    '''Un-gray Requirements: ''' ship not too damaged</div> '''Per Round Requirements: ''' 25 energy</div>
    2 KB (217 words) - 08:47, 8 July 2021
  • Dark Contraband
    …shipment of contraband, as well as a large amount of longevity serum, to a ship at specific coordinates within the DM-Cluster system.'' '''Cost in [[Energy]] to Use:''' None<br>
    1 KB (161 words) - 13:23, 15 June 2016
  • Race Histories, The Inergon
    …has gradually increased, letting the Inergon evolve to absorb this harmful energy. Several benefits have emerged from their evolution. …eir surrounding cells. Over time, the Inergon have learned to channel this energy to other locations, bringing their magnetically locked cells with them. Th…
    10 KB (1686 words) - 00:52, 25 May 2012
  • Weaponizing T-Plasma
    '''Per Round Requirements: ''' Energy 300; 1 [[Silthion Drone Gland]] (Obtained from hunting [[Silthion Hybrid D… …ll & shield combined) to any attacking ship. 3 T-Plasma Gemini Cannons per ship. </div>
    2 KB (205 words) - 06:30, 20 January 2020
  • Collective Theory Lab
    ! class="unsortable" align="center" | Energy |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship)
    15 KB (1889 words) - 23:11, 6 May 2024
  • Unfamiliar Remnants
    '''Un-gray Requirements:''' ship not disabled, ?</div> '''Per Round Requirements:''' 25 Energy </div>
    1 KB (175 words) - 08:40, 30 May 2020
  • Universal Service Terminal
    …ion with special ship Bonuses. It provides an array of buffs to any player ship that has the [[Research Tree#Legion Base Research|Universal Maintenance]] … *'''Harmonic Calibration''' - Finely tunes the shield harmonics of your ship.
    8 KB (1042 words) - 00:05, 24 January 2020
  • Datastream Compiler
    …ip Modules]][[Category:Ship Defenses]][[Category:Ship Scanning]][[Category:Ship Size 16]][[Category:Explorer Profession]][[Category:Hacker Profession]][[C… ''Installs a '''Datastream Compiler''' on your ship.''
    1 KB (181 words) - 00:52, 7 May 2013
  • Quantum Crucible
    ''Completely repairs all of the modules on your ship to 'Perfect' status for no cost.'' '''Artifact Type:''' Ship Artifact<br>
    962 B (142 words) - 11:42, 2 October 2023
  • Q-Pedd Logic Servo
    ''Constructs a Q-Pedd Logic Servo on your ship.'' '''Artifact Type:''' Ship Module<br>
    751 B (107 words) - 18:46, 16 February 2021
  • Klorvis Debris
    …ip Scanning]][[Category:Planet Cloak]][[Category:Ship Cloaking]][[Category:Ship Modules]][[Category:Planet Structures]][[Category:Mission Artifacts]] '''Cost in [[Energy]] to Use:''' 50<br>
    955 B (128 words) - 05:41, 3 May 2020
  • Omni-Field Regulator
    …tifacts]][[Category:Mission Artifacts]][[Category:Ship Shields]][[Category:Ship Size 28]] ''Installs an '''Omni-Field Regulator''' on your ship.''
    980 B (139 words) - 04:35, 4 April 2023
  • Kronyn Evac Pod
    [[Category:Crew]][[Category:Artifacts]][[Category:Ship Artifacts]][[Category:Research]][[Category:Mission Artifacts]][[Category:R… '''Cost in [[Energy]] to Use:''' 0<br>
    973 B (126 words) - 04:05, 5 March 2017
  • Crimson Auto-Phaser
    …[[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Ship Attack]] ''Installs a '''Crimson Auto-Phaser''' on you ship.''
    1 KB (179 words) - 07:21, 3 July 2018
  • Sha'din Data Terminal
    '''Cost in [[Energy]] to Use:''' <br> [[Category:Ship]]
    749 B (110 words) - 12:07, 20 January 2020
  • Abysmal Rift Trap
    ''When applied, a ship that attacks the target planet will cause it to be invincible to all attac… '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (161 words) - 12:34, 23 May 2021
  • Elios Collector VII
    ''Upgrades an [[Elios Collector VI]] on your ship.'' '''Artifact Type:''' Ship Module<br>
    1 KB (165 words) - 06:14, 29 August 2023
  • Recruit Inculcation Hyperchamber
    …]][[Category:Artifact Market]][[Category:Collective Theory Lab]][[Category:Ship Artifacts]] …bers of recruits very quickly. Adds 6000 well-instructed Engineers to your ship.''
    1 KB (141 words) - 20:25, 22 November 2023
  • Eralach's Proposal
    design upgrades for your ship... '''Per Round Requirements: ''' 380 energy, 1 [[Containment Missile]]</div>
    2 KB (266 words) - 06:36, 20 January 2020
  • Surgical Precision
    [[Category:Missions]][[Category:Voliir Missions]][[Category:Ship Reward Missions]][[Category:Voliir]][[Category:Voliir Missions]] …re why it would be venting biological material, but soon realized that the ship was... a life form. It is badly injured, and communication has been unsucc…
    3 KB (384 words) - 04:42, 20 January 2020
  • Cerulean Fighter
    …ip Defenses]][[Category:Ship Fighters]][[Category:Ship Size 15]][[Category:Ship Attack]][[Category:No Scrap]] …le fighter requires 15 decks to support it, but it contributes 100 to your ship's total attack and defense.''
    1 KB (168 words) - 05:08, 28 August 2016
  • BioMimetic Sealer
    …]][[Category:Biologist Profession]][[Category:Fixer Profession]][[Category:Ship Size 10]][[Category:Complex Tech Parts Scrap]] ''Installs a '''BioMimetic Sealer''' on your ship.''
    1 KB (173 words) - 19:39, 12 May 2013
  • Kronyn TransThruster
    …hip Modules]][[Category:Ship Defenses]][[Category:Ship Size 15]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Combat]] … '''Kronyn TransThruster''' on your ship. Also provides a 5% boost to your ship's defense while battling non-player enemies.''
    1 KB (153 words) - 05:08, 28 August 2016
  • Nightclaw Fighter
    …ip Defenses]][[Category:Ship Fighters]][[Category:Ship Size 25]][[Category:Ship Artifacts]] …stalls a ''Nightclaw Fighter'' with your ship, which visually follows your ship. It is an advanced fighter that supports larger ships.''
    1 KB (170 words) - 05:11, 28 August 2016
  • Auto-Evasion Node
    …hip Modules]][[Category:Ship Defenses]][[Category:Ship Size 10]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] … an '''Auto-Evasion Node''' on your ship. Also provides a 3% boost to your ship's defense while it is under attack.''
    1 KB (149 words) - 05:12, 28 August 2016
  • Medals
    …onal rewards. Medals can be viewed by using the View Medals button on the Ship tab. | align="center" | [[Prismodyne Energy Network]]
    58 KB (7640 words) - 12:06, 8 May 2024
  • Allovore Coating
    [[Category:Ship]][[Category:Combat]] '''Cost in [[Energy]] to Use:''' None<br>
    632 B (91 words) - 07:56, 24 July 2020
  • Hosting the Summit
    '''Un-gray Requirements: ''' Ship not disabled</div> '''Per Round Requirements: ''' Energy 50, 1 [[Shield Sentries]]</div>
    1 KB (171 words) - 06:10, 3 May 2020
  • The Voliir Arrival
    [[Category:Missions]][[Category:Voliir Missions]][[Category:Ship Reward Missions]][[Category:Voliir]][[Category:Voliir Missions]] …ioned and drifted within your borders. We know that you are harboring this ship somewhere. It remains the property of the Voliir and must be returned to u…
    3 KB (402 words) - 04:42, 20 January 2020
  • Voliir Enforcer
    …s hasty construction seems to indicate that the Voliir lack proficiency in ship design. Their continued dependence on the bioships is a likely cause. '''Best Possible XP/Energy Ratio:''' Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minim…
    3 KB (381 words) - 14:40, 24 July 2019
  • Voliir Modulator
    Ship Modules]][[Category:Ship Energy]][[Category:Ship Scanning]][[Category:Ship Size 10]][[Category:Voliir]] Installs a ''Voliir Modulator'' on your ship.
    1 KB (174 words) - 04:28, 27 January 2019
  • Ship
    Your '''''Ship''''' is the essence of your ''player character'' in Galaxy Legion. == Ship Modules==
    813 B (89 words) - 21:40, 19 January 2020
  • Vortul Plating
    …][[Category:Crimson Hulls]][[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]] ''Installs a '''Vortul Plating''' Hull on your ship.''
    1 KB (167 words) - 02:44, 14 August 2016
  • Asteroid Holo-Disguise
    ''Makes your ship appear as a space asteroid when targeted by other ships.'' '''Artifact Type:''' Ship Artifact<br>
    881 B (136 words) - 03:24, 3 May 2024
  • Mission Tiers
    Unless otherwise specified, all mission tier items require NO space on a ship. |[[Ship Module]]
    9 KB (1109 words) - 09:36, 15 April 2019
  • Energy Cube
    …acts]][[Category:Daily Rewards]][[Category:Ship Artifacts]][[Category:Ship Energy]][[Category:No Scrap]] ''Fully recharges '''energy''' when used.''
    1 KB (149 words) - 08:29, 20 January 2020
  • Voliir Bio-Stabilizers
    [[Category:Ship]][[Category:Combat]] …Permanently upgrades a standard defense module (thruster/dampener) on your ship at random, increasing its defense bonus by 10% and its value/upkeep by 10%…
    890 B (128 words) - 04:56, 5 March 2017
  • Vortul Blast Phaser
    … Blades]][[Category:Crimson Weapons]][[Category:Ship Artifacts]][[Category:Ship Attack]] ''Installs a '''Vortul Blast Phaser''' on your ship.''
    1 KB (164 words) - 07:21, 3 July 2018
  • Bioship Gene Lab
    …r planet. This recently developed Lab is designed to isolate the rogue Bio-ship's immunity to the Voliir control.'' '''Cost in [[Energy]] to Use:''' 0<br>
    1 KB (163 words) - 04:42, 5 March 2017
  • Zebeeren's Cannon
    Ship Modules]][[Category:Ship Size 15]][[Category:Ship Weapons]][[Category:Ship Attack]][[Category:Planet Defense]] '''Artifact Type:''' Ship Module, Weapon<br>
    1 KB (158 words) - 11:30, 21 January 2024
  • Crimson Auto-Laser
    …[[Category:Complex Tech Parts Scrap]][[Category:Ship Artifacts]][[Category:Ship Attack]] ''Installs a '''Crimson Auto-Laser''' on your ship.''
    1 KB (192 words) - 07:21, 3 July 2018
  • Korteth Twin-Blaster
    …[[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]][[Category:Ship Attack]] ''Installs a '''Korteth Twin-Blaster''' on you ship.''
    1 KB (167 words) - 07:20, 3 July 2018
  • Korteth Plating
    …p Size 10]][[Category:Crimson Blades]][[Category:Crimson Hulls]][[Category:Ship Artifacts]][[Category:Complex Tech Parts Scrap]] ''Installs a '''Korteth Plating''' Hull on your ship.''
    1 KB (167 words) - 20:32, 19 January 2020
  • Dominion Cannon
    …inion Weapons]][[Category:Ship Size 9]][[Category:Ship Size 12]][[Category:Ship Size 17]][[Category:Multi Rated]] … and you can only have a maximum of 4 Dominion Cannons of any type on your ship. So, if you are a low-ranked battler and are swimming in reds, feel free …
    5 KB (735 words) - 17:52, 19 January 2020
  • Dark Smuggler Chassis
    …]][[Category:Ship Weapons]][[Category:Complex Tech Parts Scrap]][[Category:Ship Size 25]] …nstalled, your ship will appear as a Dark Smuggler to those targeting your ship (race and profession hidden).''
    968 B (135 words) - 03:23, 3 May 2024
  • Sha'din Security Terminal
    …hip Cloaking]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Size 20]][[Category:Complex Tech Parts Scrap]] …o this device: 75 Attack, 75 Defense, OR 200 Invasion Attack. (Limit 4 per ship)''
    1 KB (178 words) - 23:43, 2 May 2024
  • Triaxial Array
    …ip Modules]][[Category:Ship Defenses]][[Category:Ship Cloaking]][[Category:Ship Size 12]] ''Installs a '''Triaxial Array''' on your ship.''
    1 KB (169 words) - 03:39, 26 February 2014

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