Planetary Invasion

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m (Ship modules which provide invasion attack)
 
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Planetary Invasion is a critical part of the game.  Until you have researched scan modules or the [[Mission_Chains#Planet_Transformer_Chain| Planet Transformer Chain]] of missions, finding excellent planets is a huge challenge.  The solution is to take excellent planets from others !  However, be warned that an active pilot will not likely to be happy about it, so you should expect some retaliation from them or their legion mates.
Planetary Invasion is a critical part of the game.  Until you have researched scan modules or the [[Mission_Chains#Planet_Transformer_Chain| Planet Transformer Chain]] of missions, finding excellent planets is a huge challenge.  The solution is to take excellent planets from others !  However, be warned that an active pilot will not likely to be happy about it, so you should expect some retaliation from them or their legion mates.
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In order to invade an enemy planet, you must first drop the planet's population down to below 10. There are some artifacts that you can use for an assist.  Once the population is below 10, an Invade button will become active on the Planetary Actions tab.  Clicking invade will attempt an invasion.  A successful invasion will award you the planet as well as a [[Combat_Badges| green badge]].  The normal cooldown period between invasion attempts is 24 hours.
+
In order to invade an enemy planet, you must first attack the planet enough times to drop the planet's population down to below 10.   The maximum amount of population that will be killed per enemy attack is 20.  This can be sped up using [[Ion Storm Charge]]s and [[Dark Arbalest]] ability to decrease the planetary defense, or directly reduce the planetary population with [[Quantum Bio-Vaporizer]]s.  Once the population is below 100, you can use the Sabotage ability if you are a [[Professions#Saboteur|Saboteur]].  Once the population is below 10, an Invade button will become active on the Planetary Actions tab.   
 +
 
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Clicking invade will attempt an invasion.  A successful invasion will award you the planet as well as a [[Combat_Badges| green badge]].  The normal cooldown period between invasion attempts is 24 hours.
If your ship has a [[Calming Amplifier]] effect, you will be prevented from invading enemy planets.  You can invade after clearing the effect by making a non.attack offensive action (hack, use an offensive artifact, etc.) against an enemy ship.   
If your ship has a [[Calming Amplifier]] effect, you will be prevented from invading enemy planets.  You can invade after clearing the effect by making a non.attack offensive action (hack, use an offensive artifact, etc.) against an enemy ship.   
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=== Invasion Defense ===
=== Invasion Defense ===
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Some planetary structures will increase your planetary defense, but only during planetary invasions.[http://galaxylegion.com/wiki/index.php/Category:Invasion_Defense]  A higher invasion defense improves your chances at defending a planet.  The maximum invasion chance of an attacker is set at 90%.  The [[Races#Xecti|Xecti]] race bonus applies to invasion defense.
+
Some [[Structures#Planet_Offense_Structures|Planet_Offense_Structures]] and [[Structures#Planet_Defense_Structures|Planet_Defense_Structures]] will increase your planetary invasion defense [http://galaxylegion.com/wiki/index.php?title=Category:Invasion_Defense]. A higher invasion defense improves your chances at defending a planet.  The maximum invasion chance of an attacker is set at 90%.  The [[Races#Xecti|Xecti]] race bonus applies to invasion defense.
'''InvDef%''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))
'''InvDef%''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))
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=== Invasion Attack ===
=== Invasion Attack ===
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Some modules and abilities will increase your attack, but only during planetary invasions.[http://galaxylegion.com/wiki/index.php/Category:Planet_Invasion]  A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%.  The [[Races#Konqul|Konqul]] race bonus also applies to invasion attack.
+
Some modules and abilities will increase your attack, but only during planetary invasions [http://galaxylegion.com/wiki/index.php?title=Category:Planet_Invasion]. A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%.  The [[Races#Konqul|Konqul]] race bonus also applies to invasion attack.  During the [[Bane (seasonal event)]], you may also use the Bane Horror [[Universal_Service_Terminal#Bane|UST]] buff.
'''InvAtt''' = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.) + Invasion-specific attack (from modules) + Invasion buffs ([[Stryll Pathogen]], [[Mutagenic Cartridges]] etc.)) * Invasion %Bonus (Decimators, Kulgox)
'''InvAtt''' = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.) + Invasion-specific attack (from modules) + Invasion buffs ([[Stryll Pathogen]], [[Mutagenic Cartridges]] etc.)) * Invasion %Bonus (Decimators, Kulgox)
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! align="center" width="110" | Upkeep per Day
! align="center" width="110" | Upkeep per Day
|-
|-
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| align="center" | https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/items/sb360.png
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| align="center" | {{GameImage|items/sb360.png}}
| align="center" | [[Anubix, AI Assault Drone]] rank 1
| align="center" | [[Anubix, AI Assault Drone]] rank 1
| align="center" | 0
| align="center" | 0
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| align="center" | 100,000,000 {{CR}}
| align="center" | 100,000,000 {{CR}}
|-
|-
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| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/hbaneally.png
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| align="center" | {{GameImage|artifacts/hbaneally.png}}
| align="center" | [[Apparitious, Bane Familiar]] rank 100
| align="center" | [[Apparitious, Bane Familiar]] rank 100
| align="center" | 0
| align="center" | 0
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| align="center" | 14,900,000 {{CR}}
| align="center" | 14,900,000 {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/adecimator.png
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| align="center" | {{GameImage|artifacts/adecimator.png}}
| align="center" | [[Atmospheric Decimator]]
| align="center" | [[Atmospheric Decimator]]
| align="center" | 10
| align="center" | 10
| align="center" | 100 plus 7%
| align="center" | 100 plus 7%
| align="center" | 10.0 plus xx
| align="center" | 10.0 plus xx
-
| align="center" | [http://galaxylegion.com/wiki/index.php/Battle_Market_Artifacts#Battle_Market:_Green_Badge_Artifacts Battle Market] for 15 green badges  
+
| align="center" | [[Battle_Market#Green_Badge_Artifacts|Battle Market]] for 15 green badges  
| align="center" | 2 Atmospheric Decimators
| align="center" | 2 Atmospheric Decimators
| align="center" | 50,000 {{CR}}
| align="center" | 50,000 {{CR}}
|-
|-
-
| align="center" | https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/artifacts/cadevice4.gif
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| align="center" | {{GameImage|artifacts/cadevice4.gif}}
| align="center" | [[Autonomous Processor]]
| align="center" | [[Autonomous Processor]]
| align="center" | 20
| align="center" | 20
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| align="center" | ? {{CR}}
| align="center" | ? {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/banecannon.png
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| align="center" | {{GameImage|artifacts/adecimatoru.png}}
-
| align="center" | Bane Emitter
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-
| align="center" | 10
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-
| align="center" | 20
+
-
| align="center" | 2.000
+
-
| align="center" | NPC: [[Bane Revenant]]
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-
| align="center" | 4 Bane Emitters
+
-
| align="center" | ? {{CR}}
+
-
|-
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-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/adecimatoru.png
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| align="center" | [[Biospheric Decimator]]  
| align="center" | [[Biospheric Decimator]]  
| align="center" | 10
| align="center" | 10
| align="center" | 250 plus 9%
| align="center" | 250 plus 9%
| align="center" | 25.0 plus xx
| align="center" | 25.0 plus xx
-
| align="center" | [http://galaxylegion.com/wiki/index.php/Battle_Market_Artifacts#Battle_Market:_Green_Badge_Artifacts Battle Market] for 29 green badges (upgrades existing [[Atmospheric Decimator]])
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| align="center" | [[Battle_Market#Green_Badge_Artifacts|Battle Market]] for 29 green badges (upgrades existing [[Atmospheric Decimator]])
| align="center" | 2 Biosphere Decimators
| align="center" | 2 Biosphere Decimators
| align="center" | 750,000,000 {{CR}}
| align="center" | 750,000,000 {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/banecannon.png
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| align="center" | {{GameImage|items/d-plasma.png}}
-
| align="center" | Charged Bane Emitter
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-
| align="center" | 12
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-
| align="center" | 30
+
-
| align="center" | 2.500
+
-
| align="center" | NPC: [[Bane Revenant]]
+
-
| align="center" | 4 Bane Emitters
+
-
| align="center" | ? {{CR}}
+
-
|-
+
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/d-plasma.png
+
| align="center" | Dark Mutagen Battery
| align="center" | Dark Mutagen Battery
| align="center" | 0
| align="center" | 0
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| align="center" | 0
| align="center" | 0
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/npcs/darkfscout.png
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| align="center" | {{GameImage|npcs/darkfscout.png}}
| align="center" | [[Dark Smuggler Chassis]]
| align="center" | [[Dark Smuggler Chassis]]
| align="center" | 25
| align="center" | 25
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| align="center" | ? {{CR}}
| align="center" | ? {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/exotemp.png
+
| align="center" | {{GameImage|items/exotemp.png}}
| align="center" | [[Exo-Temporal Translator]]
| align="center" | [[Exo-Temporal Translator]]
| align="center" | 10
| align="center" | 10
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| align="center" | 2,500 {{CR}}
| align="center" | 2,500 {{CR}}
|-
|-
-
| align="center" | Missing
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| align="center" | {{GameImage|items/ca-wavegen.png}}
| align="center" | [[Exotic Bio-Disruptor 2.0]]
| align="center" | [[Exotic Bio-Disruptor 2.0]]
| align="center" | 12
| align="center" | 12
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| align="center" | ? {{CR}}
| align="center" | ? {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/banecannon3.png
+
| align="center" | {{GameImage|items/lazulimind.png}}
-
| align="center" | Hypercharged Bane Emitter
+
-
| align="center" | 14
+
-
| align="center" | 60
+
-
| align="center" | 4.286
+
-
| align="center" | NPC: [[Bane Eidolon]]
+
-
| align="center" | 4 Bane Emitters
+
-
| align="center" | 2,500,000 {{CR}}
+
-
|-
+
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/lazulimind.png
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| align="center" | [[Lazuli Mind Controller]]
| align="center" | [[Lazuli Mind Controller]]
| align="center" | 8
| align="center" | 8
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| align="center" | 25,000 {{CR}}
| align="center" | 25,000 {{CR}}
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/banecannon3.png
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| align="center" | {{GameImage|items/mech.png}}
-
| align="center" | MegaCharged Bane Emitter
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-
| align="center" | 15
+
-
| align="center" | 75
+
-
| align="center" | 5.000
+
-
| align="center" | NPC: [[Bane Reaver]]
+
-
| align="center" | 4 Bane Emitters
+
-
| align="center" | 2,500,000 {{CR}}
+
-
|-
+
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/banecannon2.png
+
-
| align="center" | Overcharged Bane Emitter
+
-
| align="center" | 13
+
-
| align="center" | 45
+
-
| align="center" | 3.462
+
-
| align="center" | NPC: [[Bane Eidolon]]
+
-
| align="center" | 4 Bane Emitters
+
-
| align="center" | 250,000 {{CR}}
+
-
|-
+
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/mech.png
+
| align="center" | Prototype Mech XV
| align="center" | Prototype Mech XV
| align="center" | 0
| align="center" | 0
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| align="center" | 0
| align="center" | 0
|-
|-
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/items/psionic.png
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| align="center" | {{GameImage|items/psionic.png}}
| align="center" | [[Psionic Amplifier]]
| align="center" | [[Psionic Amplifier]]
| align="center" | 10
| align="center" | 10
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| align="center" | 8,600 {{CR}}
| align="center" | 8,600 {{CR}}
|-
|-
-
| align="center" | https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/artifacts/ndmitem5.png
+
| align="center" | {{GameImage|artifacts/ndmitem5.png}}
| align="center" | [[Sha'din Security Terminal|Sha'din Security Terminal - Type N]]
| align="center" | [[Sha'din Security Terminal|Sha'din Security Terminal - Type N]]
| align="center" | 20
| align="center" | 20
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| align="center" | 25,000,000 {{CR}}
| align="center" | 25,000,000 {{CR}}
|-
|-
-
| align="center" | https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/artifacts/hbcannon5.png
+
| align="center" | {{GameImage|artifacts/voreangun.png}}
-
| align="center" | TerrorCharged Bane Emitter
+
-
| align="center" | 16
+
-
| align="center" | 90
+
-
| align="center" | 5.625
+
-
| align="center" | NPC: [[Bane Phantom]]
+
-
| align="center" | 4 Bane Emitters
+
-
| align="center" | ? {{CR}}
+
-
|-
+
-
| align="center" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/artifacts/voreangun.png
+
| align="center" | Vorean Bio-Ray
| align="center" | Vorean Bio-Ray
| align="center" | 15
| align="center" | 15
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| align="center" | 50M {{CR}}
| align="center" | 50M {{CR}}
|-
|-
-
| align="center" | https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/artifacts/mercally.png
+
| align="center" | {{GameImage|artifacts/mercally.png}}
| align="center" | [[Vortov, Hired Mercenary]] rank 1
| align="center" | [[Vortov, Hired Mercenary]] rank 1
| align="center" | 0
| align="center" | 0
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| align="center" | 1 Vortov, Hired Mercenary
| align="center" | 1 Vortov, Hired Mercenary
| align="center" | 2,500,000,000 {{CR}}
| align="center" | 2,500,000,000 {{CR}}
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|-
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|}
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 +
=====Bane Emitters=====
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Bane Emitters are only available from hunting down Bane NPCs that spawn only during the [[Bane_(seasonal_event)#Ship_Mods|Bane_(seasonal_event)]]
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 +
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
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! class="unsortable" align="center" width="40pt" | Image
 +
! class="unsortable" align="center" width="165pt" | Name
 +
! align="center" width="40" | Size
 +
! align="center" width="50" | Invasion Attack
 +
! align="center" width="50" | ATK/Deck
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! class="unsortable" align="center" width="185pt" | Gained From
 +
! class="unsortable" align="center" width="135pt" | Equip Limit
 +
! align="center" width="110" | Upkeep per Day
 +
|-
 +
| align="center" | {{GameImage|items/banecannon.png}}
 +
| align="center" | [[Bane Emitter]]
 +
| align="center" | 10
 +
| align="center" | 20
 +
| align="center" | 2.000
 +
| align="center" | NPC: [[Bane Revenant]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon.png}}
 +
| align="center" | [[Charged Bane Emitter]]
 +
| align="center" | 12
 +
| align="center" | 30
 +
| align="center" | 2.500
 +
| align="center" | NPC: [[Bane Revenant]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon2.png}}
 +
| align="center" | [[Overcharged Bane Emitter]]
 +
| align="center" | 13
 +
| align="center" | 45
 +
| align="center" | 3.462
 +
| align="center" | NPC: [[Bane Eidolon]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | 250,000 {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon3.png}}
 +
| align="center" | [[Hypercharged Bane Emitter]]
 +
| align="center" | 14
 +
| align="center" | 60
 +
| align="center" | 4.286
 +
| align="center" | NPC: [[Bane Eidolon]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | 2,500,000 {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon3.png}}
 +
| align="center" | [[Megacharged Bane Emitter]]
 +
| align="center" | 15
 +
| align="center" | 75
 +
| align="center" | 5.000
 +
| align="center" | NPC: [[Bane Reaver]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | 2,500,000 {{CR}}
 +
|-
 +
| align="center" | {{GameImage|artifacts/hbcannon5.png}}
 +
| align="center" | [[Terrorcharged Bane Emitter]]
 +
| align="center" | 16
 +
| align="center" | 90
 +
| align="center" | 5.625
 +
| align="center" | NPC: [[Bane Phantom]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/hbcannon6.png}}
 +
| align="center" | [[Horrorcharged Bane Emitter]]
 +
| align="center" | 17
 +
| align="center" | 120
 +
| align="center" | 7.059
 +
| align="center" | NPC: [[Bane Dread]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon6.png}}
 +
| align="center" | [[Dreadcharged Bane Emitter]]
 +
| align="center" | 17
 +
| align="center" | 150
 +
| align="center" | 8.824
 +
| align="center" | NPC: [[Bane Dread]], [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon7.png}}
 +
| align="center" | [[Vilecharged Bane Emitter]]
 +
| align="center" | 17
 +
| align="center" | 180
 +
| align="center" | 10.588
 +
| align="center" | NPC: [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon8.png}}
 +
| align="center" | [[Foulcharged Bane Emitter]]
 +
| align="center" | 17
 +
| align="center" | 220
 +
| align="center" | 12.941
 +
| align="center" | NPC: [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon9.png}}
 +
| align="center" | [[Wrathcharged Bane Emitter]]
 +
| align="center" | 17
 +
| align="center" | 260
 +
| align="center" | 15.294
 +
| align="center" | NPC: [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon10.png}}
 +
| align="center" | [[Darkcharged Bane Emitter]]
 +
| align="center" | 18
 +
| align="center" | 310
 +
| align="center" | 17.222
 +
| align="center" | NPC: [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
 +
|-
 +
| align="center" | {{GameImage|items/banecannon12.png}}
 +
| align="center" | [[Paincharged Bane Emitter]]
 +
| align="center" | 19
 +
| align="center" | 370
 +
| align="center" | 19.474
 +
| align="center" | NPC: [[Bane Fright]]
 +
| align="center" | 4 Bane Emitters
 +
| align="center" | ? {{CR}}
|-
|-
|}
|}
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|-
|-
|}
|}
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== Invasion Cost ==
== Invasion Cost ==
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The normal cooldown period between invasion attempts is 24 hours.
The normal cooldown period between invasion attempts is 24 hours.
-
The [[Bane Hypershroud]] series of ship modules will modify your invasion timers, with success or failure setting different cooldowns as follows:
+
The [[Bane Hypershroud]] series of ship modules will modify your invasion [[Timer Resets|timer]], with success or failure setting different cooldowns as follows:
{|border="1" cellpadding="5" cellspacing="0" align="top"
{|border="1" cellpadding="5" cellspacing="0" align="top"
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| align="center" | 8 hours
| align="center" | 8 hours
| align="center" | 2018
| align="center" | 2018
 +
|-
 +
| align="center" | [[Bane_(seasonal_event)#Ship_Mods|Bane HyperShroud V Upgrade]]
 +
| align="center" | 61
 +
| align="center" | [[Bane HyperShroud V]]
 +
| align="center" | 19 hours
 +
| align="center" | 14 hours
 +
| align="center" | 14 hours
 +
| align="center" | 4 hours
 +
| align="center" | 2019
 +
|-
 +
| align="center" | [[Bane_(seasonal_event)#Ship_Mods|Bane HyperShroud VI Upgrade]]
 +
| align="center" | 61
 +
| align="center" | [[Bane HyperShroud VI]]
 +
| align="center" | 18 hours
 +
| align="center" | 12 hours
 +
| align="center" | 12 hours
 +
| align="center" | 0 hours
 +
| align="center" | 2020
|-
|-
|}
|}
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! class="unsortable" align="left" width="250" | Effect
! class="unsortable" align="left" width="250" | Effect
|-
|-
-
| align="left" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/planets/effects/destroyed.jpg
+
| align="left" | {{GameImage|planets/effects/destroyed.jpg}}
| align="left" | Devastated Landscape
| align="left" | Devastated Landscape
| align="left" | +100% build costs  
| align="left" | +100% build costs  
|-
|-
-
| align="left" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/planets/effects/enslaved2.jpg
+
| align="left" | {{GameImage|planets/effects/enslaved2.jpg}}
| align="left" | Enslaved Prisoners
| align="left" | Enslaved Prisoners
| align="left" | -50% to build cost (half cost in credits AND minerals)
| align="left" | -50% to build cost (half cost in credits AND minerals)
|-
|-
-
| align="left" | http://galaxylegion.erismedia.netdna-cdn.com/galaxylegion/images/planets/effects/flash1.png
+
| align="left" | {{GameImage|planets/effects/flash1.png}}
| align="left" | Insurgent Uprising
| align="left" | Insurgent Uprising
| align="left" | -50% to total defenses
| align="left" | -50% to total defenses
Line 400: Line 496:
--[[User:Butterfly3007|Butterfly3007]] 01:46, 18 August 2012 (UTC)
--[[User:Butterfly3007|Butterfly3007]] 01:46, 18 August 2012 (UTC)
-
 
-
 
== Invasion Medals ==
== Invasion Medals ==
Line 417: Line 511:
<UL>
<UL>
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Coveted Takeover]]: During the Hallows Bane event, invade 8 planets that have been scanned by no greater than 2 other ships.  
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Coveted Takeover]]: During the Hallows Bane event, invade 8 planets that have been scanned by no greater than 2 other ships.  
 +
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Dark Descendents]]: During the Hallows Bane event, Invade 4+ planets that have at least 500 passive cloak, and have not been scanned by anyone else other than you and the owner. 
 +
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Dark Offspring]]: During the Hallows Bane event, Invade 4+ planets that have at least 900 passive cloak, and have not been scanned by anyone else other than you and the owner. 
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Fire and Brimstone]]: While under the effects of both '[[Ghastius, Bane Fiend|Bane Nightmare]]' and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Terra, Toxic, Plasma, Demon  
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Fire and Brimstone]]: While under the effects of both '[[Ghastius, Bane Fiend|Bane Nightmare]]' and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Terra, Toxic, Plasma, Demon  
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Living Nightmare]]: While under the effects of '[[Ghastius, Bane Fiend|Bane Nightmare]]', invade the following types of common/uncommon planets: Icy, Volcanic, Gas, Barren, Desert  
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Living Nightmare]]: While under the effects of '[[Ghastius, Bane Fiend|Bane Nightmare]]', invade the following types of common/uncommon planets: Icy, Volcanic, Gas, Barren, Desert  
Line 422: Line 518:
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Toil and Trouble]]: While under the effects of '[[Bane Krow|Krow Gaze]]' and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Metallic, Oceanic, Irradiated, Crystal
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Toil and Trouble]]: While under the effects of '[[Bane Krow|Krow Gaze]]' and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Metallic, Oceanic, Irradiated, Crystal
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Unending Horrors]]: While under the effects of '[[Bane Krow|Krow Gaze]]', '[[Ghastius, Bane Fiend|Bane Nightmare]]', and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Barren, Volcanic, Gas, Desert
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Unending Horrors]]: While under the effects of '[[Bane Krow|Krow Gaze]]', '[[Ghastius, Bane Fiend|Bane Nightmare]]', and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Barren, Volcanic, Gas, Desert
 +
<LI> [[Bane_(seasonal_event)#Seasonal_Medals|Infinite Nightmares]]: While under the effects of '[[Bane Krow|Krow Gaze]]', '[[Ghastius, Bane Fiend|Bane Nightmare]]', and a '[[Hallows Bane Trick|Hallows Bane]]' from an enemy trap, invade the following types of planets: Terra, Icy, Aphotic, Demon
</UL>
</UL>
 +
== Planet Artifacts Impacted By Planetary Attacks ==
-
== Planet Artifacts Impacted By Invasions ==
+
=== Recently Attacked = 1 hour ===
-
=== 1 hour ===
+
* [[Engineered Virus]] - stops population growth on a recently-attacked enemy planet for 1 day
-
 
+
* [[Professions#Saboteur|Sabotage ability]] - destroy one standard attack, defense or population structure on an enemy planet for 10 energy (enemy planet population must be less than 100)
-
* [[Engineered Virus]] - tops population growth on a recently-attacked enemy planet for 1 day
+
* [[Assimilation Locus]] - all effects double if used on a new colony (within 24 hours of invasion, without using any [[Planetary Time Vortex]]) that you recently invaded
-
* [[Professions#Saboteur|Sabotage ability]] - Destroy one standard attack, defense or population structure on an enemy planet for 10 energy (enemy planet population must be less than 100)
+
-
* [[Assimilation Locus]] - All effects double if used on a new colony (within 24 hours of invasion, without using any [[Planetary Time Vortex]]) that you recently invaded (within 60 minutes of invasion)
+
=== 1 day or less ===
=== 1 day or less ===
Line 447: Line 543:
* [[The_Oruas_Eye_(mission)|Sub-Tachyonic Detector]] - Can only use on planets attacked in the last 3 days, or irradiated planets
* [[The_Oruas_Eye_(mission)|Sub-Tachyonic Detector]] - Can only use on planets attacked in the last 3 days, or irradiated planets
-
=== 7 days ===
+
=== 7 days or 1 week ===
* [[Temporal Flux Orb]] - Can not be used on planets that have been attacked in the past week
* [[Temporal Flux Orb]] - Can not be used on planets that have been attacked in the past week
Line 456: Line 552:
* [[Uldri Recovery Capsule]] - Must be calm for 1 week to upgrade to mark 2
* [[Uldri Recovery Capsule]] - Must be calm for 1 week to upgrade to mark 2
-
=== 14 days ===
+
=== 14 days or 2 weeks ===
* [[VARA Interface]] - boosts planet production by 4% for 2 days, plus an additional 4% for planets attacked in the last 2 weeks
* [[VARA Interface]] - boosts planet production by 4% for 2 days, plus an additional 4% for planets attacked in the last 2 weeks
* [[Bane Psybeacon - Mark III]] - Planet must be calm for 2 weeks to upgrade to Bane Psybeacon - Mark III
* [[Bane Psybeacon - Mark III]] - Planet must be calm for 2 weeks to upgrade to Bane Psybeacon - Mark III
-
=== 31 days ===
+
=== 31 days or 1 month ===
* [[N-Dimensional Compressor]] - can not be used on planets that have been attacked within the past month
* [[N-Dimensional Compressor]] - can not be used on planets that have been attacked within the past month
Line 468: Line 564:
* [[Uldri Recovery Capsule]] - Must be calm for 1 month to upgrade to mark 3
* [[Uldri Recovery Capsule]] - Must be calm for 1 month to upgrade to mark 3
-
=== 62 days ===
+
=== 62 days or 2 months ===
* [[Uldri Recovery Capsule]] - Must be calm for 2 months to upgrade to mark 4
* [[Uldri Recovery Capsule]] - Must be calm for 2 months to upgrade to mark 4
-
* [[Tranquil Monolith]] - cloak bonus of 10% (+5% every 2 months calm)  
+
* [[Tranquil Monolith]] - cloak bonus of 10% (+5% every 2 months calm)
-
=== 93 days ===
+
=== 93 days or 3 months ===
* [[Argent Consulate]] - Can only be built on planets that have been calm for 3+ months, or that have never been attacked.
* [[Argent Consulate]] - Can only be built on planets that have been calm for 3+ months, or that have never been attacked.
* [[Galakis Transport]] - can only be placed on a planet with a Galakis Route Marker (Cannot use on planets attacked in the last 3 months)
* [[Galakis Transport]] - can only be placed on a planet with a Galakis Route Marker (Cannot use on planets attacked in the last 3 months)
-
=== 273 days ===
+
=== 123 days or 4 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 15% (+5% every 2 months calm)
 +
 
 +
=== 184 days or 6 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 20% (+5% every 2 months calm)
 +
 
 +
=== 245 days or 8 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 25% (+5% every 2 months calm)
 +
 
 +
=== 273 days or 9 months ===
* [[Galactic Concord Station]] - effects doubled if planet has not been attacked in the 9 months prior to construction
* [[Galactic Concord Station]] - effects doubled if planet has not been attacked in the 9 months prior to construction
-
=== 551 days ===
+
=== 303 days or 10 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 30% (+5% every 2 months calm)
 +
 
 +
=== 366 days or 12 months = 1 year ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 35% (+5% every 2 months calm)
 +
 
 +
=== 425 days or 14 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 40% (+5% every 2 months calm)
 +
 
 +
=== 485 days or 16 months ===
 +
 
 +
* [[Tranquil Monolith]] - cloak bonus of 45% (+5% every 2 months calm)
 +
 
 +
=== 550 days or 18 months ===
-
* [[Tranquil Monolith]] - maximum cloak bonus of 50% (+5% every 2 months calm) after 18 months since last attack
+
* [[Tranquil Monolith]] - maximum cloak bonus of 50%  
 +
=== 1000 days or 2 years 9 months ===
 +
* 'Last attacked XX' becomes 'Planet has never been attacked'
-----
-----
Return to [[Planets]]
Return to [[Planets]]

Current revision as of 23:35, 22 December 2023

Planetary Invasion is a critical part of the game. Until you have researched scan modules or the Planet Transformer Chain of missions, finding excellent planets is a huge challenge. The solution is to take excellent planets from others ! However, be warned that an active pilot will not likely to be happy about it, so you should expect some retaliation from them or their legion mates.

In order to invade an enemy planet, you must first attack the planet enough times to drop the planet's population down to below 10. The maximum amount of population that will be killed per enemy attack is 20. This can be sped up using Ion Storm Charges and Dark Arbalest ability to decrease the planetary defense, or directly reduce the planetary population with Quantum Bio-Vaporizers. Once the population is below 100, you can use the Sabotage ability if you are a Saboteur. Once the population is below 10, an Invade button will become active on the Planetary Actions tab.

Clicking invade will attempt an invasion. A successful invasion will award you the planet as well as a green badge. The normal cooldown period between invasion attempts is 24 hours.

If your ship has a Calming Amplifier effect, you will be prevented from invading enemy planets. You can invade after clearing the effect by making a non.attack offensive action (hack, use an offensive artifact, etc.) against an enemy ship.

Contents

Invasion Chance

From the Equations page:


With thanks to Darth Flagitious

Chance% = (InvAtt/(3*InvDef))*100

Invasion Defense

Some Planet_Offense_Structures and Planet_Defense_Structures will increase your planetary invasion defense [1]. A higher invasion defense improves your chances at defending a planet. The maximum invasion chance of an attacker is set at 90%. The Xecti race bonus applies to invasion defense.

InvDef% =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))

Invasion Attack

Some modules and abilities will increase your attack, but only during planetary invasions [2]. A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%. The Konqul race bonus also applies to invasion attack. During the Bane (seasonal event), you may also use the Bane Horror UST buff.

InvAtt = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.) + Invasion-specific attack (from modules) + Invasion buffs (Stryll Pathogen, Mutagenic Cartridges etc.)) * Invasion %Bonus (Decimators, Kulgox)

Ship modules which provide invasion attack

sources: [3] [4] [5] [6] [7] [8] [9]

Image Name Size Invasion Attack ATK/Deck Gained From Equip Limit Upkeep per Day
sb360.png Anubix, AI Assault Drone rank 1 0 160 before rank bonuses - Collective Theory Lab 1 Anubix, AI Assault Drone 100,000,000 credits.pngCR
hbaneally.png Apparitious, Bane Familiar rank 100 0 10% - 90 GP during the October Bane event 1 Apparitious, Bane Familiar 14,900,000 credits.pngCR
adecimator.png Atmospheric Decimator 10 100 plus 7% 10.0 plus xx Battle Market for 15 green badges 2 Atmospheric Decimators 50,000 credits.pngCR
cadevice4.gif Autonomous Processor 20 100 or 200 5.0 or 10.0 Medal: The Pinnacle (rank 1000) 1 Autonomous Processor  ? credits.pngCR
adecimatoru.png Biospheric Decimator 10 250 plus 9% 25.0 plus xx Battle Market for 29 green badges (upgrades existing Atmospheric Decimator) 2 Biosphere Decimators 750,000,000 credits.pngCR
d-plasma.png Dark Mutagen Battery 0 40 - 70 mission completions 1 Dark Mutagen Battery 0
darkfscout.png Dark Smuggler Chassis 25 600 24.0 Mission: Furtive Adjustments 1 Dark Smuggler Chassis  ? credits.pngCR
exotemp.png Exo-Temporal Translator 10 60 6.0 Mission: Aberrant Signals 4 Exo-Temporal Translators 2,500 credits.pngCR
ca-wavegen.png Exotic Bio-Disruptor 2.0 12 350 plus 6% 29.167 plus xx Medal: King of the Hill 2.0
(flag Exotica planet)
1 Exotic Bio-Disruptor 2.0  ? credits.pngCR
lazulimind.png Lazuli Mind Controller 8 35 4.375 NPC: Reynard, Lazuli Titan 3 Lazuli Weapons 25,000 credits.pngCR
mech.png Prototype Mech XV 0 15 - 15 mission completions 1 Prototype Mech XV 0
psionic.png Psionic Amplifier 10 30 3.000 Mission: Harnessing the Weapon 1 Psionic Amplifier 8,600 credits.pngCR
ndmitem5.png Sha'din Security Terminal - Type N 20 200 10.0   Sha'din Hyperport   4 Sha'din Terminals 25,000,000 credits.pngCR
voreangun.png Vorean Bio-Ray 15 200 13.333 Bioweapon Research 2 Bio-Rays 50M credits.pngCR
mercally.png Vortov, Hired Mercenary rank 1 0 150 before rank bonuses - Mission Market for 48 relic badges 1 Vortov, Hired Mercenary 2,500,000,000 credits.pngCR
Bane Emitters

Bane Emitters are only available from hunting down Bane NPCs that spawn only during the Bane_(seasonal_event)

Image Name Size Invasion Attack ATK/Deck Gained From Equip Limit Upkeep per Day
banecannon.png Bane Emitter 10 20 2.000 NPC: Bane Revenant 4 Bane Emitters  ? credits.pngCR
banecannon.png Charged Bane Emitter 12 30 2.500 NPC: Bane Revenant 4 Bane Emitters  ? credits.pngCR
banecannon2.png Overcharged Bane Emitter 13 45 3.462 NPC: Bane Eidolon 4 Bane Emitters 250,000 credits.pngCR
banecannon3.png Hypercharged Bane Emitter 14 60 4.286 NPC: Bane Eidolon 4 Bane Emitters 2,500,000 credits.pngCR
banecannon3.png Megacharged Bane Emitter 15 75 5.000 NPC: Bane Reaver 4 Bane Emitters 2,500,000 credits.pngCR
hbcannon5.png Terrorcharged Bane Emitter 16 90 5.625 NPC: Bane Phantom 4 Bane Emitters  ? credits.pngCR
hbcannon6.png Horrorcharged Bane Emitter 17 120 7.059 NPC: Bane Dread 4 Bane Emitters  ? credits.pngCR
banecannon6.png Dreadcharged Bane Emitter 17 150 8.824 NPC: Bane Dread, Bane Fright 4 Bane Emitters  ? credits.pngCR
banecannon7.png Vilecharged Bane Emitter 17 180 10.588 NPC: Bane Fright 4 Bane Emitters  ? credits.pngCR
banecannon8.png Foulcharged Bane Emitter 17 220 12.941 NPC: Bane Fright 4 Bane Emitters  ? credits.pngCR
banecannon9.png Wrathcharged Bane Emitter 17 260 15.294 NPC: Bane Fright 4 Bane Emitters  ? credits.pngCR
banecannon10.png Darkcharged Bane Emitter 18 310 17.222 NPC: Bane Fright 4 Bane Emitters  ? credits.pngCR
banecannon12.png Paincharged Bane Emitter 19 370 19.474 NPC: Bane Fright 4 Bane Emitters  ? credits.pngCR

Artifacts and Abilities which provide temporary buffs to invasion attack

Name Type Invasion Attack Number Available Duration Cooldown Cost Gained From
Alarri Probability Core Ability 5% random 1 hour 20 hours charges ? Mission: The Aperture Principle
Bane Shriek Ability 5% - 1 hour 20 hours 250 energy Apparitious Fearcaster GP purchase during Bane seasonal event
Kulgox Octal-Sac Artifact 10% - 4 hours - - NPC: Kulgox Entity
Mutagenic Cartridges Artifact 1500 5 5 minutes - 20 energy NPC: Bane Revenant
Stryll Pathogen Artifact 200 - 48 hours - 5 energy NPC: Sketh, Stryll Predator
Vorean Biocharge Ability 8% 2 charges per Vorean Bio-Ray 1 hour - charges refilled via GP Legion Mission: Vorean Extinction

Invasion Cost

Also from the Equations page:

Each successful invasion will result in your acquisition of the planet, for double the credit cost of a Planetary colonization.

Current Simplified Formula In English (Translated By - QCubed, Corrector - FerrusManus):

Invasion Cost = ((Number Of Planets Controlled)^3) * 2000

Invasion Cooldown Timer

The normal cooldown period between invasion attempts is 24 hours.

The Bane Hypershroud series of ship modules will modify your invasion timer, with success or failure setting different cooldowns as follows:

Upgrade GP Cost HyperShroud Version (single mod)
Cooldown Timer:
Successful Invasion
(single mod)
Cooldown Timer:
Invasion Failure
(set of 2)
Cooldown Timer:
Successful Invasion
(set of 2)
Cooldown Timer:
Invasion Failure
First Year Available
n/a 78 Bane HyperShroud 23 hours 22 hours 22 hours 20 hours 2015
Bane HyperShroud II Upgrade 71 Bane HyperShroud II 22 hours 20 hours 20 hours 16 hours 2016
Bane HyperShroud III Upgrade 63 Bane HyperShroud III 21 hours 18 hours 18 hours 12 hours 2017
Bane HyperShroud IV Upgrade 61 Bane HyperShroud IV 20 hours 16 hours 16 hours 8 hours 2018
Bane HyperShroud V Upgrade 61 Bane HyperShroud V 19 hours 14 hours 14 hours 4 hours 2019
Bane HyperShroud VI Upgrade 61 Bane HyperShroud VI 18 hours 12 hours 12 hours 0 hours 2020

The Paradox Generator removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities.

The Annex Decree removes any active timer for your invade ability, but can not be used within 4 hours of your previous invasion attempt.

Invasion Events

These events have a chance of occurring when a planet is successfully invaded. They last for one week.

Image Name Effect
destroyed.jpg Devastated Landscape +100% build costs
enslaved2.jpg Enslaved Prisoners -50% to build cost (half cost in credits AND minerals)
flash1.png Insurgent Uprising -50% to total defenses

Invasion Upgrade

How to get the invasion upgrade ?

Obtained by completing The Lone Conqueror medal. Invasion upgrade is an ability gained by successfully invading 15 planets while you're not a member of a legion.


What does it do ?

Each time you successfully invade a planet, a 50% 'Improved Invasion' production bonus is applied to this planet for 2 days.

--Butterfly3007 01:46, 18 August 2012 (UTC)

Invasion Medals

There are a variety of Medals related to invading planets:

Non.seasonal

Seasonal

  • Coveted Takeover: During the Hallows Bane event, invade 8 planets that have been scanned by no greater than 2 other ships.
  • Dark Descendents: During the Hallows Bane event, Invade 4+ planets that have at least 500 passive cloak, and have not been scanned by anyone else other than you and the owner.
  • Dark Offspring: During the Hallows Bane event, Invade 4+ planets that have at least 900 passive cloak, and have not been scanned by anyone else other than you and the owner.
  • Fire and Brimstone: While under the effects of both 'Bane Nightmare' and a 'Hallows Bane' from an enemy trap, invade the following types of planets: Terra, Toxic, Plasma, Demon
  • Living Nightmare: While under the effects of 'Bane Nightmare', invade the following types of common/uncommon planets: Icy, Volcanic, Gas, Barren, Desert
  • Vile Encounters: During the Hallows Bane event, invade planets scanned by 2 or fewer other ships that have the following criteria: Massive or larger; 25 or more structures; 2000 or more passive attack (only 1 matching criteria validated per invasion - at random - so minimum 3 invasions)
  • Toil and Trouble: While under the effects of 'Krow Gaze' and a 'Hallows Bane' from an enemy trap, invade the following types of planets: Metallic, Oceanic, Irradiated, Crystal
  • Unending Horrors: While under the effects of 'Krow Gaze', 'Bane Nightmare', and a 'Hallows Bane' from an enemy trap, invade the following types of planets: Barren, Volcanic, Gas, Desert
  • Infinite Nightmares: While under the effects of 'Krow Gaze', 'Bane Nightmare', and a 'Hallows Bane' from an enemy trap, invade the following types of planets: Terra, Icy, Aphotic, Demon

Planet Artifacts Impacted By Planetary Attacks

Recently Attacked = 1 hour

  • Engineered Virus - stops population growth on a recently-attacked enemy planet for 1 day
  • Sabotage ability - destroy one standard attack, defense or population structure on an enemy planet for 10 energy (enemy planet population must be less than 100)
  • Assimilation Locus - all effects double if used on a new colony (within 24 hours of invasion, without using any Planetary Time Vortex) that you recently invaded

1 day or less

2 days

3 days

7 days or 1 week

14 days or 2 weeks

  • VARA Interface - boosts planet production by 4% for 2 days, plus an additional 4% for planets attacked in the last 2 weeks
  • Bane Psybeacon - Mark III - Planet must be calm for 2 weeks to upgrade to Bane Psybeacon - Mark III

31 days or 1 month

62 days or 2 months

93 days or 3 months

  • Argent Consulate - Can only be built on planets that have been calm for 3+ months, or that have never been attacked.
  • Galakis Transport - can only be placed on a planet with a Galakis Route Marker (Cannot use on planets attacked in the last 3 months)

123 days or 4 months

184 days or 6 months

245 days or 8 months

273 days or 9 months

303 days or 10 months

366 days or 12 months = 1 year

425 days or 14 months

485 days or 16 months

550 days or 18 months

1000 days or 2 years 9 months

  • 'Last attacked XX' becomes 'Planet has never been attacked'

Return to Planets

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