Planetary Invasion

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In order to invade a planet, you must first drop the planet's population down to below 10.  There are some artifacts that you can use for an assist.  Once the population is below 10, an Invade button will become active on the Planetary Actions tab.  Clicking invade will attempt an invasion.  A successful invasion will award you the planet as well as a [[Combat_Badges| green badge]].  The normal cooldown period between invasion attempts is 24 hours.
In order to invade a planet, you must first drop the planet's population down to below 10.  There are some artifacts that you can use for an assist.  Once the population is below 10, an Invade button will become active on the Planetary Actions tab.  Clicking invade will attempt an invasion.  A successful invasion will award you the planet as well as a [[Combat_Badges| green badge]].  The normal cooldown period between invasion attempts is 24 hours.
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==Invasion Attack==
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==Invasion Chance==
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From the [[Equations#Planet_Invasion_Chance| Equations]] page:
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---- '''With thanks to Darth Flagitious'''
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'''Chance%''' = (InvAtt/(3*InvDef))*100    <--''Note: *100 is to convert from decimal to percent''
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===Invasion Attack===
Some modules and abilities will increase your attack, but only during planetary invasions.  A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%.  The [[Races#Konqul|Konqul]] race bonus also applies to invasion attack.
Some modules and abilities will increase your attack, but only during planetary invasions.  A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%.  The [[Races#Konqul|Konqul]] race bonus also applies to invasion attack.
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==Invasion Defense==
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'''InvAtt''' = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.) + Invasion-specific attack (from modules) + Invasion buffs ([[Stryll Pathogen]], Mutagenic Cartridges etc.)) * Invasion %Bonus (Decimators, Kulgox)
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===Invasion Defense===
Some planetary structures will increase your planetary defense, but only during planetary invasions.  A higher invasion defense improves your chances at defending a planet.  The maximum invasion chance of an attacker is set at 90%.  The [[Races#Xecti|Xecti]] race bonus applies to invasion defense.
Some planetary structures will increase your planetary defense, but only during planetary invasions.  A higher invasion defense improves your chances at defending a planet.  The maximum invasion chance of an attacker is set at 90%.  The [[Races#Xecti|Xecti]] race bonus applies to invasion defense.
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'''InvDef''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))
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<--''Note:  LegionBonus/100 is to convert from percent to decimal''
==Invasion Cost==
==Invasion Cost==
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From the [[Equations#Planet_Invasion_Cost| Equations]] page:
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Also from the [[Equations#Planet_Invasion_Cost| Equations]] page:
Each successful invasion will result in your acquisition of the planet, for double the credit cost of a [[Planets#Colonization_Requirements| Planetary colonization]].   
Each successful invasion will result in your acquisition of the planet, for double the credit cost of a [[Planets#Colonization_Requirements| Planetary colonization]].   
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(Colonization Cost) = (((((Number Of Planets Controlled):'''-1)^3) + ((3 * ((Number Of Planets Controlled):'''-1))^2) + (3 * ((Number Of Planets Controlled):'''-1)) + 1) * 1000) * 2
(Colonization Cost) = (((((Number Of Planets Controlled):'''-1)^3) + ((3 * ((Number Of Planets Controlled):'''-1))^2) + (3 * ((Number Of Planets Controlled):'''-1)) + 1) * 1000) * 2
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==Invasion Chance==
 
-
 
-
Also from the [[Equations#Planet_Invasion_Chance| Equations]] page:
 
-
 
-
---- '''With thanks to Darth Flagitious'''
 
-
'''Chance%''' = (InvAtt/(3*InvDef))*100    <--''Note: *100 is to convert from decimal to percent''
 
-
 
-
'''InvAtt''' = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.)+ Invasion-specific attack (from modules) + Invasion buffs ([[Stryll Pathogen]], Mutagenic Cartridges etc.))*Invasion %Bonus(Decimators, Kulgox)
 
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'''InvDef''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))    <--''Note:  LegionBonus/100 is to convert from percent to decimal''
 
==Invasion Events==
==Invasion Events==

Revision as of 22:01, 28 November 2013

Planetary Invasion is a critical part of the game. Until you have researched scan modules or the Planetary Improvements Chain of missions, finding excellent planets is a huge challenge. The solution is to take excellent planets from others ! However, be warned that an active pilot will not likely to be happy about it, so you should expect some retaliation from them or their legion mates.

In order to invade a planet, you must first drop the planet's population down to below 10. There are some artifacts that you can use for an assist. Once the population is below 10, an Invade button will become active on the Planetary Actions tab. Clicking invade will attempt an invasion. A successful invasion will award you the planet as well as a green badge. The normal cooldown period between invasion attempts is 24 hours.

Contents

Invasion Chance

From the Equations page:


With thanks to Darth Flagitious

Chance% = (InvAtt/(3*InvDef))*100 <--Note: *100 is to convert from decimal to percent

Invasion Attack

Some modules and abilities will increase your attack, but only during planetary invasions. A higher invasion attack improves your chances at conquering a planet up to a maximum invasion chance of 90%. The Konqul race bonus also applies to invasion attack.

InvAtt = Your Invasion Attack (Your "Normal" Attack + "normal" buffs (i.e. crux/crimson/crystal etc.) + Invasion-specific attack (from modules) + Invasion buffs (Stryll Pathogen, Mutagenic Cartridges etc.)) * Invasion %Bonus (Decimators, Kulgox)

Invasion Defense

Some planetary structures will increase your planetary defense, but only during planetary invasions. A higher invasion defense improves your chances at defending a planet. The maximum invasion chance of an attacker is set at 90%. The Xecti race bonus applies to invasion defense.

InvDef =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))

<--Note:  LegionBonus/100 is to convert from percent to decimal

Invasion Cost

Also from the Equations page:

Each successful invasion will result in your acquisition of the planet, for double the credit cost of a Planetary colonization.


Current Simplified Formula (Author - QCubed, Corrector - FerrusManus):

N = Number of Planets Controlled I = N^3 * 2000


Current Simplified Formula In English (Translated By - QCubed, Corrector - FerrusManus):

(Invasion Cost) = ((Number Of Planets Controlled)^3) * 2000


Original Formula (Author - N/A):

X = Number of Planets Controlled minus one (1) p(x) = ((x^3 + 3x^2 + 3x + 1) * 1000) * 2


Original Formula In English (Translated By - QCubed):

(Colonization Cost) = (((((Number Of Planets Controlled):-1)^3) + ((3 * ((Number Of Planets Controlled):-1))^2) + (3 * ((Number Of Planets Controlled):-1)) + 1) * 1000) * 2


Invasion Events

These events have a chance of occurring when a planet is successfully invaded. They last for one week.

Name Effect Image
Devastated Landscape +100% build costs Devastated Landscape
Enslaved Prisoners -50% to build cost (half cost in credits AND minerals) Enslaved Prisoners
Insurgent Uprising -50% to total defenses Insurgent Uprising

Invasion Medals

There are a variety of invasion-related Medals:

  • Clear Skies: Go 40 days without attempting an invasion on an enemy planet.
  • Living Nightmare: While under the effects of 'Bane Nightmare', invade the following types of common/uncommon planets: Icy, Volcanic, Gas, Barren, Desert
  • Rebellious Recapture: Successfully Invade 10 planets while they are under the effects of an Insurgent Uprising.
  • The Lone Conqueror: Successfully invade 15 planets while you are not in a legion

Invasion Upgrade

How to get the invasion upgrade ?

Obtained by completing The Lone Conqueror medal. Invasion upgrade is an ability gained by successfully invading 15 planets while you're not a member of a legion.


What does it do ?

Each time you successfully invade a planet, a 50% production bonus is applied to this planet for 2 days.

--Butterfly3007 01:46, 18 August 2012 (UTC)


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