Battle Market Artifacts
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|Heist Dispatch Station Upgrade | |Heist Dispatch Station Upgrade | ||
|Planet, Structure | |Planet, Structure | ||
- | |Updates an existing Heist Dispatch Center on your planet to a Heist Dispatch Station, doubling all of its bonuses. The new structure will also provide a 10% attack bonus. <br> | + | |Updates an existing Heist Dispatch Center on your planet to a Heist Dispatch Station, doubling all of its bonuses. The new structure will also provide a 10% attack bonus. Requires 400 Medal Points Earned. <br> |
[Size: 2, Artifact: 2, Mining: 2, Attack: 300, Attack +10%, Limit: 1] | [Size: 2, Artifact: 2, Mining: 2, Attack: 300, Attack +10%, Limit: 1] | ||
| align="center" | 36 <font color=yellow>Yellow Badges</font> | | align="center" | 36 <font color=yellow>Yellow Badges</font> |
Revision as of 21:29, 26 May 2012
These artifacts can be bought in exchange for badges. These badges are earned by disabling, hacking, or raiding other players. They can also be earned by invading planets or disabling another legion's base. Access the Battle Market from the Battle Tab in your game.
Badges
Badges are obtained by the following methods:
- Red Badges for successfully Disabling another player's ship. (Note: you may only gain One Red Badge per individual player every 24 Hours.)
- Yellow Badges for successfully Raiding another player's ship. (Note: you may only gain One Yellow Badge per individual player every 24 Hours.)
- Blue Badges for successfully Hacking another player's ship. (Note: you may only gain One Blue Badge per individual player every 24 Hours.)
- Green Badges for successfully Invading another player's planet. (Note: you may only gain One Green Badge per individual player every 7 Days.)
- Silver Badges for successfully Disabling another legion's base. (See the Base Combat Chart)
- Dark Badges for successfully Disabling certain NPCs.
Artifact Name | Type | Effect | Cost In Badges | Scraps For | Image |
---|---|---|---|---|---|
Assimilation Locus | Planet, Structure | Puts the enemy to work in your mining facilities. The bonus doubles if used on a 'New Colony' that you recently invaded. [Size: 2, Mining: 2, Population: 200, Limit: 1] | 3 Green Badges | ? to ? ? | Image |
Atmospheric Decimator | Ship, Module | A weapon designed to improve invasion potential against enemies. Requires Rank 40 or Greater [Size: 10, Invasion Attack: 100, Invasion Attack Bonus: +7%, Limit: 2] | 14 Green Badges | ? to ? ? | Image |
Barrier Nexus | Planet structure | Constructs a Barrier Nexus on your planet. [Size: 1, Artifact: 1, Defense: 300, Defense Bonus: 20%, Limit: 2] | 10 Silver Badges | ? to ? ? | Image |
BM50 Convoy Shuttle | Ship, Module | Installs a BM50 Convoy Shuttle with your ship. Note, although the in-game description doesn't say so, this is limited to rank 50 or higher. [Size: 20, Defense: 100, Base Defense Bonus: 5%, Limit: 3] | 30 Silver Badges | 4 to 8 CTP | Image |
Charged Exo-Clamp | Base, Module | Increases a base's shield capacity by 10, and hull integrity by 15. | 2 Silver Badges | 1,250 to 5,000 CR | Image |
CipherBot | Ship, Module | A Hacker's best assistant. Installs a CipherBot on your ship. [Size:10, Cloak:45, Hacking Bonus:+7%, Limit 3] | 104 Blue Badges | 13 to 26 CTP | Image |
Composite Ray | Ship, Module | When first installed, choose 1 permanent bonus to this weapon:
40 Defense, 40 Scan, OR 60 Cloak. Requires Rank 50 or Greater. | 304 Dark Badges | ? to ?? | Image |
Counter-Intelligence Nexus | Planet, Structure | A powerful government complex housing the latest technology. [Size: 2, Research: 2, Cloak: 150, Limit: 1] | 40 Blue Badges | ? to ? ? | Image |
Customized Decoy | Ship, Effect (8 Hours) | Choice: Provide 10% Bonus to Defense when battling Non-Player Enemies, or 10% bonus to defense when battling enemy bases. Lasts 8 Hours | 26 Dark Badges | 16,000 to 64,000 Cr. | Image |
Decryption Quad-Frame | Ship, Module | Installs a Decryption Quad-Frame on your ship. [Size: 10, Scan: 25, Cloak: 25, Limit: 4] | 80 Blue Badges | ? to ? ? | Image |
Decryption Senary-Frame Upgrade | Ship, Module | Upgrades a Decryption Quad-Frame on your ship to a Decryption Senary-Frame, increasing its scan and cloak bonuses by 20 without increasing its size. Requires 350 Medal Points Earned, 250 energy. [Size: 10, Scan: 45, Cloak: 45, Limit: 4] | 136 Blue Badges | ? to ? ? | ?? |
Dominion Cannon | Ship, Module | A powerful ship weapon module. [Size: 8, Attack: 50, Limit: 4 Dominion Cannons] | 40 Red Badges | ? to ? ? | Image |
Dominion Cannon - Mark II | Ship, Module | A powerful ship weapon module. Requires Rank 50 or Greater. [Size: 12, Attack: 90, Limit: 4 Dominion Cannons] | 72 Red Badges | ? to ? ? | Image |
Dominion Cannon - Mark III | Ship, Module | A powerful ship weapon module. Requires Rank 100 or Greater [Size: 17, Attack: 150, Limit: 4 Dominion Cannons] | 128 Red Badges | 16 to 32 CTP | Image |
Dominion Auto-Blaster Upgrade | Ship, Module | Upgrades a Dominion Cannon - Mark III on your ship to a Dominion Auto-Blaster, increasing its attack by 40 without increasing its size. Requires 550 Medal Points Earned, 500 energy. [Size: 17, Attack: 190, Limit: 4 Dominion Cannons] | 184 Red Badges | ? to ? ? | ?? |
Heist Dispatch Center | Planet, Structure | A focal point for coordinating raiding activity. [Size: 2, Artifact: 1, Mining: 1, Attack: 150 , Limit: 1] | 25 Yellow Badges | ? to ? ? | Image |
Heist Dispatch Station Upgrade | Planet, Structure | Updates an existing Heist Dispatch Center on your planet to a Heist Dispatch Station, doubling all of its bonuses. The new structure will also provide a 10% attack bonus. Requires 400 Medal Points Earned. [Size: 2, Artifact: 2, Mining: 2, Attack: 300, Attack +10%, Limit: 1] | 36 Yellow Badges | ? to ? ? | ?? |
Magnetosphere Charger | Planet, Effect (Permanent) | Permanently increases a passive ability on the planet
(of your choice) by 10% + 50, up to a max of 3500. Choices are: cloak, attack, or defense | 120 Dark Badges | ? to ?? | Image |
Mega-Coil Repulsor | Ship, Module | Installs a Mega-Coil Repulsor on your ship. Requires Rank 50 or Greater, 500 Medal Points Earned, ?? energy. [Size: 20, Shield: 150, Non-Player Enemy Defense Bonus: 5%, Limit: 3] | 32 Silver Badges | ? to ? ? | ?? |
Protean Armory | Ship, Module | Installs a Protean Armory in your ship. [Size: 8, Hull: 200, Raiding Bonus: 7%, Limit: 3] | 80 Yellow Badges | ? to ? ? | Image |
Quantum Accelerator | Planet, Structure | [ Planet Structure - Size:2, Cloak:150, (Choice Production:2) ]
Choose mining, research, or artifact when building this structure. The structure will provide 2 production for that resource. (Limit 2) | 104 Dark Badges | ? to ?? | Image |
Subjugation Protocols | Planet, Structure | Permanently upgrades an 'Assimilation Locus' on your planet, and increases its bonuses by 50%, up to a maximum of a 100% upgrade. Requires 600 Medal Points Earned, 50 energy. [Size: 2, Mining: 3 or 6 (50%), 4 or 8 (100%), Population: 300 or 600 (50%), 400 or 800 (100%), Limit: 1] | 6 Green Badges | ? to ? ? | ?? |
Surge Plexus | Ship, Module | Installs a Surge Plexus on your ship. [Size: 20, Energy: 50, Non-Player Enemy Attack Bonus: 5%, Limit: 3] | 32 Silver Badges | 4 to 8 CTP | Image |
Tactical Inner-Bypass | Ship (Enemy), Effect (On Use) | Single-use artifact. Deactivates up to 5 weapons or defense modules on the target enemy ship. Usable only after successfully hacking the target. NOTE: modules deactivated with this artifact will not take 10% durability damage each time. This is also currently the most powerful artifact there is when it comes to offensively weakening a target before attacking it. | 5 Blue Badges | 3000 to 12000 Cr. | Image |
Tetra-Seek Targeter | Ship, Module | An advanced targeting system designed for battles against legion bases.
Requires Rank 40 or Greater. | 24 Silver Badges | 3 to 6 CTP | Image |