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 Dysonian's first level 6 base kill! 
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Joined: Tue Jun 08, 2010 3:47 pm
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ya if our allies have a good base that they could use help on then why not share it with them. just means less repairs and energy to use on our part and it lets more players have a chance at badges. Granted they may not get as many if they attacked it themselfs but I think that the saved energy and arti's make up for it in the end. And we have fought a few more since the one in this post and have had to do much much more damage to take them down. I personally would be interested in trying to fight the Ni's lvl 7 base but I don't know if we could do it to tell the truth. That is just way to powerful over all and way to costly.

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Tue Aug 02, 2011 5:08 pm
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agreed,... Castle Anthrax has come up in our scans twice, and after seeing the strength of a lvl 6 base, I'm glad both times a goof-up has caused us to lock onto a lower level base instead

i dare not even imagine what lvl 8 bases will be like

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Tue Aug 02, 2011 5:41 pm
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But still our Base lasted alot longer then GPs against you two, not happy it was disabled but at the same time happy we lasted that long.

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Tue Aug 02, 2011 6:00 pm
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Lone.Lycan wrote:

i dare not even imagine what lvl 8 bases will be like



Now, players can stop complaining about huge requirement to hit level 7. The requirement is very reasonable for its power gain that base 7 gives.. Level 8 base should require MUCH more energy, EM and tech parts.. People can't whine for that.. Gimme a break.. I can't wait for hyper logistics to be unlocked..

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Tue Aug 02, 2011 6:01 pm
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Nocifer Deathblade wrote:
Lone.Lycan wrote:
i dare not even imagine what lvl 8 bases will be like
Now, players can stop complaining about huge requirement to hit level 7. The requirement is very reasonable for its power gain that base 7 gives.. Level 8 base should require MUCH more energy, EM and tech parts.. People can't whine for that.. Gimme a break.. I can't wait for hyper logistics to be unlocked..
well the problem with the "huge requirement to hit lvl 7" that i hear most fussed about is the 7 million research points from 1st level of SubQuantum Logistics to 1st level of Dimensional Logistics... which tends to make contributing on a lvl 6 base an all or nothing deal

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Tue Aug 02, 2011 7:35 pm
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Lone.Lycan wrote:
well the problem with the "huge requirement to hit lvl 7" that i hear most fussed about is the 7 million research points from 1st level of SubQuantum Logistics to 1st level of Dimensional Logistics... which tends to make contributing on a lvl 6 base an all or nothing deal


So? Level 7 gives greatest sense of accomplishment at its current requirements. Dumbing it down isn't good idea.. It gives high drive by many legions trying to work hard to achieve that. High drive = good staying power in GL = good revenue for Dan..

Level 7 base is actually designed for high rank legions cuz of its high upkeep requirement anyway and level 7 is a beast to reckon with so it should be tough to achieve in every area.. I don't want level 7 base to be too easy and accessible by any legions.. I really like its current design that only few legions can get to level 7 but other legions can reach level 7 eventually within this year as they start to catch up in mining, artifact and research production overall. Only top legions can achieve level 7 faster simply cuz they were just ahead from the average.. Good balance there.. Like I said before, level 7 bases might never get disabled at all for a while but it will start to get disabled little more often 1 year later for example as average legion strength will go up in the galaxy from all legions. 1 year later, level base 7 will be easy for Dysonians to kill for example cuz our legion strength might be doubled or tripled by then.. But, by that time, level 8 or 9 bases will be "new level 7" today.. :)

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Tue Aug 02, 2011 8:53 pm
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Hawkeblade wrote:
But still our Base lasted alot longer then GPs against you two, not happy it was disabled but at the same time happy we lasted that long.


Yes, your legion did superb job in defending it and strengthen your level 5 base well. You tried your best but we were simply strong enough to win fair and square. :) You are on way to become very strong level 6 base that many legions would pass it up..

Here's the screenshot by someone else against your level 5 base. You can see lot of damages done to your base compared to GP.. I was at work when it happened..

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Tue Aug 02, 2011 8:58 pm
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Omg my name is there. Nooooooooooooo. Hehe

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Tue Aug 02, 2011 9:03 pm
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:mrgreen:

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Tue Aug 02, 2011 9:06 pm
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That Pirate base? A legion shared that to us with ONLY 30 minutes left to expire. We joined in for a while but decided not to worth it so stopped cuz 30 minutes didn't cut it.. We could take it down if we have 8 hours to do so..



He is talking about your attack on PA

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Tue Aug 02, 2011 9:19 pm
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jcwiggens wrote:

He is talking about your attack on PA


Ah that's right. It was PA I think. Too many lvl 5-6 base kills already that made memory foggy heh.

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Tue Aug 02, 2011 9:35 pm
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When the shields runs out, their useless. So replacing them with hull and then repairing them. Your repairing as much as you can for as little as you can, If that makes sense.
The top hitter did twice the damage of our buffed hull...
AWESOME SAUCE!

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Tue Aug 02, 2011 11:35 pm
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Nocifer Deathblade wrote:
jcwiggens wrote:
He is talking about your attack on PA
Ah that's right. It was PA I think. Too many lvl 5-6 base kills already that made memory foggy heh.
he had the details right at least... it was our attack against PA's base... and weren't able to invite the Dy's until the last 30 minutes

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Wed Aug 03, 2011 1:48 am
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Nocifer Deathblade wrote:
jcwiggens wrote:

He is talking about your attack on PA


Ah that's right. It was PA I think. Too many lvl 5-6 base kills already that made memory foggy heh.

You should remember it then, you didn't kill it.

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Wed Aug 03, 2011 1:57 am
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That is a bit of a good point....You dont remember they only base you DID'NT kill?

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Wed Aug 03, 2011 2:13 am
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jcwiggens wrote:
That is a bit of a good point....You dont remember they only base you DID'NT kill?

it wasn't the Dysonian's scan to begin with, it was The Unknown's scan... Mento jumped on the chance as soon as he saw it pop up

The Dysonians couldn't be invited until the last 30 minutes because of their own timer... had they been able to jump in from the start there would've been at least a chance at taking PA down

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Wed Aug 03, 2011 2:20 am
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Anyway, Reason why I call any level 7 base a beast for any legion to have.. Here is the screenshot of Dysonian's base with maxed special space (70) and space (140).. I show it here anyway because any legions who lock in our base out of curiosity can take a peek. To minimize their lock-in curiousity, I will screenshot our base and show here..

This is UNBUFFED stat...
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Wed Aug 03, 2011 3:07 am
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Nocifer Deathblade wrote:
Anyway, Reason why I call any level 7 base a beast for any legion to have.. Here is the screenshot of Dysonian's base with maxed special space (70) and space (140).. I show it here anyway because any legions who lock in our base out of curiosity can take a peek. To minimize their lock-in curiousity, I will screenshot our base and show here..

This is UNBUFFED stat...
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Nice base, when i grow up I wana be just like it. dont know how i would even do that. :)

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Wed Aug 03, 2011 3:28 am
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