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pokerman123
Joined: Fri Jul 13, 2012 5:19 am Posts: 852
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hello dan the seasonal is over but when i went to go use a shield amp it is still costing energy just wanted to give you a heads up notice on this part
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Sun Nov 30, 2014 11:17 pm |
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Fenix
Joined: Wed Nov 21, 2012 12:33 am Posts: 802
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I can confirm this.
_________________ Former leader of Anomaly Elite.
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Sun Nov 30, 2014 11:27 pm |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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If only shield restorers and repair nanos cost 55 energy too, would be awesome.
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Mon Dec 01, 2014 3:47 am |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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ICBLF wrote: If only shield restorers and repair nanos cost 55 energy too, would be awesome. that would make PvP a bit more challenging, and defending from attacks even more challenging.
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Mon Dec 01, 2014 8:28 pm |
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Shadeslayer
Joined: Tue Oct 23, 2012 1:07 am Posts: 274
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If only raiding other ships costs 55 energy......just sayin..;P
This appears to have been corrected though.
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Tue Dec 02, 2014 1:06 am |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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Shadeslayer wrote: If only raiding other ships costs 55 energy......just sayin..;P I'm game, though that would make yellows a lot steeper for the newer ships...
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Tue Dec 02, 2014 1:17 am |
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Malevolentia
Joined: Tue May 21, 2013 2:47 am Posts: 841
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Maybe raiding should cost 1 energy per 100 decks the enemy ship has, with a minimum of 5 energy? Raiding Toastar would cost in the region of 100 energy.
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Tue Dec 02, 2014 11:38 am |
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stevo2012
Joined: Thu Jul 28, 2011 10:33 am Posts: 813 Location: Begging for cheese in Dalston....
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Malevolentia wrote: Maybe raiding should cost 1 energy per 100 decks the enemy ship has, with a minimum of 5 energy? Raiding Toastar would cost in the region of 100 energy. i actually quite like this idea....although i probably havent thought through some of the implications of it.
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Tue Dec 02, 2014 12:53 pm |
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