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 Change to the Merchant Profession 
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Joined: Tue May 21, 2013 2:47 am
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Instead of, or in addition to, increasing cargo, allow the merchant profession to increase production storage capacity by 30% for all production types.

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Thu Nov 27, 2014 5:37 pm
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Joined: Wed Apr 24, 2013 3:10 pm
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This would make them actually useable/good. +1.


Thu Nov 27, 2014 6:39 pm
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Joined: Wed Nov 21, 2012 12:33 am
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I could actually see myself using this. +1

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Thu Nov 27, 2014 6:42 pm
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Joined: Wed Dec 05, 2012 8:22 am
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I like the idea, but for Dan maybe 30% is too much. Might see tweaking in numbers here :)
+1 anyway


Thu Nov 27, 2014 10:33 pm
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Joined: Sun Aug 03, 2014 6:17 pm
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I think 30%is not OP. If that's your main benefit then so be it. Totally doesn't outweigh extra arti, huge leaps of extra def, etc.

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Thu Nov 27, 2014 10:57 pm
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Joined: Fri Dec 09, 2011 5:47 pm
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Malevolentia wrote:
Instead of, or in addition to, increasing cargo, allow the merchant profession to increase production storage capacity by 30% for all production types.

Would be a good choice for those who hold on to Caches. 2 race changes (1 to and 1 away) for opening day.

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Fri Nov 28, 2014 1:34 am
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Joined: Tue May 21, 2013 2:47 am
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Chloron wrote:
Malevolentia wrote:
Instead of, or in addition to, increasing cargo, allow the merchant profession to increase production storage capacity by 30% for all production types.

Would be a good choice for those who hold on to Caches. 2 race changes (1 to and 1 away) for opening day.


I would go excavator for that and just buy or rent storage.

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Fri Nov 28, 2014 6:28 am
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Joined: Wed Dec 05, 2012 8:22 am
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Malevolentia wrote:
Chloron wrote:
Malevolentia wrote:
Instead of, or in addition to, increasing cargo, allow the merchant profession to increase production storage capacity by 30% for all production types.

Would be a good choice for those who hold on to Caches. 2 race changes (1 to and 1 away) for opening day.


I would go excavator for that and just buy or rent storage.


lol at the rent part :D
I imagine there will be storage rent business in the future :D


Fri Nov 28, 2014 8:14 am
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asquall wrote:

lol at the rent part :D
I imagine there will be storage rent business in the future :D


I was being serious. I've seen it done; people send you some storage towers for like a day and then you send them back.

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Fri Nov 28, 2014 9:02 am
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Joined: Wed Jun 26, 2013 12:58 am
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+1

I like this idea. Merchant is a totally useless profession but a lot of players struggle with storage capacity. Save up smugglers caches, switch to merchant, use caches, switch back to excavator. Alternatively makes people make a decision between more production but losing it during the night/work/whatever and producing less but being able to store more.


Mon Dec 01, 2014 3:26 am
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