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 Gold Per level 
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Joined: Thu May 20, 2010 9:04 pm
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Can we at least get 1 gold peice per level so i do not have to add real cash to abandon a planet. I made the mistake of colonizing all of my first planets and they stink now i gotta pay real cash to abandon. Most other games have it where you get some per level you go up.


Tue May 25, 2010 4:26 pm
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there is a rare chance to get 5 GP for your daily reward... however i never received any so far.

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Tue May 25, 2010 4:45 pm
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If you never got that reward, then how do you know it is possible?

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Tue May 25, 2010 5:27 pm
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zophah wrote:
If you never got that reward, then how do you know it is possible?


because he reads da forum ;)

It used to be 10 GPs reward at the beginning and it turned 5 GPs. I got both.


It became rarer because we are much more players and I think it's a set number of GPs given each days ... So the more players the less likely you will get that reward :)

There's another free chance to get GPs: there an artifact that drops at 6k points that gives you a free galaxy wheel chance ... If you have luck you may get the GPs reward in the wheel ... However it's been a while I haven't droped that artifact.


Tue May 25, 2010 5:55 pm
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I tried to make a case for this a while back in another thread but it wasn't very popular:
viewtopic.php?f=6&t=271

1 galaxy point per level is hardly unbalancing, and would not mean less money for the developer. Every one of the more successful games I've played offers at the very LEAST some free points, most will offer more. (The 5 starting points and mythical daily chance are not worth even mentioning.) Most importantly, once people have actually had a taste of spending their very limited GP they are much more likely to keep playing and even BUY more.

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Tue May 25, 2010 8:10 pm
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Headless wrote:
I tried to make a case for this a while back in another thread but it wasn't very popular:
viewtopic.php?f=6&t=271

1 galaxy point per level is hardly unbalancing, and would not mean less money for the developer. Every one of the more successful games I've played offers at the very LEAST some free points, most will offer more. (The 5 starting points and mythical daily chance are not worth even mentioning.) Most importantly, once people have actually had a taste of spending their very limited GP they are much more likely to keep playing and even BUY more.


right. the more you use the more you depend on them. makes sense to me. kinda crazy that im lv 53 and have not seen any free points from the daily reward yet.

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Tue May 25, 2010 8:30 pm
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Still ... Dan made a good point in saying that most of the items are accessible without GPs (artifact points)


Hence I have a suggestion: make an "abandon planet" artifact (rare + high cost) to make everyone happy about this.


Tue May 25, 2010 9:38 pm
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Zhorgul wrote:
Still ... Dan made a good point in saying that most of the items are accessible without GPs (artifact points)


Hence I have a suggestion: make an "abandon planet" artifact (rare + high cost) to make everyone happy about this.

Why not just make it so everyone has a free abandon planet for every 16 ranks?

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Tue May 25, 2010 9:48 pm
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Zhorgul wrote:
Still ... Dan made a good point in saying that most of the items are accessible without GPs (artifact points)


Hence I have a suggestion: make an "abandon planet" artifact (rare + high cost) to make everyone happy about this.


If I were stuck with 2-3 crappy planets when I was starting out, artifacts or GP wouldn't have mattered because I wouldn't have played beyond rank 10.

It's true that many artifacts are accessible for free, but that's only 1 item on the GP list. Abandoning planets is major. Changing your race & profession is also one that I could see being worth saving up for over time. A spin of the wheel might keep a broke player playing that much longer, and even hook them in to buying more. (worked for me. I bought some, and the wheel made me buy more!) And even for the veteran players and the ones who HAVE spent their money (myself included,) 1 GP per level is a nice way to say "thanks for your dedication and continued time playing." I've said it before, people who are going to spend money on GL will STILL spend money. Those who don't spend money are more likely to keep playing, and more likely to actually to change their mind about buying points.

I could go on listing reasons why it's a good thing, and I could list a dozen wildly popular and thriving games that have made their devs rich while giving MORE than 1 point per level. I really don't think it's much to ask, and it surprises me that more people don't agree.

(This is one of my few remaining issues with the game, 1 point per level is all it takes to shut me up!) :lol:

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Last edited by Rasanova on Tue May 25, 2010 11:19 pm, edited 1 time in total.



Tue May 25, 2010 10:19 pm
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Headless wrote:
If I were stuck with 2-3 crappy planets when I was starting out, artifacts or GP wouldn't have mattered because I wouldn't have played beyond rank 10.


this is prob a very accurate assessment about what is currently happening. i see LOTS of inactive players < 10 with very sparse planets. prob grabbed the 1st one they saw. kinda sad.

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Tue May 25, 2010 10:45 pm
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It does also help that I have 1 really bad planet and I can get rid of it because I allready spent my 10 starting points.

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Wed May 26, 2010 12:59 am
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I know people dont want to spend REAL money on a game. however, if you really do enjoy it, i think 3 dollars to get rid of 4 planets is in the very doable range. i play other facebook games and they want much more for the same level of benefit. If you want a game that will last longer then a labor of love game, some one HAS to make some cash. if they dont, then real life bills and other considerations come into play at some point and the game would end. Not that im some salesman for Dan or anything, I just feel he should make enough money to do this if he chooses or have it run by some one he can in-trust his baby to. I have never paid REAL money for any facebook game, but when it comes time to replace planets i will pay to get enough GP'S to do so, and not feel ripped off like SFC.

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Wed May 26, 2010 6:59 pm
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jcwiggens wrote:
I know people dont want to spend REAL money on a game. however, if you really do enjoy it, i think 3 dollars to get rid of 4 planets is in the very doable range. i play other facebook games and they want much more for the same level of benefit. If you want a game that will last longer then a labor of love game, some one HAS to make some cash. if they dont, then real life bills and other considerations come into play at some point and the game would end. Not that im some salesman for Dan or anything, I just feel he should make enough money to do this if he chooses or have it run by some one he can in-trust his baby to. I have never paid REAL money for any facebook game, but when it comes time to replace planets i will pay to get enough GP'S to do so, and not feel ripped off like SFC.


yea $3 is a small price for all the benefits of scrapping a few of those very tiny very sparse planets... makes the diff between having 5-10/h to about 60-100/h... if that is your choice.

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Wed May 26, 2010 10:05 pm
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jcwiggens wrote:
I know people dont want to spend REAL money on a game. however, if you really do enjoy it, i think 3 dollars to get rid of 4 planets is in the very doable range. i play other facebook games and they want much more for the same level of benefit. If you want a game that will last longer then a labor of love game, some one HAS to make some cash. if they dont, then real life bills and other considerations come into play at some point and the game would end. Not that im some salesman for Dan or anything, I just feel he should make enough money to do this if he chooses or have it run by some one he can in-trust his baby to. I have never paid REAL money for any facebook game, but when it comes time to replace planets i will pay to get enough GP'S to do so, and not feel ripped off like SFC.


If you want to support the game that's great, by all means do it. I did, a number of times. My point is that the people who are willing to spend money on the game WILL spend it, whether or not they get a few free points. The people who do NOT spend money will just get frustrated and stop playing. And you are MUCH more likely to get new people who WILL spend money by feeding them some freebies.

I'm not talking out of my hindquarters here, or trying to spin a story to win extra points. (I don't need to. I can buy them.) I'm pushing this because it will ultimately help a game which I enjoy and want to see prosper, and is one of the very few that I've actually invested money in.

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Wed May 26, 2010 11:50 pm
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Headless wrote:
jcwiggens wrote:
I know people dont want to spend REAL money on a game. however, if you really do enjoy it, i think 3 dollars to get rid of 4 planets is in the very doable range. i play other facebook games and they want much more for the same level of benefit. If you want a game that will last longer then a labor of love game, some one HAS to make some cash. if they dont, then real life bills and other considerations come into play at some point and the game would end. Not that im some salesman for Dan or anything, I just feel he should make enough money to do this if he chooses or have it run by some one he can in-trust his baby to. I have never paid REAL money for any facebook game, but when it comes time to replace planets i will pay to get enough GP'S to do so, and not feel ripped off like SFC.


If you want to support the game that's great, by all means do it. I did, a number of times. My point is that the people who are willing to spend money on the game WILL spend it, whether or not they get a few free points. The people who do NOT spend money will just get frustrated and stop playing. And you are MUCH more likely to get new people who WILL spend money by feeding them some freebies.

I'm not talking out of my hindquarters here, or trying to spin a story to win extra points. (I don't need to. I can buy them.) I'm pushing this because it will ultimately help a game which I enjoy and want to see prosper, and is one of the very few that I've actually invested money in.

Well im just a greedy selfish jack@22, and thusly i want some points. helping other ppls to spend more money makes some sense and seems like a good idea :D

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Wed May 26, 2010 11:59 pm
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Dan, you really need to take a look at this thread again, this is a great idea and you should consider using it. one point per level or even every two levels isn't much. and it would keep the lower levels playing. because by the time they're level 30 (assuming they keep they're starting ten points) they'd almost have enough for a planet flux or a continuum beacon, and at those early levels that's a luxury, and if they decide to use it that early then they're going to have to wait another forty levels before they can get another free one. and if they see how long it would take to get to the appropriate level for that they might just go ahead and BUY the artifact.

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Mon Jan 03, 2011 9:43 am
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good point. i mean, one per level is a way to get some of the GP only artifacts.

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Mon Jan 03, 2011 9:49 am
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exactly, and if you knew you'd get a GP by leveling you'd do what you could to level, which means play more. most online games require that you pay money to get the best stuff, which bugs the people who can't afford to pay the money. the only example I can think of that everyone knows about that has a premium and free version is Runescape. if they gave the free members some kind of way to get a premium item some way or another, whether it be through playing for six months and not being inactive for too long, or by accomplishing a certain number of goals, then they'd be guaranteed to play more.

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Mon Jan 03, 2011 10:12 am
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Zhorgul wrote:
Still ... Dan made a good point in saying that most of the items are accessible without GPs (artifact points)


all the good artifacts have been removed from free drops via artifact points, the only thing worth more than 5k points is mass storage which ive had like 3-4 this week adding space that i dont need, when i first started i used to love getting the odd teraforming device or Quasi-Spacial Expander for free and planet flux's was awesome to get!

ive been playing along time and never had a 5gp from daily reward so IF its a real thing its so rare its almost not worth mentioning...

basicly now you get nothing unless you pay for it or are very lucky

+1 for getting 1 per level, and it wont unbalance the game, even at level 200 its like 5 teraformers or 4 Quasi-Spacial Expander


Mon Jan 03, 2011 7:16 pm
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addi666 wrote:
Zhorgul wrote:
Still ... Dan made a good point in saying that most of the items are accessible without GPs (artifact points)


all the good artifacts have been removed from free drops via artifact points, the only thing worth more than 5k points is mass storage which ive had like 3-4 this week adding space that i dont need, when i first started i used to love getting the odd teraforming device or Quasi-Spacial Expander for free and planet flux's was awesome to get!

ive been playing along time and never had a 5gp from daily reward so IF its a real thing its so rare its almost not worth mentioning...

basicly now you get nothing unless you pay for it or are very lucky

+1 for getting 1 per level, and it wont unbalance the game, even at level 200 its like 5 teraformers or 4 Quasi-Spacial Expander


1 gp per rank? I think it's too much but i think 0.25 gp would be good.

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Mon Jan 03, 2011 9:13 pm
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