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 Upgrade from The Beginner's Hub. How's My Ship Going? 
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Joined: Thu May 03, 2012 3:45 am
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Topherousenator wrote:
Also, does anyone know if that is a good number for my arti to go up to? (a lot of my undefended Large planets didn't get upgraded to 12's because I figured 3 +10's would be the best I could get on them. lol )


viewtopic.php?p=276066#p276066

It's a good thread :D

EDIT: viewtopic.php?p=343546#p343546
gives you an idea of artifact production among the different ranks, maybe...?

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Tue Mar 05, 2013 10:13 pm
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Using your setup, you get: Three +10s (+30).

A full-production large could be set up as:
Two +12s (+24)
One Warp Gate (+25)
Two Space Elevators (+27)
One Relay Tower (+28)
One Processing Core (+29)
One +3 (+32)
One [one-size artifact].

You could alternatively replace the +3 with a Hypersensor Satellite (+31), two Adumbrate Stations (+33), a Concord Station (+35), and a +1 (+36) with one additional space for, say, a barrier nexus (+37). Additionally, you could replace the +1 with another barrier nexus to retain the same amount of production and place an obviator to dissuade low-ranks from attacking, leaving one space open for something else, or three spaces for additional artifacts if you dislike the prospect of placing an obviator on the planet.

In addition, the warp gate could then be upgraded to a Hypergate (+38), if you have the artis to support this setup. There might be other renewable artifact-based planet artifacts that I forgot to list or that are only obtainable at higher ranks that I have no knowledge about.

[This also disregards Manufacturing Cores, as though they are renewable, the rarity of Hyperseekers probably means you'll have many planets that are better which you would want to install these on first.]

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Tue Mar 05, 2013 10:23 pm
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Joined: Wed Jul 25, 2012 3:11 am
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chiaroscuro wrote:
Topherousenator wrote:
Also, does anyone know if that is a good number for my arti to go up to? (a lot of my undefended Large planets didn't get upgraded to 12's because I figured 3 +10's would be the best I could get on them. lol )


viewtopic.php?p=276066#p276066

It's a good thread :D

EDIT: viewtopic.php?p=343546#p343546
gives you an idea of artifact production among the different ranks, maybe...?

Okay, I read the first link and it says I need help now!

Then I redid my production things (I already did it on the 2nd page but he never added me. :cry: ) and I'm below the red line for total resources but I'm *JUST* over it for artifacts.

Rank 227

Minerals 4501 units / hour ( 63,500 Capacity)
Artifacts 6789 points / hour (97,000 Capacity)
Production: 6005 research / hour (54,050 Capacity)

4501+6789+6005=17,295. 17,295/227= 76.2
6789/227= 30

All Resources: 76.2
Artifacts: 30

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Tue Mar 05, 2013 11:26 pm
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get that last null ray online, up youre defense mods to trans temp nacelles or higher


Thu Mar 07, 2013 6:46 pm
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howesy wrote:
get that last null ray online, up youre defense mods to trans temp nacelles or higher

I re arranged my ship a while back (put it in a post somewhere in this thread)

But I now have 8 Weapons (8 H Null Rays) and 8 Defenses (4 Energy Nullafiers Mk. III and 4 Quantum Overlay Engines Mk. III) but I'll be working on upping defense next, after getting my energy up. I just finished Intra-D Collider's (only Mk. I, about 100k more until Mk. II) and I'll probably go until Supernova Generators, so it will be a while.

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Thu Mar 07, 2013 8:34 pm
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Topherousenator wrote:
howesy wrote:
get that last null ray online, up youre defense mods to trans temp nacelles or higher

I re arranged my ship a while back (put it in a post somewhere in this thread)

But I now have 8 Weapons (8 H Null Rays) and 8 Defenses (4 Energy Nullafiers Mk. III and 4 Quantum Overlay Engines Mk. III) but I'll be working on upping defense next, after getting my energy up. I just finished Intra-D Collider's (only Mk. I, about 100k more until Mk. II) and I'll probably go until Supernova Generators, so it will be a while.


awesome, sounds brilliant!


Thu Mar 07, 2013 9:01 pm
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