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 Planet cloak still not working 
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Joined: Sun Jul 03, 2011 7:26 pm
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So today i got message from a Gl trading partner stating that he had scanned one of my best planets:
His IGN: Romanoid
His Scan: 16828
My planet Cloak: 9825 0 118% 21419
thank god he's a stand up guy
Dan i sent you a In game request if you can bring the scans back to zero thanks
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Tue Jan 15, 2013 3:42 pm
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You mean former Ni mates.


Last edited by Chakotay on Tue Jan 15, 2013 7:31 pm, edited 1 time in total.



Tue Jan 15, 2013 5:52 pm
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Chakotay wrote:
You mean form Ni mates.

you are behind of situation...

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Tue Jan 15, 2013 6:13 pm
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This is exactly what was needed to prove the point to Dan that cloak is indeed broken... can i ask if Romanoid also sent an in-game report to Dan, to the effect of saying, i was scanning with "insert scan here", and found this planet, so that Dan has proof from both parties involved.


Tue Jan 15, 2013 6:23 pm
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well, Phire Ant got hes planet clean, what i will get Dan? thats just unfair IMHO... rest of the planets are crap i found on todays run and did spend few refills to get last purgers i need to run scan run...

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Tue Jan 15, 2013 7:01 pm
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I figured the cloak was still broken.


Tue Jan 15, 2013 7:32 pm
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on my last scan run i had a buffed scan of just over 17000 and i scanned a colossal crystal which had 27000 cloak while being guarded, i dont see how this should have been possible

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Wed Jan 16, 2013 6:21 pm
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Is it possible that attempted scans are handled like attacks -- i.e. each scan attempt = scan power multiplied by 0.66 to 1.66? If that is the case, it would be possible, though unlikely, in each of these scenarios for the scanner to spot the cloaked planet.

I've read in two places now that Dan has said if your scan is lower than the planet's cloak, you will not see the planet. If scan is static, that would mean it is truly broken. But if there is a scan "roll," similar to attacks, while searching for planets, it would be possible.

I'm just guessing about the game mechanics behind scanning for planets; the wiki is not terribly detailed and I'd like to hear more about it if somebody knows.


Thu Jan 17, 2013 2:03 am
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**Update** "Thanks for the report. I'll clear that scan and take a closer look."- Dan

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Thu Jan 17, 2013 2:25 am
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Pongoloid wrote:
Is it possible that attempted scans are handled like attacks -- i.e. each scan attempt = scan power multiplied by 0.66 to 1.66? If that is the case, it would be possible, though unlikely, in each of these scenarios for the scanner to spot the cloaked planet.

I've read in two places now that Dan has said if your scan is lower than the planet's cloak, you will not see the planet. If scan is static, that would mean it is truly broken. But if there is a scan "roll," similar to attacks, while searching for planets, it would be possible.

I'm just guessing about the game mechanics behind scanning for planets; the wiki is not terribly detailed and I'd like to hear more about it if somebody knows.

There is no scan roll.

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Thu Jan 17, 2013 10:32 am
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XxDarthDexterxX wrote:
Pongoloid wrote:
Is it possible that attempted scans are handled like attacks -- i.e. each scan attempt = scan power multiplied by 0.66 to 1.66? If that is the case, it would be possible, though unlikely, in each of these scenarios for the scanner to spot the cloaked planet.

I've read in two places now that Dan has said if your scan is lower than the planet's cloak, you will not see the planet. If scan is static, that would mean it is truly broken. But if there is a scan "roll," similar to attacks, while searching for planets, it would be possible.

I'm just guessing about the game mechanics behind scanning for planets; the wiki is not terribly detailed and I'd like to hear more about it if somebody knows.

There is no scan roll.

As far as I can tell it's probably something like
Roll for planet type
Roll for planet size
Roll for resources (perhaps not this one)
Roll for cloak vs scan.

In that order, because without planet type, you can't roll for size or resources.

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Sat Jan 19, 2013 5:10 pm
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I think it's:

Code:
Find maximum number of planets in database (to get number between 1 and X where X is the total number)->
Randomly pick planet ->

If(cloak > scan)
{
go back to start
}

else, planet has been scanned!

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Sat Jan 19, 2013 11:51 pm
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XxDarthDexterxX wrote:
I think it's:

Code:
Find maximum number of planets in database (to get number between 1 and X where X is the total number)->
Randomly pick planet ->

If(cloak > scan)
{
go back to start
}

else, planet has been scanned!

Thats wrong. Any cloak reduces the chance of a successful scan. I do believe the random selection part is correct though.

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Sat Jan 19, 2013 11:58 pm
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That was more of a rough outline. I'm not gonna spend 20 mins detailing precisely how I think it works.

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Sun Jan 20, 2013 12:35 am
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